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Patch Update 1.05 for Call of Duty: Black Ops 4 now live, Big Changes Included

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A new patch update for Call of Duty: Black Ops 4, version 1.05, is now live on PS4 and Xbox One. Coming to PC tomorrow. The update is about 9.5GB on PS4 and 11.37GB on Xbox One (size will vary by region and platform).

This new patch update brings Nuketown map to Call of Duty: Black Ops 4 on PlayStation 4, with release on Xbox One and PC to follow on November 20.

From Treyarch: 

First up: Nuketown has arrived! One of our most popular maps of all time makes its reimagined debut in Black Ops 4, complete with its own unique surprises to discover. In true Treyarch tradition, we’re kicking off the Nuketown Featured Playlist this week on PS4 to celebrate. As a reminder, Nuketown is free for all Black Ops 4 players, launching today on PS4 and available on all platforms next week.

Today marks our biggest stability update to Zombies since launch. We’ve implemented 60+ fixes for crashes and other issues across all four maps with this update, covering everything from Easter Egg quest crashes and Max Ammo bugs to exploits in Classified and the return of Speed Cola functionality. The team has been hard at work to deliver an always-improving Zombies experience with today’s updates, and we continue to prioritize overall stability above all else.

We’ll be able to provide more concrete details on upcoming Zombies features in future community updates, including the Black Ops Authenticity Stamp system, Daily Callings, host migration support, splitscreen improvements, and more. We know there’s a ton of interest and anticipation about the road ahead for Zombies in Black Ops 4, and we’re excited to share more on what’s coming when we’re closer to debuting each new feature. For now, ensuring a fun, stable Zombies core experience for all players comes first.

We’ve made numerous gameplay balance updates to weapons across all modes, with several changes to gameplay specific to Multiplayer, including tweaks to the SG12 Strobe Light, SMGs, the Titan, and Cold Blooded. Some big changes have also been made to Ajax on the Specialist front, shortening the duration of his 9-Bang flash effect, reducing his accuracy when the Ballistic Shield is up, providing better counters to the 9-Bang and Ballistic Shield, and more. Check out the full patch notes below for every little detail.

We’ve added the new Endurance Chaos Moshpit playlist to the Featured category in MP, featuring doubled score limits across 6v6 matches of TDM, Domination, Hardpoint, and Kill Confirmed. Mercenary Capture Moshpit also makes its return to the Featured category for our lone wolves who live to PTFO, and Gun Game remains in rotation for another week. CWL Custom Games have also been added today, offering CWL ruleset variants of Hardpoint, Control, and Search & Destroy.

Big news in Blackout: the Bowie Knife joins the arsenal and Zombies invade Nuketown Island on PS4, plus all players get access to the “Icons” Character Missions to unlock Mason, Woods, Menendez, and Reznov! The new Team Scoreboard has been added to Duos and Quads in this update, so you can check on how your squad is performing during the match. We’ve also made an update to allow weapons to now stream in faster at the start of each match to make sure everyone gets into the action once they hit the ground running.

We’re also happy to announce the launch of Daily Tier Skips in Multiplayer and Blackout for all players! Simply win a match in MP or earn a Merit in Blackout each day to redeem a daily Bonus Tier in the Black Market. This allows players to earn Contraband items even faster, and it’s a permanent addition to the game. Blackjack’s Shop is also now live on PS4 in the Black Market with new ways to customize your Multiplayer and Blackout experience, arriving on additional platforms next week.

Patch Notes: 

PS4 ONLY:

Multiplayer

  • Nuketown MP map added to the Nuketown playlist.
  • Nuketown Featured Playlist added.

Blackout

  • Bowie Knife now available. Find and wield this classic weapon for 1-hit melee kills!
  • To celebrate the launch of Nuketown, Zombies now spawn on Nuketown Island with a new Zombies Supply Stash spawn location behind the Nuketown sign.

Black Market

  • Blackjack’s Shop added.

