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Patch Update 1.15 for Call of Duty: Black Ops 4 live now

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A new patch update for Call of Duty: Black Ops 4 has been released on PlayStation 4, Xbox One, and PC.

The patch update is version 1.15 on PS4 and Xbox One (version 1.14 on PC, as PC did not get an update last week). The patch is 161MB on PS4, 39MB on Xbox One, and 9.2GB on PC.

This update brings a lot of the fixes from last weeks patch on PS4 to all platforms, while fixing several new issues as well. Treyarch stated the next big update for Call of Duty: Black Ops 4 was scheduled for release on March 26, when Shamrock & Awe event ends on PlayStation 4.

Path notes are as follows:

PC 1.14 Update

Our PC 1.14 update is now live today with several PC-exclusive additions and quality-of-life improvements – scroll down below and search for “[PC only]”in the PC section of the patch notes to see what’s exclusive to PC players. A big part of today’s PC update improves the Inventory system in Blackout, including the following changes:

  • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
  • Attachments can now go from Inventory or Stashes directly to a stowed weapon with the Middle Mouse Button.
  • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.

We’ve also added new interactions with consumables in Blackout for easier management:

  • Players can now equip consumables with the Middle Mouse Button in the Inventory.
  • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
  • Added a new element to the HUD to let players know which consumable is currently equipped.
  • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.

Jump into a match and let us know what you think!

Friendly Player Collision Fix

Today’s update also fixes an issue that temporarily increased the player collision boundaries for teammates in Multiplayer, as well as a crash that could occur when frequently switching between modes at the main menu.

CWL Fort Worth Recap

From all of us at the studio, huge congratulations to Luminosity for coming out on top and taking it all in the CWL Fort Worth Grand Finals over the weekend, along with Splyce, Team Reciprocity, and 100 Thieves rounding out the Top 4! Congrats are also in order for FaZe Black, who won the Open Bracket Grand Finals against Mindfreak on the main stage on Sunday. With 16 Pro League teams and over 180 amateur teams duking it out all weekend long, this one was one for the record books.

Big thanks to our partners at the Call of Duty World League and MLG, our incredible casters, all of the fans watching at home, and the thousands of fans who came out to party with us in Fort Worth, making this one of the highest-attended CWL open events of all time. Let’s do it all over again next time at CWL London, May 3-5.

SUMMARY

Read on below for today’s updates:

  • PC 1.14 update now live with PC-exclusive additions, including new Blackout inventory management options, GPU optimization, stability fixes, and more.
  • Updated friendly hitmarker and added improved Hardpoint stats in World League Hub.
  • Improved Outrider’s Hawk functionality.
  • Fix for increased friendly player collision boundaries in Multiplayer.
  • Fix for a crash that could occur when switching between modes at the main menu.
  • Stability fixes in Multiplayer and Zombies.

ALL PLATFORMS

The following updates are now live on all platforms since our last update:

General

  • Stability
    • Fixed a crash that could occur when frequently switching between modes at the main menu.

Multiplayer

  • Collision
    • Addressed an issue causing increased player collision boundaries with teammates.
  • Specialists
    • Outrider
      • Addressed various issues that could occur when parking the Hawk immediately after deploying it.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain situations.

World League Hub

  • Miscellaneous
    • Updated friendly hitmarker.
    • Added improved stats in Hardpoint.

Zombies

  • Stability
    • Fixed a crash that could occur when setting Custom Option “Damage Multiplier” under enhanced AI.

PC

The following updates are live today on PC:

General

  • Optimization
    • Optimized GPU memory usage for lower-end setups. [PC only]
  • Stability
    • Fixed stability issues when booting the game after a previous session was ended due to a fatal error. [PC only]
  • Theater
    • Added keyboard shortcuts for all actions available in the Theater. This should help players to use the editing tools while keeping full control of the camera. [PC only]
    • Addressed an issue where the gamepad would not function properly in Theater. [PC only]
  • Menu
    • Addressed an issue where users could not make characters rotate in certain personalization screens. [PC only]
  • Friendly Fire
    • Unique Friendly Fire hitmarkers will now appear when damaging friendlies in any game mode with friendly fire enabled, including Hardcore modes, Blackout, and League Play.
  • Lobby
    • Addressed an issue that prevented a user that was previously a party host from entering game modes that could not be entered with the previous party.

