Rainbow Six Siege Year 6 Season 2 has kicked off with a big map update, changing Favela in a big way for Operation North Star.
The new Operation North Star update has dropped for Rainbow Six Siege, ushering in Year 6 Season 2. Along with a new Operator and many other changes, Ubisoft has also decided that it was time to shake things up with Favela.
Christ the Redeemer is still overlooking your game from a distance, but he will be witnessing less damage being done to the map itself. The devs felt that it was time to rework Favela and make it more competitive.
Well into its sixth year of Operation, Rainbow Six Siege is continuing to make handy alterations to the game to keep its player base excited.
Defenders were very much at the forefront of the devs thoughts when it came to changing Favela, as it was too easy for Attackers to bulldoze their way through various destructible parts of the map, and multiple entrance ways.
Here’s what Ubisoft had to say regarding Favela and the changes:
“The two main entryways on Favela’s roof have been preserved. They were previously named 3F Main Stairs, 3F Back Stairs, and 3F Packaging and are now named 3F Red Stairs, 3F Trash Chute, and 3F Electrical. The map’s small size, irregular exterior, and verticality also remain. The rest of the map, including the overall structure of the main building, has been completely remade, so players will get to experience a virtually new location that retains the same theme as the original Favela.”
The idea is to make Favela more structured and visibly clear. Defenders will now have ample opportunities to anticipate incoming threats. Plus, the nighttime aesthetic gives Favela a new look, and it feels fresher as a result.
The new layout is far more strategic and will allow for a more competitive game of Rainbow Six Siege that is more balanced.
Image Credit: Ubisoft
Is Rainbow Six Siege cross-platform & free-to-play?
Cross-play and free-to-play models are now the industry standard for multiplayer games, so here’s what that means for Rainbow Six Siege.
Tom Clancy’s Rainbow Six Siege has remained one of the most popular shooters on the market since its release in 2015. Now in Year 6, we’ve got everything you need to know about its cross-play, and how it could go free to play in the future.
Cross-play has become the industry standard for multiplayer games. Gaming has never been more connected, with players across Xbox, PlayStation, PC, Switch, and even mobile playing together.
What’s also begun to rise in popularity is the free-to-play model. Call of Duty: Warzone, Fortnite, Apex Legends, and more all offer their full multiplayer experience for free with cross-play across multiple platforms.
It was recently confirmed that Battlefield 2042 will feature cross-play and cross-progression, and there have been calls for Rainbow Six Siege to follow a similar model.
Here’s everything we know about Rainbow Six Siege’s cross-play, cross-progression, and free-to-play status.
Does Rainbow Six Siege have cross-play & cross-progression?
Rainbow Six Siege does feature cross-play and cross-progression, but only for consoles in the same family, and between PC and Stadia.
Siege has a next-gen upgrade for those who have upgraded to the next generation of consoles, and your progress will remain when you choose to upgrade. Also, you’ll be able to play with those still on the previous gen, e.g PS4 and PS5 players can play Siege together.
Ubisoft plans on including cross-play and cross-progression between different platforms in early 2022. However, they clarified that “PC players will not be matched with console players, and vice versa.” You will also be able to disable cross-play if you desire.
And for cross-progression, you will be able to “use the same inventory, progress, and Player Stats across any platforms that the features are available on.” But if you purchase the same item on two different platforms, they will be unable to refund you.
Will Rainbow Six Siege go free-to-play?
With the free-to-play model being so popular in the industry, Rainbow Six Siege’s devs have previously discussed the possibility that the game will be free in the future.
Speaking to PCGamer in 2020, Siege game director Leroy Athanassoff discussed making the game free-to-play. They said, “We want the game to be accessible to everyone,” but there are certain hurdles that must be overcome first.
The main one is smurfing – when an experienced player creates a new account to match against newer and lesser-skilled players. NICKMERCS has previously shown the power of smurfing in Warzone, and Siege’s devs are worried that it would plague Siege if it ever became free-to-play.
So, Siege may become free-to-play in the future, but the devs first need Siege to have “certain features ready to be a good and successful free-to-play game.”
