From 2003 to 2018, these are the five best Call of Duty campaigns.
While the latest installment of Call of Duty ditched the traditional campaign, there are still fourteen action-packed stories that fans continue to love. From World War 2 to the distant future, Call of Duty has taken players to places near and far.
Looking back at these single player narratives, I ranked my top five campaigns based on how memorable they were. Missions that stuck with me years after the credits have rolled.
Here are my personal top five Call of Duty Campaigns:
5. Call of Duty: Infinite Warfare
The most futuristic Call of Duty campaign is also the prettiest. Hopping around planet after planet, witnessing some of the most stunning sky boxes I’ve ever seen, IW proved that Call of Duty can be more than just gritty war zones.
While you’re definitely fighting among explosive debris like in other campaigns, I remember just looking up whenever I had the chance and marveling at the stars and ships in the sky. Piloting a Jackal left me wanting more and played better than most dedicated spaceflight games.
4. Call of Duty: Modern Warfare 2
Modern Warfare 2 is literally memorable moment one after the other. No Russian. Burgertown. Whiskey Hotel. MW2 captured the feeling of defending your own soil. Fighting enemies in suburban America or the nations capital was rarely done in video games, but MW2 did it anyways.
Aside from the amazing locales, it fleshed out the relationships between series legends like Captain Price, Shepard, and Soap that are still relevant 10 years later.
3. Call of Duty: Black Ops
What makes the first Black Ops so noteworthy is just how they told the story. After every mission you were flashbacked to the interrogation room having to recount your lost memories. You became attached to Alex Mason and started to trust the characters around you. The infamous twist at the end of the game surprised me completely and had me seeking revenge for my lost comrade.
The grounded sci-fi story balanced outlandish moments with real world events that kick started the Black Ops series and defined what Call of Duty is today.
2. Call of Duty 4: Modern Warfare
After three World War 2 games, Infinity Ward chose to mix up what the series was all about and brought Call of Duty into the 21st century. While smaller modern day first person shooters existed at the time, Call of Duty 4 was the first to do it on a AAA scale.
From playing as a Saudi president being led to his execution, to literally being blown up by a nuke. This game learnt so much from blockbuster movies and put that same action into gamers hands.
1. Call of Duty: World at War
Treyarch knew they had to do something different with World at War. In a market saturated with World War 2 shooters, Treyarch chose two theaters of war and just focused on that. For one half of the campaign you’re fighting alongside the American army against the Japanese forces. Burning down fields with a flame thrower was enough to signify that this isn’t you’re typical shooter.
On the other end of the spectrum was Germany’s eastern front. From the Battle of Stalingrad to storming the Reichstag, World at War took you through events that actually happened in one of the most immersive ways possible. Tearing down the streets of Berlin with Reznov felt like you were really part of this all-out war.
Japanese bayonets hurling straight towards your face and Nazi limbs flying in the air. World at War depicted the enemies as the villains they were and pulled no punches when it came to brutality. Mix that with historically accurate events and a sound World War 2 story makes for my favorite Call of Duty campaign so far.
Let me guess… you disagree with this list, eh? Sounds about right. I’d love to know your favorite Call of Duty campaigns in the rankings below.
Ranking the GTA games from worst to best
We’ve gone through and ranked all of Rockstar’s GTA games from best to worst, and assigned them a tier too.
It doesn’t get much bigger than Rockstar’s Grand Theft Auto when it comes to video games, and its legacy is untouchable. So we’ve gone through the main games in the series, ranked them from worst to best, and given them an official tier too.
GTA is the franchise that single-handedly popularized open-world sandbox games, and has had nearly as much controversy as it’s had sales – a lot. Rockstar’s violent and grim take on crime has sold several hundred million units with the mega-successful GTA V selling 140 million copies as of February 2021.
