Treyarch has released the latest patch update for Call of Duty: Black Ops 4 on PlayStation 4 and Xbox One. The patch update is version 1.12. The update is 6.94GB on PS4 and 7.4GB on Xbox One.
This patch update brings the previously mentioned tuning changes to Blackout, Classic Weapons and a new Gauntlet in Zombies, the start of the new camo progression system for Blackout (with full rollout of the feature to come throughout the week), new MP featured mode, and more.
In Blackout, there are changes to Armor, Concussion Grenades, and more, alongside a new Featured Playlist called Ambush for Blackout on PlayStation 4. For MP, Blackjack Gun Game has returned as the Featured Playlist, this time with KAP 45 included.
Our 1.12 update starts rolling out today at 10AM PT on PS4 and Xbox One, delivering new content and gameplay improvements across all three modes of Black Ops 4!
There’s a lot included in this update as we detailed in our preview last week, plus more planned for later this week, including Mastery Camos in Blackout and Zombies, full camo progression in Blackout, support for Mastercrafts/Reactive Camos/Black Market camos in Zombies, and Zero’s Outfit Unlock mission in Blackout.
Here’s the lowdown on what’s new in each mode, with full patch notes down below:
Our 1.12 update brings new gameplay improvements and Featured Playlists to Multiplayer, including Blackjack’s Gun Game featuring the new KAP 45 auto-pistol in the mix, and the debut of Hardcore Moshpit in the Featured category. Endurance Chaos Moshpit also returns by popular demand, joining Mercenary Capture Moshpit and Safeguard in the Featured category.
Looking ahead, our next Multiplayer weapon balancing pass is underway and planned for our upcoming 1.13 update slated for February. This is planned to include weapon balance in both Core and Hardcore, potential tuning changes for Attachments, and more.
We’ve made a new round of tuning changes with this update focusing on Armor, Concussion Grenades, and Cluster Grenades in Blackout. These include reductions in the damage mitigation percentages of all three levels of Armor, removed explosive and melee protections for Level 3 Armor, reduced status effect duration and radius for Concussions, increased fuse time and mini-cluster damage for the Cluster Grenade, and more. See below for the full list of changes and let us know what you think after you’ve spent some time in-game.
We’re also debuting Ambush today in Blackout on PS4, our newest limited-time mode where players only have sniper rifles, melee attacks, and launchers at their disposal in a circle that never stops collapsing once it starts! Down But Not Out continues its second week on other platforms this week, and will be replaced by Ambush next week.
Full camo progression is also planned to come to Blackout later this week on PS4, featuring a new mechanic to unlock different weapon camos as you play through Blackout matches. We’ll have more info on what to expect as we get closer to adding this feature, which will include a path to unlocking Gold, Diamond, and Dark Matter camos in Blackout. Zero’s Outfit Unlock mission is also scheduled to drop into Blackout later this week on PS4, adding a new quest to unlock “The Numbers” outfit for Zero in Multiplayer and Blackout.
It’s a big week for Zombies! Classic and loot weapons arrive in the Mystery Box in all Zombies maps with this update, including the MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45. Camo progression will also become available in the Armory for the MP 40 and Grav, with progression and customization for loot weapons available in the Armory as those weapons are unlocked in the Black Market.
Several gameplay improvements, bug fixes, and stability updates have been made across the board, and we’re also planning on adding support for Mastery Camos (Gold, Diamond, and Dark Matter) in Zombies shortly after our 1.12 update goes live, as well as support for Mastercrafts, Reactive Camos, and Black Market camos in the Armory.
Our second Gauntlet arrives on PS4 with “Veni, Vidi, Zombie!” today in IX as well, offering up 30 new rounds of insane challenges to put your zombie-killing prowess to the test. Remember, each Gauntlet match is timed for competitive play, and we can’t wait to see the best speed-runs to come out of the community. Jump in and start slaying!
“Barbarians” Special Event on All Platforms
Our “Barbarians” Special Event continues on PS4 and kicks off today on Xbox One and PC, delivering 25 more Tiers of earnable loot, including the new KAP 45 full-auto pistol. This event stream appears below the Operation Absolute Zerostream in the Black Market, so players can unlock two pieces loot with each Tier earned during the event.
