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Patch Update 1.09 for Call of Duty: Black Ops 4 now live

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Treyarch has released the latest patch update for Call of Duty: Black Ops 4 on PlayStation 4 and Xbox One, with PC to follow. The update is version 1.09 and is 15.3GB on PS4 and 26GB on Xbox One.

This is a massive update for Call of Duty: Black Ops 4. This update includes Operation Absolute Zero, which is available now on PS4 and coming December 18 to Xbox One and PC.

This latest update brings some big changes to Blackout, with new seasonal updates to the map, new vehicle, new weapon availability, audio changes, and more; in MP, Nuketown comes to Custom Games, along with general balancing and updates; and in Zombies, new features debut alongside more stability updates.

From Treyarch:

On December 11, Operation Absolute Zero launches for free on PS4, including a new Specialist and weapons in MP and Blackout, the debut of Hijacked and the ARAV vehicle in Blackout, all-new features in Zombies, our revamped Black Market, and much more! To set the stage, we’ve begun rolling out our new 1.09 title update a little early this week starting on PS4, with other platforms to follow.

First up, Multiplayer: We’ve added Nuketown Custom Games, improved melee and Purifier reliability, reduced Titan effectiveness, updated transition stages for Diamond and Dark Matter camos, improved stability, and made several other quality-of-life updates to the game. Read on below for the full list.

We’ve also made fundamental design changes to the map, audio, and Armor in Blackout with this update, including adjustments to the SDM and Spitfire to better balance out the weapon classes, environmental changes to key destinations around the map, and more. See the Blackout section of our patch notes below and jump into the game to find out what’s new across the entire Blackout map, just in time for the holidays.

Our 1.09 update marks the launch of the first of this week’s three new Zombies features with the addition of Daily Tier Skip credit for Zombies! With this update, Zombies players can now earn a bonus Black Market Tier skip by completing 15 rounds in one match of Classic Zombies. We’ve also implemented new high-round fixes in Zombies as we gear up for more new content coming this week, as well as fixes for specific crashes that could occur across each of our four current maps. This is our initial wave of fixes targeted at high-round play, and should result in a smoother Zombies experience for all players.

Finally, a follow-up for our Blackout players in lower-population regions, including parts of South America, South Africa, and the Middle East: we’re currently directing players in these regions into rotating Featured playlists to optimize matchmaking and reduce time in lobbies. We’ve heard your feedback, and we’re continually evaluating performance closely to provide the best possible play experience in all regions.

SUMMARY

  • Blackout map visual and environmental updates
  • Blackout audio and Armor design updates
  • Blackout weapon balancing (SDM and Spitfire)
  • Improved MP melee reliability
  • Updates to Prophet, Firebreak, and Seraph
  • Nuketown, Gun Game, and Safeguard added to Custom Games
  • Various MP Challenge fixes
  • Daily Tier Skips and high-round fixes in Zombies
  • Stability improvements in MP and Zombies
  • Character customization improvements
  • Options added: Global ADS sensitivity, tap to reload in Blackout

PS4 and Xbox One

PC update to release soon.

