Warzone players have found a way to glitch into the Gulag arena during games on Verdansk.
Since the beginning of Season 1 of Black Ops Cold War and Warzone, players have discovered lots of new bugs in the battle royale version of the game. Most recently in the form of wall glitches in the new Rebirth Island map and loadout drop bugs that make players invincible.
Many of the bugs in Call of Duty Warzone are frustrating, impacting overall gameplay and enjoyment. They range from annoying, funny, and even borderline cheats. The most recent addition to the pool of bugs is a new exploit that allows players to glitch into the Gulag while playing on the Verdansk map.
You can see the gameplay below from Twitter user @Sami_The_Yemeni.
Captain Price, We have a problem
As you can see from the video, it is now possible for players to phase into the Gulag by going to certain edges of the Verdansk map and calling in a loadout drop. This is most likely possible because the Gulag is actually under the Warzone map, in several spots around the outermost edges.
If you’ve ever seen “Ghost red dots” on the edges of the Warzone map, that’s because there are actually players fighting in the Gulag under the map in those areas. There are multiple gulags in each game, so there are a few spots around the map.
In this specific exploit, it appears a loadout drop actually forces the player into the ground, causing them to clip straight into the gulag. From here, the player was able to kill other players in the gulag arena (who don’t have any armor plates to defend themselves), which led to a relatively unfair encounter for those spawning in.
Luckily, you probably won’t find this often in games, since players can’t survive the gas circle once inside, and the positioning to get this to work seems to be difficult to achieve.
Still, this problem is a reflection of the many issues that continue to persist in Warzone, with more more seeming to be discovered each day.
Best Stoner 63 loadout for Warzone Season 1
Want to break out of the meta? Here’s the best loadout you can use for the Stoner 63 in Call of Duty: Warzone Season One.
Here’s the best Stoner 63 loadout to use in Season 1 of Warzone.
Season 1 of Warzone post-Black Ops Cold War integration has been an interesting journey for the overall game meta.
Weapons like the DMR, Diamatti & Mac-10 dominated the game for weeks following the addition of 30+ new weapons. Since Raven has fixed those weapons, Warzone players are regularly discovering new, viable weapons for use.
Today, we’ll be focusing on the Stoner 63; one of the Light Machine Guns from Black Ops Cold War. This weapon has a very high fire rate and packs a huge punch at medium ranges. Here’s the loadout:
- Muzzle – Agency Suppressor: A must-use for Warzone. Stats are identical to the Monolithic Suppressor, so you’ll have the extra range and your position masked on the radar when firing.
- Optic – Axial Arms 3x: Decent zoom for the Stoner 63, optimal at medium ranges, where the Stoner really shines.
- Underbarrel – Field Agent Grip: Extra recoil control for longer sprays.
- Ammunition – 120 Round Speed Mag: More ammunition with faster reload speeds between gunfights.
- Rear Grip – GRU Elastic Wrap: Aim down sights faster and flinch less when shot at.
Tips for the field
- Medium-range destruction: We can’t emphasize this enough. The Stoner is amazing at medium ranges. Take down full squads with ease.
- Mount for easy longshots: Mounting ensures little to no recoil while firing the stoner. If you see enemies far out, quickly mount on the cover for easy suppression.
- Think ahead: The stoner isn’t the weapon you want at close range. Pair this up with your favorite shotgun or submachine gun to win close-quarters combat.
- No barrel, no problem: The stock barrel for the stoner is great in Warzone as-is. If you really want some extra power, we recommend swapping the underbarrel with the Cavalry Lancer barrel, per advice from YouTuber JGOD.
Now get out there and wipe some squads!
Clever Precision Airstrike trick takes out tower campers in Warzone
Here’s a clever Precision Airstrike trick you can pull off in Warzone to rid Verdansk’s Airport ATC tower of pesky campers.
There’s nothing more frustrating than a camper sitting on a high tower in Call of Duty: Warzone, but this clever trick will make the Precision Airstrike all the more lethal.
By their very nature, battle royale games are campy. Players will happily sit in a room aiming at the door all game if it means securing the win. Warzone’s Verdansk map has plenty places for these players to go, with high buildings often being the most common. The Downtown area is rife with rooftop campers, but a Precision Airstrike or Cluster will usually clear them out.
However, these high-ground campers are safe in the ATC tower above the Airport runway. The area around the tower is extremely open, and the players above can get on a nasty head glitch.
With the only way up being by a zipline or a helicopter, they are almost impossible to push. To make matters worse, they are completely safe from Airstrikes and Clusters. At least, until now.
A clever Reddit user by the name of Rxelik_ discovered a cool trick to hit these campers with a Precision Airstrike.
How to airstrike Warzone ATC tower campers
As any ‘good’ Airport ATC tower camper knows, a Precision Airstrike won’t be able to hit you when you’re inside, it will most likely batter off the roof instead.
What Rxelic_ discovered was that if you aim the airstrike at about half way up the tower, the missiles will land exactly inside the control room.
As our player does here, knocking someone with a sniper rifle is a great way to start the airstrike. Expecting the rockets to hit the roof as usual, the players inside will most likely stick the revive.
- Read more: Best perks to use in Call of Duty: Warzone
If you plan with a teammate, you can wait at the bottom of the tower and once the airstrike has knocked the enemies inside, you can take the zip up to them for an easy squad wipe.
Seeing these pesky players get taken out through a clever trick is extremely satisfying, and if more players learn this trick, perhaps the Verdansk Airport runway will be safe to cross. That’s unlikely, though.
Image Credit: Activision
NICKMERCS thinks that making Warzone stats private is a “Big problem”
Activision Blizzard has recently clamped down on the visibility of stats in Warzone. NICKMERCS believes this causes big problems in the game.
Warzone has recently undergone some big changes to its stats and leaderboards system. Activision decided to make it so that players were not allowed to see other people’s stats unless they are friends with them. FaZe member Nick “NICKMERCS” Kolcheff believes this creates problems and controversy.
Until the last few days, it had always been possible to see other people’s stats, and for them to see yours too. However, without any real reason or warning, Activision has changed the default settings so that everyone’s statistics are now private.
Players will have to change this manually by going onto the Call of Duty website if they want it to revert to being public.
NICKMERCS has commented, believing this to cause more problems than it potentially fixes. His latest video has addressed the changes and what it is they do.
Warzone stats issue concerns NICKMERCS
Nick gets straight into the matter by explaining why this change isn’t a good thing. He says, “Every site that we’ve ever used to track people’s K/D to see if they were naturally a cheater, is now not usable.”
He mentions that sites like CoDTracker are basically ineffective and no longer accurate ways to measure statistics in Warzone.
Nick also says: “If you match with someone and want to check if they’re cheating. Nah. If you want to make sure people aren’t tanking their K/D before a tournament. Nah. If you want to hold people accountable for reverse-boosting. Nah.”
The whole issue is that it now feels like people can be protected more and hide their cheating tactics behind closed-off stats. One major problem people have right now is that Activision hasn’t publicly addressed this sudden change yet.
But a lot of people think the decision needs to be reversed with NICKMERCS saying: “In my opinion, this needs to be changed. I thought it was a good thing that we were able to hold each other accountable for things like that. But now that we can’t, it’s kind of scary out there.”
It’s unclear whether this is supposed to be a temporary change whilst Activision is working on something in the background or if this is a permanent course of action with little-to-no explanation.
Given how negatively the settings change has been taken by the Call of Duty community, a statement or a customary Tweet will surely explain things.
Image credits: NICKMERCS, Activision Blizzard
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