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Patch Update 1.15 for Call of Duty: Black Ops 4 live now

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A new patch update for Call of Duty: Black Ops 4 has been released on PlayStation 4, Xbox One, and PC.

The patch update is version 1.15 on PS4 and Xbox One (version 1.14 on PC, as PC did not get an update last week). The patch is 161MB on PS4, 39MB on Xbox One, and 9.2GB on PC.

This update brings a lot of the fixes from last weeks patch on PS4 to all platforms, while fixing several new issues as well. Treyarch stated the next big update for Call of Duty: Black Ops 4 was scheduled for release on March 26, when Shamrock & Awe event ends on PlayStation 4.

Path notes are as follows:

PC 1.14 Update

Our PC 1.14 update is now live today with several PC-exclusive additions and quality-of-life improvements – scroll down below and search for “[PC only]”in the PC section of the patch notes to see what’s exclusive to PC players. A big part of today’s PC update improves the Inventory system in Blackout, including the following changes:

  • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
  • Attachments can now go from Inventory or Stashes directly to a stowed weapon with the Middle Mouse Button.
  • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.

We’ve also added new interactions with consumables in Blackout for easier management:

  • Players can now equip consumables with the Middle Mouse Button in the Inventory.
  • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
  • Added a new element to the HUD to let players know which consumable is currently equipped.
  • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.

Jump into a match and let us know what you think!

Friendly Player Collision Fix

Today’s update also fixes an issue that temporarily increased the player collision boundaries for teammates in Multiplayer, as well as a crash that could occur when frequently switching between modes at the main menu.

CWL Fort Worth Recap

From all of us at the studio, huge congratulations to Luminosity for coming out on top and taking it all in the CWL Fort Worth Grand Finals over the weekend, along with Splyce, Team Reciprocity, and 100 Thieves rounding out the Top 4! Congrats are also in order for FaZe Black, who won the Open Bracket Grand Finals against Mindfreak on the main stage on Sunday. With 16 Pro League teams and over 180 amateur teams duking it out all weekend long, this one was one for the record books.

Big thanks to our partners at the Call of Duty World League and MLG, our incredible casters, all of the fans watching at home, and the thousands of fans who came out to party with us in Fort Worth, making this one of the highest-attended CWL open events of all time. Let’s do it all over again next time at CWL London, May 3-5.

SUMMARY

Read on below for today’s updates:

  • PC 1.14 update now live with PC-exclusive additions, including new Blackout inventory management options, GPU optimization, stability fixes, and more.
  • Updated friendly hitmarker and added improved Hardpoint stats in World League Hub.
  • Improved Outrider’s Hawk functionality.
  • Fix for increased friendly player collision boundaries in Multiplayer.
  • Fix for a crash that could occur when switching between modes at the main menu.
  • Stability fixes in Multiplayer and Zombies.

ALL PLATFORMS

The following updates are now live on all platforms since our last update:

General

  • Stability
    • Fixed a crash that could occur when frequently switching between modes at the main menu.

Multiplayer

  • Collision
    • Addressed an issue causing increased player collision boundaries with teammates.
  • Specialists
    • Outrider
      • Addressed various issues that could occur when parking the Hawk immediately after deploying it.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain situations.

World League Hub

  • Miscellaneous
    • Updated friendly hitmarker.
    • Added improved stats in Hardpoint.

Zombies

  • Stability
    • Fixed a crash that could occur when setting Custom Option “Damage Multiplier” under enhanced AI.

PC

The following updates are live today on PC:

General

  • Optimization
    • Optimized GPU memory usage for lower-end setups. [PC only]
  • Stability
    • Fixed stability issues when booting the game after a previous session was ended due to a fatal error. [PC only]
  • Theater
    • Added keyboard shortcuts for all actions available in the Theater. This should help players to use the editing tools while keeping full control of the camera. [PC only]
    • Addressed an issue where the gamepad would not function properly in Theater. [PC only]
  • Menu
    • Addressed an issue where users could not make characters rotate in certain personalization screens. [PC only]
  • Friendly Fire
    • Unique Friendly Fire hitmarkers will now appear when damaging friendlies in any game mode with friendly fire enabled, including Hardcore modes, Blackout, and League Play.
  • Lobby
    • Addressed an issue that prevented a user that was previously a party host from entering game modes that could not be entered with the previous party.

