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Patch Update 1.05 for Call of Duty: Black Ops 4 now live, Big Changes Included

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A new patch update for Call of Duty: Black Ops 4, version 1.05, is now live on PS4 and Xbox One. Coming to PC tomorrow. The update is about 9.5GB on PS4 and 11.37GB on Xbox One (size will vary by region and platform).

This new patch update brings Nuketown map to Call of Duty: Black Ops 4 on PlayStation 4, with release on Xbox One and PC to follow on November 20.

From Treyarch: 

First up: Nuketown has arrived! One of our most popular maps of all time makes its reimagined debut in Black Ops 4, complete with its own unique surprises to discover. In true Treyarch tradition, we’re kicking off the Nuketown Featured Playlist this week on PS4 to celebrate. As a reminder, Nuketown is free for all Black Ops 4 players, launching today on PS4 and available on all platforms next week.

Today marks our biggest stability update to Zombies since launch. We’ve implemented 60+ fixes for crashes and other issues across all four maps with this update, covering everything from Easter Egg quest crashes and Max Ammo bugs to exploits in Classified and the return of Speed Cola functionality. The team has been hard at work to deliver an always-improving Zombies experience with today’s updates, and we continue to prioritize overall stability above all else.

We’ll be able to provide more concrete details on upcoming Zombies features in future community updates, including the Black Ops Authenticity Stamp system, Daily Callings, host migration support, splitscreen improvements, and more. We know there’s a ton of interest and anticipation about the road ahead for Zombies in Black Ops 4, and we’re excited to share more on what’s coming when we’re closer to debuting each new feature. For now, ensuring a fun, stable Zombies core experience for all players comes first.

We’ve made numerous gameplay balance updates to weapons across all modes, with several changes to gameplay specific to Multiplayer, including tweaks to the SG12 Strobe Light, SMGs, the Titan, and Cold Blooded. Some big changes have also been made to Ajax on the Specialist front, shortening the duration of his 9-Bang flash effect, reducing his accuracy when the Ballistic Shield is up, providing better counters to the 9-Bang and Ballistic Shield, and more. Check out the full patch notes below for every little detail.

We’ve added the new Endurance Chaos Moshpit playlist to the Featured category in MP, featuring doubled score limits across 6v6 matches of TDM, Domination, Hardpoint, and Kill Confirmed. Mercenary Capture Moshpit also makes its return to the Featured category for our lone wolves who live to PTFO, and Gun Game remains in rotation for another week. CWL Custom Games have also been added today, offering CWL ruleset variants of Hardpoint, Control, and Search & Destroy.

Big news in Blackout: the Bowie Knife joins the arsenal and Zombies invade Nuketown Island on PS4, plus all players get access to the “Icons” Character Missions to unlock Mason, Woods, Menendez, and Reznov! The new Team Scoreboard has been added to Duos and Quads in this update, so you can check on how your squad is performing during the match. We’ve also made an update to allow weapons to now stream in faster at the start of each match to make sure everyone gets into the action once they hit the ground running.

We’re also happy to announce the launch of Daily Tier Skips in Multiplayer and Blackout for all players! Simply win a match in MP or earn a Merit in Blackout each day to redeem a daily Bonus Tier in the Black Market. This allows players to earn Contraband items even faster, and it’s a permanent addition to the game. Blackjack’s Shop is also now live on PS4 in the Black Market with new ways to customize your Multiplayer and Blackout experience, arriving on additional platforms next week.

Patch Notes: 

PS4 ONLY:

Multiplayer

  • Nuketown MP map added to the Nuketown playlist.
  • Nuketown Featured Playlist added.

Blackout

  • Bowie Knife now available. Find and wield this classic weapon for 1-hit melee kills!
  • To celebrate the launch of Nuketown, Zombies now spawn on Nuketown Island with a new Zombies Supply Stash spawn location behind the Nuketown sign.

Black Market

  • Blackjack’s Shop added.