Every game has been accompanied by an engrossing story filled with memorable characters, missions, and insane activities to complete. They are all unique in their own way, which is why it makes it a difficult task to rank them all from worst to best. But we have done so and given each one a tier too.
Grand Theft Auto games tier list
Before we delve into the official ranking, here’s a quick summary of each game with an assigned grade.
Here is our official tier list of all the GTA games in alphabetical order:
- S-Tier: GTA 4, GTA 5, GTA: San Andreas, GTA: Vice City
- A-Tier: GTA 3, GTA: Liberty City Stories, GTA: Vice City Stories
- B-Tier: GTA 2, GTA 1, GTA: Advance, GTA: Chinatown Wars, GTA: London
Just to explain the system, our S-Tier games are undisputed greats, the A-Tier titles are great, the B-Tier games are just missing something, and C-Tier ones are not worth your time.
Main GTA games ranked worst to best
8. Grand Theft Auto
For newer gamers, it’s hard to imagine that Grand Theft Auto 5 started here. Even by PS1 standards, the graphics were extremely primitive, and the in-game camera jerked around more than a rocking horse.
However, it introduced people to the idea of vehicular homicide, killing for money, and various other gameplay elements that would become scrutinized by the media, making the series so well-known. GTA 1 also received some healthy expansions in the form of the GTA: London spin-offs.
7. Grand Theft Auto 2
Grand Theft Auto 2 expanded upon a few ideas that its predecessor had introduced such as an improved save system, better missions, more NPC randomness, and open-world unpredictability.
GTA II essentially laid the foundation for the third major game in the franchise, and its modern setting allowed additional benefits over GTA 1 such as weapons and vehicles.
6. Vice City Stories/Liberty City Stories
Whilst both games are great additions to the series, Liberty City Stories and Vice City Stories are essentially extended DLC of the original games.
Liberty City is more noteworthy for its story as it serves as a prequel to GTA III, as evidenced by its changes to the city. Whereas Vice City Stories went a bit more gung-ho and added a whole new gameplay element, Empire-Building, both to the benefit and detriment of the game.
5. Grand Theft Auto III
It may be the third official entry in the Grand Theft Auto, but GTA III is arguably where the name really got started. Rockstar went big and bold for GTA III and changed the camera perspective to fully third-person.
Completely 3D rendered character models brought the world to life, as did GTA’s take on New York City. There was an incredible amount of content for players to enjoy with Rampages, Stunt Jumps, and Hidden Packages to find. GTA III was unlike any other game on the market, and a silent Claude pretty much kickstarted the craze that many others would follow.
4. Grand Theft Auto: Vice City
Vice City took everything that was great about GTA III and went bigger and better. It still retained all the weird and wonderful activities that made the third game a breakout hit, but it added properties, helicopter missions, and much more.
Vice City is Rockstar’s tribute to the 1980’s film Scarface with most of its aesthetic being influenced by the famous gangster film starring Al Pacino. To many, the game features the best GTA soundtrack and has had requests for years to revisit it – which we may do with GTA 6.
3. Grand Theft Auto IV
There was incredible pressure on Rockstar to successfully transition GTA to the PS3 and Xbox 360 after a spellbinding run of games on the PS2 and Xbox. They did so admirably with GTA IV, delivering a realistic, immersive playground in Liberty City once more.
Grand Theft Auto 4 had a tonal shift towards realism, and this was reflected in its vehicle handling and physics. It had arguably the most powerful story in the franchise, following the rise of lowly immigrant – Niko Bellic.
This did also mean that there were fewer zany activities like Rampages though. Nevertheless, the game was well supported by its Multiplayer which served as a great template going forward.
2. Grand Theft Auto: San Andreas
The only thing holding San Andreas back from first place is the outdated moving and shooting mechanics, otherwise, this might have featured even higher.
San Andreas was so far ahead of its time in terms of different activities you could do. GTA was continuing to innovate by giving players endless side missions: Driving Schools, Burglaries, Races, more collectibles than ever before, and even freestyle Lowrider contests.