Multiplayer

  • General
    • Added buttons to quickly set score and time limits to “Unlimited” in Multiplayer Custom Game Rules. [PC only]
    • Added the ability to change Class when joining a match in progress.
  • Maps
    • Contraband Hurricane
      • New stormy variant of Contraband added to rotation, free for all players.
    • Casino
      • Casino is now available in Hardpoint playlists and in Custom Games for Black Ops Pass holders.
      • Addressed an issue where the Sniper’s Nest could occasionally remain in the playspace after expiring in Casino.
  • Prestige
    • Addressed an issue where some users could not progress beyond Prestige Master Level 999.
    • Addressed an issue where Create-a-Class slots unlocked through Prestige could have empty Equipment slots.
  • Scorestreaks
    • Thresher
      • The Thresher will no longer damage friendly players in modes with Friendly Fire enabled.
      • Addressed an issue that caused the Killcam for the Thresher to display the incorrect point of view.
    • Dart
      • The Dart will no longer count toward team kill penalties in modes with Friendly Fire enabled.
  • Equipment
    • Addressed various instances where the Seeker could fall through the map.
    • Addressed an animation hitch when standing from crouch while holding a Trophy System.
  • Specialists
    • Outrider
      • Addressed an animation issue with Outrider’s Hawk tablet while a pistol was equipped.
      • Addressed an issue preventing Stim Shot use after using the Hawk.
      • Addressed an issue causing a double reticle to appear when using the Sparrow, then the Hawk.
  • Game Modes
    • Heist
      • Addressed an issue where keyboard navigation in the Heist Buy Menu would make elements unselectable. [PC only]
      • Improvements made to the revive UI to match the revive UI in Blackout.
      • Addressed an issue that could cause EKIAs from properly registering in Heist.
    • One in the Chamber
      • Disabled “downlinking enemy data” radar sweep voiceover.
  • Customization
    • Mastercraft camos will now display on weapons in the Gun Rack.
    • Warpaint can now be seen through Seraph’s “The Professional” mask.
  • Custom Games
    • Addressed an issue that could prevent Equipment cooldown from functioning properly in Custom Games.
  • UI
    • Addressed a text overlap issue in the lobby in the map voting area.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain cases.
    • Fixed a crash that sometimes occurred while playing Stockpile with bots.

World League Hub

  • General
    • Players that leave a match early will now receive an increased match quit penalty.
    • Unlocked all 12 Custom Classes for players to use in World League Hub.
    • Prestige Master players now properly earn XP in League Play matches.
    • Multiplayer Challenges now properly track while playing in League Play Events.
    • Prestige icons now properly appear when leveling up in League Play Events.
  • Ladders and Rewards
    • Added a Top 5 Ladder Reward tier that awards 4 Gems.
    • 1st Place Ladder Reward now awards 5 Gems.
    • League Ladder Tile in the World League Hub now properly updates after a League Play Event ends.
    • Addressed an issue where players were able to roll over their Ladder Points between Events.
  • Daily Bonus
    • Daily Bonuses will now roll over day-to-day for the duration of the current event.
    • Reduced the Daily Bonus point value from 200 to 100.
  • UI
    • Added red penalty text to the Quit Match popup to clearly indicate new match quit penalty.
    • Updated the World League Rank Calling Card description to include the card’s rank.
  • Miscellaneous
    • Addressed an issue where Match Bonus was rewarding fewer XP than intended.
    • Addressed an issue with inconsistent XP being awarded to players in Search and Destroy League Play matches.
    • Addressed an issue with Specialist Stats displaying Public Match Stats instead of World League Hub Stats.
    • Addressed an issue with the Previous League Play Results screen appearing before a player had completed their Skill Evaluation matches.
    • Addressed an issue with the League Play Career tile in the Barracks not properly updating.
    • Addressed an issue with Streak Flames not appearing in some cases.