Multiplayer

  • General
    • Added buttons to quickly set score and time limits to “Unlimited” in Multiplayer Custom Game Rules. [PC only]
    • Added the ability to change Class when joining a match in progress.
  • Maps
    • Contraband Hurricane
      • New stormy variant of Contraband added to rotation, free for all players.
    • Casino
      • Casino is now available in Hardpoint playlists and in Custom Games for Black Ops Pass holders.
      • Addressed an issue where the Sniper’s Nest could occasionally remain in the playspace after expiring in Casino.
  • Prestige
    • Addressed an issue where some users could not progress beyond Prestige Master Level 999.
    • Addressed an issue where Create-a-Class slots unlocked through Prestige could have empty Equipment slots.
  • Scorestreaks
    • Thresher
      • The Thresher will no longer damage friendly players in modes with Friendly Fire enabled.
      • Addressed an issue that caused the Killcam for the Thresher to display the incorrect point of view.
    • Dart
      • The Dart will no longer count toward team kill penalties in modes with Friendly Fire enabled.
  • Equipment
    • Addressed various instances where the Seeker could fall through the map.
    • Addressed an animation hitch when standing from crouch while holding a Trophy System.
  • Specialists
    • Outrider
      • Addressed an animation issue with Outrider’s Hawk tablet while a pistol was equipped.
      • Addressed an issue preventing Stim Shot use after using the Hawk.
      • Addressed an issue causing a double reticle to appear when using the Sparrow, then the Hawk.
  • Game Modes
    • Heist
      • Addressed an issue where keyboard navigation in the Heist Buy Menu would make elements unselectable. [PC only]
      • Improvements made to the revive UI to match the revive UI in Blackout.
      • Addressed an issue that could cause EKIAs from properly registering in Heist.
    • One in the Chamber
      • Disabled “downlinking enemy data” radar sweep voiceover.
  • Customization
    • Mastercraft camos will now display on weapons in the Gun Rack.
    • Warpaint can now be seen through Seraph’s “The Professional” mask.
  • Custom Games
    • Addressed an issue that could prevent Equipment cooldown from functioning properly in Custom Games.
  • UI
    • Addressed a text overlap issue in the lobby in the map voting area.
  • Stability
    • Fixed a crash that could occur when using Mesh Mines in certain cases.
    • Fixed a crash that sometimes occurred while playing Stockpile with bots.

World League Hub

  • General
    • Players that leave a match early will now receive an increased match quit penalty.
    • Unlocked all 12 Custom Classes for players to use in World League Hub.
    • Prestige Master players now properly earn XP in League Play matches.
    • Multiplayer Challenges now properly track while playing in League Play Events.
    • Prestige icons now properly appear when leveling up in League Play Events.
  • Ladders and Rewards
    • Added a Top 5 Ladder Reward tier that awards 4 Gems.
    • 1st Place Ladder Reward now awards 5 Gems.
    • League Ladder Tile in the World League Hub now properly updates after a League Play Event ends.
    • Addressed an issue where players were able to roll over their Ladder Points between Events.
  • Daily Bonus
    • Daily Bonuses will now roll over day-to-day for the duration of the current event.
    • Reduced the Daily Bonus point value from 200 to 100.
  • UI
    • Added red penalty text to the Quit Match popup to clearly indicate new match quit penalty.
    • Updated the World League Rank Calling Card description to include the card’s rank.
  • Miscellaneous
    • Addressed an issue where Match Bonus was rewarding fewer XP than intended.
    • Addressed an issue with inconsistent XP being awarded to players in Search and Destroy League Play matches.
    • Addressed an issue with Specialist Stats displaying Public Match Stats instead of World League Hub Stats.
    • Addressed an issue with the Previous League Play Results screen appearing before a player had completed their Skill Evaluation matches.
    • Addressed an issue with the League Play Career tile in the Barracks not properly updating.
    • Addressed an issue with Streak Flames not appearing in some cases.