We’ve incorporated feedback from the Call of Duty World League, pro players and some members of team management, and the larger Call of Duty competitive community, and today we’re announcing several updates to the CWL competitive ruleset, along with plans for the World League Hub and League Play.
Read our League Play Blog for all the details here.
- Blackjack’s Gun Game added as Featured Playlist in MP.
- Hardcore Moshpit, Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category in MP.
- Tuning adjustments for Armor, Concussion Grenade, and Cluster Grenade in Blackout.
- Classic and loot weapons added to the Mystery Box in Zombies.
- Armory support for classic and loot weapons added in Zombies.
- “Barbarians” Special Event continues on PS4, live today on Xbox One and PC.
- “Ambush” limited-time mode added as Featured Playlist in Blackout (PS4).
- New IX Gauntlet in Zombies: “Veni, Vidi, Zombie!” (PS4).
- Various gameplay improvements and crash fixes across MP, Blackout, and Zombies.
The following updates are live today first on PS4:
- Limited-Time Mode
- Weapons limited to sniper rifles, melee attacks, and launchers only.
- Circle constantly advances with no delays between collapses.
- “Veni, Vidi, Zombie!” (IX)
- 30 rounds of challenges with unique rules for each round.
- Players earn medals and tiered rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
- Players are issued a Strike by failing a round, with the game ending after three Strikes.
- All matches are timed for competitive speed-run support.
- “Veni, Vidi, Zombie!” (IX)
The following updates are live today on PS4 and Xbox One, with PC to follow this week:
- Featured Playlists
- Blackjack’s Gun Game added as Featured Playlist.
- Limited-time free-for-all with new rotating weapon selection, including the KAP 45 full-auto pistol.
- Hardcore Moshpit added to Featured category (first-time addition).
- Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category.
- Game Modes
- Ghost Perk now properly works against the mode’s auto-UAV sweep.
- Players can no longer spend cash on purchasing max ammo when they currently have max ammo.
- Resolved an issue that could lead to multiple purchases of an item if the player had the Specialist selection menu open during round transition.
- Resolved an issue where the Tempest could gain an extra charge if an enemy was killed by a player-owned Seeker or Scorestreak.
- Resolved an issue where grenade fuses could expire faster while the Ballistic Shield was in use.
- Resolved an issue where the Gravity Slam would not properly trigger if the player landed directly on another player.
- Tracker’s detection icon will no longer display after the player switches to a class without Tracker equipped.
- Acoustic Sensor
- Resolved an issue where Acoustic Sensor could stop working if the player switched their class after spawning.
- Acoustic Sensor
- Crash Landing
- Players should now properly gain progress toward this Challenge each time after earning a Gravity Slam Shutdown medal.
- Crash Landing
- Weapon Customization
- Mastercrafts applied to secondary weapons will now update in real time.
- Resolved an issue where a Gold Camo weapon could display a higher visual state when switched to after a new visual state was reached on a weapon with a Mastercraft applied.
- Resolved an issue where a dropped Diamond Camo weapon could display a higher visual state when picked up by another player.
- Resolved an issue where a teammate’s Gold Camo weapon would have a purple visual state in third-person when killed by an enemy with a Gold Camo weapon.
- Custom Games
- Sweeping and Constant Mini Map custom rules settings now function as intended.
- Team Deathmatch Round Score Limits greater than 500 are now available.
- Grenade Equipment charge will no longer be lost if the player dies during the throwing animation.
- Players can no longer gain XP for killing teammates in Hardcore Search & Destroy and Hardcore Control.
- Closed an exploit that could briefly speed up a player’s movement when rapidly ADSing in and out.
- Removed custom reticles on ABR 223 and Paladin HB50 Mastercraft default optics, due to feedback on the reticles adversely affecting aiming during gameplay.
- Gameplay Tuning
- Level 1 Armor damage protection reduced from 30% to 15%.
- Level 2 Armor damage protection reduced from 40% to 25%.
- Level 3 Armor damage protection reduced from 50% to 35%.
- Removed explosive damage resistance from Level 3 Armor.
- Removed melee weapon damage reduction from Level 3 Armor.
- Increased Armor Plates required to repair a single durability pip of Level 3 Armor from 1 to 2.
- Concussion Grenade
- Reduced status effect duration.
