PlayStation has announced that the next PlayStation console is officially called the PlayStation 5, as everyone expected.
The company announced that the new console will be releasing in Holiday 2020 in a new blog post, alongside providing new details on some features of the console on WIRED Magazine.
The PlayStation Blog shares the big highlights on what to expect from the PlayStation 5, including two new innovation features coming to the new console’s all new controller.
The preview of the next controller includes new details on how it works, including:
- New PS5 Controller uses USB Type C
- PS5 Controller has Haptic Feedback
- Controller has now adaptive triggers
- New Speaker system on the controller
- Better Battery Life
- Heavier than the DUALSHOCK 4, but will be lighter than a Xbox One controller
In the WIRED Magazine article, Sony also stated that with the new changes for the PS5, players will be able to choose which parts of the games they want to install. This means you can just install the campaign or just the MP mode. If you download the entire game, you will be able to remove the parts you don’t want to play anymore.
“Rather than treating games like a big block of data,” Cerny says, “we’re allowing finer-grained access to the data.” That could mean the ability to install just a game’s multiplayer, leaving the single-player campaign for another time, or just installing the whole thing and then deleting the single-player campaign once you’ve finished it.
In addition, the PS5 will support a revamped UI that will allow users to see what parts of the game has been updated versus having to constantly boot up the entire game to check what’s new.
“Even though it will be fairly fast to boot games, we don’t want the player to have to boot the game, see what’s up, boot the game, see what’s up,” Cerny says. “Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player you just jump right into whatever you like.”
Here’s the description from the PlayStation Blog:
The “more” refers to something I’m quite excited about – a preview of the new controller that will ship with PlayStation 5. One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.
To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.
The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.