-Felt like I was playing Call of Duty 4:MW with MW2’s graphics and U.I.
-Graphics and Menus appear identical to MW2 with the exception of an image of a real soldier in the background similar to Black Ops.
-Killstreaks or Air-support were rarely called in the games I played, mostly gun on gun gameplay like 402 promised.
-However it seemed like the UAV was called every 2 seconds.
-Respawns were VERY well balanced. I was never spawn camped and always respawned by my team.
-“Village” map seemed very similar to Black Ops “Jungle Map” with an added Cavarn/Huge cave.
-Facebook integration was already built-in to the “after-action” report when scrolled all the way to the right however it required you to log-in.
-When spectating in 3rd-person, there is no “Texture Loading” delay like there was in Black Ops.
-MW3 Multiplayer is the best CoD yet in my opinion.
-“Kill Confirmed” WILL dominate. Best gameplay mode. PERIOD.
-The Perk & Killstreak list we LEAKED back on August 18th was real 😉
-Being a huge Zombie fan, I thought Spec-Ops was better than zombies in my opinion.
-Captures the tention of being “over-run” like in zombies.
-You have to make a mad dash to the armories between rounds.
-Felt like we were fighting for our lives.
-Originally we were upset when they announced only 2-players, but now we can tell it was clearly designed as a “buddy system”.
-No way it would work with 4-players, “suspense” would be lost.
-Spec-Ops was the talk of the show, everyone we talked to “liked” multiplayer but “loved” Spec-Ops.
-The ACOG and RED-DOT from COD4 return (Trijicon ACOG BAC)
-402 tweeted that there were 2 different MP5’s (CoD4 MP5 and the MP5K). Spec-Ops version is called the MP5k however it is visually IDENTICAL to the “Mp5” from multiplayer.
-The new “Dual Scope” is now called the “Hybrid Scope”.
-Hybrid scope is visually different on the SMG. No flip-up magnifier, instead it has the MW2 Red-Dot on top of a Elcan SpecterDR scope.
-USP pistol makes a return for the 3rd time. It now has a Streamlight TLR2 flashlight attached.
-New Colt CM901 or the “CM901” is the .308 variant based on the wide magazine. It fires and reloads EXACTLY like the Scar-H from MW2 (also a .308).
-The new MP5 in singleplayer has a front grip in most of the trailers however in MP it’s missing the front grip and is not an option.
-UMP is visually identical to the MW2 UMP.
-AK47 visually different but fires and reloads identically to CoD4 & MW2.
-Dragonuv SVD is now “modernized”
-Killstreak “Strafe-Run” has 5 Apache Helicopters going straight accross the map in “V” formation. Damage similar to stealth bomber.
Will we go to XP2012 next year?? fuck yeah..
Have any more questions? Ask them in the comments and we’ll reply.
Apex Legends: how to activate the Season 9 Arena teaser
Apex Legends data miners have found out how players can activate a new Season 9 teaser. Here’s how to see it for yourself.
The Apex Legends Season 9 teaser is now live, revealing the mystery behind the mysterious platform in the Firing Range.
After the halfway split for Season 8, players noticed a stranged platform implemented on the left side of the Firing Range map.
For weeks players were unaware of its purpose, but finally, the mystery has been uncovered and is associated with the new upcoming Arena mode.
Data miner @GarretLeaks was among the few who leaked how players can activate the button found on the Firing Range platform.
GarretLeaks has even created a step by step guide of how players can experience the Season 9 Arena teaser, which will be available April 20th:
- Step 1: Collect keycard from care packages (available now)
- Step 2: Find Holosprays scattered around Kings Canyon
- Step 3: Find Holosprays scattered around Olympus
- Step 4: Press the phone in the lobby and listen to the audio
- Step 5: Press the button on the Firing Range platform and wait for the ship (available on April 20th)
The Corrupted Keycards are now live and available to pick up from Care Packages in-game for both Kings Canyon and Olympus. On the 20th, players will then be able to scan the Holosprays and activate the teaser.
Dataminer @Shrugtal released images of where players will be able to find these Holosprays, which are located in various locations across the two maps.
You can scan multiple Holosprays in one match and even scan all three over multiple matches. It seems the Holosprays will spawn in all the locations highlighted in Shrugtal’s image.
Along with this, fellow data miner @Biast12 has also released a video showing what happens after activating the button in the Firing Range.
The video shows Biast boarding a ship after activating the button. Biast arrives at a new location where another button awaits, which activates an elevator. This then takes you into a small arena where a massive hollo of future Legend Ash is shown along with a voice line that states, “The Arena awaits.”
This is clearly a teaser for the upcoming 3v3 mode ‘Arena,’ which will be arriving in Season 9. However, this is also a teaser for the future legend, Ash. Although Ash will likely be arriving at a later Season – more like Season 10 – it does confirm that she will be arriving sooner than later.