PS4 and Xbox One:

Gameplay Balance (Multiple Modes)

This gameplay update focuses on addressing the issues our community has been most passionate about: Ajax, SMGs, the SG12 Strobe Light, Cold Blooded, and much more. Some of these changes affect multiple modes, and we’ve called out where certain changes only apply to Multiplayer.

  • Submachine Guns
    • MX9
      • Adjusted 5-hit kill range up to 6m (MP only).
      • Slightly increased ADS move speed.
    • GKS
      • Adjusted 5-hit kill range up to 3m (MP only).
      • Slightly increased ADS move speed.
    • Cordite
      • Adjusted 5-hit kill range up to 3m (MP only).
      • Slightly increased ADS move speed.
    • Spitfire
      • Increased 6-hit kill range by 3m (MP only).
      • Slightly increased ADS move speed.
  • Assault Rifles
    • Maddox RFB
      • Slightly increased recoil of 1st and 2nd shots.
      • Echo Fire Operator Mod: Removed recoil penalty when equipped.
    • KN-57
      • Reduced idle sway.
      • Slightly increased 4-hit kill range by 1.5m (MP only).
    • Rampart 17
      • Reduced idle sway.
      • Slightly reduced recoil of 1st and 3rd shots.
      • Increased 4-hit kill range by 3m (MP only).
  • Tactical Rifles
    • Swordfish
      • Slightly reduced delay between bursts.
      • Reduced idle sway.
      • Penta Burst Operator Mod: Now implements standard burst delay.
  • Light Machine Guns
    • Titan
      • Reduced ADS speed.
      • Increased sprint-out time.
      • Slightly increased hip-fire spread (MP only).
      • Stock: Slightly reduced movement benefits when equipped (MP only).
  • Sniper Rifles
    • Outlaw
      • Slightly increased fire rate.
      • Greatly reduced idle sway.
      • Slightly increased ADS speed.
      • Updated ADS rechamber animation to make it easier to stay on target.
      • Recoil now centers more reliably.
      • Increased base damage increased by 10, only affecting shots to kill an already-damaged target (MP only).
    • SDM
      • Added aim-assist while hip-firing.
    • Koshka
      • Recoil now centers more reliably after the first shot.
  • Shotguns
    • SG12
      • Reduced visual effect of Strobe Light Operator Mod.
      • Reduced range at which Strobe Light affects aim-assist by 50%.
  • Attachments
    • Grip II
      • Reduced flinch mitigation.
  • Specialists
    • Ajax
      • Reduced 9-Bang’s flash effect duration by 25%.
      • 9-Bang is now countered more effectively by Tactical Mask.
      • Increased bullet spread by 25% in fortify stance when using the Ballistic Shield.
      • Ajax’s turn speed is now properly slowed when he’s hit by a Concussion Grenade with the Ballistic Shield equipped.
      • Resolved an issue that could prevent Ajax from being hit from certain angles from behind with the Ballistic Shield equipped.
      • Added a third-person sound effect for charges 2 and 3 of the 9-Bang.
    • Prophet
      • Improved Tempest accuracy.
      • Tempest charges attached to players will no longer be destroyed by explosives.
      • Resolved an issue where the Seeker Shock Mine could get stuck in a loop on Morocco.
    • Firebreak
      • The Purifier will now properly damage the Strike Team.
    • Ruin
      • Resolved an issue that could lead to the Grapple Gun failing to connect to surfaces when the player was moving.
  • Perks
    • Tactical Mask
      • Increased resistance to 9-Bang, Concussion Grenade, and Razor Wire.
    • Flak Jacket
      • Increased resistance to explosive damage.
    • Cold Blooded
      • Increased the delay period before enemy AI will target players during a period of maintained line of sight. This will give players more time to get to cover or to fight back against enemy AI.
    • Dead Silence
      • Dead Silence will now suppress player sounds related to healing, taking fall damage, or surfacing while swimming (affects MP and Blackout).
  • Scorestreaks
    • Strike Team
      • Teams can now only have one Strike Team active at a time.

