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Patch Update 1.25 for Call of Duty: Black Ops 4 live now

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Treyarch has released the latest patch update for Call of Duty: Black Ops 4 on PlayStation 4, Xbox One, and PC. The patch update is version 1.25 and is 4.7GB.

This new update was mentioned by Treyarch during a community update last week bringing new content for Zombies on PS4, including a Gauntlet, with other platforms to follow.

Treyarch also noted that there will be big Black Market Updates coming to the game on November 12 on all platforms.

Here’s the early patch notes for today’s update:

Today, our new major game update kicks off our ongoing game support across Multiplayer, Blackout, and Zombies in Black Ops 4, and brings new rewards and Zombies Gauntlet content to PS4. Let’s get into what’s new:

MULTIPLAYER: Permanent Nuketown, Echohawk Dual Bore and AN-94 Weapon Tuning, Scythe Tuning, Upcoming Weekly 2XP Playlists

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It’s here! Starting today, Nuketown is now a permanent 24/7 playlist in the Featured Playlist category… all the Nuketown you ever wanted, whenever you want it. Good luck, have fun, and go nuts.

Shortly after today’s update, we’ll also be adding weekly 2XP to our showcased Featured Playlists going forward, so you’ll be able to rank up twice as fast whenever you’d like. We’ve got a long list of 2XP Featured Playlists scheduled throughout the year including 2XP Stockpile, 2XP Capture the Flag, and 2XP Prop Hunt, so you’ll always have something new to play while you rank up even faster. Check in every Tuesday to see what’s in the spotlight each week.

In the weapon tuning department, we’ve got good news for assault rifle users. We’ve increased the maximum damage and burst fire speed for the Echohawk Dual Bore, in addition to improving its recoil pattern for better control. The AN-94 also gets a boost to its maximum damage today, making both weapons more competitive in Core and Hardcore game types.

Lastly, we agree Reaper has probably had it a little too good for too long, so we’ve made some important tuning adjustments to the Scythe. While we’re keeping its damage output in place, we’ve reduced its duration by 25% (from 40 to 30 seconds) and greatly reduced its ammo count from 150 to 100 rounds to make sure rampages are hard-earned. Jump into a match and let us know what you think.

BLACKOUT: New LTM Moshpits and Streamlined Playlist Interface

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Starting today, we’re taking a new approach to Blackout matchmaking with LTM Moshpits to give everyone the opportunity to play a wider variety of Blackout modes while also keeping wait times low. This rotating playlist offers up to four limited-time modes each week, with a five-week schedule including two Quads Moshpits, a Solo Moshpit, Duos Moshpit, and Redeploy Moshpit.

For example, this week’s Quads Moshpit features the following Quads LTMs:

  • Heavy Metal Heroes
  • Ground War
  • Ambush
  • Down But Not Out

LTM Moshpits will serve as a Quickplay playlist on all platforms, placing players into the lobby closest to starting a match. These Moshpits also introduce several new LTM variants for the first time on all platforms, including Ambush Duos, Close Quarters Frenzy Duos, Hardcore Solo, and Pandemic Solo.

Because Blackout’s LTMs have historically proven more popular with players than any given core mode (Quads, Duos, or Solo), we’ve made the decision to shift the number of playlists on consoles from five to four, allowing for two Featured Playlists (LTM Moshpits and Alcatraz) plus a weekly selection of two core modes: Solo/Duos, Duos/Quads, or Solo/Quads.

We’re taking this streamlined approach to get more players into matches faster with more variety in gameplay, as adding more dedicated playlists would have the opposite effect. While we understand this isn’t the perfect model for players who only gravitate toward one Blackout mode exclusively, we’d like to ask everyone to spend some time with the new Moshpits, enjoy the all-new LTM variants, and let us know what you think once you’ve had time to check out the new format. We’ll see you out there!