Image Credit: Ubisoft
Rainbow Six Siege North Star: Y6S2 release date, Operator, patch notes
Rainbow Six Siege fans can soon enjoy the new Operation North Star, so here’s everything we know about Year Six, Season 2.
The second season of Rainbow Six Siege Year 6 will be releasing soon, so here’s everything we know about Operation North Star, including its release date, the new Operator, their gadgets, and changes to the Favela map.
Rainbow Six Siege has been going strong for over six years now, and it doesn’t appear to be slowing down. With the latest Season comes the game’s 60th unique Operator, and the Apocalypse event has only just concluded.
The first season of Year Six will soon be wrapping up, so fans are looking forward to Season 2, Operation North Star. Not only does it bring a new Operator for the Defending side, but there’s also a plethora of quality of life improvements.
Here’s everything we know about the new season, including its release date, new Operator, patch notes, and how you can try out all of the new content early.
Rainbow Six Siege North Star release date
The first season of Rainbow Six Siege Year 6, Crimson Heist, has almost concluded. This will make way for Y6S2 with the new Operation North Star.
North Star officially launches on Monday, June 14, but PC players can give the new content a try early through the test servers on May 25.
If you own Rainbow Six Siege for PC, you can download the test servers for free and try out and test the majority of the new features that will be coming with North Star. But bear in mind that while most of the features will be polished and ready to go for the new season, some may be experimental and not work as intended.
An update for the test servers went line on June 4, 2021, and they applied some fixes for various issues affecting the test servers. You can find the patch notes for the June 4 update below:
- FIXED – Bulletproof camera’s view is obscured when deployed on a server in 1F Server Room on Border map.
- FIXED – Floors covered by fallen doors on Favela map are difficult to destroy with melee attacks and Maverick’s Breaching Torch.
- FIXED – When a player selects another player in the scoreboard, the reporting function doesn’t appear.
New Thunderbird Operator & gadget
Along with Operation North Star comes new Defending Operator, Thunderbird.
A Canadian Operator, Thunderbird is “a speedy Defender who offers strong support to her teammates with her Kóna Stations.” These are deployable devices that shoot out a boost of healing to nearby Operators, either topping up allies’ health or “overhealing full-health players.”
Also if you’re down but not out, making your way to a Kóna Station will also be able to revive you. But beware, attackers can easily shoot out the Kóna Stations but can also steal heals from them if they can get close enough.
Thunderbird’s choice of weapon and equipment are as follows:
- SPAS-15 Shotgun
- Spear .308 Assault Rifle (NATO sights)
- Q-292 Pistol
- Bearing-9 Machine Pistol
- Nitro Cell
- Impact Grenades
She’ll be available straight away for owners of the Battle Pass, and can be purchased three weeks later, on July 5, with Renown or R6 Credits.
The official story trailer for the new Rainbow Six Siege: North Star Operator was revealed to the community in the E3 2021 Ubisoft Forward event which you can find below:
Favela map changes
Ubisoft has confirmed that they will be overhauling Favela as part of North Star. This map’s thin walls and convoluted floor plan typically gave the Attackers the advantage but with these updates, Favela should be a more balanced experience.
The map will be shifting to nighttime and fireworks will fill the sky, but developers have also reworked the central buildings. The outer walls are now indestructible, stopping Defenders from getting frustratingly wall-banged at the start of the round.
They’ve removed the ground-floor stairwell entry, meaning that Attackers will need to now enter “through the two rooftop stairwell entries or the various windows and doors,” for more close-quarters fights. Plus, the interior is also now “much more navigable and interconnected,” allowing for more clever destruction-based plays.
The overhauled Favela will be free to all players when North Star launches.
North Star patch notes
Ubisoft also revealed the upcoming changes to gameplay and Operators as part of North Star. For the list of bug fixes, you can check out Ubisoft’s full list.
- Reduced number of Breach Rounds from 3 to 2.
- Increased R4-C vertical recoil. Horizontal spread will be more constant and stronger to the right, and long burst recoil will start on the 8th bullet instead of the 12th.
- HP is now permanently granted, similar to HP granted by Doc’s Stim Pistol.
