Connect with us

Call of Duty

Patch Update 1.15 for Call of Duty: Black Ops 4 live now

Published

on

A new patch update for Call of Duty: Black Ops 4 has been released on PlayStation 4, Xbox One, and PC.

The patch update is version 1.15 on PS4 and Xbox One (version 1.14 on PC, as PC did not get an update last week). The patch is 161MB on PS4, 39MB on Xbox One, and 9.2GB on PC.

This update brings a lot of the fixes from last weeks patch on PS4 to all platforms, while fixing several new issues as well. Treyarch stated the next big update for Call of Duty: Black Ops 4 was scheduled for release on March 26, when Shamrock & Awe event ends on PlayStation 4.

Path notes are as follows:

PC 1.14 Update

Our PC 1.14 update is now live today with several PC-exclusive additions and quality-of-life improvements – scroll down below and search for “[PC only]”in the PC section of the patch notes to see what’s exclusive to PC players. A big part of today’s PC update improves the Inventory system in Blackout, including the following changes:

  • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
  • Attachments can now go from Inventory or Stashes directly to a stowed weapon with the Middle Mouse Button.
  • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.

We’ve also added new interactions with consumables in Blackout for easier management:

  • Players can now equip consumables with the Middle Mouse Button in the Inventory.
  • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
  • Added a new element to the HUD to let players know which consumable is currently equipped.
  • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.

Jump into a match and let us know what you think!

Friendly Player Collision Fix

Today’s update also fixes an issue that temporarily increased the player collision boundaries for teammates in Multiplayer, as well as a crash that could occur when frequently switching between modes at the main menu.

CWL Fort Worth Recap

From all of us at the studio, huge congratulations to Luminosity for coming out on top and taking it all in the CWL Fort Worth Grand Finals over the weekend, along with Splyce, Team Reciprocity, and 100 Thieves rounding out the Top 4! Congrats are also in order for FaZe Black, who won the Open Bracket Grand Finals against Mindfreak on the main stage on Sunday. With 16 Pro League teams and over 180 amateur teams duking it out all weekend long, this one was one for the record books.

Big thanks to our partners at the Call of Duty World League and MLG, our incredible casters, all of the fans watching at home, and the thousands of fans who came out to party with us in Fort Worth, making this one of the highest-attended CWL open events of all time. Let’s do it all over again next time at CWL London, May 3-5.

SUMMARY

Read on below for today’s updates:

  • PC 1.14 update now live with PC-exclusive additions, including new Blackout inventory management options, GPU optimization, stability fixes, and more.
  • Updated friendly hitmarker and added improved Hardpoint stats in World League Hub.
  • Improved Outrider’s Hawk functionality.
  • Fix for increased friendly player collision boundaries in Multiplayer.
  • Fix for a crash that could occur when switching between modes at the main menu.
  • Stability fixes in Multiplayer and Zombies.

ALL PLATFORMS

The following updates are now live on all platforms since our last update:

General

  • Stability
    • Fixed a crash that could occur when frequently switching between modes at the main menu.

Multiplayer

  • Collision
    • Addressed an issue causing increased player collision boundaries with teammates.
  • Specialists
    • Outrider
      • Addressed various issues that could occur when parking the Hawk immediately after deploying it.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain situations.

World League Hub

  • Miscellaneous
    • Updated friendly hitmarker.
    • Added improved stats in Hardpoint.

Zombies

  • Stability
    • Fixed a crash that could occur when setting Custom Option “Damage Multiplier” under enhanced AI.

PC

The following updates are live today on PC:

General

  • Optimization
    • Optimized GPU memory usage for lower-end setups. [PC only]
  • Stability
    • Fixed stability issues when booting the game after a previous session was ended due to a fatal error. [PC only]
  • Theater
    • Added keyboard shortcuts for all actions available in the Theater. This should help players to use the editing tools while keeping full control of the camera. [PC only]
    • Addressed an issue where the gamepad would not function properly in Theater. [PC only]
  • Menu
    • Addressed an issue where users could not make characters rotate in certain personalization screens. [PC only]
  • Friendly Fire
    • Unique Friendly Fire hitmarkers will now appear when damaging friendlies in any game mode with friendly fire enabled, including Hardcore modes, Blackout, and League Play.
  • Lobby
    • Addressed an issue that prevented a user that was previously a party host from entering game modes that could not be entered with the previous party.