ZOMBIES: “An Ice Day in Hell” Gauntlet on PS4, “Tag Der Toten” Cutscene Fix, Dark Matter Fix, Gameplay Improvements + More

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Today brings a long list of updates to Zombies with plenty of gameplay improvements and bug fixes across multiple maps, weapon tuning, Elixir adjustments, Perk fixes and more, as well as a chilling new Zombies Gauntlet to master on PS4 in “An Ice Day in Hell”.

This update fixes the dreaded “June 144 Major Overlord” outro cutscene error, properly unlocks Diamond Camo on the Hellion Salvo, activates Dying Wish upon death as intended, and much more. Read on below for the full patch notes, and go forth and claim your trophy for conquering the final Easter egg in “Tag der Toten” if you haven’t already.

BLACK MARKET: Hundreds of Rewards on PS4 With More Ways to Earn Them Coming Nov. 12th

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In addition to everything above, we’re introducing over 280 new Black Market rewards to earn for months to come, available today on PS4 with other platforms to follow. These new items include:

  • “MicroMG 9mm” SMG ranged weapon
  • “Eye of Apophis” amulet melee weapon
  • “Pentagon Thief” Blackout character
  • New Reactive Camos
  • New weapon camos
  • New Legendary and Rare outfits
  • New Death Effects
  • New Weapon Charms
  • New Blackout Jump Packs
  • New Gestures
  • + more

Once these rewards are live on all platforms on November 12th, we’ll be revamping the Black Market with new ways to earn weapons and Blackjack’s Shop content through the new Pick-a-Weapon Bribe bundle, Reserve Stack, and two new My Deals slots that always offer earnable items that you don’t currently own. Check out the Treyarch Blog for all the details.

GLOBAL: “The Numbers” Outfit Restored for Zero

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Today’s update also restores “The Numbers” for Zero players who’ve previously unlocked the outfit for use in Multiplayer and Blackout. And, while we originally believed we would have a fix in place for an issue that prevents certain Weapon Charms and Death Effects from staying equipped after a match, we’re still finalizing the solution for an upcoming update – thank you for your patience!

As always, thanks for your continued support, and we’ll see you online. Here’s what’s new today in today’s update:

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GLOBAL

  • Black Market
    • Over 280 new rewards now available to earn in Reserves.
    • New rewards include the MicroMG 9mm SMG, Eye of Apophis melee weapon, Pentagon Thief Blackout character, and new Reactive Camos, weapon camos, outfits, Death Effects, Weapon Charms, Jump Packs, Gestures, and more.

ZOMBIES

  • Gauntlets
    • “An Ice Day in Hell” Gauntlet now available for “Tag der Toten”.
    • Complete 30 rounds of new challenges for rewards at Tiers 10, 20, and 30.
    • Complete all 30 rounds without a single strike for an exclusive cosmetic reward.
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The following updates are now live on consoles, with PC to follow:MULTIPLAYER

  • Playlists
    • Permanent Nuketown
      • Nuketown playlist now permanently available in Featured Playlists.
    • Featured Playlists (PS4/Xbox One)
      • Nuketown
      • Blackjack’s Gun Game
      • Barebones Moshpit
      • Bolt-Action Barebones Moshpit
      • Mercenary Deathmatch Moshpit
  • Weapons
    • Echohawk Dual Bore
      • Increased maximum damage.
      • Increased burst fire speed.
      • Improved recoil pattern to be more controllable.
    • AN-94
      • Increased maximum damage.
  • Specialists
    • Reaper
      • Reduced Scythe duration from 40 to 30 seconds.
      • Reduced Scythe ammo count from 150 to 100 rounds.

BLACKOUT

  • LTM Moshpits
    • New weekly rotation of limited-time moshpits offers a wider variety of Blackout modes going forward.
    • LTM Moshpits serve as a Quickplay playlist, placing players into the lobby closest to starting a match to keep wait times low.
    • This week’s “Quads Moshpit” features the following Quads LTMs:
      • Heavy Metal Heroes
      • Ground War
      • Ambush Quads
      • Down But Not Out
  • Featured Playlists (PS4/Xbox One)
    • Quads Moshpit
    • Alcatraz Portal Quads
    • Duos
    • Solo