Blackout

  • Inventory [PC only]
    • Added interactions with items in the Inventory to let players manage their items in new ways:
      • Attachments can now be moved from one weapon directly to the other with the Middle Mouse Button.
      • Attachments can now go from Inventory directly to a stowed weapon with the Middle Mouse Button.
      • Attachments can now go from a Stash directly to a stowed weapon with the Middle Mouse Button. Pick Up functionality has been moved to the Right Mouse Button.
    • Players can now “Swap and Attach” weapons found in a Stash with the Middle Mouse Button.
    • Added interactions with consumables for easier management:
      • Players can now equip consumables with the Middle Mouse Button in the Inventory.
      • Added a “Use Consumable” keybind which allows using consumables without opening the Inventory. Pressing the button will use the currently equipped consumable.
      • Added a new element to the HUD to let players know which consumable is currently equipped.
      • Added the “Next Consumable” keybind which changes the player’s equipped consumable to the next in your inventory.
    • Addressed an issue where “Next Health Item” and “Next Equipment” keybinds could not be bound to the Mouse buttons.
  • Spring Map Update
    • Added updated lighting, new and improved greenery, and springtime trees in full bloom throughout the map.
  • Weapons
    • Operator Weapons
      • Operator Weapons added to Supply Drops and Stashes.
      • Weapons come with Operator Mods pre-attached, which cannot be stripped.
      • Operator Weapons glow purple for easy identification.
    • Purifier
      • Firebreak’s Purifier flamethrower can now be found in Supply Drops.
  • Perks
    • Reinforced
      • Reduced Reinforced Perk fire resistance.
  • Equipment
    • Grapple Gun
      • Resolved an issue causing players to hold the Grapple Gun with the wrong hand when viewed in third-person.
    • Recon Car
      • Resolved a UI error that could occur when activating a Recon Car.
  • UI
    • Addressed an issue that prevented Echelon images from appearing in the Merit Report screen.
    • Removed erroneous description text for the Medic Perk that referenced faster healing.
    • Addressed an issue that prevented the Spectate button from functioning on the Elimination screen until Skip had been pressed.
  • Stability
    • Fixed a crash that could occur when loading into Blackout in splitscreen.
  • General
    • Players can now mute team members via the Team Scoreboard.
    • Improved visibility of items on the ground when wingsuiting and parachuting into the map.
    • Enabled prioritizing ammo pickups over weapon pickups in Blackout Options.
    • Weapon Inspect can now be activated with left on the d-pad on consoles.
    • Gestures and Callouts can now be activated during the Victory screen.
    • Added new Limited-Time Modes stats filter in Barracks.
      • All Limited-Time Modes now feed stats directly to the Limited Time Modes filter, including previous Hot Pursuit stats.
  • Miscellaneous
    • Addressed an issue where the wrong Calling Card was displayed when a player spectated or viewed the Killcam.
    • Addressed an issue where the player character was missing when joining another player in the lobby.