Multiplayer

  • General
    • Added buttons to quickly set score and time limits to “Unlimited” in Multiplayer Custom Game Rules. [PC only]
    • Added the ability to change Class when joining a match in progress.
  • Maps
    • Contraband Hurricane
      • New stormy variant of Contraband added to rotation, free for all players.
    • Casino
      • Casino is now available in Hardpoint playlists and in Custom Games for Black Ops Pass holders.
      • Addressed an issue where the Sniper’s Nest could occasionally remain in the playspace after expiring in Casino.
  • Prestige
    • Addressed an issue where some users could not progress beyond Prestige Master Level 999.
    • Addressed an issue where Create-a-Class slots unlocked through Prestige could have empty Equipment slots.
  • Scorestreaks
    • Thresher
      • The Thresher will no longer damage friendly players in modes with Friendly Fire enabled.
      • Addressed an issue that caused the Killcam for the Thresher to display the incorrect point of view.
    • Dart
      • The Dart will no longer count toward team kill penalties in modes with Friendly Fire enabled.
  • Equipment
    • Addressed various instances where the Seeker could fall through the map.
    • Addressed an animation hitch when standing from crouch while holding a Trophy System.
  • Specialists
    • Outrider
      • Addressed an animation issue with Outrider’s Hawk tablet while a pistol was equipped.
      • Addressed an issue preventing Stim Shot use after using the Hawk.
      • Addressed an issue causing a double reticle to appear when using the Sparrow, then the Hawk.
  • Game Modes
    • Heist
      • Addressed an issue where keyboard navigation in the Heist Buy Menu would make elements unselectable. [PC only]
      • Improvements made to the revive UI to match the revive UI in Blackout.
      • Addressed an issue that could cause EKIAs from properly registering in Heist.
    • One in the Chamber
      • Disabled “downlinking enemy data” radar sweep voiceover.
  • Customization
    • Mastercraft camos will now display on weapons in the Gun Rack.
    • Warpaint can now be seen through Seraph’s “The Professional” mask.
  • Custom Games
    • Addressed an issue that could prevent Equipment cooldown from functioning properly in Custom Games.
  • UI
    • Addressed a text overlap issue in the lobby in the map voting area.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain cases.
    • Fixed a crash that sometimes occurred while playing Stockpile with bots.

World League Hub

  • General
    • Players that leave a match early will now receive an increased match quit penalty.
    • Unlocked all 12 Custom Classes for players to use in World League Hub.
    • Prestige Master players now properly earn XP in League Play matches.
    • Multiplayer Challenges now properly track while playing in League Play Events.
    • Prestige icons now properly appear when leveling up in League Play Events.
  • Ladders and Rewards
    • Added a Top 5 Ladder Reward tier that awards 4 Gems.
    • 1st Place Ladder Reward now awards 5 Gems.
    • League Ladder Tile in the World League Hub now properly updates after a League Play Event ends.
    • Addressed an issue where players were able to roll over their Ladder Points between Events.
  • Daily Bonus
    • Daily Bonuses will now roll over day-to-day for the duration of the current event.
    • Reduced the Daily Bonus point value from 200 to 100.
  • UI
    • Added red penalty text to the Quit Match popup to clearly indicate new match quit penalty.
    • Updated the World League Rank Calling Card description to include the card’s rank.
  • Miscellaneous
    • Addressed an issue where Match Bonus was rewarding fewer XP than intended.
    • Addressed an issue with inconsistent XP being awarded to players in Search and Destroy League Play matches.
    • Addressed an issue with Specialist Stats displaying Public Match Stats instead of World League Hub Stats.
    • Addressed an issue with the Previous League Play Results screen appearing before a player had completed their Skill Evaluation matches.
    • Addressed an issue with the League Play Career tile in the Barracks not properly updating.
    • Addressed an issue with Streak Flames not appearing in some cases.