ZOMBIES

  • Maps: “Tag Der Toten”
    • Stability
      • Fixed the “June 144 Major Overlord” error that could occur during Side Quests and the Main Quest.
  • Weapons
    • Increased ammo reserves on the Tundragun.
    • Increased detonation time on the Matryoshka Doll to 10 seconds.
    • Matryoshka Doll now detonates manually after all mini grenades are spent.
    • Added the rest of the Primis crew versions of the Matryoshka Dolls.
  • AI Behavior
    • Addressed an issue where Zombies could become invisible when launched from a Flinger.
    • Addressed an issue where killing an Electrified Zombie in the water would not stun nearby zombies.
    • Zombies should no longer get stuck in Artifact Storage.
    • Zombies should no longer idle in place when players activate In Plain Sight or the Shadow of Death ability when on the iceberg.
    • Addressed an issue where zombies were not spawning during Samantha’s Music Box defend event when starting a special round.
    • Adjusted Hellhounds to prevent targeting players riding a zipline.
  • Environment
    • Removed zones that could unintentionally kill the player in Frozen Crevasse and Sunken Path.
    • Removed zones that would unintentionally kill the player when entering areas accessible with Dynamite while Power Doors were set to Open in Custom Mutations.
    • Dynamite can now only be crafted at the Gangway Table on the ship.
    • Adjusted out-of-bounds barriers for various Rush defend events across the map.
    • Addressed an issue where water could still inadvertently freeze players during the Main Quest.
    • Addressed an issue with lava not dealing damage in Artifact Storage during the Main Quest.
    • Moved the audio reel in Lighthouse Station from the filing cabinet to the table on the opposite wall to prevent interfering with crafting table interactions.
    • Closed exploitable areas accessible by using the Ragnarok DG-5.
  • Audio
    • Added sound FX when opening the crate for the Thundergun.
    • Addressed various issues with voiceover lines when interacting with the Hermit.
    • Addressed several text-to-speech voiceover issues throughout the map.
  • Miscellaneous
    • Added VFX to show the broken state of the Pack-a-Punch machine during late stages of the Main Quest.
    • Added text to the mountain Flinger indicating it cannot be activated before opening the Frozen Crevasse.
    • Added rumble and screen shake on exploding Dynamite objects.
    • Addressed an issue where players were unable to acquire Yellow Snowballs on Casual Difficulty or in Custom Mutations.
    • Added Electrified Zombie and Dynamite Zombie to the Enhanced section of the Special Zombies menu for Custom Mutations.
    • Adjusted the Heat Pack prompt to make it easier to interact with.
    • Addressed an issue that resulted in players being flung into the air after respawning when spectating a player taking the Flinger back from the iceberg.
  • Maps: “Alpha Omega”
    • Environment
      • Removed zones that would unintentionally kill the player in the Cul-de-Sac while Power Doors are set to Open at the start of the match in Custom Mutations.
    • Audio
      • Addressed various Rushmore voiceover issues.
    • Miscellaneous
      • Richtofen’s blood vials no longer improperly display in the lobby or in-game.
  • Maps: “Voyage of Despair”
    • Trophies
      • Addressed an issue where the “Kraken Unfettered” Trophy was not being awarded when killing multiple enemies with a single Air Kraken shot.
  • Weapons
    • Reaver C86
      • Increased reload speed on Pack-a-Punched Reaver C86.
      • Bolts fired from the Pack-a-Punched Reaver C86 can now be recovered.
    • Ballistic Knife
      • Knives fired from the Pack-a-Punched Ballistic Knife can now be recovered.
    • MOG 12
      • Adjusted the MOG 12 Barrel Choke description and stats UI in the Armory to better reflect its in-game behavior.
  • Customization
    • Mastery Camos
      • Addressed an issue where Diamond Camo was not properly unlocking for the Hellion Salvo and other secondary weapons.
    • Reactive Camos
      • Fixed in-game pop-ups for several Reactive Camos that were displaying incorrect text when unwrapping.
  • Perks
    • Dying Wish
      • Addressed an issue that resulted in Dying Wish not activating when players took fatal damage.
      • Addressed a visual issue that could occur when respawning after spectating a player.
    • Stone Cold Stronghold
      • Addressed a visual issue that could occur when respawning after spectating a player.
  • Elixirs and Talismans
    • Nowhere but There
      • Closed various exploits using Nowhere But There.
    • Secret Shopper
      • Fixed a rare crash that could occur when attempting to use wall buys with Secret Shopper.
    • Shopping Free
      • Addressed an issue where players were still refunded points when moving the Mystery Box with Shopping Free active.
    • Free Fire
      • Addressed an issue where Free Fire was not activating after switching to an empty weapon.
    • Suit Up
      • Addressed an issue where Suit Up could still be used when at full armor.
    • Frugal Fetish
      • Addressed an issue where the Frugal Fetish Talisman was not reducing first-time repair of the shield.