- Reduced area of effect radius.
- Reduced throw distance.
- Reduced opacity of the white flash when initially concussed.
- When concussed, players can now use Equipment, continue holding Equipment, perform melee attacks, and switch weapons.
- Reduced hip-fire spread while concussed.
- Cluster Grenade
- Increased time to detonate after impact.
- Reduced damage of mini-Cluster Grenade explosions.
- Players can now aim down sights immediately after interacting with a door.
- “Longest Shot” on the Scoreboard now properly matches the After Action Report.
- Zombies Ultimis character voiceovers now play as intended.
- Classic and Loot Weapons
- MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45 weapons added to the Mystery Box on all maps.
- MP 40 and Grav camo progression now available in the Armory for all players.
- Daemon 3XB, SWAT RFT, and KAP 45 camo progression and customization now available in the Armory once unlocked in the Black Market.
- Resolved a rare crash that could occur when players idled too long in a lobby.
- Resolved a crash that could occur during a 4-player splitscreen session as players were bleeding out.
- Dead of the Night
- Fixed a crash that could occur when the player disconnected while loading into the boss fight.
- Fixed a crash that could occur during the opening cinematic if the user quickly restarted a custom match just after leaving one.
- Resolved an issue where Pack-a-Punch would be unusable for the rest of the match for all other players if a player disconnected while their weapon was still in the Pack-a-Punch machine.
- Resolved multiple pathing issues caused when throwing a Homunculus.
- Resolved inconsistencies in the armor gained between the Hellfire and the Hammer of Valhalla.
- Resolved an issue where, if the player struck an electric Catalyst zombie while disoriented by its electric wave, UI may disappear when being damaged by other zombies.
- Resolved an issue where the player could still have armor after being revived if the player triggered the Special Weapon, then immediately went down.
- Resolved an issue where players received an error when loading into an online Zombies match, which was followed by the match continuing without UI.
- Resolved a rare issue in high rounds where the Hammer of Valhalla’s Lightning Bolt would stop damaging zombies.
- Resolved a rare issue where players were unable to use Perk Up after bleeding out.
- Resolved a rare issue where the Chakram’s Whirlwind attack FX could persist after it was used.
- Blood of the Dead
- Resolved an issue where the Spectral Shield Key attack could persist while using an Elixir.
- Closed an exploit where players could access exploitable areas using the Ragnarok DG-5.
- Dead of the Night
- Limited the maximum damage that can be dealt to the boss by any attack to prevent several exploits.
- Resolved an issue where enemies could fall out of the map on spawn during the Wonder Weapon Crimson Nosferatu event.
- Resolved an issue where the Crimson Nosferatu bite could deal lower than intended damage or no damage to the player.
- Resolved an issue where Nosferatu affected by the Wonder Weapon’s charged shot could still target the player without attacking them.
- Resolved an issue where Alistair’s Folly was not present in the Library and could not be obtained in the Mystery Box before the power was turned on.
- Resolved an issue where, if the player quit a Custom Mutations game that had the setting for all doors to be open, the player could hitch for an extended period of time and encounter an error message.
- Resolved an issue in Custom Mutations where the player could encounter a kill trigger in the Master Bedroom or Trophy Room if they had doors set to open and used Anywhere But Here!
- Resolved an issue where the player could encounter an error message in Custom Mutations with doors set to open and barricades set to off.
- Resolved an issue where Alistair’s Annihilator was slightly misaligned to the left.
- Resolved a visual corruption that could occur when players were damaged by electric traps (Xbox One only).
- Resolved an issue where the camera was not aligned to the player during the teleporter transition if the player was coming from Groom Lake.
- Resolved an issue where Gauntlet mode was not available in Local play, even if connected to the Internet.
- Resolved an issue where the After Action Report in Local play would not show completed rounds.
- Resolved an issue where collectible icons could spawn without glow FX.
- Fixed a progression break that could occur if the player attempted to interact with the Fast Travel before interacting with the Pack-a-Punch pedestal.
The following updates are live today on Xbox One and PC:
- Special Event
- Barbarians Special Event added to the Black Market.
- 25 new Tiers of loot to earn, available in the Special Event stream below the existing Operation Absolute Zerostream.