Multiplayer

  • Playlist Updates
    • Endurance Chaos Moshpit added to Featured Category (6v6 with doubled score limits). Includes:
      • TDM with 150 score limit, 15 minute time limit.
      • Domination with 200 score round limit, 400 score match limit.
      • Hardpoint with 500 score limit, 10 minute time limit.
      • Kill Confirmed with 120 score limit, 15 minute time limit.
    • Mercenary Capture Moshpit added to Featured Category (5v5 Domination, Hardpoint, and Control with no parties allowed).
    • Hardcore Search & Destroy added to Featured Category.
    • Gun Game remains in Featured Category.
  • Spawns
    • Team Deathmatch
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Domination
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Free For All
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Hardpoint
      • Spawn adjustments made for Arsenal, Summit, and Payload.
      • Adjusted spawn logic associated with active Hardpoint to reduce weight given to spawns near the Hardpoint. This should help reduce times when teams spawn on the same side as the active Hardpoint.
    • Control
      • Spawn adjustments made for Arsenal, Summit, and Payload.
    • Seaside
      • Spawn adjustments made to how the spawn system evaluates enemies on Seaside.
    • Gridlock
      • Spawn adjustments made to how the spawn system evaluates enemies on Gridlock.
  • Game Modes
    • Custom Games
      • Resolved an issue that would display friendlies as enemies on round switch in Custom Games.
      • Added an option in Custom Control matches to enable teamkills and suicides to count toward your team’s number of remaining lives.
    • Hardcore
      • Teamkilling a player near their own Care Package will now reflect damage back to the attacker. This is done to prevent teamkilling to steal a teammate’s Care Package. You know who you are.
      • Adjusted Health model so that we can better balance out low-damage weapons in Hardcore, such as SMGs and Pistols.
      • Armor has also been rebalanced for Hardcore, impacting a variety of weapons across different ranges. Armor can effectively counter some weapons by requiring an extra shot, and higher-damage weapons counter Armor by overriding its protection.
      • Razor Wire no longer does team damage to teammates who melee the Razor Wire.
      • Resolved an issue where Bots would not play a Hardcore variant of a mode correctly.
    • Heist
      • Seeker Shock Mine cost increased.
      • Hellstorm cost increased.
      • Lightning Strike cost increased.
      • Downed players will now bleed out if the last remaining player suicides.
      • The extraction waypoint is now shown at the start the round of the round.
      • Resolved an issue where the Lightning Strike Killcam would not show correctly if killing a downed player.
    • Search & Destroy
      • Resolved an issue that would grant an additional round win if the last enemy was killed just before the bomb denotated.
      • Resolved an issue where certain Optics could have a blue or red static background when spectating.
  • CWL Custom Games
    • Players can now select official CWL variants of Hardpoint, Control, and Search & Destroy in Custom Games. These variants will have the current rules and restrictions found in the CWL ruleset applied.
    • Introduced a Custom Game option to support competitive tuning for Specialists for CWL rules.
    • The following gameplay changes are enabled with this setting:
      • Barricade deals no damage, but still slows.
      • Barricade has reduced health.
      • Razor Wire deals no damage, but still slows.
      • Razor Wire has reduced health.
      • Sensor Dart only lasts 3 seconds, enough for 1 ping.
      • Tac-Deploy has a maximum of 4 spawns before it is destroyed.
      • Tac-Deploy has a reduced duration.
      • Reactor Core deals reduced damage.
      • Hellion Salvo rockets deal reduced splash damage to players.
      • Mesh Mines deal non-lethal damage.
  • Challenges
    • Hard Stop Challenge
    • Recovered the majority of lost Hard Stop Challenge progress that was reset for many players.
  • Camo Progression
    • Weapon Reactive Camos
      • Resolved an issue that would lead to a Reactive Camo immediately jumping from its wrapped state to stage 2.
      • Resolved an issue that would prevent a Gold camo from advancing its stage if the player was underwater.
      • Dropped weapons with wrapped reactive camos will remain wrapped when picked up by another player.
    • Hellion Salvo Launcher
      • Penthouse camo now properly progresses by destroying Sniper’s Nest, Attack Chopper, Gunship, Sentry Gun, or Mantis Scorestreaks.
  • Miscellaneous
    • Resolved a number of issues with camos applying to weapons incorrectly.
    • Adjusted Recon and custom Reflex reticles to ensure they are precisely centered.
    • Resolved an issue where being blinded or concussed would stop the player from capturing a zone in Hardpoint, Domination, or Control.
    • Resolved an issue where melee attacks could connect with enemies that were visible when the melee began, but were behind cover before the attack connected.
    • Resolved an exploit where the “Sprint Cancels Reload” option could lead to a fire rate that was faster than intended.