Blackout

  • Inventory [PC only]
    • Added interactions with items in the Inventory to let players manage their items in new ways:
      • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
      • Attachments can now go from Inventory directly to a stowed weapon with the Middle Mouse Button.
      • Attachments can now go from a Stash directly to a stowed weapon with the Middle Mouse Button. Pick Up functionality has been moved to the Right Mouse Button.
    • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.
    • Added interactions with consumables for easier management:
      • Players can now equip consumables with the Middle Mouse Button in the Inventory.
      • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
      • Added a new element to the HUD to let players know which consumable is currently equipped.
      • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.
    • Addressed an issue where “Next Health Item” and “Next Equipment” keybinds could not be bound to the Mouse buttons.
  • Spring Map Update
    • Added updated lighting, new and improved greenery, and springtime trees in full bloom throughout the map.
  • Weapons
    • Operator Weapons
      • Operator Weapons added to Supply Drops and Stashes.
      • Weapons come with Operator Mods pre-attached, which cannot be stripped.
      • Operator Weapons glow purple for easy identification.
    • Purifier
      • Firebreak’s Purifier flamethrower can now be found in Supply Drops.
  • Perks
    • Reinforced
      • Reduced Reinforced Perk fire resistance.
  • Equipment
    • Grapple Gun
      • Resolved an issue causing players to hold the Grapple Gun with the wrong hand when viewed in third-person.
    • Recon Car
      • Resolved a UI error that could occur when activating a Recon Car.
  • UI
    • Addressed an issue that prevented Echelon images from appearing in the Merit Report screen.
    • Removed erroneous description text for the Medic Perk that referenced faster healing.
    • Addressed an issue that prevented the Spectate button from functioning on the Elimination screen until Skip had been pressed.
  • Stability
    • Fixed a crash that could occur when loading into Blackout in splitscreen.
  • General
    • Players can now mute team members via the Team Scoreboard.
    • Improved visibility of items on the ground when wingsuiting and parachuting into the map.
    • Enabled prioritizing ammo pickups over weapon pickups in Blackout Options.
    • Weapon Inspect can now be activated with left on the d-pad on consoles.
    • Gestures and Callouts can now be activated during the Victory screen.
    • Added new Limited-Time Modes stats filter in Barracks.
      • All Limited-Time Modes now feed stats directly to the Limited Time Modes filter, including previous Hot Pursuit stats.
  • Miscellaneous
    • Addressed an issue where the wrong Calling Card was displayed when a player spectated or viewed the Killcam.
    • Addressed an issue where the player character was missing when joining another player in the lobby.

Zombies

  • Host Migration
    • Public matches will now automatically continue with a new host if the current host drops out mid-game.
  • Armory
    • Addressed a UI error that occurred when entering the Personalize Menu of the Armory for weapons that are disabled in the Edit Game Rules Menu.
  • UI
    • Addressed an issue that caused a progress bar from appearing when throwing Equipment.
  • Stability
    • Global
      • Fixed a crash that could occur when a Catalyst zombie performed its special attack.
      • Fixed a crash that could occur when navigating from the Black Market to a Zombies lobby and back.
    • IX
      • Fixed a crash that could occur when a player started a Custom Mutations IX match where starting points had been adjusted in “Edit Game Rules”.
      • Fixed a crash that could occur when the player queued for a public Classic IX match.
    • Blood of the Dead
      • Fixed a crash that could occur if the player rapidly switched tabs while spectating.
      • Fixed a rare crash that could occur when the player killed themselves inside the Acid Trap.
      • Fixed a rare crash that could occur when certain visual effects were attached to the player.
    • Dead of the Night
      • Fixed a rare crash that could occur during the Stake Knife Quest.
    • Classified
      • Fixed an issue during the “Death-Con Five” Gauntlet where the player could be disconnected from the server and moved to the main menu when transitioning from Round 10 to Round 11.
    • Theater
      • Fixed a crash that could occur when viewing a clip made during the previous patch in Theater.
      • Fixed a potential freeze and/or crash that could occur in Theater when fast-forwarding a clip from Dead of the Night.
  • Miscellaneous
    • Global – Addressed issues where:
      • The Welling could be permanently unlocked with a Permanent Unlock Token, despite it being the starting pistol.
      • Pack-a-Punching the Swordfish while it was equipped with the Holographic and Long Barrel attachments caused the weapon to have improper animations.
      • If the player left any party lobby hosted by a player, then accepted an invite into a custom Zombies game from a second player, it would result in the player losing functionality during the First Time User Experience screen.
      • The Ethereal Razor could be seen constantly even if the player was not using the knife.
      • The player put their only weapon into the Pack-a-Punch, effectively giving them fists in first-person, but a knife would be seen in their hand in third-person.
      • After killing the Blightfather, the 25% XP boost did not give out the appropriate value with a “MKII” weapon.
    • Prestige Master – Addressed issues where:
      • A Prestige Master Level 1000 player could still see an XP bar in the After Action Report after every match, despite there being no XP left to earn.
      • Earning XP at Prestige Master Level 322 could become corrupted.
      • The Options menu during a game would display the incorrect level and amount of XP for a Prestige Master player, and would be inconsistent with the After Action Report.
      • A Master Prestige player changed their Prestige icon and other players would see the default icon in the Social menu.
    • “Death-Con Five” Gauntlet – Addressed issues where:
      • Players may lose their sprinting animation after sliding and shooting during “Slippery” in Round 2.
      • Players were able to use Elixirs while not sliding, which was inconsistent with the round description during “Slippery” in Round 2.
      • If the player rapid-fired a semi-auto weapon while sliding, they could rapid-fire the remainder of the clip after stopping during “Slippery” in Round 2.
      • Damage would persist on players while standing still during Round 5.
      • The player would lose points when they run, walk, slide, crouch, or go prone in Nova 6 Gas, despite the description only mentioning when “standing” during the “High Gas Prices” Round.
    • “Veni, Vidi, Zombie!” Gauntlet
      • Addressed an issue in Round 26 in which players could briefly see their Equipment in their hands as their weapon changed.
      • Addressed an issue in Round 26 in which the revival animation would not play when the player was reviving another player.
    • Classified
      • Addressed a visual issue near the Mystery Box in the War Room Upper Level.
      • Addressed an issue where activating the Nova Crawlers by annoying McNamara during a round transition change would cause all spawns going forward to be Nova Crawlers.
      • Closed an exploit where the player could use the Ragnarok DG-5 to jump onto a filing cabinet in Central Filing.
    • IX
      • Addressed an issue where players were unable to repair barricades in the Ra Altar room.
      • Addressed an issue where the player may notice a misaligned Challenge text box in the UI after cutting a Challenge Banner rope.
    • Blood of the Dead
      • Addressed a rare issue where the player’s Shield Key could get jammed in a door while aiming down sights.
      • Addressed an issue that could occur where the Warden that spawns on the roof could path to the Infirmary and then get stuck.
      • Addressed an issue that could occur where random barricades would become unrepairable after Round 6.
    • Dead of the Night
      • Addressed an issue where gazing sequences would reset the FOV to 90. [PC only]
      • Addressed an issue where the light FX for Alistair’s Annihilator could persist on the screen when grabbed by the Crimson Nosferatu.
      • Addressed various visual issues in the Cemetery.
    • Perk Up Elixir
      • Addressed an issue where the player would only receive two Perks from the Perk Up Elixir after failing a round in any Gauntlet match by not completing the objective.
      • Addressed an issue where, if a player used the Perk Up Elixir in a Gauntlet to obtain extra Perks and then proceeded to get damaged down to 50 health, then used In Plain Sight while being attacked at 50 health, the round failed and the Perk Up Perks remained active when the player respawned in the next round.