GLOBAL

  • Personalization
    • Restored “The Numbers” outfit for Zero for players who have previously earned the item.

SOURCE: Treyarch

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Best Call of Duty Zombies map: Every map ranked from World at War to Cold War

At least one Call of Duty Zombies map has a special place in player’s hearts. So we’ve picked our best Zombies maps and ranked them.

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Call of Duty Zombies has gone from a mini-game to pretty much a must-have feature in every CoD game. So we’ve sifted through every Zombies map ever made, settled on the absolute best ones, and ranked them.

It seems that nearly everyone has a favorite Zombies of all time, and a different top five list, such is the impact of Call of Duty Zombies on players. Treyarch’s post-World at War mini-game went on to become as important to people as the online multiplayer itself.

The latest official entry into the series, Black Ops Cold War, offered up several new maps including Firebase Z and the intense Forsaken, introduced terrifying new enemies in Mimics, and produced several memorable Main Quest Easter Eggs.

Vanguard aims to carry the Dark Aether storyline on in Der Anfang, and CoD Zombies will continue to grow. But before we get to Call of Duty: Vanguard, let’s go through and rank every Call of Duty Zombies map in history so far.

Every CoD Zombies ranked

mimic zombie in cod

In total, there have been 49 Zombies maps, and we’ve taken it upon ourselves to complete the difficult task of ranking them all.

Here is every CoD Zombies map ranked:

  1. Mob of the Dead
  2. Kino der Toten
  3. Der Reise
  4. Nacht der Untoten
  5. Zombies in Spaceland
  6. Origins
  7. Der Eisendrache
  8. Shadows of Evil
  9. Moon
  10. Ascension
  11. Firebase Z
  12. Five
  13. Ancient Evil
  14. Call of the Dead
  15. Mauer der Toten
  16. Shi No Numa
  17. Die Maschine
  18. Gorod Krovi
  19. Buried
  20. Forsaken
  21. Shangri-La
  22. Die Rise
  23. Verruckt
  24. IX
  25. Nuketown Zombies
  26. Revelations
  27. Rave in the Redwoods
  28. Classified
  29. Der Rise
  30. Attack of the Radioactive Thing
  31. Descent
  32. The Final Reich
  33. Shaolin Shuffle
  34. Outbreak
  35. Blood of the Dead
  36. Zetsubou No Shima
  37. Beast From Beyond
  38. TranZit
  39. Voyage of Despair
  40. Carrier
  41. The Shadowed Throne
  42. The Tortured Path
  43. Infection
  44. The Darkest Shore
  45. Tag der Toten
  46. Grosten Haus
  47. The Frozen Dawn
  48. Alpha Omega
  49. Dead of the Night

Top 5 Call of Duty Zombies ever ranked

giant robot in cod zombies origin map

Now that we’ve managed to rank every single Zombies map ever made, it’s now time to do a deep dive into our top five CoD Zombies maps of all time.

We believe each of our picks has a special quality that makes them so endlessly memorable, and while not all are as refined and packed as other maps, they are in the top five for a reason.

5. Zombies in Spaceland map – Infinite Warfare

cod zombies zombies in spaceland

Zombies in Spaceland moves away from the largely serious nature of Zombies and throws its players into a mad, exhilarating theme park of thrills, spills, and kills.