PS4 and Xbox One:

Gameplay Balance (Multiple Modes)

This gameplay update focuses on addressing the issues our community has been most passionate about: Ajax, SMGs, the SG12 Strobe Light, Cold Blooded, and much more. Some of these changes affect multiple modes, and we’ve called out where certain changes only apply to Multiplayer.

  • Submachine Guns
    • MX9
      • Adjusted 5-hit kill range up to 6m (MP only).
      • Slightly increased ADS move speed.
    • GKS
      • Adjusted 5-hit kill range up to 3m (MP only).
      • Slightly increased ADS move speed.
    • Cordite
      • Adjusted 5-hit kill range up to 3m (MP only).
      • Slightly increased ADS move speed.
    • Spitfire
      • Increased 6-hit kill range by 3m (MP only).
      • Slightly increased ADS move speed.
  • Assault Rifles
    • Maddox RFB
      • Slightly increased recoil of 1st and 2nd shots.
      • Echo Fire Operator Mod: Removed recoil penalty when equipped.
    • KN-57
      • Reduced idle sway.
      • Slightly increased 4-hit kill range by 1.5m (MP only).
    • Rampart 17
      • Reduced idle sway.
      • Slightly reduced recoil of 1st and 3rd shots.
      • Increased 4-hit kill range by 3m (MP only).
  • Tactical Rifles
    • Swordfish
      • Slightly reduced delay between bursts.
      • Reduced idle sway.
      • Penta Burst Operator Mod: Now implements standard burst delay.
  • Light Machine Guns
    • Titan
      • Reduced ADS speed.
      • Increased sprint-out time.
      • Slightly increased hip-fire spread (MP only).
      • Stock: Slightly reduced movement benefits when equipped (MP only).
  • Sniper Rifles
    • Outlaw
      • Slightly increased fire rate.
      • Greatly reduced idle sway.
      • Slightly increased ADS speed.
      • Updated ADS rechamber animation to make it easier to stay on target.
      • Recoil now centers more reliably.
      • Increased base damage increased by 10, only affecting shots to kill an already-damaged target (MP only).
    • SDM
      • Added aim-assist while hip-firing.
    • Koshka
      • Recoil now centers more reliably after the first shot.
  • Shotguns
    • SG12
      • Reduced visual effect of Strobe Light Operator Mod.
      • Reduced range at which Strobe Light affects aim-assist by 50%.
  • Attachments
    • Grip II
      • Reduced flinch mitigation.
  • Specialists
    • Ajax
      • Reduced 9-Bang’s flash effect duration by 25%.
      • 9-Bang is now countered more effectively by Tactical Mask.
      • Increased bullet spread by 25% in fortify stance when using the Ballistic Shield.
      • Ajax’s turn speed is now properly slowed when he’s hit by a Concussion Grenade with the Ballistic Shield equipped.
      • Resolved an issue that could prevent Ajax from being hit from certain angles from behind with the Ballistic Shield equipped.
      • Added a third-person sound effect for charges 2 and 3 of the 9-Bang.
    • Prophet
      • Improved Tempest accuracy.
      • Tempest charges attached to players will no longer be destroyed by explosives.
      • Resolved an issue where the Seeker Shock Mine could get stuck in a loop on Morocco.
    • Firebreak
      • The Purifier will now properly damage the Strike Team.
    • Ruin
      • Resolved an issue that could lead to the Grapple Gun failing to connect to surfaces when the player was moving.
  • Perks
    • Tactical Mask
      • Increased resistance to 9-Bang, Concussion Grenade, and Razor Wire.
    • Flak Jacket
      • Increased resistance to explosive damage.
    • Cold Blooded
      • Increased the delay period before enemy AI will target players during a period of maintained line of sight. This will give players more time to get to cover or to fight back against enemy AI.
    • Dead Silence
      • Dead Silence will now suppress player sounds related to healing, taking fall damage, or surfacing while swimming (affects MP and Blackout).
  • Scorestreaks
    • Strike Team
      • Teams can now only have one Strike Team active at a time.