- Rewards include new Outfits, Gestures, Calling Cards, Reactive Camo, and KAP 45 full-auto pistol.
How much are COD Points? How to buy, price, how to spend & more
COD Points are the currency of Call of Duty. Here’s a guide on their price, how you can buy them, where to spend them, and what you can buy.
COD Points have become an integral part of Call of Duty games as they can buy some great items for you to show off. So here’s a quick guide to tell you how much points cost, how you can buy them, where you can spend them, and what you can get.
The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. Call of Duty offers its own huge palette of extra goodies you can add to your game and requires COD Points to do so.
So with our detailed guide today we’re going to run through the basics of COD Points to help you understand them, tell you what they do, and more.
What is the price of COD Points?
There are different amounts and bundles you can opt for when buying COD Points that are tailored to different needs.
Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas some need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.
Here are the different prices for the various COD Points bundles:
- 200 COD Points for $1.99
- 500 COD Points for $4.99
- 1,000 (+100 Bonus) COD Points for $9.99
- 2,000 (+400 Bonus) COD Points for $19.99
- 4,000 (+1,000 Bonus) COD Points for $39.99
- 7,000 (+2,500 Bonus) COD Points for $74.99
- 10,000 (+3,000 Bonus) COD Points for $99.99
How do I buy COD Points?
You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.
These are the various ways you can procure COD Points.
This method is only for PC players.
A quick visit to the Battle.net shop will take you to the aforementioned COD Points bundles, and you can take your pick.
This method is only for PlayStation players.
Head to the PlayStation Store either on your PS4, PS5, or on the Official website and you’ll find the same selection of COD Points bundles.
You will be able to purchase them using money or PSN credit.
Xbox Microsoft Store
This method is only for Xbox players.
Head to the Microsoft Store either on your Xbox One, Xbox Series X, Xbox Series S, or on the Official website and you’ll find the same selection of COD Points bundles.
You will be able to purchase them using money or Xbox Gift cards.
Online or select physical retailers will have copious amounts of COD Points vouchers and gift cards for you to purchase. There will be no difference between official sales and retails sales as they will all sell the same bundles.
Where do I spend my COD Points?
Now that you have a nice bundle of COD Points, where do you actually go to spend them? Well, the answer is rather simple: head to the in-game store for the game you’re playing, browse, and buy.
What can I buy with COD Points?
Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.
A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.
Black Ops Cold War and Warzone are currently in Season Two of their respective lifecycles at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.
It features 100 Tiers for players to smash their way through the course of Season 2, and if players are committed enough, they can actually earn enough COD Points, through leveling up the pass, to get the next one for free.
You can buy the Cold War & Warzone Season 2 Battle Pass via a couple of different methods:
- Purchase it from the Official Call of Duty website
- Buy it from the in-game store on your respective platform
The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.
The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.
For a full look at every bundle in Black Ops Cold War and Warzone, be sure to check out our detailed guide.
Image credits: Activision
5 best Call of Duty games ever ranked: Full tier list
We’ve gone through every single Call of Duty game ever and created a full tier list of them all, and then ranked our top 5 as well.
We’ve taken the difficult task of sifting through every CoD game ever, and not only are we compiling a full tier list of every game, but we are ranking our top five as well.
It’s been nearly 20 years since Call of Duty released in 2003 and what a journey it has been. The franchise has explored many different eras in history and undergone countless changes. However, when you release so many games, some are bound to become lost, and some become legendary.
So it’s time to dig through a history of Call of Duty games to assign them our verdict and then select the absolute cream of the crop – and rank them.
Also, check out our 10 best guns in Black Ops Cold War: Weapon Tier List
Call of Duty: Best games tier list
So many factors have gone into the decision-making process here such as the game’s respective campaigns, multiplayer, side modes, themes, guns, and a lot more. With all this in mind, we were able to grade each game.
Here is our Official tier list of all of Black Ops Cold War’s weapons:
- S-Tier: CoD 4: Modern Warfare, CoD: World at War, CoD: Modern Warfare 2, CoD: Black Ops, CoD: Modern Warfare (2019)
- A-Tier: CoD: Classic, CoD: Modern Warfare 3, CoD: Black Ops 2
- B-Tier: CoD 2, CoD 3, CoD: Advanced Warfare, CoD: Black Ops 3, CoD: Black Ops 4, CoD: Black Ops Cold War
- C-Tier: CoD: Ghosts, CoD: Infinite Warfare, CoD: WW2
Just to explain the system, our S-Tier games are the must-have, must-have played CoD titles, the A-Tier are superb CoD games that were just missing a certain something, B-Tier games are decent CoD games with some redeeming qualities, and C-Tier Call of Duty games just didn’t cut it for us.
