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Call of Duty: Black Ops 4

Patch Update 1.23 for Call of Duty: Black Ops 4 now live

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Treyarch has released a new patch update for Call of Duty: Black Ops 4. The patch update is version 1.23 and is live now on PS4. There’s also a Game Settings Update for Xbox One and PC.

Treyarch mentioned last week that they would be pushing out a new update for the game this week to fix the sliding bugs that players have experienced with some of the Specialists in Call of Duty: Black Ops 4.

PATCH NOTES:

Operation Apocalypse Z: Survivors Now Live on Xbox One and PC

Operation Apocalypse Z: Survivors arrives today on Xbox One and PC with all-new Contraband rewards and new game content in all modes, including Infected: Final Stand in Multiplayer, Pandemic in Blackout, and the new “Duck and Cover” Gauntlet in Zombies. Our PC 1.21 update is also live today, delivering new weapon tuning and gameplay improvements across the board.

Today’s update delivers new zombie-friendly tuning changes to Pandemic, and restores the original slide velocity values for Ajax, Seraph, Outrider, and Reaper in Multiplayer. Check out the full patch notes below to see what’s new today.Pandemic Tuning Changes

We’ve had a ton of fun playing Pandemic both here at the studio and online with all of you, and we’ve made some new tuning changes based on community feedback and game data to help out the infected team’s chances of victory. These changes include:

  • Increased infected sprint speed.
  • Increased infected ladder climb speed.
  • Increased infected melee lunge range.
  • Increased infected player resistance to Barricades and fire damage.
  • Reduced final Collapse delay from 30 seconds to 10 seconds.
  • Reduced final Collapse time from 90 seconds to 75 seconds.

This will allow the infected team to get to their targets faster, hit them sooner, and live longer against well-fortified survivors. We’re also slightly speeding up the action in the last Collapse to get everyone to the final showdown a bit faster. These updates should result in a more balanced ratio of victories between the two teams – jump in and let us know what you think!

Gorod Krovi Patch Incoming

Almost there, Black Ops 3 Zombies fans… our fix for the “Gorod Krovi” main quest outro cutscene is currently planned to deploy on consoles as early as Thursday, August 14th. Keep an eye on Twitter to be the first to know when the patch is live, and thanks for your patience while we get this one over the finish line.

CWL Champs Begins Tomorrow!

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The 2019 Call of Duty World League season comes to an epic finale this week in Black Ops 4 at CWL Champs in Los Angeles! It all begins tomorrow at 10AM PT with two days of pool play between the best teams in the world, and then the main event kicks off at 10AM PT Friday, August 16th to determine which team comes out on top as the 2019 CWL World Champions.

Tune in to watch Call of Duty history in the making at Twitch.tv/CallofDuty and in the PS4 in-game live event viewer all week long.

Onto what’s new today:

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  • All platforms:
    • New Pandemic gameplay tuning and stability improvements in Blackout.
    • Corrected slide velocity values for Ajax, Seraph, Outrider, and Reaper.
    • Fixed an issue where the M16’s iron sights could appear misaligned.
    • Featured Playlist updates in Multiplayer and Blackout.
  • Xbox One/PC:
    • New Contraband rewards added, including an Ultra Weapon Bribe.
    • 1.21 update now live on PC.
    • Infected: Final Stand now live in Multiplayer.
    • Create-a-Class support added for M16 and Havelina AA50 weapons in Multiplayer.
    • Pandemic limited-time mode now live in Blackout.
    • Tactical Bike vehicle added to main map in Blackout.
    • Standard Alcatraz playlist replaces Alcatraz Horde in Blackout.
    • “Duck and Cover” Gauntlet now live for “Alpha Omega” in Zombies.
    • Support added for M16, Havelina AA50, and new MKII Weapons in Zombies.
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MULTIPLAYER

  • Gameplay
    • Corrected slide velocity values for Ajax, Outrider, Reaper, and Seraph.
  • Weapons
    • M16
      • Addressed an issue where the M16’s sight was sometimes misaligned.
  • Featured Playlists (August 13-20)
    • PS4/Xbox One
      • Infected: Final Stand
      • Chaos Control
      • Mercenary Deathmatch Moshpit
      • Barebones Moshpit
      • Bolt-Action Barebones
    • PC
      • Infected: Final Stand
      • Barebones Deathmatch Moshpit
      • Endurance Chaos Moshpit