Zombies

  • Host Migration
    • Public matches will now automatically continue with a new host if the current host drops out mid-game.
  • Armory
    • Addressed a UI error that occurred when entering the Personalize Menu of the Armory for weapons that are disabled in the Edit Game Rules Menu.
  • UI
    • Addressed an issue that caused a progress bar from appearing when throwing Equipment.
  • Stability
    • Global
      • Fixed a crash that could occur when a Catalyst zombie performed its special attack.
      • Fixed a crash that could occur when navigating from the Black Market to a Zombies lobby and back.
    • IX
      • Fixed a crash that could occur when a player started a Custom Mutations IX match where starting points had been adjusted in “Edit Game Rules”.
      • Fixed a crash that could occur when the player queued for a public Classic IX match.
    • Blood of the Dead
      • Fixed a crash that could occur if the player rapidly switched tabs while spectating.
      • Fixed a rare crash that could occur when the player killed themselves inside the Acid Trap.
      • Fixed a rare crash that could occur when certain visual effects were attached to the player.
    • Dead of the Night
      • Fixed a rare crash that could occur during the Stake Knife Quest.
    • Classified
      • Fixed an issue during the “Death-Con Five” Gauntlet where the player could be disconnected from the server and moved to the main menu when transitioning from Round 10 to Round 11.
    • Theater
      • Fixed a crash that could occur when viewing a clip made during the previous patch in Theater.
      • Fixed a potential freeze and/or crash that could occur in Theater when fast-forwarding a clip from Dead of the Night.
  • Miscellaneous
    • Global – Addressed issues where:
      • The Welling could be permanently unlocked with a Permanent Unlock Token, despite it being the starting pistol.
      • Pack-a-Punching the Swordfish while it was equipped with the Holographic and Long Barrel attachments caused the weapon to have improper animations.
      • If the player left any party lobby hosted by a player, then accepted an invite into a custom Zombies game from a second player, it would result in the player losing functionality during the First Time User Experience screen.
      • The Ethereal Razor could be seen constantly even if the player was not using the knife.
      • The player put their only weapon into the Pack-a-Punch, effectively giving them fists in first-person, but a knife would be seen in their hand in third-person.
      • After killing the Blightfather, the 25% XP boost did not give out the appropriate value with a “MKII” weapon.
    • Prestige Master – Addressed issues where:
      • A Prestige Master Level 1000 player could still see an XP bar in the After Action Report after every match, despite there being no XP left to earn.
      • Earning XP at Prestige Master Level 322 could become corrupted.
      • The Options menu during a game would display the incorrect level and amount of XP for a Prestige Master player, and would be inconsistent with the After Action Report.
      • A Master Prestige player changed their Prestige icon and other players would see the default icon in the Social menu.
    • “Death-Con Five” Gauntlet – Addressed issues where:
      • Players may lose their sprinting animation after sliding and shooting during “Slippery” in Round 2.
      • Players were able to use Elixirs while not sliding, which was inconsistent with the round description during “Slippery” in Round 2.
      • If the player rapid-fired a semi-auto weapon while sliding, they could rapid-fire the remainder of the clip after stopping during “Slippery” in Round 2.
      • Damage would persist on players while standing still during Round 5.
      • The player would lose points when they run, walk, slide, crouch, or go prone in Nova 6 Gas, despite the description only mentioning when “standing” during the “High Gas Prices” Round.
    • “Veni, Vidi, Zombie!” Gauntlet
      • Addressed an issue in Round 26 in which players could briefly see their Equipment in their hands as their weapon changed.
      • Addressed an issue in Round 26 in which the revival animation would not play when the player was reviving another player.
    • Classified
      • Addressed a visual issue near the Mystery Box in the War Room Upper Level.
      • Addressed an issue where activating the Nova Crawlers by annoying McNamara during a round transition change would cause all spawns going forward to be Nova Crawlers.
      • Closed an exploit where the player could use the Ragnarok DG-5 to jump onto a filing cabinet in Central Filing.
    • IX
      • Addressed an issue where players were unable to repair barricades in the Ra Altar room.
      • Addressed an issue where the player may notice a misaligned Challenge text box in the UI after cutting a Challenge Banner rope.
    • Blood of the Dead
      • Addressed a rare issue where the player’s Shield Key could get jammed in a door while aiming down sights.
      • Addressed an issue that could occur where the Warden that spawns on the roof could path to the Infirmary and then get stuck.
      • Addressed an issue that could occur where random barricades would become unrepairable after Round 6.
    • Dead of the Night
      • Addressed an issue where gazing sequences would reset the FOV to 90. [PC only]
      • Addressed an issue where the light FX for Alistair’s Annihilator could persist on the screen when grabbed by the Crimson Nosferatu.
      • Addressed various visual issues in the Cemetery.
    • Perk Up Elixir
      • Addressed an issue where the player would only receive two Perks from the Perk Up Elixir after failing a round in any Gauntlet match by not completing the objective.
      • Addressed an issue where, if a player used the Perk Up Elixir in a Gauntlet to obtain extra Perks and then proceeded to get damaged down to 50 health, then used In Plain Sight while being attacked at 50 health, the round failed and the Perk Up Perks remained active when the player respawned in the next round.

-Treyarch

Call of Duty

How much are COD Points? How to buy, price, how to spend & more

COD Points are the currency of Call of Duty. Here’s a guide on their price, how you can buy them, where to spend them, and what you can buy.

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cod points cold war warzone

COD Points have become an integral part of Call of Duty games as they can buy some great items for you to show off. So here’s a quick guide to tell you how much points cost, how you can buy them, where you can spend them, and what you can get.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. Call of Duty offers its own huge palette of extra goodies you can add to your game and requires COD Points to do so.

