Treyarch has released the latest patch update for Call of Duty: Black Ops 4 on PlayStation 4 and Xbox One. The patch update is version 1.12. The update is 6.94GB on PS4 and 7.4GB on Xbox One.
This patch update brings the previously mentioned tuning changes to Blackout, Classic Weapons and a new Gauntlet in Zombies, the start of the new camo progression system for Blackout (with full rollout of the feature to come throughout the week), new MP featured mode, and more.
In Blackout, there are changes to Armor, Concussion Grenades, and more, alongside a new Featured Playlist called Ambush for Blackout on PlayStation 4. For MP, Blackjack Gun Game has returned as the Featured Playlist, this time with KAP 45 included.
Our 1.12 update starts rolling out today at 10AM PT on PS4 and Xbox One, delivering new content and gameplay improvements across all three modes of Black Ops 4!
There’s a lot included in this update as we detailed in our preview last week, plus more planned for later this week, including Mastery Camos in Blackout and Zombies, full camo progression in Blackout, support for Mastercrafts/Reactive Camos/Black Market camos in Zombies, and Zero’s Outfit Unlock mission in Blackout.
Here’s the lowdown on what’s new in each mode, with full patch notes down below:
Our 1.12 update brings new gameplay improvements and Featured Playlists to Multiplayer, including Blackjack’s Gun Game featuring the new KAP 45 auto-pistol in the mix, and the debut of Hardcore Moshpit in the Featured category. Endurance Chaos Moshpit also returns by popular demand, joining Mercenary Capture Moshpit and Safeguard in the Featured category.
Looking ahead, our next Multiplayer weapon balancing pass is underway and planned for our upcoming 1.13 update slated for February. This is planned to include weapon balance in both Core and Hardcore, potential tuning changes for Attachments, and more.
We’ve made a new round of tuning changes with this update focusing on Armor, Concussion Grenades, and Cluster Grenades in Blackout. These include reductions in the damage mitigation percentages of all three levels of Armor, removed explosive and melee protections for Level 3 Armor, reduced status effect duration and radius for Concussions, increased fuse time and mini-cluster damage for the Cluster Grenade, and more. See below for the full list of changes and let us know what you think after you’ve spent some time in-game.
We’re also debuting Ambush today in Blackout on PS4, our newest limited-time mode where players only have sniper rifles, melee attacks, and launchers at their disposal in a circle that never stops collapsing once it starts! Down But Not Out continues its second week on other platforms this week, and will be replaced by Ambush next week.
Full camo progression is also planned to come to Blackout later this week on PS4, featuring a new mechanic to unlock different weapon camos as you play through Blackout matches. We’ll have more info on what to expect as we get closer to adding this feature, which will include a path to unlocking Gold, Diamond, and Dark Matter camos in Blackout. Zero’s Outfit Unlock mission is also scheduled to drop into Blackout later this week on PS4, adding a new quest to unlock “The Numbers” outfit for Zero in Multiplayer and Blackout.
It’s a big week for Zombies! Classic and loot weapons arrive in the Mystery Box in all Zombies maps with this update, including the MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45. Camo progression will also become available in the Armory for the MP 40 and Grav, with progression and customization for loot weapons available in the Armory as those weapons are unlocked in the Black Market.
Several gameplay improvements, bug fixes, and stability updates have been made across the board, and we’re also planning on adding support for Mastery Camos (Gold, Diamond, and Dark Matter) in Zombies shortly after our 1.12 update goes live, as well as support for Mastercrafts, Reactive Camos, and Black Market camos in the Armory.
Our second Gauntlet arrives on PS4 with “Veni, Vidi, Zombie!” today in IX as well, offering up 30 new rounds of insane challenges to put your zombie-killing prowess to the test. Remember, each Gauntlet match is timed for competitive play, and we can’t wait to see the best speed-runs to come out of the community. Jump in and start slaying!
“Barbarians” Special Event on All Platforms
Our “Barbarians” Special Event continues on PS4 and kicks off today on Xbox One and PC, delivering 25 more Tiers of earnable loot, including the new KAP 45 full-auto pistol. This event stream appears below the Operation Absolute Zerostream in the Black Market, so players can unlock two pieces loot with each Tier earned during the event.
We’ve incorporated feedback from the Call of Duty World League, pro players and some members of team management, and the larger Call of Duty competitive community, and today we’re announcing several updates to the CWL competitive ruleset, along with plans for the World League Hub and League Play.
Read our League Play Blog for all the details here.
- Blackjack’s Gun Game added as Featured Playlist in MP.
- Hardcore Moshpit, Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category in MP.
- Tuning adjustments for Armor, Concussion Grenade, and Cluster Grenade in Blackout.
- Classic and loot weapons added to the Mystery Box in Zombies.