BLACKOUT

  • Pandemic
    • Gameplay
      • Increased infected sprint speed.
      • Increased infected melee lunge range.
      • Increased infected player resistance to Barricade and fire damage.
      • Increased infected ladder climb speed.
      • Reduced final Collapse delay from 30 seconds to 10 seconds.
      • Reduced final Collapse time from 90 seconds to 75 seconds.
    • Stability
      • Fixed a crash that could occur when a Hawk marked multiple survivors and infected players at once.
      • Fixed a crash that could occur after activating a Humiliation on multiple enemies.
      • Various general stability improvements.
  • Featured Playlists (August 13-20)
    • PS4/Xbox One
      • Pandemic
      • Alcatraz
      • Quads
      • Duos
      • Solo
    • PC
      • Pandemic
      • Alcatraz
      • Duos
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BLACKOUT

  • Limited-Time Modes
    • Pandemic
      • New limited-time mode now live.
      • Up to 80 players compete for survival. Once killed, players spawn in as a zombie.
      • Zombies have super speed, can jump higher, track enemies, see pulses of survivors on the map, stay underwater longer, don’t take fall damage, and cannot heal.
      • Zombies get two Hell’s Retriever axes per spawn, and earn two more upon getting a kill.
      • Zombies respawn every 10 seconds.
      • Win by being one of the last remaining survivors, or by wiping out all survivors as a member of the zombie horde.
    • Alcatraz Portals
      • Alcatraz Portals Horde playlist replaced by standard Alcatraz Portals playlist.
  • Vehicles
    • Tactical Bike
      • New motorcycle with sidecar now available on the main map.
      • Supports one driver and one passenger in the sidecar.
  • Easter Eggs
    • Added new Zombies-inspired Easter Eggs to discover.

MULTIPLAYER

  • Limited-Time Modes
    • Infected: Final Stand
      • New limited-time mode now live.
      • Players start on designated teams of Survivors vs. Zombies and switch teams each round.
      • Survivors have one life and can be revived. Zombies respawn using a limited pool of lives.
      • Survivors chose from pre-set classes. Zombies are equipped with Bowie Knives and Combat Axes.
      • Survivors win the round by surviving until the time limit, or by eliminating the Zombies team. Zombies win by eliminating all Survivors before the time limit.
      • First team to win four rounds wins the match.
  • Weapons
    • Added Create-a-Class support for M16 tactical rifle and Havelina AA50 sniper rifle.

ZOMBIES

  • Gauntlets
    • “Duck and Cover”
      • 30 rounds of new challenges with unique rules for each round in “Alpha Omega”.
      • Players earn medals, Calling Cards, and Nebulium Plasma rewards for completing rounds 10, 20, and 30, as well as a cosmetic reward for completing round 30 without failing a round.
      • Players are issued a Strike by failing a round, with the game ending after three Strikes.
  • Weapons
    • Added M16 and Havelina AA50 to Mystery Boxes.
    • Added Armory support for M16 and Havelina AA50.
    • Added Armory support for the newest MKII Weapons.
    • Recon scope on the Locus will no longer lose functionality when Pack-a-Punched.

GLOBAL

  • Black Market
    • 60 new Tiers in the Operation Apocalypse Z: Survivors Contraband stream, including an Ultra Weapon Bribe, new Epic Outfits, Gestures, Reactive Camo, Jump Pack, Calling Cards, and more.
    • M16 tactical rifle and Havelina AA50 sniper rifle now available in Ultra Weapon Bribes and Reserves.
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MULTIPLAYER

  • Weapons
    • S6 Stingray
      • Slowed Operator Mod fire rate.
      • Slightly reduced Operator Mod explosive damage.
      • Reduced Operator Mod 2-hit kill range from 32 meters to 22 meters.
    • Daemon 3XB
      • “Imaginator” Mastercraft now levels up properly.
    • Rampart 17
      • Removed a white square that sometimes appeared with the Reflex optic equipped.
    • UI
      • Addressed an issue that sometimes caused Spectre’s Operator outfit to disappear in the menu.