-Treyarch

Call of Duty

CoD Points price: How to buy, spend & do they carry over

CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.

Published

on

Cod points Vanguard warzone

Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.

Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.

CoD Points can be purchased using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Snoop Dogg skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.

CoD points stacked up

CoD Points prices

There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various CoD Points bundles:

  • 200 CoD Points: $1.99 / £1.79
  • 500 CoD Points: $4.99 / £4.31
  • 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
  • 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
  • 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
  • 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
  • 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
  • 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
cod points coins

How to buy COD Points

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

There are four ways you can buy COD Points:

  • PC players can purchase CoD Points on the Battle.net website
  • PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
  • Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
  • Select physical retailer’s stock vouchers and gift cards with a code that players can redeem for CoD Points.

Where to spend CoD Points

Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.

The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your Operator regardless of your preferred title.

Snoop Dogg bundle

Do CoD Points carry over across games?

The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.

Players who will still have CoD Points in their account from Vanguard don’t need to worry, as they will automatically be in your account when Modern Warfare 2 releases.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

Vanguard Season 1 Battle Pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Vanguard and Warzone Pacific are approaching Season 3 at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of a season, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.

You’ll be able to buy the Vanguard & Warzone Season 3 Battle Pass via a couple of different methods on April 27, 2022:

Bundles

Attack on Titan bundle CoD

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.


Also, check out how Vanguard is officially getting a round-based Zombies map after Season 3 or how Warzone players are begging for Godzilla & King Kong Operator skins.

Image credits: Activision / Sledgehammer Games / Raven Software

Continue Reading

Call of Duty

JGOD reveals their favorite Call of Duty Perk of all time

Call of Duty content creator JGOD recently revealed their favorite Multiplayer Perk of all time, a pick that many may have forgotten about.

Published

on

jgod best cod perk

JGOD let the community know his favorite Call of Duty Perk of all time, which many new players may not even have used before, especially as it’s not available in Warzone.