Multiplayer

  • Playlist Updates
    • Endurance Chaos Moshpit added to Featured Category (6v6 with doubled score limits). Includes:
      • TDM with 150 score limit, 15 minute time limit.
      • Domination with 200 score round limit, 400 score match limit.
      • Hardpoint with 500 score limit, 10 minute time limit.
      • Kill Confirmed with 120 score limit, 15 minute time limit.
    • Mercenary Capture Moshpit added to Featured Category (5v5 Domination, Hardpoint, and Control with no parties allowed).
    • Hardcore Search & Destroy added to Featured Category.
    • Gun Game remains in Featured Category.
  • Spawns
    • Team Deathmatch
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Domination
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Free For All
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Hardpoint
      • Spawn adjustments made for Arsenal, Summit, and Payload.
      • Adjusted spawn logic associated with active Hardpoint to reduce weight given to spawns near the Hardpoint. This should help reduce times when teams spawn on the same side as the active Hardpoint.
    • Control
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Seaside
      • Spawn adjustments made to how the spawn system evaluates enemies on Seaside.
    • Gridlock
      • Spawn adjustments made to how the spawn system evaluates enemies on Gridlock.
  • Game Modes
    • Custom Games
      • Resolved an issue that would display friendlies as enemies on round switch in Custom Games.
      • Added an option in Custom Control matches to enable teamkills and suicides to count toward your team’s number of remaining lives.
    • Hardcore
      • Teamkilling a player near their own Care Package will now reflect damage back to the attacker. This is done to prevent teamkilling to steal a teammate’s Care Package. You know who you are.
      • Adjusted Health model so that we can better balance out low-damage weapons in Hardcore, such as SMGs and Pistols.
      • Armor has also been rebalanced for Hardcore, impacting a variety of weapons across different ranges. Armor can effectively counter some weapons by requiring an extra shot, and higher-damage weapons counter Armor by overriding its protection.
      • Razor Wire no longer does team damage to teammates who melee the Razor Wire.
      • Resolved an issue where Bots would not play a Hardcore variant of a mode correctly.
    • Heist
      • Seeker Shock Mine cost increased.
      • Hellstorm cost increased.
      • Lightning Strike cost increased.
      • Downed players will now bleed out if the last remaining player suicides.
      • The extraction waypoint is now shown at the start the round of the round.
      • Resolved an issue where the Lightning Strike Killcam would not show correctly if killing a downed player.
    • Search & Destroy
      • Resolved an issue that would grant an additional round win if the last enemy was killed just before the bomb denotated.
      • Resolved an issue where certain Optics could have a blue or red static background when spectating.
  • CWL Custom Games
    • Players can now select official CWL variants of Hardpoint, Control, and Search & Destroy in Custom Games. These variants will have the current rules and restrictions found in the CWL ruleset applied.
    • Introduced a Custom Game option to support competitive tuning for Specialists for CWL rules.
    • The following gameplay changes are enabled with this setting:
      • Barricade deals no damage, but still slows.
      • Barricade has reduced health.
      • Razor Wire deals no damage, but still slows.
      • Razor Wire has reduced health.
      • Sensor Dart only lasts 3 seconds, enough for 1 ping.
      • Tac-Deploy has a maximum of 4 spawns before it is destroyed.
      • Tac-Deploy has a reduced duration.
      • Reactor Core deals reduced damage.
      • Hellion Salvo rockets deal reduced splash damage to players.
      • Mesh Mines deal non-lethal damage.
  • Challenges
    • Hard Stop Challenge
    • Recovered the majority of lost Hard Stop Challenge progress that was reset for many players.
  • Camo Progression
    • Weapon Reactive Camos
      • Resolved an issue that would lead to a Reactive Camo immediately jumping from its wrapped state to stage 2.
      • Resolved an issue that would prevent a Gold camo from advancing its stage if the player was underwater.
      • Dropped weapons with wrapped reactive camos will remain wrapped when picked up by another player.
    • Hellion Salvo Launcher
      • Penthouse camo now properly progresses by destroying Sniper’s Nest, Attack Chopper, Gunship, Sentry Gun, or Mantis Scorestreaks.
  • Miscellaneous
    • Resolved a number of issues with camos applying to weapons incorrectly.
    • Adjusted Recon and custom Reflex reticles to ensure they are precisely centered.
    • Resolved an issue where being blinded or concussed would stop the player from capturing a zone in Hardpoint, Domination, or Control.
    • Resolved an issue where melee attacks could connect with enemies that were visible when the melee began, but were behind cover before the attack connected.
    • Resolved an exploit where the “Sprint Cancels Reload” option could lead to a fire rate that was faster than intended.