Blackout

  • Inventory [PC only]
    • Added interactions with items in the Inventory to let players manage their items in new ways:
      • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
      • Attachments can now go from Inventory directly to a stowed weapon with the Middle Mouse Button.
      • Attachments can now go from a Stash directly to a stowed weapon with the Middle Mouse Button. Pick Up functionality has been moved to the Right Mouse Button.
    • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.
    • Added interactions with consumables for easier management:
      • Players can now equip consumables with the Middle Mouse Button in the Inventory.
      • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
      • Added a new element to the HUD to let players know which consumable is currently equipped.
      • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.
    • Addressed an issue where “Next Health Item” and “Next Equipment” keybinds could not be bound to the Mouse buttons.
  • Spring Map Update
    • Added updated lighting, new and improved greenery, and springtime trees in full bloom throughout the map.
  • Weapons
    • Operator Weapons
      • Operator Weapons added to Supply Drops and Stashes.
      • Weapons come with Operator Mods pre-attached, which cannot be stripped.
      • Operator Weapons glow purple for easy identification.
    • Purifier
      • Firebreak’s Purifier flamethrower can now be found in Supply Drops.
  • Perks
    • Reinforced
      • Reduced Reinforced Perk fire resistance.
  • Equipment
    • Grapple Gun
      • Resolved an issue causing players to hold the Grapple Gun with the wrong hand when viewed in third-person.
    • Recon Car
      • Resolved a UI error that could occur when activating a Recon Car.
  • UI
    • Addressed an issue that prevented Echelon images from appearing in the Merit Report screen.
    • Removed erroneous description text for the Medic Perk that referenced faster healing.
    • Addressed an issue that prevented the Spectate button from functioning on the Elimination screen until Skip had been pressed.
  • Stability
    • Fixed a crash that could occur when loading into Blackout in splitscreen.
  • General
    • Players can now mute team members via the Team Scoreboard.
    • Improved visibility of items on the ground when wingsuiting and parachuting into the map.
    • Enabled prioritizing ammo pickups over weapon pickups in Blackout Options.
    • Weapon Inspect can now be activated with left on the d-pad on consoles.
    • Gestures and Callouts can now be activated during the Victory screen.
    • Added new Limited-Time Modes stats filter in Barracks.
      • All Limited-Time Modes now feed stats directly to the Limited Time Modes filter, including previous Hot Pursuit stats.
  • Miscellaneous
    • Addressed an issue where the wrong Calling Card was displayed when a player spectated or viewed the Killcam.
    • Addressed an issue where the player character was missing when joining another player in the lobby.