So with our detailed guide today we’re going to run through the basics of COD Points to help you understand them, tell you what they do, and more.

cod points cold war warzone 1

What is the price of COD Points?

There are different amounts and bundles you can opt for when buying COD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas some need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various COD Points bundles:

  • 200 COD Points for $1.99
  • 500 COD Points for $4.99
  • 1,000 (+100 Bonus) COD Points for $9.99
  • 2,000 (+400 Bonus) COD Points for $19.99
  • 4,000 (+1,000 Bonus) COD Points for $39.99
  • 7,000 (+2,500 Bonus) COD Points for $74.99
  • 10,000 (+3,000 Bonus) COD Points for $99.99

How do I buy COD Points?

cod points coins

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

These are the various ways you can procure COD Points.

Official website

This method is only for PC players.

A quick visit to the Battle.net shop will take you to the aforementioned COD Points bundles, and you can take your pick.

PlayStation Store

This method is only for PlayStation players.

Head to the PlayStation Store either on your PS4, PS5, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or PSN credit.

Xbox Microsoft Store

This method is only for Xbox players.

Head to the Microsoft Store either on your Xbox One, Xbox Series X, Xbox Series S, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or Xbox Gift cards.

Retailers

Online or select physical retailers will have copious amounts of COD Points vouchers and gift cards for you to purchase. There will be no difference between official sales and retails sales as they will all sell the same bundles.

Where do I spend my COD Points?

Now that you have a nice bundle of COD Points, where do you actually go to spend them? Well, the answer is rather simple: head to the in-game store for the game you’re playing, browse, and buy.

That’s it.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

cod cold war battle pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Black Ops Cold War and Warzone are currently in Season Two of their respective lifecycles at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of Season 2, and if players are committed enough, they can actually earn enough COD Points, through leveling up the pass, to get the next one for free.

You can buy the Cold War & Warzone Season 2 Battle Pass via a couple of different methods:

Bundles

cod modern warfare bundles

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.

For a full look at every bundle in Black Ops Cold War and Warzone, be sure to check out our detailed guide.

Image credits: Activision

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Call of Duty

5 best Call of Duty games ever ranked: Full tier list

We’ve gone through every single Call of Duty game ever and created a full tier list of them all, and then ranked our top 5 as well.

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cod games best ever ranked

We’ve taken the difficult task of sifting through every CoD game ever, and not only are we compiling a full tier list of every game, but we are ranking our top five as well.

It’s been nearly 20 years since Call of Duty released in 2003 and what a journey it has been. The franchise has explored many different eras in history and undergone countless changes. However, when you release so many games, some are bound to become lost, and some become legendary.

So it’s time to dig through a history of Call of Duty games to assign them our verdict and then select the absolute cream of the crop – and rank them.

Also, check out our 10 best guns in Black Ops Cold War: Weapon Tier List

call of duty price

Call of Duty: Best games tier list

So many factors have gone into the decision-making process here such as the game’s respective campaigns, multiplayer, side modes, themes, guns, and a lot more. With all this in mind, we were able to grade each game.

Here is our Official tier list of all of Black Ops Cold War’s weapons:

  • S-Tier: CoD 4: Modern Warfare, CoD: World at War, CoD: Modern Warfare 2, CoD: Black Ops, CoD: Modern Warfare (2019)
  • A-Tier: CoD: Classic, CoD: Modern Warfare 3, CoD: Black Ops 2
  • B-Tier: CoD 2, CoD 3, CoD: Advanced Warfare, CoD: Black Ops 3, CoD: Black Ops 4, CoD: Black Ops Cold War
  • C-Tier: CoD: Ghosts, CoD: Infinite Warfare, CoD: WW2

Just to explain the system, our S-Tier games are the must-have, must-have played CoD titles, the A-Tier are superb CoD games that were just missing a certain something, B-Tier games are decent CoD games with some redeeming qualities, and C-Tier Call of Duty games just didn’t cut it for us.

Ranking the Best Call of Duty games of all time

5. Call of Duty: Modern Warfare 2019

cod modern warfare cover

Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created. It encompassed all that had made the series great to this point and made it feel as crisp as ever.