Multiplayer
  • Weapons
    • Melee
      • Increased melee detection range for melee weapons, including the Bayonet and Stiletto Knife Operator Mods.
    • Titan
      • Reduced ADS flinch mitigation (also applies in Blackout and Zombies).
  • Specialists
    • Prophet
      • Reduced Tempest ammo count from 14 to 10.
      • Additional tuning to Tempest accuracy incoming soon.
    • Firebreak
      • Purifier now more reliably connects with enemies.
    • Seraph
      • Increased Annihilator earn rate.
  • Gameplay
    • EKIA credit can now carry over after respawn when a player damages an enemy and dies before their teammate finishes that enemy off.
    • EKIA credit will now clear after 5 seconds from last damage dealt.
  • Custom Games
    • Added Nuketown to the Custom Games map list.
    • Added Gun Game to the Custom Games mode list.
    • Added Safeguard to the Custom Games mode list.
    • Addressed an issue in Search & Destroy Custom Games with higher round limits ending after the 4th round.
  • Scorestreaks
    • RC-XD
      • Addressed an issue that prevented activating a second RC-XD after one was already used.
    • Drone Squadron
      • Start-of-round restriction timer is now applied to the Drone Squadron.
    • Gunship
      • Resolved an issue where some Gunship shots could impact the Gunship aircraft.
  • Challenges
    • Not Outgunned
      • Not Outgunned Challenge now properly tracks progress in Heist and Control.
    • Ninja
      • Ninja Challenge now properly tracks progress in Heist.
    • Surf’s Up
      • Surf’s Up Challenge now properly tracks progress in Domination around contested points.
    • Threat Neutralized
      • Threat Neutralized Challenge now properly tracks Lightning Strike kills in Domination.
      • Threat Neutralized Challenge now properly tracks progress in Control.
  • Weapon Camos
    • Modified requirements for Diamond and Dark Matter active visual stages to transition every 5 kills (not only kills without dying) and not reset on death.
    • Modified Killathon Reactive Camo to activate visual stages every 5 kills (not only kills without dying) and not reset on death.
  • Stability – Fixed crashes that could occur:
    • When launching Custom Games with Custom Classes or Specialist Draft disabled.
    • When a player disconnected while escorting the Robot in Safeguard.
    • When attempting to attribute score to players that disconnected.
    • When a disconnected enemy caused damage to a player’s equipment in certain circumstances.
    • When the player’s Attack Helicopter was destroyed.
    • When attempting to destroy a vehicle when out of bounds.
  • Miscellaneous
    • Addressed an issue where players with Diamond Camo equipped could face a different direction in third person.
    • Addressed an issue where attempting to fire an empty weapon could leave the shot count at 1, preventing the use of the Mesh Mine.
    • Addressed an issue where the NVIR Optic could cause the Engineer Perk to malfunction if the player switched between classes.
    • Secondary weapons now show in the Specialist Draft if no primary weapon is equipped.
Blackout

Audio

We’ve made the changes below with the goal of creating more predictability around when a player can hear another player’s footsteps, as well as a pass on unrelated game audio that could significantly impact footsteps. We intend to perform additional tuning on unrelated gameplay audio that egregiously impacts the player’s ability to hear other players moving in the world. Details include:

  • Occlusion
    • When players don’t have line of sight to another player, some of the sounds those players make are occluded using an audio filter. This filter subtracts some of the lower frequencies (AKA “bass”) to help to create a distinction between players who are in very close proximity to other players, but not necessarily in the same structure.
      • Changed occlusion levels to prevent situations that could make footsteps nearly inaudible.
      • Refactored occlusion code to properly occlude specific materials and buildings that were missing occlusion.
      • Terrain now occludes properly.
      • Fixed issues with garage doors that kept them from occluding properly when opening and closing them.
  • Distances
    • Rebalanced the distances at which players can hear first hear someone approaching.
    • Unified distances related to certain movement types – for example, sliding should now be heard about the same distance as other player movement sounds.
  • Gameplay Modifiers
    • Awareness and Dead Silence Perks have been changed accordingly with the new distance settings for footstep audio.
  • Directionality
    • Lowered the reverb on third-person footsteps, which helps with the player’s understanding of the overall location those footsteps are coming from. This is especially true when wearing headphones/playing in stereo and not in 5.1.
  • First and Third Person
    • Further lowered the first-person footstep volume that players hear themselves make.
    • Further lowered volume of teammates’ footsteps.
    • Decreased first-person weapon audio slightly to balance with third-person weapons heard by others.
    • Addressed an issue with first-person splash audio where jumping into water sounded louder than it should.
  • Environment
    • Lowered volume on the main ambient blend track (the overall sound made by the environment that players always hear, varying by map location and elevation), allowing subtler gameplay cues to be more audible more often, including footsteps.
    • Reduced volume and distance that garage doors can be heard from.
    • Modified the volume and distances that opening Stashes can be heard from.