- Armory support for classic and loot weapons added in Zombies.
- “Barbarians” Special Event continues on PS4, live today on Xbox One and PC.
- “Ambush” limited-time mode added as Featured Playlist in Blackout (PS4).
- New IX Gauntlet in Zombies: “Veni, Vidi, Zombie!” (PS4).
- Various gameplay improvements and crash fixes across MP, Blackout, and Zombies.
The following updates are live today first on PS4:
- Limited-Time Mode
- Weapons limited to sniper rifles, melee attacks, and launchers only.
- Circle constantly advances with no delays between collapses.
- “Veni, Vidi, Zombie!” (IX)
- 30 rounds of challenges with unique rules for each round.
- Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
- Players are issued a Strike by failing a round, with the game ending after three Strikes.
- All matches are timed for competitive speed-run support.
- “Veni, Vidi, Zombie!” (IX)
The following updates are live today on PS4 and Xbox One, with PC to follow this week:
- Featured Playlists
- Blackjack’s Gun Game added as Featured Playlist.
- Limited-time free-for-all with new rotating weapon selection, including the KAP 45 full-auto pistol.
- Hardcore Moshpit added to Featured category (first-time addition).
- Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category.
- Game Modes
- Ghost Perk now properly works against the mode’s auto-UAV sweep.
- Players can no longer spend cash on purchasing max ammo when they currently have max ammo.
- Resolved an issue that could lead to multiple purchases of an item if the player had the Specialist selection menu open during round transition.
- Resolved an issue where the Tempest could gain an extra charge if an enemy was killed by a player-owned Seeker or Scorestreak.
- Resolved an issue where grenade fuses could expire faster while the Ballistic Shield was in use.
- Resolved an issue where the Gravity Slam would not properly trigger if the player landed directly on another player.
- Tracker’s detection icon will no longer display after the player switches to a class without Tracker equipped.
- Acoustic Sensor
- Resolved an issue where Acoustic Sensor could stop working if the player switched their class after spawning.
- Acoustic Sensor
- Crash Landing
- Players should now properly gain progress toward this Challenge each time after earning a Gravity Slam Shutdown medal.
- Crash Landing
- Weapon Customization
- Mastercrafts applied to secondary weapons will now update in real time.
- Resolved an issue where a Gold Camo weapon could display a higher visual state when switched to after a new visual state was reached on a weapon with a Mastercraft applied.
- Resolved an issue where a dropped Diamond Camo weapon could display a higher visual state when picked up by another player.
- Resolved an issue where a teammate’s Gold Camo weapon would have a purple visual state in third-person when killed by an enemy with a Gold Camo weapon.
- Custom Games
- Sweeping and Constant Mini Map custom rules settings now function as intended.
- Team Deathmatch Round Score Limits greater than 500 are now available.
- Grenade Equipment charge will no longer be lost if the player dies during the throwing animation.
- Players can no longer gain XP for killing teammates in Hardcore Search & Destroy and Hardcore Control.
- Closed an exploit that could briefly speed up a player’s movement when rapidly ADSing in and out.
- Removed custom reticles on ABR 223 and Paladin HB50 Mastercraft default optics, due to feedback on the reticles adversely affecting aiming during gameplay.
- Gameplay Tuning
- Level 1 Armor damage protection reduced from 30% to 15%.
- Level 2 Armor damage protection reduced from 40% to 25%.
- Level 3 Armor damage protection reduced from 50% to 35%.
- Removed explosive damage resistance from Level 3 Armor.
- Removed melee weapon damage reduction from Level 3 Armor.
- Increased Armor Plates required to repair a single durability pip of Level 3 Armor from 1 to 2.
- Concussion Grenade
- Reduced status effect duration.
- Reduced area of effect radius.
- Reduced throw distance.
- Reduced opacity of the white flash when initially concussed.
- When concussed, players can now use Equipment, continue holding Equipment, perform melee attacks, and switch weapons.
- Reduced hip-fire spread while concussed.
- Cluster Grenade
- Increased time to detonate after impact.
- Reduced damage of mini-Cluster Grenade explosions.
- Players can now aim down sights immediately after interacting with a door.
- “Longest Shot” on the Scoreboard now properly matches the After Action Report.
- Zombies Ultimis character voiceovers now play as intended.
- Classic and Loot Weapons
- MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45 weapons added to the Mystery Box on all maps.
- MP 40 and Grav camo progression now available in the Armory for all players.
- Daemon 3XB, SWAT RFT, and KAP 45 camo progression and customization now available in the Armory once unlocked in the Black Market.
- Resolved a rare crash that could occur when players idled too long in a lobby.
- Resolved a crash that could occur during a 4-player splitscreen session as players were bleeding out.