In fact, it’s not the first time an announcer for a game mode has eventually become a playable Legend. Back in Season 3, the Shadow Fall game mode saw Revenant as the announcer, who later became a playable Legend in Season 4.
Read more: All Unreleased Apex Legends Characters
If this stays true to the format, Ash could be the new Legend for Season 10, after being an announcer for the previous season much like the introduction of Revenant. Players will be able to activate this teaser towards the end of Season 8.
Image Credits: Respawn Entertainment
How to get Fortnite’s new double-movement
You can try out double-movement in Fortnite with a mouse and keyboard, thanks to some third-party software that hasn’t been banned.
Epic Games have gotten rid of the double-movement keybinds for Fortnite, but you can still make use of a third-party software to achieve the same function in the game.
One major advantage to playing Fortnite with a controller is that the joystick makes it much easier for you to strafe in one direction while looking elsewhere. Playing with a keyboard and mouse restricts your movement to four directions; front, back, left, or right.
This limitation can be frustrating, as it keeps you from being able to full-sprint while minding your surroundings. A few players used “double movement” keybinds to get around this until Epic Games removed them.
As the name implies, these would allow you to bind one of your movement inputs to two keys, so that you could achieve “controller movement.” Epic Games then banned this practice in-game by limiting movement input mapping to a single key.
However, Fortnite streamer BenjyFishy revealed to his followers that he used ReWASD and Keys2xInput to get around this issue, as Epic can’t ban them. He made sure to check with devs before adding it to his gameplay.
This implies that he got permission to use it, and you can also take advantage of it to get double movement when playing with a mouse and keyboard.
You can get a free trial of ReWASD, but will then have to pay for it each month after the trial ends. However, Keys2xInput is completely free, and will likely be the first choice for anyone who wants to try double-movement for the first time.
YouTuber itsJerian made an insightful video tutorial on how to set up these two programs, so you can check that one out for details about getting them to work.
While using third-party software for double-movement can seem tricky, it’s not as messy as it sounds. These programs simply emulate an ability that controller players already have, so that you can use it on your mouse and keyboard.
- Read more: How to get special Fortnite x Batman skins
So far, Epic Games haven’t chimed in on this matter, and we don’t know for sure whether or not they plan to take action against this, but things look fine at the moment.
Players like BenjyFishy have contacts at Epic, so it’s likely that they were given the green light to use these programs, and you can try them out too.
Image Credit: Epic Games
Apex Legends devs announce commitment to fixing major server issues
The issue of server and net code problems has consistently caused problems for Apex Legends. However, a new dev blog is on the way.
Apex Legends has had ongoing problems with server and net code issues. However, it does seem that they are trying their best to communicate with the community and plan improvements.
Over the last two years, Apex Legends players have experienced severe server and net code issues that many have complained about since release.
Of course, these issues are extremely complicated and won’t be fixed overnight. However, more communication between the developers and the community could bring light and positivity to the manner, allowing a better understanding of the ongoing issues.
Apex Legends director of communications, Ryan K. Rigney (@RKRigney on Twitter), revealed that he had been working with the Apex engineers to create a new developer blog concerning, “servers, net code, and tickrate.”
We have seen similar dev blog posts in the past concerning patch notes, future updates, and the most recent video with Jason McCord concerning Apex Legends hackers and cheaters.
This new dev blog is said to be coming out in two weeks and will attempt to acknowledge and explain the “biggest issues” concerning servers, net code, and tick rate, as well as “exploring recent/upcoming improvements.”
Ryan Rigney says he is expecting a mixed reaction, mainly because he knows players want overnight fixes for all Apex Legends server issues – which aren’t possible. The dev blog won’t promise “revolutionary changes immediately,” but it will allow better insight and communication with the community.
Pro Apex Legends player, NRG Rogue, responded to his tweets, essentially stating that it will not satisfy the community of the “14-24-year-old Apex Legends market.”
Just like Rogue, who says he is not “too techy” in understanding such issues, the majority of the community are likely to be similar. The information offered may be overlooked, or not fully understood.
Either way, more communication between the devs and engineers for Apex Legends can hardly be negative, so we look forward to seeing the information provided.
For more news on Apex Legends and the upcoming War Games event, arriving today at around 10am PST and 6pm GMT, stay tuned on Charlie Intel.
Image Credits: Respawn Entertainment
Cold War & Warzone Season 3 artwork reportedly leaked
A first look at Black Ops Cold War & Warzone Season 3 artwork has leaked online.
Warzone will reportedly get NVIDIA DLSS support with Season 3
NVIDIA DLSS could bring new technology and support for PC players in Warzone.
Treyarch reverses some bans following Cold War Zombies Sail 630 Nuclear Bug
Treyarch have responded to Cold War Zombies players reports that they have been falsely banned after receiving the 'Sail 630...