Ranking the Best Call of Duty games of all time
5. Call of Duty: Modern Warfare 2019
Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created. It encompassed all that had made the series great to this point and made it feel as crisp as ever.
The campaign reintroduced classic characters, interspersed with memorable new ones, and a new storyline. The fresh but familiar feeling was sprinkled with an unsettling terrorist attack in Picadilly Circus, fights through a burning mine, and other horrifying scenes.
For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. We got exhilarating new modes such as Cyber Attack and even got the return of the much-loved Spec Ops Mode.
In March of 2020, Activision released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It since become one of the premier experiences for battle royale with Warzone now well into its second season.
4. Call of Duty: World At War
With the evolution of the Call of Duty engine during the development of CoD 4: Modern Warfare, Treyarch had the opportunity to make the most detailed World War 2 shooter experience yet. The first three Call of Duty games are rather unheralded compared to anything post CoD 4, but World at War restored that feeling and improved on it.
World At War delivered a chilling ride across the Pacific Theatre and Russian front. Gore mechanics made the game feel visceral and real, making the experience much more intense and realistic. The game’s fabulous campaign crescendos into an incredible final stretch, storming the Reichstag.
The multiplayer was a great extension of the new formula the series had discovered and transferred all those properties to World at War. The most incredible aspect of World at War though has to be the sleeper-hit, now must-have feature, Nazi Zombies.
The addition of Nacht Der Untoten, a post-campaign mini-game, revolutionized the multiplayer experience even more. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty game since.
3. Call of Duty: Modern Warfare 2
Needless to say, the anticipation and excitement of a Modern Warfare sequel reached unprecedented heights. The follow-up more than surpassed expectations by delivering another jaw-dropping campaign featuring iconic figures like Captain Price, Commander Shepard, Ghost, and a playable Soap. The game become notorious for its “No Russian” mission and other controversial moments.
The multiplayer formula was in full-swing now and Modern Warfare 2 introduced a brand new set of 15 selectable killstreak rewards – including the game-changing nuke. Maps like Terminal and Rust would go onto be celebrated in CoD folklore, and the era of the 360 no-scope was born.
If all this wasn’t enough, we also got “Special Ops”, a mode for 1-2 players that recreated and expanded upon many scenarios from the first two Modern Warfare games, and challenged the players to get maximum stars.
2. Call of Duty: Black Ops
Instead of doing a direct sequel to World at War like Infinity Ward was doing with Modern Warfare, Treyarch slapped on a new title: “Black Ops”.
In order to bring a unique experience, they set their first Black Ops game during the Vietnam era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe. We got the historic “What do the numbers mean?” and the return of fan-favorite Viktor Reznov – played by Gary Oldman.
Zombies delivered another round, or 100, of intense undead-killing action, and introduced another new concept to the series in the form of Dead Ops. A top-down, arcade twin-stick shooter with power-ups, up to 4 players, and hours of fun.
The multiplayer front continued to deliver months of unforgettable action with a litany of unmistakable maps: including one of the most divisive maps in Call of Duty history – Nuketown.
1. Call of Duty 4: Modern Warfare
The game that started it all and began a revolution in the first-person shooter industry. After years of companies generally churning out different variations of World War games, Infinity Ward ripped up the playbook and started from scratch with a hot new take on the modern-day conflict.
The campaign was one spellbinding encounter after another taking the player on a violent journey of death, destruction, and even nuclear devastation. The one-two salvo of All Ghillied Up and One Shot, One Kill is as good as two missions come in an FPS game, and it all culminates in breathtaking fashion.
Even more remarkable than Soap’s fruit-killing skills is the way in which Infinity Ward single-handedly reshaped online multiplayer as we know it. Seamlessly blending together class systems, satisfying weaponry, all-time great maps, and more.