- Dead of the Night
- Fixed a crash that could occur when the player disconnected while loading into the boss fight.
- Fixed a crash that could occur during the opening cinematic if the user quickly restarted a custom match just after leaving one.
- Resolved an issue where Pack-a-Punch would be unusable for the rest of the match for all other players if a player disconnected while their weapon was still in the Pack-a-Punch machine.
- Resolved multiple pathing issues caused when throwing a Homunculus.
- Resolved inconsistencies in the armor gained between the Hellfire and the Hammer of Valhalla.
- Resolved an issue where, if the player struck an electric Catalyst zombie while disoriented by its electric wave, UI may disappear when being damaged by other zombies.
- Resolved an issue where the player could still have armor after being revived if the player triggered the Special Weapon, then immediately went down.
- Resolved an issue where players received an error when loading into an online Zombies match, which was followed by the match continuing without UI.
- Resolved a rare issue in high rounds where the Hammer of Valhalla’s Lightning Bolt would stop damaging zombies.
- Resolved a rare issue where players were unable to use Perk Up after bleeding out.
- Resolved a rare issue where the Chakram’s Whirlwind attack FX could persist after it was used.
- Blood of the Dead
- Resolved an issue where the Spectral Shield Key attack could persist while using an Elixir.
- Closed an exploit where players could access exploitable areas using the Ragnarok DG-5.
- Dead of the Night
- Limited the maximum damage that can be dealt to the boss by any attack to prevent several exploits.
- Resolved an issue where enemies could fall out of the map on spawn during the Wonder Weapon Crimson Nosferatu event.
- Resolved an issue where the Crimson Nosferatu bite could deal lower than intended damage or no damage to the player.
- Resolved an issue where Nosferatu affected by the Wonder Weapon’s charged shot could still target the player without attacking them.
- Resolved an issue where Alistair’s Folly was not present in the Library and could not be obtained in the Mystery Box before the power was turned on.
- Resolved an issue where, if the player quit a Custom Mutations game that had the setting for all doors to be open, the player could hitch for an extended period of time and encounter an error message.
- Resolved an issue in Custom Mutations where the player could encounter a kill trigger in the Master Bedroom or Trophy Room if they had doors set to open and used Anywhere But Here!
- Resolved an issue where the player could encounter an error message in Custom Mutations with doors set to open and barricades set to off.
- Resolved an issue where Alistair’s Annihilator was slightly misaligned to the left.
- Resolved a visual corruption that could occur when players were damaged by electric traps (Xbox One only).
- Resolved an issue where the camera was not aligned to the player during the teleporter transition if the player was coming from Groom Lake.
- Resolved an issue where Gauntlet mode was not available in Local play, even if connected to the Internet.
- Resolved an issue where the After Action Report in Local play would not show completed rounds.
- Resolved an issue where collectible icons could spawn without glow FX.
- Fixed a progression break that could occur if the player attempted to interact with the Fast Travel before interacting with the Pack-a-Punch pedestal.
The following updates are live today on Xbox One and PC:
- Special Event
- Barbarians Special Event added to the Black Market.
- 25 new Tiers of loot to earn, available in the Special Event stream below the existing Operation Absolute Zerostream.
- Rewards include new Outfits, Gestures, Calling Cards, Reactive Camo, and KAP 45 full-auto pistol.
CoD Points price: How to buy, spend & do they carry over
CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.
Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.
Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.
CoD Points can be purchased using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.
The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Snoop Dogg skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.
- CoD Points Prices
- How to buy CoD Points
- Where to spend CoD Points
- Do CoD Points carry across games?
- What can I buy with CoD Points
CoD Points prices
There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.
Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.
Here are the different prices for the various CoD Points bundles:
- 200 CoD Points: $1.99 / £1.79
- 500 CoD Points: $4.99 / £4.31
- 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
- 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
- 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
- 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
- 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
- 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
How to buy COD Points
You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.
There are four ways you can buy COD Points:
- PC players can purchase CoD Points on the Battle.net website
- PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
- Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
- Select physical retailer’s stock vouchers and gift cards with a code that players can redeem for CoD Points.
Where to spend CoD Points
Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.
The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your Operator regardless of your preferred title.
Do CoD Points carry over across games?
The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.
Players who will still have CoD Points in their account from Vanguard don’t need to worry, as they will automatically be in your account when Modern Warfare 2 releases.
What can I buy with COD Points?
Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.
A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.
It features 100 Tiers for players to smash their way through the course of a season, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.
You’ll be able to buy the Vanguard & Warzone Season 3 Battle Pass via a couple of different methods on April 27, 2022:
- Purchase it from the Official Call of Duty website
- Buy it from the in-game store on your respective platform
The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.
The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.