Zombies

  • Stability
    • Global
      • Fixed crashes where a player could be disconnected during character banter.
      • Fixed a crash in Theater that could occur when a player tried to watch playback of a game that contained 3 Bots.
      • Fixed a crash that could occur when a player disconnected while Burned Out killed Zombies.
      • Fixed a crash that could occur when a player was given or returned a weapon that was already in their inventory.
      • Fixed crashes related to invalid zombie spawn positions.
      • Fixed crashes that could occur when a player disconnected at specific times while their inventory was being updated.
      • Fixed crashes that could occur when players disconnected at specific times while downed.
      • Fixed a crash that could occur when using Nowhere But There.
      • Fixed a crash that could occur when the player disconnected during the opening moments of a custom match in which one of their Talismans or Elixirs was disabled by a Custom Mutation.
      • Fixed a crash that could occur when a player disconnected from their party while being revived.
      • Fixed a crash that could occur when a player disconnected during the Game Over screen.
      • Fixed a crash that could occur when reloading with Electric Burst active.
      • Fixed a crash that could occur when a player disconnected as they were downed with Electric Burst activated.
    • IX
      • Fixed a crash that could occur when a Tiger died, depending on where it fell and/or collided with an object.
      • Fixed a Theater crash that could occur when spectating a Homunculus de-spawn.
      • Fixed a crash that could occur during a voiceover during the Main Quest.
      • Fixed a crash that could occur during the Death of Orion quest.
      • Fixed a crash that could occur if a player disconnected when the crowd wanted to throw that player an item.
      • Fixed a crash that could occur when a player completes a challenge in IX.
    • Blood of the Dead
      • Fixed a crash that could occur in the Main Quest if the player holding the Banjo died while another player attempted to interact with the ghost that handed over the Banjo (player with the Banjo must be the one to give it back to the ghost).
      • Fixed a crash that could occur if the player disconnected from the party while using the Overkill.
      • Fixed a crash that could occur as a result of the Seagull disappearing in certain areas of the map.
    • Classified
      • Fixed a crash that could occur when a double-Pack-a-Punched weapon was combined with the Holo sight and five attachments.
      • Fixed a crash that could occur when a player disconnected while teleporting.
      • Fixed a crash that could occur during character banter in Special Rounds.
      • Fixed a crash that could occur when a player disconnected on the way to the Groom Lake defend in Rush.
    • Voyage of Despair
      • Fixed a crash that could occur when a player stood on a portal during the Main Quest.
      • Fixed a crash that could occur when the player used an upgraded Bowie Knife against a zombie.
      • Fixed a crash that could occur when the player died or disconnected from their party while standing at the window trigger for the Homunculus flag Easter Egg.
  • Gameplay
    • Global
      • Increased weapon reload speed when player has all 4 Perks.
      • Resolved an issue where weapons with a Clan Tag or Kill Counter applied could not be resupplied with ammo in-game when all attachment slots were filled.
      • Resolved an issue where certain weapons could not properly apply attachments in the Armory.
      • Resolved an issue where the Max Ammo powerup would not restore any Frag Grenade charges when the player had the Dimensional Pocket: Frag Grenade Talisman equipped.