CJ’s story was tremendous and San Andreas’s creativity made for some truly crazy missions to partake in. Plus, you could fill him up with junk food, make him look like Hulk Hogan, or turn him into an Olympic athlete of fitness.
1. Grand Theft Auto 5
There’s a reason as to why GTA 5 is the biggest selling piece of media ever – including video games, cinema. Rockstar took a huge gamble by altering the protagonist structure of previous games and allowing players to switch between three main characters instead.
- Read More: New Rockstar games to be announced at E3?
The move was a stroke of genius and made a game packed full of content even more diverse and enjoyable. The enormous map contained Scuba Diving, Base Jumping, Golf, Pool, Darts, and a vast array of other activities. The main game is stacked with hundreds of hours of content, and Rockstar decided to add GTA Online to make the package of quite frankly ridiculous value.
Generating billions of dollars within itself, GTA Online has experienced unprecedented success and taken the franchise to new heights. The game’s longevity is bullet-pointed by the fact it’s coming to a third generation of game consoles, and all this makes GTA 5 the best game in the series.
Image credits: Rockstar
5 things we want to see in CoD: Warzone Season 3
After Warzone’s nuke event on April 21, the next season is set to begin. Here are five things we’d like to see in Warzone Season 3.
Warzone Season 3 is almost here, so we’re counting down the top five things we’d most like to see in the next major update for Call of Duty’s battle royale.
Warzone Season 2 has certainly had its ups and downs with players having invisibility and invincibility, incredibly overpowered weapons dominating the season, and wins not tracking. However, Season 2 has set the stage for Warzone’s biggest event to date – the end of Verdansk.
Here are the top five things we want to see in Warzone Season 3 and beyond.
5. Make rocks easier to traverse
It’s long been a complaint that certain rocks in Verdansk are impossible to climb. Although only being about waist high, rather than mantling them like you would a wall or vehicle, you frustratingly mash up against them.
Getting caught at these rocks with the zone on your heels, or enemies above you, you’re stuck at the bottom with little option other than running around until you can find an area you can actually climb.
Verdansk is expected to receive a 1980s overhaul going into Season 3, so if developers added climbable surfaces to these rocks in this update, this would be a huge quality of life change.
4. More variety in Field Upgrades and Killstreaks
Having a greater variety of Field Upgrades and Killstreaks was also included in our five things we’d love to see in Warzone Year 2, but Season 3 would be the perfect time to include them. If Verdansk undergoes the expected 1980s overhaul, there’s no better time to include Scorestreaks and Field Upgrades from Black Ops Cold War.
Stopping Power Rounds and Dead Silence are arguably one of Warzone’s more frustrating aspects, as a player can get a huge advantage just by finding these pick-ups. While this is the nature of a battle royale game, there are perhaps some more balanced options, such as the Jammer and Field Mic.
We’ve been using Cluster Strikes and Precision Strikes for over a year now, so it would also be great to have different options – perhaps the Napalm Strike.
3. Changes to Warzone’s vehicles
Vehicles have always been powerful in Warzone. Whether you’re using them to squash helpless opponents caught in the open, or leaping out of the truck at the last minute to have enemies guessing where you are, they are one of the most common strategies to score easy kills.
It would do a lot for the balance of the game to have vehicles as a means of transport, rather than an easy kill.
Here are some things developers could do to balance vehicles:
- Have a ‘stun effect’ when players jump out of a vehicle moving at full speed
- Longer animation for exiting vehicles
- Allow players to deal a small amount of damage when shooting the driver/passenger through the doors/roof.
- Players take a small amount of damage when crashing vehicles
- Add damage brackets for vehicle damage and speed – e.g a slow-moving vehicle would only deal half the damage
Raven Software would have to playtest these features to see how they work in Warzone, but taking away vehicles’ more offensive capabilities would make for a more balanced experience.