Image credits: Activision / Sledgehammer Games / Raven Software
JGOD reveals their favorite Call of Duty Perk of all time
Call of Duty content creator JGOD recently revealed their favorite Multiplayer Perk of all time, a pick that many may have forgotten about.
JGOD let the community know his favorite Call of Duty Perk of all time, which many new players may not even have used before, especially as it’s not available in Warzone.
JGOD is known for their in-depth content for Call of Duty games, especially Warzone. The Youtuber often looks into the stats and details for weapons and loadouts, figuring out the best attachments,Perks, and equipment to use.
With that being said, it’s often great to hear JGOD’s personal opinions on their favorite things to use in Call of Duty, which is exactly what he gave when our Twitter page asked the community what the best CoD Perk of all time is.
Our CharlieINTEL Twitter page asked the CoD community what the best Call of Duty Perk of all time is.
For those in the community who have been following the franchise since the CoD 4 days, this question is much harder to answer simply because there have been so many great Perks over the years that haven’t returned or just aren’t in Warzone.
- Read more: How to lower input lag in Warzone
JGOD is one of those players who has been in the community for a long time, so their pick might have some of the modern players slightly bemused.
The content creator’s pick for their favorite CoD Perk of all time is Stalker from Modern Warfare 3, which was released back in 2011. This Perk got rid of all movement penalties while aiming down sights.
This allowed players to strafe effectively while using an LMG, Sniper Rifle, and any other weapon with poor mobility, which was very effective in MW3.
The Perk basically turned Assault Rifles into SMGs, meaning they were effective at close and long ranges.
Further, if players unlocked the Pro version of the Perk, it also delayed Bouncing Betty, Claymore, and IMS detection, which were very strong equipment in MW3.
Although Stalker returned in Call of Duty: Ghosts, the description was slightly different from the MW3 version, and clearly, JGOD’s post is the Perk image from MW3.
Other popular Call of Duty players also weighed in on the debate, with Optic Hitch also sharing their opinion in the comments, stating that MW2’s Ninja Pro was the best Perk of all time: “Ninja Pro MW2. Not close.”
Everyone will have their preference as the best Call of Duty Perk of all time comes down to personal opinion, but Stalker is definitely not a bad shout.
For more on Call of Duty, check out everything we currently know about Modern Warfare II.
Image Credits: Activision / JGOD
Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam
2022 is a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with release dates.
2022 continues to be a massive year for video games. Between franchises such as God of War, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s a look into the biggest games and potential release dates.
The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.
There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always pushing the envelope.
With 2022 already delivering Horizon Forbidden West, Elden Ring, Pokemon Legends: Arceus, Rainbow Six Extraction, and Gran Turismo 7, the remainder of the year is also looking to bring the heat. Here’s a look at the top AAA video games coming in 2022.
PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022
Call of Duty Modern Warfare 2 release date: Fall 2022
For the first in almost 20 years, the Call of Duty franchise will be breaking its annual release schedule in 2023. This means that players will be stuck with CoD’s 2022 title, Modern Warfare 2 for two years.
The 2022 iteration of the iconic franchise is set to be a direct sequel to 2019’s Modern Warfare. The game will be built on a brand-new engine, and the development of the game is being led by Infinity Ward.
Gotham Knights release date: October 25, 2022
A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.
In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.
Hogwarts Legacy release date: Holiday 2022
There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.
Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.
God of War: Ragnarok release date: 2022
Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.
God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.
Final Fantasy XVI release date: late 2022
The hype surrounding Final Fantasy XVI is beginning to mount as we get deeper into 2022. It’s the collaboration between Square Enix and the combat designer of Devil May Cry 5, Ryota Suzuki that has fans of the franchise excited.
The developers have confirmed that they would release additional information about the sixteenth game in the mainline Final Fantasy franchise around Spring 2022. Hopefully, this will include a release date giving RPG fanatics something to look forward to.
Pokémon Scarlet and Violet release date: late 2022
2022 is a great year to be a Pokemon fan. Shortly after the release of Pokemon Legends: Arceus, Nintendo wasted no time announcing their newest mainline titles. Pokemon Violet and Pokemon Scarlet will introduce players to the ninth generation of Pokemon games.
Nintendo has already shared details about the game including the implementation of open-world areas as well as the three starter Pokémon: Sprigatito, Fuecoco, and Quaxly.
Zelda: Breath of the Wild 2 release date: delayed to 2023
It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.
Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.
Unfortunately on March 29, 2022, Nintendo announced that Zelda: Breath of the Wild 2 would be pushed back to a 2023 release date.
That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022. For all the latest news and guides on these games and more, stay tuned to Charlie INTEL!
Image Credit: Avalanche Software / WB Games Montreal / Nintendo / Game Freak / Square Enix / Santa Monica Studios / Ubisoft / Activision
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