The game would cement Call of Duty as one of the most successful video game franchises in history and is still hotter than ever thanks to Black Ops Cold War and Warzone.
Every Call of Duty creator code: Streamers, pros, more
Call of Duty’s Support a Creator program allows players to support their favorite content creators and pros, so here’s every code you can use.
Activision is enabling fans to support their favorite Call of Duty pro players and content creators with the ‘Support a Creator’ program, so here’s everyone you can support through the Store.
With some of the biggest names in gaming playing and promoting Call of Duty, Activision has launched the ‘Support a Creator’ program. Here, CDL pro players, streamers, and YouTubers receive a cut of the profits made from purchases in the Call of Duty Store.
Across Modern Warfare, Warzone, and Black Ops Cold War, these creators and pros will receive $5 for every 10,000 CoD Points spent with their code inputted.
How to use CoD Support a Creator code
To support your favorite Call of Duty content creator or pro, you need to enter their code in the Store.
After purchasing CoD Points, make sure you have inputted one of the creator codes below before purchasing any bundles from the Store.
To select a creator to support:
- Launch Modern Warfare, Warzone, or Black Ops Cold War
- Navigate to the Store tab
- Select “Support a Creator”
- Input one of the creator codes below
- Purchase a Bundle or Battle Pass with your CoD Points
- Your selected creator or pro will now receive a portion of the profits from your purchase
These codes will expire after two weeks, so make sure to double-check you have a code inputted before making a purchase.
And as a reminder, enter these creator codes in all caps.
Twitch and YouTuber creator codes
The Support a Creator program was released in August 2020, and as it continues to develop, more and more creators are receiving codes.
Here are the creator codes for some of the biggest and most recognizable names in Call of Duty:
- FaZe Swagg: “SWAGG”
- TimTheTatman: “TIMTHETATMAN”
- TeeP: “TEEP”
- Spratt: “SPRATT”
- Symfuhny: “SYM”
- NuFo: “NUFO”
- NoisyButters: “BUTTERS”
- ShawnJGaming: “SHAWNJ”
- Vikkstar123: “VIKK”
- Michi: “MICHI”
- GoldGloveTV: “GOLDGLOVE”
- NICKMERCS: “MFAM”
- Drfit0r: “DRIFT0R”
- JackFrags: “JACKFRAGS”
- MarleyThirteen: “MARLEY”
- CouRage: “COURAGE”
- Chaos: “CHAOS”
- HusKerrs: “HUSKERRS”
- PrestigeIsKey: “PRESTIGE”
- KRNG Espresso: “ESPRESSO”
- Tejbz: “TEJBZ”
Call of Duty League players creator codes
A selection of “all-star” CDL pros have received creator codes. With the program continuing to develop, expect more players to be added as the 2021 Season develops.
Here is a list of the 2020 and 2021 Season’s CDL pro players creator codes:
- aBeZy: “ABEZY”
- Apathy: “APATHY”
- Arcitys: “ARCITYS”
- Attach: “ATTACH”
- Blazt: “BLAZT”
- Crimsix: “CRIM”
- Cammy: “CAMMY”
- Cellium: “CELLIUM”
- Clayser: “CLAY”
- CleanX: “CLEANX”
- Dashy: “DASHY”
- Denz: “DENZ”
- Enable: “ENABLE”
- Envoy: “ENVOY”
- FormaL: “FORMAL”
- GodRX: “GODRX”
- Huke: “HUKE”
- iLLeY: “ILLEY”
- KiSMET: “KISMET”
- Kuavo: “KUAVO”
- Mack: “MACK”
- Methodz: “METHODZ”
- Octane: “OCTANE”
- Scump: “SCUMP”
- Seany: “SEANY”
- Shotzzy: “SHOTZZY”
- SiLLY: “SILLY”
- Simp: “SIMP”
- Skrapz: “SKRAPZ”
- Skyz: “SKYZ”
- SlasheR: “SLASHER”
- Vivid: “VIVID”
- Owakening: “WAKE”
- Wuskin: “WUSKIN”
- ZooMaa: “ZOOMAA”
If you have a creator code and aren’t included here, please Tweet us @CharlieINTEL, and we’ll be delighted to add you to this list.
Image Credit: Activision / Zippo / Vikkstar / NICKMERCS
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