- When Melusi’s Banshee Sonic Defense is active, the core becomes vulnerable to bullets and melee attacks.
- The device now detects enemies’ feet.
- The deploy and equip interactions for Rook have been merged, so he now drops the Armor Pack and applies his own armor in the same movement.
- Valkyrie now has primary control over her Black Eye cameras, so she will take control over the cameras if another player is trying to use them at the same time (similar to Zero and Echo).
- Increased vertical recoil. Horizontal spread will be more constant and stronger to the the right. Long burst recoil will start on the 6th bullet instead of the 12th.
- The ARGUS Camera now uses the same resource management system as the Shock Drone. A shot is recharged every 15 seconds. The device has infinite ammunition and only 1 shot can be stacked.
- BEARING 9
- Horizontal spread is now more constant instead of randomly moving to the left or right, and the next shot is closer to the center.
- First shot kick has been reduced and vertical recoil has been reduced. Horizontal spread will be more predictable and constant to the left, and long burst recoil will start on the 12th bullet instead of the 6th.
Tweaks and improvements
- The propagation system in Smoke’s Remote Gas Grenade has been reworked to prevent the toxic gas from traveling through walls, floors, and ceilings.
- A new sound plays when the canister is detonated.
- Operators hit by the cloud will receive 15 HP of damage every 0.66 seconds until they leave the area of effect.
Shattered Glass Interactions
- Players are now able to use a melee hit to shatter the glass of Mira’s Black Mirror, Maestro’s Evil Eye, and the Bulletproof Camera. Shattered glass is opaque and prevents the devices from being used to spot opponents.
- When Mira’s Black Mirror is shattered, vision is denied on both sides. When the canister is destroyed, the device now shatters and explodes instead of falling to the floor.
- When Maestro’s Evil Eye is shattered, he has to open the device to see through it.
- The Bulletproof Camera is now melee-proof from the front, but a single melee hit will shatter the glass. Area of Effect Rationalization
- Area of effect feedback for Kaid’s Rtila Electroclaws and Nomad’s Airjabs has been updated to better represent their behavior.
- Area of effect feedback has been added to Ela’s GRZMOT Mines and Jäger’s Active Defenses to help players better understand their range.
- Auto pick up for the defuser has been removed.
- The pickup action is now manual like it is for other devices, but there is no animation and the prompt appears when the player is in range (they don’t need to look at the defuser).
- Added key binding for drop interaction. Font Updates
- Updated Arabic and Korean fonts to distinguish between title and body text.
- Added a distinction between titles and other text for the Thai localization.
Interface Preferences Update
- Options to hide the names of teammates and opponents have been added to the Interface preferences in the Options menu. This allows players to have a cleaner interface, especially for the purpose of recording content.
- The Details & Statistics page in the Operators section has been removed. Players can now view stats through Ubisoft Connect (in the in-game overlay and on the website)
- The new scoreboard aims to provide more information to newcomers about match format and evolution.
- Round history has been added to the scoreboard. New icons represent the status of each round as well as the position of match points and Attacker/Defender role swaps. Banned Operators are also displayed for Ranked and Unranked matches.
- Round history will be shown in the scoreboard for all PVP playlists and game modes. It supports matches of any length, including the infinite overtime used in some competitive tournaments.
Match Replay Improvements
- Reduced file size of replays.
- Changed the way matches are recorded and removed playback snapshots for rewind.
- Modified the method used to record the UI during a match to improve the stability of Match Replay.
- Added motion interpolation to make the animation smoother and more fluid.
- When using F10 on the screen, shortcut keys used for match replays are shown.
- Enabled Match Replay for tournaments.
- UX improvements for the control bar.
- The Match ID and REPLAY BETA label are now visible on the screen that presents the game mode and on the screen that shows the round number.
- Support for Observation Tools (Caster HUD).
- Support for Scoreboard 2.0.
Player Cards – Observation Tools
- Added feedback in player cards to show when an Operator is using Observation Tools. This info will be shown in the Caster HUD. It will also be displayed for eliminated Operators when they spectate one of their teammates. It aims to help players understand their team’s synergy and how they can help one another.