The campaign reintroduced classic characters, interspersed with memorable new ones, and a new storyline. The fresh but familiar feeling was sprinkled with an unsettling terrorist attack in Picadilly Circus, fights through a burning mine, and other horrifying scenes.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. We got exhilarating new modes such as Cyber Attack and even got the return of the much-loved Spec Ops Mode.

In March of 2020, Activision released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It since become one of the premier experiences for battle royale with Warzone now well into its second season.

4. Call of Duty: World At War

cod world at war cover

With the evolution of the Call of Duty engine during the development of CoD 4: Modern Warfare, Treyarch had the opportunity to make the most detailed World War 2 shooter experience yet. The first three Call of Duty games are rather unheralded compared to anything post CoD 4, but World at War restored that feeling and improved on it.

World At War delivered a chilling ride across the Pacific Theatre and Russian front. Gore mechanics made the game feel visceral and real, making the experience much more intense and realistic. The game’s fabulous campaign crescendos into an incredible final stretch, storming the Reichstag.

The multiplayer was a great extension of the new formula the series had discovered and transferred all those properties to World at War. The most incredible aspect of World at War though has to be the sleeper-hit, now must-have feature, Nazi Zombies.

The addition of Nacht Der Untoten, a post-campaign mini-game, revolutionized the multiplayer experience even more. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty game since.

3. Call of Duty: Modern Warfare 2

cod modern warfare 2 cover

Needless to say, the anticipation and excitement of a Modern Warfare sequel reached unprecedented heights. The follow-up more than surpassed expectations by delivering another jaw-dropping campaign featuring iconic figures like Captain Price, Commander Shepard, Ghost, and a playable Soap. The game become notorious for its “No Russian” mission and other controversial moments.

The multiplayer formula was in full-swing now and Modern Warfare 2 introduced a brand new set of 15 selectable killstreak rewards – including the game-changing nuke. Maps like Terminal and Rust would go onto be celebrated in CoD folklore, and the era of the 360 no-scope was born.

If all this wasn’t enough, we also got “Special Ops”, a mode for 1-2 players that recreated and expanded upon many scenarios from the first two Modern Warfare games, and challenged the players to get maximum stars.

2. Call of Duty: Black Ops

cod black ops  cover

Instead of doing a direct sequel to World at War like Infinity Ward was doing with Modern Warfare, Treyarch slapped on a new title: “Black Ops”.

In order to bring a unique experience, they set their first Black Ops game during the Vietnam era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe. We got the historic “What do the numbers mean?” and the return of fan-favorite Viktor Reznov – played by Gary Oldman.

Zombies delivered another round, or 100, of intense undead-killing action, and introduced another new concept to the series in the form of Dead Ops. A top-down, arcade twin-stick shooter with power-ups, up to 4 players, and hours of fun.

The multiplayer front continued to deliver months of unforgettable action with a litany of unmistakable maps: including one of the most divisive maps in Call of Duty history – Nuketown.

1. Call of Duty 4: Modern Warfare

cod 4 modern warfare cover

The game that started it all and began a revolution in the first-person shooter industry. After years of companies generally churning out different variations of World War games, Infinity Ward ripped up the playbook and started from scratch with a hot new take on the modern-day conflict.

The campaign was one spellbinding encounter after another taking the player on a violent journey of death, destruction, and even nuclear devastation. The one-two salvo of All Ghillied Up and One Shot, One Kill is as good as two missions come in an FPS game, and it all culminates in breathtaking fashion.

Even more remarkable than Soap’s fruit-killing skills is the way in which Infinity Ward single-handedly reshaped online multiplayer as we know it. Seamlessly blending together class systems, satisfying weaponry, all-time great maps, and more.

The game would cement Call of Duty as one of the most successful video game franchises in history and is still hotter than ever thanks to Black Ops Cold War and Warzone.


Do you disagree with any of our selections? Be sure to let us know on our CharlieIntel Facebook Page and CharlieIntel Twitter Page!

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Call of Duty

Every Call of Duty creator code: Streamers, pros, more

Call of Duty’s Support a Creator program allows players to support their favorite content creators and pros, so here’s every code you can use.