It carries on the novelty of Zombies maps around that time by having celebrity David Hasselhoff as the host and also demanded that players work together by having doors that needed to be opened by multiple teammates.

As well as the bright aesthetic, fun traps, and nicely divided up areas of the park, there were also the mini-games in the Astrocade. Featuring multiple, interactive arcade games, players could amass a collection of tokens to redeem for cool prizes.

To sweeten the pot further, players could also grab a bit of a breather on the Triton rollercoaster, a moving shooting gallery. As a whole, Zombies in Spaceland is a fun novelty that separates itself from a lot of the pack to form an identity.

4. Nacht der Untoten map – World at War / Black Ops III

nacht der untoten map in cod zombies

It’s entirely up to you which version of Nacht you opt for, but there’s a part of us that yearns for the simplicity of its original form.

When players completed Call of Duty: World at War, after the credits rolled, many were surprised to be whisked away to a random room with creepy music and only a pistol.

So began the legacy of CoD Zombies, and unlike the Black Ops III remake, the pure nature of Nacht der Untoten still makes it a challenge to this day. No Perks, no Pack-A-Punch, just 1-4 players in a handful of confined rooms.

Given how many Wonder Weapons can be obtained in modern CoD games, the feeling of pure euphoria when you got a Ray Gun from the Mystery Box in Nacht der Untoten was unlike anything else.

3. Der Riese map – World at War

der riese map in cod zombies

Another entry for Call of Duty: World at War in Der Riese, and the genius of some of its ideas are still at the forefront of many Zombies maps today.

Teleporters, Easter Eggs, and the aforementioned PAP and Wonder Weapon features were all introduced via Der Riese. These novel ideas were complemented perfectly by the map’s extraordinary map design.

All the channels and pathways blended together seamlessly, making a smaller map, in comparison to later maps, seem big enough, fair, and keep players keep coming back for more.

2. Mob of the Dead map – Black Ops II

mob of the dead map in cod zombies

As a DLC-only map, it may not have been enjoyed by as many people as base maps, but the legacy that Mob of the Dead has left been is unreal.

Fans of Warzone’s Rebirth Island would already have been familiar with Mob of the Dead as the map is set in the world-famous Alcatraz prison. It manages to intertwine the themes of the undead with mobsters, and create a perfect scenario in which you need to escape the island.

Action in Mob of the Dead is intense unlike any other, particularly with the tightness of the corridors and its surroundings at times. The Easter Egg for Mob of the Dead is tremendous, and we definitely need to see it reimagined in the future for all players to experience.

1. Kino der Toten map – Black Ops

kino der toten map in cod zombies

Sometimes, less is more. Whereas Nacht der Untoten feels barebones and a modern map like Die Maschine is chock full of features, Kino der Toten strikes that fine balance of power, whilst delivering the best map in CoD Zombies history.

Kino’s cinema is probably the most iconic setting in the franchise and its level design makes the map unbelievably accessible. Turning on the power, going through the curtains, and seeing the decimated venue is a cool feeling.

You can manipulate how the Zombies will get to you, depending on which doors you unlock, and the Projector room offers the perfect respite from the chaos. Kin der Toten never stops being a blast to play, and that’s why we think it’s the best CoD Zombies map in the game’s history.


So there you have it! All 49 Zombies maps ranked, and our top five CoD Zombies maps in order as well.

For more Call of Duty Zombies content, check out everything we know so far about Vanguard Zombies.

Image Credit: Activision / Treyarch / Infinity Ward

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Is Black Ops 2 being remastered? Rumors & leaks

Fans have been wondering for sometime if CoD: Black Ops 2 is going to be remastered, and we’ll answer that today.

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Several Call of Duty games have received the remaster treatment in recent years, and it’s left fans wondering if the mega-popular Black Ops 2 will get one. Here are all the latest rumors and leaks regarding a Black Ops 2 remaster.