Armor Redesign

Armor has been completely overhauled in Blackout. Our goals for these changes are to allow Armor to survive multiple engagements, and to reward players for taking out an enemy and destroying the enemy’s Armor in the process. While coming out of an engagement on the winning side feels good, it doesn’t feel good to have your Armor destroyed with each engagement you find yourself in. As such, players can find and use Armor Plates to repair damaged Armor, which are applied from your Inventory on all platforms, and from both the Inventory or the Quick Equip menu on consoles.

It takes approximately two seconds to use an Armor Plate to repair a segment of damaged Armor. One Armor Plate will repair a single Armor pip, regardless of Armor level. We will closely monitor the amount of available Armor Plates in the world and make adjustments quickly as needed. Details include:

  • Armor Plate Locations
    • In enemy Death Stashes after destroying the Armor of an opponent.
    • In Equipment Stashes.
    • More rarely, on the ground as a lootable item.
  • Durability
    • Armor durability has been increased, allowing Armor to last longer through an engagement.
    • Armor durability indicators have been updated to display individual pips of Armor.
  • Damage Mitigation
    • The percentage of damage that Armor mitigates has not been changed. As we monitor how these changes to Armor affect gameplay in Blackout, we will continue to evaluate damage mitigation values.

Map Changes

  • Overall
    • Added seasonal changes to foliage and softer winter lighting across the entire map.
  • Hydro Dam
    • Added elevators to allow players to get up and down in alternative ways.
    • Provided additional cover on the rooftops of both major buildings.
    • Opened additional rooms between the generator buildings.
  • Factory
    • Opened 3 previously sealed buildings to offer additional looting opportunities.
    • Added 2 new pipes to allow players to navigate between structures in alternative ways.
    • 2 previously closed train cars are now accessible.
    • 13 containers are now accessible.
  • Nuketown Island
    • Opened up 4 previously closed garages throughout Nuketown Island.
  • Map Boundaries
    • Expanded and improved upon boundaries on all sides of the map to be more consistent with the physical indicator of those boundaries seen inside the map, including:
      • Fence along the northern boundary of the map.
      • Power lines along the eastern side of the map.
      • Pipeline along the southern border of the map.
    • The mini-map now reflects the location of these boundaries.

Weapon Balance

  • SDM
    • Reduced damage.
    • Increased ADS time in and out.
    • Increased recoil.
  • Spitfire
    • Reduced damage.
    • Increased recoil.

General

  • Smoke Trails
    • Added Smoke Trails to wingsuits during initial infiltration to give players a better sense of how many people are dropping near their location.
  • Reloading
    • Added a new option in the Blackout Options menu to enable reloading by tapping the reload button, rather than releasing the reload button.
  • Zombies in Blackout
    • Zombies will now have a chance to drop ammo when killed.
Zombies:
  • Tier Progression
    • Added Daily Tier Skip credit for completing 15 rounds in a game of Classic Zombies each day.
  • Stability
    • High Rounds
      • Fixes for multiple memory leaks and other issues that could lead to crashes at high rounds in all maps.
    • General – Fixed crashes that could occur:
      • During respawn after the Join The Party Elixir or Charm of Impatience Talisman was used.
      • When every player disconnected before the match started.
      • When the player disconnected while certain audio played.
      • When sharing a Mystery Box weapon.
      • In rare cases when using the Scepter of Ra.
      • In rare cases when enemies transformed into Catalysts or Blightfathers.
      • In rare cases when taking damage to Armor.
      • In rare cases when a player disconnected after using a trap.
    • Voyage of Despair – Fixed crashes that could occur:
      • During steps 4 or 7 of the Main Quest.
      • When the player disconnected while using the Kraken.
      • When shocking a zombie with Kill-O-Watt while it was transforming into a Catalyst.
      • When a player disconnected while reviving another player.
      • In rare cases when using the Sentry or Ragnarok DG-5.
    • IX – Fixed crashes that could occur:
      • In rare cases while Perk statues randomly cycled.
      • In rare cases while using the Hammer of Valhalla.
      • In rare cases during special rounds in IX.
      • In rare cases when using Serpent’s Kiss on large group of Zombies.
    • Blood of the Dead – Fixed crashes that could occur:
      • When killing the Warden during the Michigan Avenue ghost escort due to a memory leak that could occur.
      • In certain cases during step 3 of Main Quest.
      • In rare cases when throwing the Hell’s Retriever at the bird during step 2 of the Main Quest.
      • In rare cases when using the Acid Trap in the Cafeteria.
      • In rare cases during the prison breakout step in the Main Quest.
      • In rare sound-related cases tied to the Spectral Shield.
      • In Theater Mode while spectating Richtofen when initiating the Magmagat quest.
    • Classified – Fixed crashes that could occur:
      • When entering codes during the Classified Wonder Weapon quest.
      • In rare cases when using teleporters.
General:
  • Character Customization
    • Warpaints can now be equipped with outfits across different Themes on the same Specialist without having to own a corresponding outfit.
    • Character Personalization menu updated to separate Outfits from Warpaints, with larger display of items.
  • Weapon Camos
    • Camos (Multiplayer & Zombies) and Reactive Camos (Multiplayer) obtained through the Black Market can now be equipped in the Weapon Personalization menu via the Black Market tab.
  • Weapon Reticles
    • Reticles obtained through the Black Market can now be equipped in the Reticle Personalization menu via the Black Market tab.
  • Options (Global)
    • Added ADS Sensitivity Options for both high zoom optics and regular weapons.
  • Specialist HQ
    • Improved stability with Ajax’s Combat Training mission.