Zombies

  • Stability
    • Global
      • Fixed crashes where a player could be disconnected during character banter.
      • Fixed a crash in Theater that could occur when a player tried to watch playback of a game that contained 3 Bots.
      • Fixed a crash that could occur when a player disconnected while Burned Out killed Zombies.
      • Fixed a crash that could occur when a player was given or returned a weapon that was already in their inventory.
      • Fixed crashes related to invalid zombie spawn positions.
      • Fixed crashes that could occur when a player disconnected at specific times while their inventory was being updated.
      • Fixed crashes that could occur when players disconnected at specific times while downed.
      • Fixed a crash that could occur when using Nowhere But There.
      • Fixed a crash that could occur when the player disconnected during the opening moments of a custom match in which one of their Talismans or Elixirs was disabled by a Custom Mutation.
      • Fixed a crash that could occur when a player disconnected from their party while being revived.
      • Fixed a crash that could occur when a player disconnected during the Game Over screen.
      • Fixed a crash that could occur when reloading with Electric Burst active.
      • Fixed a crash that could occur when a player disconnected as they were downed with Electric Burst activated.
    • IX
      • Fixed a crash that could occur when a Tiger died, depending on where it fell and/or collided with an object.
      • Fixed a Theater crash that could occur when spectating a Homunculus de-spawn.
      • Fixed a crash that could occur during a voiceover during the Main Quest.
      • Fixed a crash that could occur during the Death of Orion quest.
      • Fixed a crash that could occur if a player disconnected when the crowd wanted to throw that player an item.
      • Fixed a crash that could occur when a player completes a challenge in IX.
    • Blood of the Dead
      • Fixed a crash that could occur in the Main Quest if the player holding the Banjo died while another player attempted to interact with the ghost that handed over the Banjo (player with the Banjo must be the one to give it back to the ghost).
      • Fixed a crash that could occur if the player disconnected from the party while using the Overkill.
      • Fixed a crash that could occur as a result of the Seagull disappearing in certain areas of the map.
    • Classified
      • Fixed a crash that could occur when a double-Pack-a-Punched weapon was combined with the Holo sight and five attachments.
      • Fixed a crash that could occur when a player disconnected while teleporting.
      • Fixed a crash that could occur during character banter in Special Rounds.
      • Fixed a crash that could occur when a player disconnected on the way to the Groom Lake defend in Rush.
    • Voyage of Despair
      • Fixed a crash that could occur when a player stood on a portal during the Main Quest.
      • Fixed a crash that could occur when the player used an upgraded Bowie Knife against a zombie.
      • Fixed a crash that could occur when the player died or disconnected from their party while standing at the window trigger for the Homunculus flag Easter Egg.
  • Gameplay
    • Global
      • Increased weapon reload speed when player has all 4 Perks.
      • Resolved an issue where weapons with a Clan Tag or Kill Counter applied could not be resupplied with ammo in-game when all attachment slots were filled.
      • Resolved an issue where certain weapons could not properly apply attachments in the Armory.
      • Resolved an issue where the Max Ammo powerup would not restore any Frag Grenade charges when the player had the Dimensional Pocket: Frag Grenade Talisman equipped.