BLACKOUT

  • Weapons
    • Added Ray Gun MKII variants as potential drops in Mystery Boxes.
    • Added wall buy weapons to Zombies-related locations in the main map.
    • Reduced the number of rockets required to destroy vehicles.

ZOMBIES

  • Weapons
    • Ray Gun MKII
      • Added the Ray Gun MKII to the Mystery Box in “Blood of the Dead” and “Classified”.
      • Added penetration to standard Ray Gun MKII blasts.
    • Reaver C86
      • Significantly increased damage.
      • Addressed an issue where the Compact Scope reticle could appear missing.
    • Argus
      • Significantly increased damage.
    • Locus
      • Significantly increased damage.
    • Ballistic Knife
      • Fixed a crash that could occur when Pack-a-Punching the Ballistic Knife with Dual Wield and either Clan Tag or Kill Counter equipped.
  • Perks
    • Blood Wolf Bite
      • Addressed an issue where picking up ammo drops from Luna would reduce Shield weapon ammo to zero.
  • Miscellaneous
    • “Alpha Omega”
      • Addressed an issue where players could get stuck between A.D.A.M. and a wall.
      • Addressed a rare progression break when a player disconnected while holding a Main Quest part.
      • Addressed a visual issue with the Primis Richtofen character model.
      • Closed an exploit where players were able to activate the generator event and leave the room before the doors dropped.
      • Closed an exploit spot in the Green House Backyard area.
    • “Blood of the Dead”
      • Addressed an issue where Hellhounds could flip upside down at the Docks.
      • Closed an exploit where players could get under the floor using a Special Weapon.

GLOBAL

  • Contracts
    • Normal Contracts will now include at least one Contract with a Reserve Case reward in Multiplayer, World League, and Blackout each day, in addition to Hard Contracts that reward Reserve Cases. Normal Contracts in Zombies will always earn Nebulium Plasma or Reserve Cases in addition to bonus XP.
  • Paintjobs
    • Restored previously created Paintjobs that appeared missing due to a visual bug.

Treyarch

Call of Duty: Black Ops Cold War

Black Ops 4 assets appear in Black Ops Cold War

Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.

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Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.

Black Ops Cold War has had a rough launch, as is somewhat expected with a major new release, with widespread crashes and game-breaking bugs being reported.

While a game is in the development process, developers often use assets from previous games as placeholder images. Until the game has been fully developed, they’ll add images from previous games to take up space until the new image can be inserted.

Some of these placeholder images have been appearing in Black Ops Cold War.

Reused assets

The Dual Wield attachment icon in Cold War appears as the Saug’s dual wield icon from Black Ops 4.

While hovering over weapons, the game can show weapons from Black Ops 4 instead. When u/Metoaga hovered over an M82 Sniper Rifle in the campaign, the image for it displayed BO4’s SDM Sniper Rifle. Also, while in Zombies, u/IronClooch69‘s RPD was displayed as the Hades Light Machine Gun from Black Ops 4.

Reddit user u/Lorenso0 reported getting Black Ops 4’s Prestige Master screen after completing a match of Free for All in Cold War. Other players confirmed they were also receiving the Prestige Master screen at around level 94.

Black Ops Cold War has seen multiple game-breaking bugs and crashes, such as the PlayStation 4 controller disconnecting. With those bugs, it’s likely that fixing reused assets appearing in Cold War will be far down on Treyarch’s agenda.

We will probably have to wait for the launch of Season 1 on December 10, where a large patch will be available to download.

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Call of Duty: Black Ops Cold War

How Nuketown has changed over the years

We take a look at Nuketown throughout the years.

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Call of Duty revealed that classic map Nuketown will be coming to Black Ops Cold War on November 24.

Nuketown has been in every iteration of the Black Ops franchise and Cold War will be no different. It will feature a brand new version of Nuketown called Nuketown ’84. We’re taking a look at how the classic map has evolved throughout the years.

Call of Duty: Black Ops (2010)

Nuketown

Where it started. This small map started as a project by level designer Adam Hoggatt. It wasn’t intended to be in the full game but after playtests, it quickly became a favorite among the developers.