Zombies

  • Host Migration
    • Public matches will now automatically continue with a new host if the current host drops out mid-game.
  • Armory
    • Addressed a UI error that occurred when entering the Personalize Menu of the Armory for weapons that are disabled in the Edit Game Rules Menu.
  • UI
    • Addressed an issue that caused a progress bar from appearing when throwing Equipment.
  • Stability
    • Global
      • Fixed a crash that could occur when a Catalyst zombie performed its special attack.
      • Fixed a crash that could occur when navigating from the Black Market to a Zombies lobby and back.
    • IX
      • Fixed a crash that could occur when a player started a Custom Mutations IX match where starting points had been adjusted in “Edit Game Rules”.
      • Fixed a crash that could occur when the player queued for a public Classic IX match.
    • Blood of the Dead
      • Fixed a crash that could occur if the player rapidly switched tabs while spectating.
      • Fixed a rare crash that could occur when the player killed themselves inside the Acid Trap.
      • Fixed a rare crash that could occur when certain visual effects were attached to the player.
    • Dead of the Night
      • Fixed a rare crash that could occur during the Stake Knife Quest.
    • Classified
      • Fixed an issue during the “Death-Con Five” Gauntlet where the player could be disconnected from the server and moved to the main menu when transitioning from Round 10 to Round 11.
    • Theater
      • Fixed a crash that could occur when viewing a clip made during the previous patch in Theater.
      • Fixed a potential freeze and/or crash that could occur in Theater when fast-forwarding a clip from Dead of the Night.
  • Miscellaneous
    • Global – Addressed issues where:
      • The Welling could be permanently unlocked with a Permanent Unlock Token, despite it being the starting pistol.
      • Pack-a-Punching the Swordfish while it was equipped with the Holographic and Long Barrel attachments caused the weapon to have improper animations.
      • If the player left any party lobby hosted by a player, then accepted an invite into a custom Zombies game from a second player, it would result in the player losing functionality during the First Time User Experience screen.
      • The Ethereal Razor could be seen constantly even if the player was not using the knife.
      • The player put their only weapon into the Pack-a-Punch, effectively giving them fists in first-person, but a knife would be seen in their hand in third-person.
      • After killing the Blightfather, the 25% XP boost did not give out the appropriate value with a “MKII” weapon.
    • Prestige Master – Addressed issues where:
      • A Prestige Master Level 1000 player could still see an XP bar in the After Action Report after every match, despite there being no XP left to earn.
      • Earning XP at Prestige Master Level 322 could become corrupted.
      • The Options menu during a game would display the incorrect level and amount of XP for a Prestige Master player, and would be inconsistent with the After Action Report.
      • A Master Prestige player changed their Prestige icon and other players would see the default icon in the Social menu.
    • “Death-Con Five” Gauntlet – Addressed issues where:
      • Players may lose their sprinting animation after sliding and shooting during “Slippery” in Round 2.
      • Players were able to use Elixirs while not sliding, which was inconsistent with the round description during “Slippery” in Round 2.
      • If the player rapid-fired a semi-auto weapon while sliding, they could rapid-fire the remainder of the clip after stopping during “Slippery” in Round 2.
      • Damage would persist on players while standing still during Round 5.
      • The player would lose points when they run, walk, slide, crouch, or go prone in Nova 6 Gas, despite the description only mentioning when “standing” during the “High Gas Prices” Round.
    • “Veni, Vidi, Zombie!” Gauntlet
      • Addressed an issue in Round 26 in which players could briefly see their Equipment in their hands as their weapon changed.
      • Addressed an issue in Round 26 in which the revival animation would not play when the player was reviving another player.
    • Classified
      • Addressed a visual issue near the Mystery Box in the War Room Upper Level.
      • Addressed an issue where activating the Nova Crawlers by annoying McNamara during a round transition change would cause all spawns going forward to be Nova Crawlers.
      • Closed an exploit where the player could use the Ragnarok DG-5 to jump onto a filing cabinet in Central Filing.
    • IX
      • Addressed an issue where players were unable to repair barricades in the Ra Altar room.
      • Addressed an issue where the player may notice a misaligned Challenge text box in the UI after cutting a Challenge Banner rope.
    • Blood of the Dead
      • Addressed a rare issue where the player’s Shield Key could get jammed in a door while aiming down sights.
      • Addressed an issue that could occur where the Warden that spawns on the roof could path to the Infirmary and then get stuck.
      • Addressed an issue that could occur where random barricades would become unrepairable after Round 6.
    • Dead of the Night
      • Addressed an issue where gazing sequences would reset the FOV to 90. [PC only]
      • Addressed an issue where the light FX for Alistair’s Annihilator could persist on the screen when grabbed by the Crimson Nosferatu.
      • Addressed various visual issues in the Cemetery.
    • Perk Up Elixir
      • Addressed an issue where the player would only receive two Perks from the Perk Up Elixir after failing a round in any Gauntlet match by not completing the objective.
      • Addressed an issue where, if a player used the Perk Up Elixir in a Gauntlet to obtain extra Perks and then proceeded to get damaged down to 50 health, then used In Plain Sight while being attacked at 50 health, the round failed and the Perk Up Perks remained active when the player respawned in the next round.

-Treyarch

Call of Duty

Is Black Ops 2 being remastered? Rumors & leaks

Fans have been wondering for sometime if CoD: Black Ops 2 is going to be remastered, and we’ll answer that today.

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black ops 2 remaster

Several Call of Duty games have received the remaster treatment in recent years, and it’s left fans wondering if the mega-popular Black Ops 2 will get one. Here are all the latest rumors and leaks regarding a Black Ops 2 remaster.

The popularity of Call of Duty: Black Ops 2 simply cannot be understated with the game being considered the greatest of all time by many. But fast-forward to 2021, and players want to know if this beloved entry in the CoD franchise will be remastered.