SOURCE: Reddit

Activision

Here’s why 54% of CoD fans are happy about Microsoft’s Activision buyout

A recent poll revealed that 54% of Call of Duty fans were positive about Microsoft’s Activision buyout, and here’s their reasoning.

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CoD's Captain Price and Microsoft Activision Blizzard

It was revealed in a Charlie INTEL poll that the majority of Call of Duty fans were glad of Microsoft’s planned Activision Blizzard takeover, with 54% agreeing it’s a good thing.

The game’s industry was shocked when Microsoft announced they’re planning to buy Activision Blizzard King for almost $70 billion. This gives them exclusive rights to some of the biggest gaming franchises in the world such as Call of Duty, World of Warcraft, and Overwatch.

We asked the Call of Duty community their thoughts, and the majority were excited about the franchise’s future under Microsoft. However, some were more hesitant to celebrate the news.

54% of CoD players say Microsoft’s Activision buyout is a good thing

Charlie INTEL conducted a poll on January 19, roughly 24 hours after the monumental news broke, asking Call of Duty fans: “What’s your reaction to the Microsoft buyout of Activision Blizzard?”

Over half of the 28,000 votes believed it will be a good thing. Just over 12% think it will be bad for the industry, and 33% aren’t sure yet.

Unfortunately, Microsoft’s plans for Activision’s properties are as clear as mud. They sound hopeful that Activision titles will hit Xbox Game Pass, but we’ll likely need to wait until the acquisition goes through to know more.

Why CoD players are happy with Microsoft’s Activision buyout

Microsoft buying Activision Blizzard

Several players explained why they think Microsoft’s Activision Blizzard takeover is a good thing.

“For worker culture at Activision Blizzard it seems like things will likely improve,” said popular Call of Duty leaker TheGhostOfHope. “COD will likely see a much more healthy developer ecosystem as well. Microsoft being able to buy the competition like they are is a slippery slope long term though. Overall I’d say it’s good.”

One player was extremely positive about the acquisition, saying that “if anyone thinks this is a bad thing” then “you need to think again.” They believe that “Microsoft has come a long way and isn’t spending 70 billion to make CoD worse. It can only get better. But it will take time.”

Many were hopeful that Microsoft would scrap Call of Duty’s yearly release cycle. Both Black Ops Cold War and Vanguard were released with broken and missing features, and many players believe these developers should be given much more time to perfect the game.