      • Resolved an issue where Pack-a-Punching the SDM with Iron Sights as the chosen Optic could reset the Optic back to default.
      • Resolved an issue where players with the Sigil of the 4th Circle Talisman active would not have the Perk Modifier outline around the 4th Perk icon if the player did not have all 4 Perks.
      • Resolved an issue where Electric Burst did not function correctly with the Aftertaste Elixir after the player was revived and had the Perk returned by the Scepter of Ra.
      • Resolved an issue with delayed power-up spawns when using Extra Credit.
      • Resolved an issue where replacing a Mule Kick-assigned weapon removed the Mule Kick icon from the weapon.
      • Resolved an issue where the XP value could turn negative when the player doesn’t earn XP in game after achieving Prestige Master.
      • Resolved an issue that caused players’ reload speed to be increased when standing near another player using the Path of Sorrows.
    • Blood of the Dead
      • Resolved an issue with FX persisting indefinitely on the Warden when using the Ragnarok Electrocute attack.
      • Resolved an issue that could occur when a player left the Showers via Fast Travel while still holding the Banjo during the Main Quest Showers puzzle step.
      • Resolved an issue where multiple Kronoriums could spawn.
      • Resolved an issue with the Magmagat taking other weapon properties when stowed.
      • Resolved an issue where the Blue Wolf Glyph didn’t appear after a player shot and reloaded their weapon, then aimed down sights with the Spectral Shield during the Hell’s Redeemer Quest.
    • IX
      • Resolved an issue where Blightfathers and Gladiators could not be killed by the Hammer of Valhalla’s lightning bolt attack.
      • Resolved an issue with the Death of Orion challenge being completed with fewer than nine Zombies.
      • Resolved an issue where equipping the Brazen Bull caused the Death of Orion to kill at an accelerated rate.
      • Resolved an issue with Gladiator pathing getting stuck in the boss fight arena.
      • Resolved a visual issue with the Storm Spikes during the Main Quest.
    • Classified
      • Fixed an exploit where players could control the spawn and de-spawn of Zombies using the Panic Room to get to high rounds.
      • Fixed an exploit in the Morgue area found in the Laboratories where the player was able to jump onto the rim of multiple windows, allowing the player to avoid taking hits from Zombies.
      • Fixed an exploit in the corner of the Lower War Room area where the player was able to jump onto extended collision from a window, eventually causing Zombies to stop attacking the player.
      • Resolved an issue where players could be hurled from the teleporter to outside of the playable area in Groom Lake.
      • Resolved an issue where Classified did not appear in the Map selection screen when in a 4-player splitscreen party in a lobby.
      • Resolved an issue where Zombies and Hellhounds could de-spawn on the teleporter when pathing to players in the Panic Room.
  • Miscellaneous
    • Resolved an issue where Paintjobs could be deleted from the Personalize menu after trying to select them.
    • Resolved an issue where players could load into a match before the host did, resulting in no player control.
    • Resolved an issue where playing a local Zombies game and then switching to an online lobby would result in no default map being shown.
    • Resolved a camo issue where red spikes could protrude from a number of weapons.
    • Resolved splash art in loading screen where the wrong game mode would be shown.
    • Custom Mutations Round Cap rule now properly ends the game after players complete the number of rounds selected.
    • Added description in Create-A-Class on rollover for Special Weapon stages.