The premise of Call of Duty remasters was kickstarted by the 2016 Call of Duty 4: Modern Warfare Remastered title. Since then, we’ve also had the Modern Warfare 2 campaign be remastered, and there are rumors of Modern Warfare 3 being remastered, despite Activision saying it isn’t.

Is Call of Duty: Black Ops 2 being remastered?

action in black ops 2 campaign

From what we understand, no, not at this time. There is absolutely nothing to suggest that any form of Black Ops remaster is in the works.

Naturally, people would think that Treyarch’s Black Ops may receive the same love that the Modern Warfare franchise has gotten, but alas it doesn’t seem to be the case.

Why isn’t Black Ops 2 being remastered?

players trying to take flag in black ops 2

We believe there could be two strong reasons for Black Ops 2 not being remastered, one being that it would oversaturate the CoD market, and also that we’ve already seen a few of its maps recently.

If a full Black Ops 2 remaster were to exist anytime soon, it would mean that Activision would have the end of Black Ops Cold War’s run, 2019’s Modern Warfare, Warzone, Vanguard, and Black Ops 2.

One of the problems 2016’s Infinite Warfare suffered from is that it released with the full Call of Duty 4 remaster, and consequently, the player base was divided between the two games.

nuketown '84 in black ops cold war

Furthermore, Black Ops Cold War featured no less than seven Black Ops 2 map remasters throughout its multiple seasons, and they feel too fresh in the memory to warrant a remaster of the multiplayer.

We could see a remaster of the Black Ops campaigns, following the successful rerelease of the Modern Warfare 2 campaign.


Activision may have some surprises and remasters up their sleeves, but for the time being, we can only speculate and ask you to keep checking in to see if anything becomes official.

Also, check out everything we know about Call of Duty: Vanguard.

Image Credit: Activision / Treyarch

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Infinity Ward announces new Austin office as studio gears up for CoD 2022

The original Call of Duty developer, Infinity Ward, is expanding its operations via a new office in Austin, Texas for CoD 2022.

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Infinity ward new austin texas office

One of the three developers behind the Call of Duty franchise is getting a new office. Infinity Ward is expanding its operations via a new office in Austin, Texas, in preparation for CoD 2022.

Infinity Ward is the developer behind the original Call of Duty game. Activision founded Infinity Ward in 2002, with the first Call of Duty title being released in 2003. This birthed one of the most iconic video game franchises to date.

Infinity Ward would go on to develop Call of Duty 2 in 2005 before alternating developers. Now, Infinity Ward is known for developing the Modern Warfare titles, which are released roughly every three years.

With Infinity Ward releasing the last Modern Warfare title in 2019, the developer is gearing up for another release in 2022. We don’t know what CoD 2022 will be just yet, but we do know that Infinity Ward is expanding its operations with a new office.

Infinity Ward Austin Texas office

call of duty modern warfare

Today, Infinity Ward announced via Twitter that it would be opening a new office in Austin, Texas. This would be the fourth development hub for the company, with the other three being located in Los Angeles, Poland, and Mexico.

This also means that Infinity Ward is hiring. According to Infinity Ward, the Austin office is currently hiring for all positions, and you can find all of the available jobs posted on the Infinity Ward website.

Call of Duty: Vanguard releases in less than a month. It’s taking players back to WWII, where Infinity Ward is expected to bring the franchise back to modern times, with CoD 2022 speculated to be a sequel to Modern Warfare 2019.

That being said, we have no official idea what to expect from Infinity Ward going into 2022, but with the significant success of Modern Warfare 2019, it will no doubt be a Call of Duty game plenty of players will love.

Regardless, Infinity Ward is planning something big, and the new office proves just that. So, if Vanguard isn’t your cup of tea, CoD 2022 is just a year away.

For more Call of Duty, check out the insane number of weapon camos for Vanguard, and stay tuned for more news and guides.

Image Credits: Infinity Ward / Activision

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Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 could be a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with dates.

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biggest games in 2022

2022 is shaping up to be a massive year for video games. Between franchises such as God of War, Gran Turismo, Horizon, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s an extensive look into the biggest games and potential release dates too.