      • Resolved an issue where Pack-a-Punching the SDM with Iron Sights as the chosen Optic could reset the Optic back to default.
      • Resolved an issue where players with the Sigil of the 4th Circle Talisman active would not have the Perk Modifier outline around the 4th Perk icon if the player did not have all 4 Perks.
      • Resolved an issue where Electric Burst did not function correctly with the Aftertaste Elixir after the player was revived and had the Perk returned by the Scepter of Ra.
      • Resolved an issue with delayed power-up spawns when using Extra Credit.
      • Resolved an issue where replacing a Mule Kick-assigned weapon removed the Mule Kick icon from the weapon.
      • Resolved an issue where the XP value could turn negative when the player doesn’t earn XP in game after achieving Prestige Master.
      • Resolved an issue that caused players’ reload speed to be increased when standing near another player using the Path of Sorrows.
    • Blood of the Dead
      • Resolved an issue with FX persisting indefinitely on the Warden when using the Ragnarok Electrocute attack.
      • Resolved an issue that could occur when a player left the Showers via Fast Travel while still holding the Banjo during the Main Quest Showers puzzle step.
      • Resolved an issue where multiple Kronoriums could spawn.
      • Resolved an issue with the Magmagat taking other weapon properties when stowed.
      • Resolved an issue where the Blue Wolf Glyph didn’t appear after a player shot and reloaded their weapon, then aimed down sights with the Spectral Shield during the Hell’s Redeemer Quest.
    • IX
      • Resolved an issue where Blightfathers and Gladiators could not be killed by the Hammer of Valhalla’s lightning bolt attack.
      • Resolved an issue with the Death of Orion challenge being completed with fewer than nine Zombies.
      • Resolved an issue where equipping the Brazen Bull caused the Death of Orion to kill at an accelerated rate.
      • Resolved an issue with Gladiator pathing getting stuck in the boss fight arena.
      • Resolved a visual issue with the Storm Spikes during the Main Quest.
    • Classified
      • Fixed an exploit where players could control the spawn and de-spawn of Zombies using the Panic Room to get to high rounds.
      • Fixed an exploit in the Morgue area found in the Laboratories where the player was able to jump onto the rim of multiple windows, allowing the player to avoid taking hits from Zombies.
      • Fixed an exploit in the corner of the Lower War Room area where the player was able to jump onto extended collision from a window, eventually causing Zombies to stop attacking the player.
      • Resolved an issue where players could be hurled from the teleporter to outside of the playable area in Groom Lake.
      • Resolved an issue where Classified did not appear in the Map selection screen when in a 4-player splitscreen party in a lobby.
      • Resolved an issue where Zombies and Hellhounds could de-spawn on the teleporter when pathing to players in the Panic Room.
  • Miscellaneous
    • Resolved an issue where Paintjobs could be deleted from the Personalize menu after trying to select them.
    • Resolved an issue where players could load into a match before the host did, resulting in no player control.
    • Resolved an issue where playing a local Zombies game and then switching to an online lobby would result in no default map being shown.
    • Resolved a camo issue where red spikes could protrude from a number of weapons.
    • Resolved splash art in loading screen where the wrong game mode would be shown.
    • Custom Mutations Round Cap rule now properly ends the game after players complete the number of rounds selected.
    • Added description in Create-A-Class on rollover for Special Weapon stages.