Warzone Solos match’s end games are chock-full of players roaming in the safety of Berthas, so at the very least, they should be removed from the Solo game mode.
2. Higher time to kill
Since Black Ops Cold War weapons’ integration in Season 1, the game’s time to kill (TTK) has decreased significantly. At their most powerful, the DMR, FFAR 1, AUG, and M16 have all been able to delete players before their opponents can react.
While some weapons will always be better than others, certain Cold War weapons’ TTK means there are no other viable options. If you’re not using the most powerful weapons, it will be next to impossible to win face on face gunfights.
If TTK was increased across the board, Warzone players could have much more variety in their weapon choice and playstyle.
Devs could increase the time to kill in a couple of ways. They could increase players’ health from 150 to 200 or they could add another armor plate slot. Alternatively, they could give a massive overhaul to Cold War’s weapons, bringing them more in line with Modern Warfare’s.
Increasing the TTK would make Verdansk a more even playing field and would let fights be decided with those with better reaction time and accuracy, rather than the player who shoots first or has the better weapon.
1. More Warzone developer transparency
Ahead of Season 3, Call of Duty veteran and streamer CouRage tweeted Warzone’s developers his wishlist of things he’d like to see changed. Raven Software responded to the tweet, confirming fixes for some of Warzone’s more frustrating aspects.
This was great! The Roze skin, for example, has been almost impossible to see in dark corners since its arrival in Modern Warfare Season 5’s Battle Pass, and the community has been crying out for change. This change has now been confirmed, along with nerfs to the insanely over-powered M16, FFAR 1, and Sykov.
If Raven Software can keep this level of dialogue open throughout Season 3 and beyond, it’ll be comforting to know that the community’s voice is being heard and the game is being changed for the better.
With these five changes, Warzone Season 3 could be the game’s best season yet. And even if they don’t happen, we can’t wait to experience the nuking of Verdansk.
Image Credit: Activision
3 quality-of-life changes to make Apex Legends better on console
Apex Legends developers can make the game even better with these three quality of life changes for console players.
Apex Legends is a great game on console that has a lot more settings and options available for players unlike other FPS’s of its kind. However, there is still a few things that can make it even better.
Apex Legends developers do such a great job at communicating with the player community, responding to questions, and even implementing requested changes.
The game feels great on console, with a next-gen upgrade sure to be coming in the future. The devs have implemented many settings on the console that we usually only see on PC, such as a FOV slider and Advanced Look Controls.
Although the devs seem to stay on top of community requested changes and bugs, there is three quality of life changes we’d like to see enter the game in the future.
Voice chat volume adjuster
Currently, in Apex Legends on console, there is no option to increase or decrease the volume of in-game voice chat. This can be very off-putting and even ruin games due to bad communication between teammates.
It seems cross-play may also be a reason for this, as Xbox players are significantly quieter for PlayStation players, which is something many in the community have noticed. If this is fixed, it would be a great quality of life change for those who life to solo and duo que.
Covert teammate text to chat
Although there is an option to convert this already, it also converts your own voice to text chat and anyone else using a mic, which can be extremely off-putting for the teammates who are already communicating through voice chat.
It would be nice to see an option to convert text to chat without affecting those who are using microphones; a quality-of-life change not many are talking about.
The current option console players have is to convert text chat to an automated voice, like iPhone’s Siri. However, this can be extremely annoying and even hard to make out what people are trying to communicate.
Make no fill stick
No fill was added into the game during the Chaos Theory event update, but there is one issue with it that would be a great quality of life change. Before you enter a game, players now have the option to no fill, which means they will enter without teammates, whether in Trios or Duos.
The one issue is that after you select this option, once you return to the lobby the option gets reset. It would be a small, but meaningful change improving the game’s quality of life.
For more on Apex Legends, check out our article on the coming changes for season 9 and keep it locked on Charlie Intel.
Image Credits: Respawn Entertainment
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