“I overall see this as a good thing and can hope that xbox will stop the yearly cod cycle and fix warzone,” said one player. TangoCheeseball echoed their statement, saying they hope that Microsoft supports CoD 2022 for two years, and then Treyarch returns with a new title in 2024 or 2025.

Xbox players were obviously glad, expecting to receive exclusive content and Call of Duty on Game Pass. “I’m on Xbox so game pass bouta be blessed but not sure if it’ll be a upgrade for Cod or if it will just stay the same. Either way a positive for xbox,” said LiLbotboi.

But of course, not every player was happy about the acquisition. Many had doubts over Microsoft’s monopoly over the games industry, with them already owning Bethesda, and worried that Call of Duty would go Xbox/PC exclusive.

“If they choose to make all of Activision’s future games exclusive to Xbox/PC, it’s doing a disservice to all gamers,” said Elkucuy.

Newbro101_ was more open-minded, saying: “It’s way too early to tell if it’s a good thing or not, once I notice an actual change in games it’s good [I guess].”


There’s no way of knowing what Microsoft has in store for Call of Duty and its development teams. We can only hope the change is positive for both Activision staff and the CoD community.

However, we have some thoughts on what may change, so check out the five ways Microsoft buying Activision could change Call of Duty forever.

Image Credits: Activision Blizzard / Microsoft

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Call of Duty

How Microsoft buying Activision could change Call of Duty forever

Microsoft’s acquisition of Activision Blizzard is a seizmic shift for gaming, and Xbox could make make some major changes to Call of Duty.

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Call of Duty characters with the CoD logo

The world of gaming was rocked on January 18 when Microsoft confirmed they had agreed to buy Activision Blizzard. With Xbox Studios set to add CoD’s developers to their sprawling family of game creators, we take a look at five ways Call of Duty could change forever.

It’s rare that real surprises take place in the gaming industry, but everyone was left speechless when word of Microsoft’s acquisition of Activision Blizzard broke on January 18. Worth close to $70 billion according to reports, it immediately becomes gaming’s biggest buyout ever.

The deal, which will close before June 2023, will see CoD developers Treyarch, Infinity Ward, Sledgehammer Games, and Raven Software all become wider parts of the Xbox Studios family, bringing past and future Call of Duty titles with them.

With such a seismic change, what could the Microsoft buyout mean for the future of the series, and what changes could Xbox Studios make to Call of Duty moving forward? We’ve picked out five ways the legendary FPS franchise could change forever once the deal is complete.

Xbox's Acitivison Blizzard acquisition image featuring Overwatch, CoD, and WoW.

Call of Duty becomes Xbox-exclusive

The topic on every Call of Duty fan’s lips right now is Xbox exclusivity. With Microsoft adding the biggest console FPS title to their portfolio, they could use it to drive consumers away from the PS5 by announcing that future CoD titles are only available on the Xbox Series X|S.

Thankfully, that seems fairly unlikely, at least for the time being. Microsoft Gaming’s CEO Phil Spencer has already eased fears, telling Bloomberg that “it’s not our intent to pull communities away from [Sony’s] platform, and we remain committed to that.”

Still, we wouldn’t expect to see Sony’s deal for exclusive content on PlayStation consoles continue for long, with Microsoft likely to move that feature to Xbox as soon as possible.


A focus on Ranked Play

Ranked Play is a controversial word for CoD players. For years, players have bemoaned the franchise’s lackluster, and sometimes entirely missing, ranked playlists. A decade on, Black Ops 2’s League Play is still the gold standard in the franchise.

Under Xbox though, this might finally change. Halo Infinite featured a ranked playlist at launch, something we’ve been begging developers to do for years.

It’s unlikely that this will be Xbox’s biggest focus, but perhaps we could see CoD developers following 343 Industries’ path in the future.

Call of Duty Ranked play emblems

CoD’s annual release schedule ends

This one is pretty unlikely, but as it stands, Xbox don’t have any titles that release on a yearly schedule – something Call of Duty is synonymous with.