JGOD is known for their in-depth content for Call of Duty games, especially Warzone. The Youtuber often looks into the stats and details for weapons and loadouts, figuring out the best attachments,Perks, and equipment to use.

With that being said, it’s often great to hear JGOD’s personal opinions on their favorite things to use in Call of Duty, which is exactly what he gave when our Twitter page asked the community what the best CoD Perk of all time is.

vanguard perks

Our CharlieINTEL Twitter page asked the CoD community what the best Call of Duty Perk of all time is.

For those in the community who have been following the franchise since the CoD 4 days, this question is much harder to answer simply because there have been so many great Perks over the years that haven’t returned or just aren’t in Warzone.

JGOD is one of those players who has been in the community for a long time, so their pick might have some of the modern players slightly bemused.

The content creator’s pick for their favorite CoD Perk of all time is Stalker from Modern Warfare 3, which was released back in 2011. This Perk got rid of all movement penalties while aiming down sights.

This allowed players to strafe effectively while using an LMG, Sniper Rifle, and any other weapon with poor mobility, which was very effective in MW3.

The Perk basically turned Assault Rifles into SMGs, meaning they were effective at close and long ranges.

call of duty modern warfare 3

Further, if players unlocked the Pro version of the Perk, it also delayed Bouncing Betty, Claymore, and IMS detection, which were very strong equipment in MW3.

Although Stalker returned in Call of Duty: Ghosts, the description was slightly different from the MW3 version, and clearly, JGOD’s post is the Perk image from MW3.

Other popular Call of Duty players also weighed in on the debate, with Optic Hitch also sharing their opinion in the comments, stating that MW2’s Ninja Pro was the best Perk of all time: “Ninja Pro MW2. Not close.”


Everyone will have their preference as the best Call of Duty Perk of all time comes down to personal opinion, but Stalker is definitely not a bad shout.

For more on Call of Duty, check out everything we currently know about Modern Warfare II.

Image Credits: Activision / JGOD

Continue Reading

Call of Duty

Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 is a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with release dates.

Published

on

biggest games in 2022

2022 continues to be a massive year for video games. Between franchises such as God of War, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s a look into the biggest games and potential release dates.

The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always pushing the envelope.

With 2022 already delivering Horizon Forbidden West, Elden Ring, Pokemon Legends: Arceus, Rainbow Six Extraction, and Gran Turismo 7, the remainder of the year is also looking to bring the heat. Here’s a look at the top AAA video games coming in 2022.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Call of Duty Modern Warfare 2 release date: Fall 2022

For the first in almost 20 years, the Call of Duty franchise will be breaking its annual release schedule in 2023. This means that players will be stuck with CoD’s 2022 title, Modern Warfare 2 for two years.

The 2022 iteration of the iconic franchise is set to be a direct sequel to 2019’s Modern Warfare. The game will be built on a brand-new engine, and the development of the game is being led by Infinity Ward.

Gotham Knights release date: October 25, 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.

In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.

Hogwarts Legacy release date: Holiday 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Final Fantasy XVI release date: late 2022

Final Fantasy XVI protagonist

The hype surrounding Final Fantasy XVI is beginning to mount as we get deeper into 2022. It’s the collaboration between Square Enix and the combat designer of Devil May Cry 5, Ryota Suzuki that has fans of the franchise excited.

The developers have confirmed that they would release additional information about the sixteenth game in the mainline Final Fantasy franchise around Spring 2022. Hopefully, this will include a release date giving RPG fanatics something to look forward to.

Pokémon Scarlet and Violet release date: late 2022

Pokemon Scarlet and Violet starter town

2022 is a great year to be a Pokemon fan. Shortly after the release of Pokemon Legends: Arceus, Nintendo wasted no time announcing their newest mainline titles. Pokemon Violet and Pokemon Scarlet will introduce players to the ninth generation of Pokemon games.

Nintendo has already shared details about the game including the implementation of open-world areas as well as the three starter Pokémon: Sprigatito, Fuecoco, and Quaxly.

Zelda: Breath of the Wild 2 release date: delayed to 2023

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Unfortunately on March 29, 2022, Nintendo announced that Zelda: Breath of the Wild 2 would be pushed back to a 2023 release date.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022. For all the latest news and guides on these games and more, stay tuned to Charlie INTEL!

Image Credit: Avalanche Software / WB Games Montreal / Nintendo / Game Freak / Square Enix / Santa Monica Studios / Ubisoft / Activision

Continue Reading