Blackout

  • General
    • Item pickups now stream in faster at the start of a match.
    • New Team Scoreboard in Duos and Quads can be accessed during the match to see how your squad is performing.
    • Various stability improvements and bug fixes.
  • Character Missions
    • “Icons” Character Missions now available to find and unlock (Mason, Woods, Menendez, Reznov).
    • Nomad’s Character Mission requirements have been adjusted to remove the dependency of other player character choices.

SOURCE: Reddit

Call of Duty

How much are COD Points? How to buy, price, how to spend & more

COD Points are the currency of Call of Duty. Here’s a guide on their price, how you can buy them, where to spend them, and what you can buy.

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cod points cold war warzone

COD Points have become an integral part of Call of Duty games as they can buy some great items for you to show off. So here’s a quick guide to tell you how much points cost, how you can buy them, where you can spend them, and what you can get.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. Call of Duty offers its own huge palette of extra goodies you can add to your game and requires COD Points to do so.

So with our detailed guide today we’re going to run through the basics of COD Points to help you understand them, tell you what they do, and more.

cod points cold war warzone 1

What is the price of COD Points?

There are different amounts and bundles you can opt for when buying COD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas some need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various COD Points bundles:

  • 200 COD Points for $1.99
  • 500 COD Points for $4.99
  • 1,000 (+100 Bonus) COD Points for $9.99
  • 2,000 (+400 Bonus) COD Points for $19.99
  • 4,000 (+1,000 Bonus) COD Points for $39.99
  • 7,000 (+2,500 Bonus) COD Points for $74.99
  • 10,000 (+3,000 Bonus) COD Points for $99.99

How do I buy COD Points?

cod points coins

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

These are the various ways you can procure COD Points.

Official website

This method is only for PC players.

A quick visit to the Battle.net shop will take you to the aforementioned COD Points bundles, and you can take your pick.

PlayStation Store

This method is only for PlayStation players.

Head to the PlayStation Store either on your PS4, PS5, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or PSN credit.

Xbox Microsoft Store

This method is only for Xbox players.

Head to the Microsoft Store either on your Xbox One, Xbox Series X, Xbox Series S, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or Xbox Gift cards.

Retailers

Online or select physical retailers will have copious amounts of COD Points vouchers and gift cards for you to purchase. There will be no difference between official sales and retails sales as they will all sell the same bundles.

Where do I spend my COD Points?

Now that you have a nice bundle of COD Points, where do you actually go to spend them? Well, the answer is rather simple: head to the in-game store for the game you’re playing, browse, and buy.

That’s it.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

cod cold war battle pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Black Ops Cold War and Warzone are currently in Season Two of their respective lifecycles at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of Season 2, and if players are committed enough, they can actually earn enough COD Points, through leveling up the pass, to get the next one for free.

You can buy the Cold War & Warzone Season 2 Battle Pass via a couple of different methods:

Bundles

cod modern warfare bundles

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.

For a full look at every bundle in Black Ops Cold War and Warzone, be sure to check out our detailed guide.

Image credits: Activision

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Call of Duty

5 best Call of Duty games ever ranked: Full tier list

We’ve gone through every single Call of Duty game ever and created a full tier list of them all, and then ranked our top 5 as well.

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We’ve taken the difficult task of sifting through every CoD game ever, and not only are we compiling a full tier list of every game, but we are ranking our top five as well.

It’s been nearly 20 years since Call of Duty released in 2003 and what a journey it has been. The franchise has explored many different eras in history and undergone countless changes. However, when you release so many games, some are bound to become lost, and some become legendary.

So it’s time to dig through a history of Call of Duty games to assign them our verdict and then select the absolute cream of the crop – and rank them.

Also, check out our 10 best guns in Black Ops Cold War: Weapon Tier List

call of duty price

Call of Duty: Best games tier list

So many factors have gone into the decision-making process here such as the game’s respective campaigns, multiplayer, side modes, themes, guns, and a lot more. With all this in mind, we were able to grade each game.

Here is our Official tier list of all of Black Ops Cold War’s weapons:

  • S-Tier: CoD 4: Modern Warfare, CoD: World at War, CoD: Modern Warfare 2, CoD: Black Ops, CoD: Modern Warfare (2019)
  • A-Tier: CoD: Classic, CoD: Modern Warfare 3, CoD: Black Ops 2
  • B-Tier: CoD 2, CoD 3, CoD: Advanced Warfare, CoD: Black Ops 3, CoD: Black Ops 4, CoD: Black Ops Cold War
  • C-Tier: CoD: Ghosts, CoD: Infinite Warfare, CoD: WW2

Just to explain the system, our S-Tier games are the must-have, must-have played CoD titles, the A-Tier are superb CoD games that were just missing a certain something, B-Tier games are decent CoD games with some redeeming qualities, and C-Tier Call of Duty games just didn’t cut it for us.

Ranking the Best Call of Duty games of all time

5. Call of Duty: Modern Warfare 2019

cod modern warfare cover

Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created. It encompassed all that had made the series great to this point and made it feel as crisp as ever.