Blackout

  • General
    • Item pickups now stream in faster at the start of a match.
    • New Team Scoreboard in Duos and Quads can be accessed during the match to see how your squad is performing.
    • Various stability improvements and bug fixes.
  • Character Missions
    • “Icons” Character Missions now available to find and unlock (Mason, Woods, Menendez, Reznov).
    • Nomad’s Character Mission requirements have been adjusted to remove the dependency of other player character choices.

SOURCE: Reddit

Call of Duty

Is Black Ops 2 being remastered? Rumors & leaks

Fans have been wondering for sometime if CoD: Black Ops 2 is going to be remastered, and we’ll answer that today.

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black ops 2 remaster

Several Call of Duty games have received the remaster treatment in recent years, and it’s left fans wondering if the mega-popular Black Ops 2 will get one. Here are all the latest rumors and leaks regarding a Black Ops 2 remaster.

The popularity of Call of Duty: Black Ops 2 simply cannot be understated with the game being considered the greatest of all time by many. But fast-forward to 2021, and players want to know if this beloved entry in the CoD franchise will be remastered.

The premise of Call of Duty remasters was kickstarted by the 2016 Call of Duty 4: Modern Warfare Remastered title. Since then, we’ve also had the Modern Warfare 2 campaign be remastered, and there are rumors of Modern Warfare 3 being remastered, despite Activision saying it isn’t.

Is Call of Duty: Black Ops 2 being remastered?

action in black ops 2 campaign

From what we understand, no, not at this time. There is absolutely nothing to suggest that any form of Black Ops remaster is in the works.

Naturally, people would think that Treyarch’s Black Ops may receive the same love that the Modern Warfare franchise has gotten, but alas it doesn’t seem to be the case.

Why isn’t Black Ops 2 being remastered?

players trying to take flag in black ops 2

We believe there could be two strong reasons for Black Ops 2 not being remastered, one being that it would oversaturate the CoD market, and also that we’ve already seen a few of its maps recently.

If a full Black Ops 2 remaster were to exist anytime soon, it would mean that Activision would have the end of Black Ops Cold War’s run, 2019’s Modern Warfare, Warzone, Vanguard, and Black Ops 2.

One of the problems 2016’s Infinite Warfare suffered from is that it released with the full Call of Duty 4 remaster, and consequently, the player base was divided between the two games.

nuketown '84 in black ops cold war

Furthermore, Black Ops Cold War featured no less than seven Black Ops 2 map remasters throughout its multiple seasons, and they feel too fresh in the memory to warrant a remaster of the multiplayer.

We could see a remaster of the Black Ops campaigns, following the successful rerelease of the Modern Warfare 2 campaign.


Activision may have some surprises and remasters up their sleeves, but for the time being, we can only speculate and ask you to keep checking in to see if anything becomes official.

Also, check out everything we know about Call of Duty: Vanguard.

Image Credit: Activision / Treyarch

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Infinity Ward announces new Austin office as studio gears up for CoD 2022

The original Call of Duty developer, Infinity Ward, is expanding its operations via a new office in Austin, Texas for CoD 2022.

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Infinity ward new austin texas office

One of the three developers behind the Call of Duty franchise is getting a new office. Infinity Ward is expanding its operations via a new office in Austin, Texas, in preparation for CoD 2022.

Infinity Ward is the developer behind the original Call of Duty game. Activision founded Infinity Ward in 2002, with the first Call of Duty title being released in 2003. This birthed one of the most iconic video game franchises to date.

Infinity Ward would go on to develop Call of Duty 2 in 2005 before alternating developers. Now, Infinity Ward is known for developing the Modern Warfare titles, which are released roughly every three years.

With Infinity Ward releasing the last Modern Warfare title in 2019, the developer is gearing up for another release in 2022. We don’t know what CoD 2022 will be just yet, but we do know that Infinity Ward is expanding its operations with a new office.

Infinity Ward Austin Texas office

call of duty modern warfare

Today, Infinity Ward announced via Twitter that it would be opening a new office in Austin, Texas. This would be the fourth development hub for the company, with the other three being located in Los Angeles, Poland, and Mexico.

This also means that Infinity Ward is hiring. According to Infinity Ward, the Austin office is currently hiring for all positions, and you can find all of the available jobs posted on the Infinity Ward website.

Call of Duty: Vanguard releases in less than a month. It’s taking players back to WWII, where Infinity Ward is expected to bring the franchise back to modern times, with CoD 2022 speculated to be a sequel to Modern Warfare 2019.

That being said, we have no official idea what to expect from Infinity Ward going into 2022, but with the significant success of Modern Warfare 2019, it will no doubt be a Call of Duty game plenty of players will love.

Regardless, Infinity Ward is planning something big, and the new office proves just that. So, if Vanguard isn’t your cup of tea, CoD 2022 is just a year away.

For more Call of Duty, check out the insane number of weapon camos for Vanguard, and stay tuned for more news and guides.

Image Credits: Infinity Ward / Activision

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Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 could be a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with dates.

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biggest games in 2022

2022 is shaping up to be a massive year for video games. Between franchises such as God of War, Gran Turismo, Horizon, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s an extensive look into the biggest games and potential release dates too.