The beginning of 2022 will signal over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always on the march.

With 2021 already delivering Returnal, Resident Evil Village, Call of Duty: Vanguard, Battlefield 2042, Halo Infinite, Ratchet & Clank, and Far Cry 6, 2022 looks to go even bolder.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Some genuinely iconic franchises and household names are expected to launch video games in 2022, so here’s a look at the top AAA video games coming in 2022.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Horizon Forbidden West release date: February 18, 2022

aloy riding mount in horizon forbidden west

Aloy is one of the standout protagonists in gaming during modern times, and her post-apocalyptic adventures are set to continue in Horizon Forbidden West.

She seeks to uncover even more truth and learn about the state of the world she resides in, all the while battling even more dangerous robotic creatures and nature itself.

Elden Ring release date: January 21, 2022

a boss battle in elden ring

One of the first games to arrive in 2022, Elden Ring is the next sinister and challenging game to come from the sadistic bunch at FromSoftware.

Their track record at producing brutal yet satisfying RPGs will be tested in the form of Elden Ring, their newest ‘Souls’ game. Unlike previous FromSoftware games, there seems to be a much deeper emphasis on the story with Game of Thrones creator George R. R. Martin on board to help with the narrative.

Pokemon Legends: Arceus release date: January 28, 2022

trainer observing the land in pokemon arceus

Unlike the typical dual-releases that Pokemon specializes in, Pokemon Legends: Arceus is a standalone game that continues the growth shown in recent, mainline Pokemon titles.

Embracing the open-world nature of 2020’s Pokemon Sword and Shield, Arceus is a brand new adventure that will involve all the familiar, beloved elements of Pokemon games: obtaining them, training them, leveling them, and catching them all!

Tom Clancy’s Rainbow Six Extraction release date: January 2022

rainbow six operators walking cautiously

Another spin-off, this time from the team at Ubisoft as they take a drastic turn away from the realism of simulated combat.

Instead, Rainbow Six Extraction delves into the world of the unknown, and non-human, as teams of three pull together to take down alien creatures called Archaeans. It will feature lots of the same gameplay mechanics and Operators from Siege, but with a darker, deadly twist.

Dying Light 2 release date: February 4, 2022

zombie enemies in dying light 2

The long-awaited sequel to the hit 2015 survival-adventure game, Dying Light 2 promises to bring more parkour-zombie-survival action that made the first such a breakout success.

Offering more open-world exploration, the player must scavenge, forge friendships (and weapons), and deal with both friendly and hostile forces.

As with the first Dying Light, players need to make the most of the precious daylight before night strikes, as the undead gets a bit more fidgety and murderous.

Gran Turismo 7 release date: March 4, 2022

race gameplay in gran turismo 7

Polyphony Digital is infamous for taking their time between each Gran Turismo release to ensure every one is as polished as can be, and the PS5 looks set to make Gran Turismo 7 one of the best-looking games ever.

Like with God of War Ragnarok, the 2021 PlayStation Experience gave fans a glimpse into the high-speed action they can expect with Gran Turismo 7.

It’s learned from its predecessor’s mistakes and will launch with a complete career mode, and could be a bonafide system-seller for Sony and the PlayStation brand.

Zelda: Breath of the Wild 2 release date: 2022

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Call of Duty 2022 release date: 2022

hotel royal match in cod vanguard

It wouldn’t be a year of video games without a major Call of Duty release, and we expect 2022 to be no different.

Given that there’s already a buzz about Call of Duty 2023, we would say it’s safe to assume that another Call of Duty game will release in 2022.

With Vanguard being set in World War 2, rumors are rife that the 2022 Call of Duty will be a Modern Warfare sequel.

Gotham Knights release date: 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead.

In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains. Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud.

Hogwarts Legacy release date: 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022.

For all the latest news and guides on these games and more, stay with us at Charlie INTEL!

Image Credit: Avalanche Software, WB Games Montreal, Nintendo, Polyphony Digital, Techland, Game Freak, FromSoftware, Guerrilla Games, Santa Monica Studios, Ubisoft

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