The campaign reintroduced classic characters, interspersed with memorable new ones, and a new storyline. The fresh but familiar feeling was sprinkled with an unsettling terrorist attack in Picadilly Circus, fights through a burning mine, and other horrifying scenes.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. We got exhilarating new modes such as Cyber Attack and even got the return of the much-loved Spec Ops Mode.

In March of 2020, Activision released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It since become one of the premier experiences for battle royale with Warzone now well into its second season.

4. Call of Duty: World At War

cod world at war cover

With the evolution of the Call of Duty engine during the development of CoD 4: Modern Warfare, Treyarch had the opportunity to make the most detailed World War 2 shooter experience yet. The first three Call of Duty games are rather unheralded compared to anything post CoD 4, but World at War restored that feeling and improved on it.

World At War delivered a chilling ride across the Pacific Theatre and Russian front. Gore mechanics made the game feel visceral and real, making the experience much more intense and realistic. The game’s fabulous campaign crescendos into an incredible final stretch, storming the Reichstag.

The multiplayer was a great extension of the new formula the series had discovered and transferred all those properties to World at War. The most incredible aspect of World at War though has to be the sleeper-hit, now must-have feature, Nazi Zombies.

The addition of Nacht Der Untoten, a post-campaign mini-game, revolutionized the multiplayer experience even more. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty game since.

3. Call of Duty: Modern Warfare 2

cod modern warfare 2 cover

Needless to say, the anticipation and excitement of a Modern Warfare sequel reached unprecedented heights. The follow-up more than surpassed expectations by delivering another jaw-dropping campaign featuring iconic figures like Captain Price, Commander Shepard, Ghost, and a playable Soap. The game become notorious for its “No Russian” mission and other controversial moments.

The multiplayer formula was in full-swing now and Modern Warfare 2 introduced a brand new set of 15 selectable killstreak rewards – including the game-changing nuke. Maps like Terminal and Rust would go onto be celebrated in CoD folklore, and the era of the 360 no-scope was born.

If all this wasn’t enough, we also got “Special Ops”, a mode for 1-2 players that recreated and expanded upon many scenarios from the first two Modern Warfare games, and challenged the players to get maximum stars.

2. Call of Duty: Black Ops

cod black ops  cover

Instead of doing a direct sequel to World at War like Infinity Ward was doing with Modern Warfare, Treyarch slapped on a new title: “Black Ops”.

In order to bring a unique experience, they set their first Black Ops game during the Vietnam era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe. We got the historic “What do the numbers mean?” and the return of fan-favorite Viktor Reznov – played by Gary Oldman.

Zombies delivered another round, or 100, of intense undead-killing action, and introduced another new concept to the series in the form of Dead Ops. A top-down, arcade twin-stick shooter with power-ups, up to 4 players, and hours of fun.

The multiplayer front continued to deliver months of unforgettable action with a litany of unmistakable maps: including one of the most divisive maps in Call of Duty history – Nuketown.

1. Call of Duty 4: Modern Warfare

cod 4 modern warfare cover

The game that started it all and began a revolution in the first-person shooter industry. After years of companies generally churning out different variations of World War games, Infinity Ward ripped up the playbook and started from scratch with a hot new take on the modern-day conflict.

The campaign was one spellbinding encounter after another taking the player on a violent journey of death, destruction, and even nuclear devastation. The one-two salvo of All Ghillied Up and One Shot, One Kill is as good as two missions come in an FPS game, and it all culminates in breathtaking fashion.

Even more remarkable than Soap’s fruit-killing skills is the way in which Infinity Ward single-handedly reshaped online multiplayer as we know it. Seamlessly blending together class systems, satisfying weaponry, all-time great maps, and more.

The game would cement Call of Duty as one of the most successful video game franchises in history and is still hotter than ever thanks to Black Ops Cold War and Warzone.


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Call of Duty

Every Call of Duty creator code: Streamers, pros, more

Call of Duty’s Support a Creator program allows players to support their favorite content creators and pros, so here’s every code you can use.

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Call of Duty Creator Codes

Activision is enabling fans to support their favorite Call of Duty pro players and content creators with the ‘Support a Creator’ program, so here’s everyone you can support through the Store.