The popularity of Call of Duty: Black Ops 2 simply cannot be understated with the game being considered the greatest of all time by many. But fast-forward to 2021, and players want to know if this beloved entry in the CoD franchise will be remastered.

The premise of Call of Duty remasters was kickstarted by the 2016 Call of Duty 4: Modern Warfare Remastered title. Since then, we’ve also had the Modern Warfare 2 campaign be remastered, and there are rumors of Modern Warfare 3 being remastered, despite Activision saying it isn’t.

Is Call of Duty: Black Ops 2 being remastered?

action in black ops 2 campaign

From what we understand, no, not at this time. There is absolutely nothing to suggest that any form of Black Ops remaster is in the works.

Naturally, people would think that Treyarch’s Black Ops may receive the same love that the Modern Warfare franchise has gotten, but alas it doesn’t seem to be the case.

Why isn’t Black Ops 2 being remastered?

players trying to take flag in black ops 2

We believe there could be two strong reasons for Black Ops 2 not being remastered, one being that it would oversaturate the CoD market, and also that we’ve already seen a few of its maps recently.

If a full Black Ops 2 remaster were to exist anytime soon, it would mean that Activision would have the end of Black Ops Cold War’s run, 2019’s Modern Warfare, Warzone, Vanguard, and Black Ops 2.

One of the problems 2016’s Infinite Warfare suffered from is that it released with the full Call of Duty 4 remaster, and consequently, the player base was divided between the two games.

nuketown '84 in black ops cold war

Furthermore, Black Ops Cold War featured no less than seven Black Ops 2 map remasters throughout its multiple seasons, and they feel too fresh in the memory to warrant a remaster of the multiplayer.

We could see a remaster of the Black Ops campaigns, following the successful rerelease of the Modern Warfare 2 campaign.


Activision may have some surprises and remasters up their sleeves, but for the time being, we can only speculate and ask you to keep checking in to see if anything becomes official.

Also, check out everything we know about Call of Duty: Vanguard.

Image Credit: Activision / Treyarch

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Infinity Ward announces new Austin office as studio gears up for CoD 2022

The original Call of Duty developer, Infinity Ward, is expanding its operations via a new office in Austin, Texas for CoD 2022.

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One of the three developers behind the Call of Duty franchise is getting a new office. Infinity Ward is expanding its operations via a new office in Austin, Texas, in preparation for CoD 2022.

Infinity Ward is the developer behind the original Call of Duty game. Activision founded Infinity Ward in 2002, with the first Call of Duty title being released in 2003. This birthed one of the most iconic video game franchises to date.

Infinity Ward would go on to develop Call of Duty 2 in 2005 before alternating developers. Now, Infinity Ward is known for developing the Modern Warfare titles, which are released roughly every three years.

With Infinity Ward releasing the last Modern Warfare title in 2019, the developer is gearing up for another release in 2022. We don’t know what CoD 2022 will be just yet, but we do know that Infinity Ward is expanding its operations with a new office.

Infinity Ward Austin Texas office

call of duty modern warfare

Today, Infinity Ward announced via Twitter that it would be opening a new office in Austin, Texas. This would be the fourth development hub for the company, with the other three being located in Los Angeles, Poland, and Mexico.

This also means that Infinity Ward is hiring. According to Infinity Ward, the Austin office is currently hiring for all positions, and you can find all of the available jobs posted on the Infinity Ward website.

Call of Duty: Vanguard releases in less than a month. It’s taking players back to WWII, where Infinity Ward is expected to bring the franchise back to modern times, with CoD 2022 speculated to be a sequel to Modern Warfare 2019.

That being said, we have no official idea what to expect from Infinity Ward going into 2022, but with the significant success of Modern Warfare 2019, it will no doubt be a Call of Duty game plenty of players will love.

Regardless, Infinity Ward is planning something big, and the new office proves just that. So, if Vanguard isn’t your cup of tea, CoD 2022 is just a year away.

For more Call of Duty, check out the insane number of weapon camos for Vanguard, and stay tuned for more news and guides.

Image Credits: Infinity Ward / Activision

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