The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always on the march.

With 2021 already delivering Returnal, Resident Evil Village, Call of Duty: Vanguard, Battlefield 2042, Halo Infinite, Ratchet & Clank, and Far Cry 6, 2022 looks to go even bolder.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Some genuinely iconic franchises and household names are expected to launch video games in 2022, so here’s a look at the top AAA video games coming in 2022.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Horizon Forbidden West release date: February 18, 2022

aloy riding mount in horizon forbidden west

Aloy is one of the standout protagonists in gaming during modern times, and her post-apocalyptic adventures are set to continue in Horizon Forbidden West.

She seeks to uncover even more truth and learn about the state of the world she resides in, all the while battling even more dangerous robotic creatures and nature itself.

Elden Ring release date: January 21, 2022

a boss battle in elden ring

One of the first games to arrive in 2022, Elden Ring is the next sinister and challenging game to come from the sadistic bunch at FromSoftware.

Their track record at producing brutal yet satisfying RPGs will be tested in the form of Elden Ring, their newest ‘Souls’ game. Unlike previous FromSoftware games, there seems to be a much deeper emphasis on the story with Game of Thrones creator George R. R. Martin on board to help with the narrative.

Pokemon Legends: Arceus release date: January 28, 2022

trainer observing the land in pokemon arceus

Unlike the typical dual-releases that Pokemon specializes in, Pokemon Legends: Arceus is a standalone game that continues the growth shown in recent, mainline Pokemon titles.

Embracing the open-world nature of 2020’s Pokemon Sword and Shield, Arceus is a brand new adventure that will involve all the familiar, beloved elements of Pokemon games: obtaining them, training them, leveling them, and catching them all!

Tom Clancy’s Rainbow Six Extraction release date: January 2022

rainbow six operators walking cautiously

Another spin-off, this time from the team at Ubisoft as they take a drastic turn away from the realism of simulated combat.

Instead, Rainbow Six Extraction delves into the world of the unknown, and non-human, as teams of three pull together to take down alien creatures called Archaeans. It will feature lots of the same gameplay mechanics and Operators from Siege, but with a darker, deadly twist.

Dying Light 2 release date: February 4, 2022

zombie enemies in dying light 2

The long-awaited sequel to the hit 2015 survival-adventure game, Dying Light 2 promises to bring more parkour-zombie-survival action that made the first such a breakout success.

Offering more open-world exploration, the player must scavenge, forge friendships (and weapons), and deal with both friendly and hostile forces.

As with the first Dying Light, players need to make the most of the precious daylight before night strikes, as the undead gets a bit more fidgety and murderous.

Gran Turismo 7 release date: March 4, 2022

race gameplay in gran turismo 7

Polyphony Digital is infamous for taking their time between each Gran Turismo release to ensure every one is as polished as can be, and the PS5 looks set to make Gran Turismo 7 one of the best-looking games ever.

Like with God of War Ragnarok, the 2021 PlayStation Experience gave fans a glimpse into the high-speed action they can expect with Gran Turismo 7.

It’s learned from its predecessor’s mistakes and will launch with a complete career mode, and could be a bonafide system-seller for Sony and the PlayStation brand.

Zelda: Breath of the Wild 2 release date: 2022

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Call of Duty 2022 release date: 2022

hotel royal match in cod vanguard

It wouldn’t be a year of video games without a major Call of Duty release, and we expect 2022 to be no different.

Given that there’s already a buzz about Call of Duty 2023, we would say it’s safe to assume that another Call of Duty game will release in 2022.

With Vanguard being set in World War 2, rumors are rife that the 2022 Call of Duty will be a Modern Warfare sequel.

Gotham Knights release date: 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.

In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.

Hogwarts Legacy release date: 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022.

For all the latest news and guides on these games and more, stay with us at Charlie INTEL!

Image Credit: Avalanche Software, WB Games Montreal, Nintendo, Polyphony Digital, Techland, Game Freak, FromSoftware, Guerrilla Games, Santa Monica Studios, Ubisoft

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