With some of the biggest names in gaming playing and promoting Call of Duty, Activision has launched the ‘Support a Creator’ program. Here, CDL pro players, streamers, and YouTubers receive a cut of the profits made from purchases in the Call of Duty Store.

Across Modern Warfare, Warzone, and Black Ops Cold War, these creators and pros will receive $5 for every 10,000 CoD Points spent with their code inputted.

How to use CoD Support a Creator code

To support your favorite Call of Duty content creator or pro, you need to enter their code in the Store.

black ops cold war support a creator

After purchasing CoD Points, make sure you have inputted one of the creator codes below before purchasing any bundles from the Store.

To select a creator to support:

  1. Launch Modern Warfare, Warzone, or Black Ops Cold War
  2. Navigate to the Store tab
  3. Select “Support a Creator”
  4. Input one of the creator codes below
  5. Purchase a Bundle or Battle Pass with your CoD Points
  6. Your selected creator or pro will now receive a portion of the profits from your purchase

These codes will expire after two weeks, so make sure to double-check you have a code inputted before making a purchase.

And as a reminder, enter these creator codes in all caps.

Twitch and YouTuber creator codes

The Support a Creator program was released in August 2020, and as it continues to develop, more and more creators are receiving codes.

Call of Duty Warzone players deploying

Here are the creator codes for some of the biggest and most recognizable names in Call of Duty:

  • FaZe Swagg: “SWAGG”
  • TimTheTatman: “TIMTHETATMAN”
  • TeeP: “TEEP”
  • Spratt: “SPRATT”
  • Symfuhny: “SYM”
  • NuFo: “NUFO”
  • NoisyButters: “BUTTERS”
  • ShawnJGaming: “SHAWNJ”
  • Vikkstar123: “VIKK”
  • Michi: “MICHI”
  • GoldGloveTV: “GOLDGLOVE”
  • NICKMERCS: “MFAM”
  • Drfit0r: “DRIFT0R”
  • JackFrags: “JACKFRAGS”
  • MarleyThirteen: “MARLEY”
  • CouRage: “COURAGE”
  • Chaos: “CHAOS”
  • HusKerrs: “HUSKERRS”
  • PrestigeIsKey: “PRESTIGE”
  • KRNG Espresso: “ESPRESSO”
  • Tejbz: “TEJBZ”

Call of Duty League players creator codes

bocw league play

A selection of “all-star” CDL pros have received creator codes. With the program continuing to develop, expect more players to be added as the 2021 Season develops.

Here is a list of the 2020 and 2021 Season’s CDL pro players creator codes:

  • aBeZy: “ABEZY”
  • Apathy: “APATHY”
  • Arcitys: “ARCITYS”
  • Attach: “ATTACH”
  • Blazt: “BLAZT”
  • Crimsix: “CRIM”
  • Cammy: “CAMMY”
  • Cellium: “CELLIUM”
  • Clayser: “CLAY”
  • CleanX: “CLEANX”
  • Dashy: “DASHY”
  • Denz: “DENZ”
  • Enable: “ENABLE”
  • Envoy: “ENVOY”
  • FormaL: “FORMAL”
  • GodRX: “GODRX”
  • Huke: “HUKE”
  • iLLeY: “ILLEY”
  • KiSMET: “KISMET”
  • Kuavo: “KUAVO”
  • Mack: “MACK”
  • Methodz: “METHODZ”
  • Octane: “OCTANE”
  • Scump: “SCUMP”
  • Seany: “SEANY”
  • Shotzzy: “SHOTZZY”
  • SiLLY: “SILLY”
  • Simp: “SIMP”
  • Skrapz: “SKRAPZ”
  • Skyz: “SKYZ”
  • SlasheR: “SLASHER”
  • Vivid: “VIVID”
  • Owakening: “WAKE”
  • Wuskin: “WUSKIN”
  • ZooMaa: “ZOOMAA”

If you have a creator code and aren’t included here, please Tweet us @CharlieINTEL, and we’ll be delighted to add you to this list.

Image Credit: Activision / Zippo / Vikkstar / NICKMERCS

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