// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

UPDATE 2: Pre-loading for Call of Duty: Modern Warfare is starting to go live for PlayStation 4 players. PC digital pre-orders will start soon.

Similar to Xbox One, for PlayStation 4, each of the modes of the game is a different download add on pack. For PS4, there’s an additional “Survival Mode” download pack for players to get as part of the PS4 deal. This will just be the first step in the overall download for Modern Warfare.

Image from Reddit

UPDATE: The Xbox One Store has updated to now state that the final file size for Call of Duty: Modern Warfare on Xbox One will actually be 137GB. This would mean that the initial download stage that began on October 16 was just the first downloads for the overall game as October 25 gets closer.

Original Story:

It’s almost time for launch, and pre-loading of Call of Duty: Modern Warfare is starting on Xbox One.

Pre-loading for Call of Duty: Modern Warfare is available for PS4, Xbox One, and PC, but it starts at different times for each platform. It’s currently only live on Xbox One.

Pre-loading on Xbox One is working a bit differently this year. Each part of the game is split into a different “pack.” So there’s Campaign 1 Pack, Campaign 2 Pack, Multiplayer Pack, and Special Ops Pack for Call of Duty: Modern Warfare.

If you pre-ordered digitally on Xbox One, you can start to download each pack now ahead of the October 25 launch. The total file size is 45GB.

Visit the Xbox One store now to begin the download.

comments below