Halo fans had to wait six years between Guardians and Infinite, and while we don’t think there would ever be such a huge gap between titles, Xbox Studios may be more open to granting developers more time to polish games before release.

A greater focus on frequent Warzone updates, and using existing Xbox studios to help Raven Software, could help to plug a longer gap between mainline franchise releases.


Remastered CoD games & Xbox Game Pass

Game Pass has been a huge focus for Xbox, giving players the opportunity to play hundreds of games, starting at $9.99 a month. What better way to get Call of Duty players on the service than adding fan-favorite titles to its extensive library?

Who wouldn’t be pulling out their credit card to get back into CoD 4’s legendary campaign, or to dive into World At War’s classic Zombies mode?

If Microsoft wanted to go the extra mile, they could even add remastered versions of these games. Rumors suggest that an updated version of Modern Warfare 2 multiplayer was in development at one point, and Game Pass could be the perfect place to release it.

Modern Warfare 2 players fighting on Rust

Amazing crossovers

Minecraft Steve in Zombies? Master Chief in multiplayer? Forza cars in Warzone? All of these crazy ideas are now possible, as we expect to see major crossovers between Xbox games and Call of Duty.

While CoD’s Attack on Titan collaboration wasn’t well-received, the teams who create Microsoft’s iconic characters could actively work with studios like Sledgehammer and Raven to create awesome skins and cosmetics.

And really, who wouldn’t want to win a Warzone match as a kitted-out Spartan from Halo?

Spartan in Halo Infinite

Microsoft’s acquisition of Activision Blizzard creates so many options and theories, it could make your head spin. The reality is that we’ve never seen any deal as big as this in gaming, and the possibilities are endless. These are just a few possibilities, but Xbox may have even bigger plans than we could imagine.

With so many ideas and concerns, all we can do for now is wait and see how it all plays out. Still, we can’t contain our excitement at what could come next when the deal concludes before June 2023.

Image Credits: Activision Blizzard / Microsoft / 343 Industries

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Call of Duty

When will Call of Duty games be added to Xbox Game Pass?

After Microsoft’s $70 billion purchase of Activision Blizzard, CoD fans are wondering when the franchise will be added to Xbox Game Pass.

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xbox game pass call of duty

On January 18, Microsoft stunned the gaming community with a reported $70 billion purchase of Activision Blizzard which has left gamers wondering when Call of Duty games will be added to Xbox Game Pass.

The shocking news of Microsoft’s takeover will have massive implications on the Call of Duty franchise moving forward. Early reports from Microsoft suggest that they currently do not have plans of making Call of Duty an Xbox exclusive.

As of now, one can only guess where Microsoft will take the franchise in the future but it’s safe to say CoD games could be making their way to Xbox Game Pass.

When will Call of Duty games be added to Xbox Game Pass

Activision Blizzard in green xbox colorway

At the moment there is no official date for when Call of Duty will be added to Xbox Game Pass. However, we will be updating this article as more information about Microsoft’s future plans are revealed.

It’s being reported that the buyout should be complete before June 2023 therefore CoD 2023 may turn out to be the first title to appear on Xbox Game Pass.

Xbox Game Pass is Microsoft’s video game subscription service that launched in 2017. For a monthly fee, gamers are granted access to a rotating catalog of games. This service isn’t exclusive to Xbox console owners as Android, iOS devices, and PC players can also access the subscription.

Although the takeover still needs to be finalized, Call of Duty fans are already eagerly anticipating the possibility that future Call of Duty games will make their way to Xbox Game Pass.

Obviously, the benefit of adding Call of Duty to the Xbox Game Pass catalog is not lost on fans of the franchise. Not only would they save money but the day one access is a significant bonus for longtime CoD fans.

The service essentially took over from the iconic Xbox Live subscription offered to Xbox gamers. Xbox Game Pass is now a one-stop shop for all of the premium services offered by Microsoft.


For more Call of Duty news check out how a CoD leaker revealed a possible Modern Warfare 2 early release date after Vanguard issues.

Image Credits: Activision / Microsoft

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