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Call of Duty Creator Codes

Activision is enabling fans to support their favorite Call of Duty pro players and content creators with the ‘Support a Creator’ program, so here’s everyone you can support through the Store.

With some of the biggest names in gaming playing and promoting Call of Duty, Activision has launched the ‘Support a Creator’ program. Here, CDL pro players, streamers, and YouTubers receive a cut of the profits made from purchases in the Call of Duty Store.

Across Modern Warfare, Warzone, and Black Ops Cold War, these creators and pros will receive $5 for every 10,000 CoD Points spent with their code inputted.

How to use CoD Support a Creator code

To support your favorite Call of Duty content creator or pro, you need to enter their code in the Store.

black ops cold war support a creator

After purchasing CoD Points, make sure you have inputted one of the creator codes below before purchasing any bundles from the Store.

To select a creator to support:

  1. Launch Modern Warfare, Warzone, or Black Ops Cold War
  2. Navigate to the Store tab
  3. Select “Support a Creator”
  4. Input one of the creator codes below
  5. Purchase a Bundle or Battle Pass with your CoD Points
  6. Your selected creator or pro will now receive a portion of the profits from your purchase

These codes will expire after two weeks, so make sure to double-check you have a code inputted before making a purchase.

And as a reminder, enter these creator codes in all caps.

Twitch and YouTuber creator codes

The Support a Creator program was released in August 2020, and as it continues to develop, more and more creators are receiving codes.

Call of Duty Warzone players deploying

Here are the creator codes for some of the biggest and most recognizable names in Call of Duty:

  • FaZe Swagg: “SWAGG”
  • TimTheTatman: “TIMTHETATMAN”
  • TeeP: “TEEP”
  • Spratt: “SPRATT”
  • Symfuhny: “SYM”
  • NuFo: “NUFO”
  • NoisyButters: “BUTTERS”
  • ShawnJGaming: “SHAWNJ”
  • Vikkstar123: “VIKK”
  • Michi: “MICHI”
  • GoldGloveTV: “GOLDGLOVE”
  • NICKMERCS: “MFAM”
  • Drfit0r: “DRIFT0R”
  • JackFrags: “JACKFRAGS”
  • MarleyThirteen: “MARLEY”
  • CouRage: “COURAGE”
  • Chaos: “CHAOS”
  • HusKerrs: “HUSKERRS”
  • PrestigeIsKey: “PRESTIGE”
  • KRNG Espresso: “ESPRESSO”
  • Tejbz: “TEJBZ”

Call of Duty League players creator codes

bocw league play

A selection of “all-star” CDL pros have received creator codes. With the program continuing to develop, expect more players to be added as the 2021 Season develops.

Here is a list of the 2020 and 2021 Season’s CDL pro players creator codes:

  • aBeZy: “ABEZY”
  • Apathy: “APATHY”
  • Arcitys: “ARCITYS”
  • Attach: “ATTACH”
  • Blazt: “BLAZT”
  • Crimsix: “CRIM”
  • Cammy: “CAMMY”
  • Cellium: “CELLIUM”
  • Clayser: “CLAY”
  • CleanX: “CLEANX”
  • Dashy: “DASHY”
  • Denz: “DENZ”
  • Enable: “ENABLE”
  • Envoy: “ENVOY”
  • FormaL: “FORMAL”
  • GodRX: “GODRX”
  • Huke: “HUKE”
  • iLLeY: “ILLEY”
  • KiSMET: “KISMET”
  • Kuavo: “KUAVO”
  • Mack: “MACK”
  • Methodz: “METHODZ”
  • Octane: “OCTANE”
  • Scump: “SCUMP”
  • Seany: “SEANY”
  • Shotzzy: “SHOTZZY”
  • SiLLY: “SILLY”
  • Simp: “SIMP”
  • Skrapz: “SKRAPZ”
  • Skyz: “SKYZ”
  • SlasheR: “SLASHER”
  • Vivid: “VIVID”
  • Owakening: “WAKE”
  • Wuskin: “WUSKIN”
  • ZooMaa: “ZOOMAA”

If you have a creator code and aren’t included here, please Tweet us @CharlieINTEL, and we’ll be delighted to add you to this list.

Image Credit: Activision / Zippo / Vikkstar / NICKMERCS

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