Inspired by the 2008 movie Indiana Jones and the Crystal Skull, the map is designed to be a nuclear testing facility modeled after 1950s suburban America.

Nuketown is a small map, capitalizing on the popularity of Shipment in CoD 4: Modern Warfare (2007) and Rust in Modern Warfare 2 (2009). With its yellow school bus in the center and picket-fenced gardens, it instantly became one of CoD’s most memorable maps.

Call of Duty: Black Ops 2 (2012)

Nuketown 2025

Nuketown returned in the next installment of the Black Ops franchise. With the exact same layout, this updated version brought Nuketown to the 21st century.

Nuketown 2025 came as a pre-order bonus with Black Ops 2 but could also be purchased as DLC. This version of Nuketown swapped the classic 1950s look for a blend of retro 60s with Black Ops 2’s futuristic aesthetic.

This updated version fixed the spawn issues from the original Nuketown, leading to many believing this to be the best iteration.

Nuketown Zombies

Nuketown was also included in Black Ops 2’s Zombies mode. It was basically the original Nuketown map designed for Zombies.

This version of Nuketown is the aftermath of the nuclear bomb that goes off at the end of every Nuketown round.

In this version, the map has been damaged by the Nuclear Bomb and smoke and ash blotting out the sun. Zombies spawn in all the usual ways but the Pack-A-Punch and Perk-A-Cola machines spawn after killing certain numbers of zombies.

Call of Duty: Black Ops Declassified (2012)

Nukehouse

This is a version of Nuketown most will be unfamiliar with. Activision released a stripped-back version of Black Ops for the PS Vita called Black Ops Declassified. The single-player took place between the original Black Ops and Black Ops 2 and also included multiplayer.

A smaller version of Nuketown which only featured the yellow house and the truck on the street was included. This map was extremely small with players often spawning right next to each other.

Call of Duty: Black Ops 3 (2015)

Nuk3town

Black Ops 3 recreated Nuketown in a science-fiction style. With bright colors, futuristic cars, and digital confetti rising from the buses, this was a very different looking Nuketown. The layout of the map stayed much the same, however.

Read more: Verdansk map to remain in Warzone after Black Ops Cold War launch

This map wasn’t available for the Xbox 360 or Playstation 3 as this game released during the transition between console generation.

Apart from the aesthetic changes, this version also had high walls to take advantage of ‘wall-running’ which was part of Call of Duty’s movement system at the time.

There were also Easter Eggs included in Nuk3town such as shooting mannequins in a certain sequence which would start a zombie-esque outbreak.

Call of Duty: Black Ops 4 (2018)

Nuketown 2018

Nuketown 2018 received a mixed reception. This version took on a Soviet aesthetic, being set in the winter with a muted color palette. Although less of a change compared to Nuk3town, players were underwhelmed by the map’s design.

The specialist abilities such as the Grapple Gun drastically altered the flow of the map. Players felt that Nuketown 2018 played too differently to the original.

An addition some liked was the RC-XD tunnel system, in which the remote car could be driven beneath the map past missile silos, and come out the other side.

Nuketown Island (Blackout)

Black Ops 4’s battle royale mode Blackout featured many classic Black Ops maps. Nuketown was included in a location of the map called Nuketown Island.

Nuketown Island includes the whole town that Nuketown is part of, taking heavy inspiration from the classic Nuketown map as well as Nuketown Zombies. The area is heavily damaged similar to how it is in Nuketown Zombies and contains the original cul-de-sac from Nuketown.

Brand new to Nuketown, the area has a nuclear bunker and tunnel system underneath that players can access.

Call of Duty Mobile (2019)

Call of Duty Mobile contains classic maps from both the Black Ops and Modern Warfare franchises and Nuketown is no exception.

This brought it back to the very original Nuketown map we had in Call of Duty Black Ops. Although played on mobile devices, the map plays much the same as it did in the very first Black Ops.

With Nuketown returning in Black Ops Cold War, expect it to have a 1980s theme.

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Call of Duty: Black Ops Cold War

COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile

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As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.

The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:

There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:

These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.

In addition, Treyarch has updated their cover photo on social channels.

It’s getting cold out there…

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