Abandon Penalties Update
- Penalties are now 60 minutes, 2 hours, 24 hours, or 48 hours depending on the level of escalation.
- Cooldown for Abandon Penalties has increased to 7 days (was previously 48 hours).
- Renown Penalties now have the same duration as matchmaking restrictions.
- This update only affects Ranked and Unranked.
Bullet Holes Exploit
- Line of sight through bullet holes in soft surfaces has been blocked.
Eliminated Operator Icons
- The bodies of eliminated Operators have been replaced with transparent icons.
Flash Hider and Compensator Rework
- Changed how the compensator works. It will now be more efficient at mitigating left and right recoil.
- Flash hider now only affects the ‘up’ speed, making the gun climb slower.
Squad MMR Restriction for Placement Matches
- From now on, the Squad MMR restriction will apply to placement matches, even if Squad members have never been ranked.
- The Squad MMR restriction is currently 700 MMR.
- This season’s reworked map is Favela.
- Ranked/Unranked Playlists: Favela is not featured in the map pools for Ranked or Unranked, so those playlists will remain unchanged.
- Newcomer Playlist: Favela replaces Coastline in the Newcomer map pool. The bomb sites are Coin Farm/Storage and Coin Farm/Bunks.
And that’s everything we know about Season 2 of Rainbow Six Siege’s sixth year! Make sure to try out the test server if you’re keen to experiment with the new features.
Also, be sure to check out everything we know about Battlefield 2021, as the reveal is set for June.
Image Credit: Ubisoft
Rainbow Six Extraction: Release date, gameplay reveal, more
Ubisoft’s Rainbow Six spin-off looks to shake things up, and here’s everything we know about Extraction including its reveal date, gameplay, and more.
Ubisoft’s newest Rainbow Six tactical shooter aims to be very different from the successful Siege formula and add a horror twist. This is all the information known about R6 Extraction, including its release date, gameplay, possible name change, and more.
The Rainbow Six division of Ubisoft has proven to be very successful since the game’s first entry in 1998. The franchise built up a great following during the early 2000s and gained serious traction with the R6 Vegas games. The series recently hit new heights thanks to the unbelievable success of Rainbow Six Siege too.
But whilst Siege continues to grow from strength to strength, Ubisoft is also making another game in the franchise – Extraction. Focusing less on human threats, Rainbow Six Extraction is favoring infected, less humanlike foes.
We’ve put together a handy guide that contains all the important information about Rainbow Six Extraction so far and what we can expect.
Rainbow Six Extraction release date
Since the game’s unveiling on June 6, 2019, at E3, the game has gone a bit quiet with the circumstances of the world decidedly having an impact on the game’s development and direction.
During a recent investor’s call discussing Ubisoft’s earnings and projected line-up going forward, it was mentioned that Rainbow Six Extraction is still set for 2021. With a specific date of September 31, 2021, outed.
Ubisoft revealed during the Ubisoft Forward 2021 event during E3 on June 12, 2021, that Rainbow Six Extraction will be releasing on September 16 for PC and current and last generation consoles.
Rainbow Six Quarantine – Extraction name change
A more recent development has surfaced about the game citing possible reservations about the game’s title, again, given what’s been happening around the world during its development.
Rumor has it that Quarantine is working under the name of “Rainbow Six Parasite” internally at Ubisoft, and the name was also seen on the PlayStation Store. The company is aware of the title’s current branding predicament, and it’s likely that “Quarantine” will change.
A Ubisoft representative has confirmed the existence of Rainbow Six Parasite branding but says the name “is only a placeholder that our internal teams use.”
On June 7, 2021, it was officially announced that the game will be called Tom Clancy’s Rainbow Six Extraction.
Rainbow Six Extraction gameplay
Siege’s current template focuses on teams of five that battle it out to best each other over a series of hotly contested rounds.
- Read More: Every Far Cry game ranked from worst to best
Whereas, Extraction aims to shake things up by having teams comprised of three Operators work together to take down waves of infected enemies.
At this moment in time, there exists a video containing over an hour of gameplay from Ubisoft’s upcoming tactical shooter, with a spokesperson confirming this: “We can confirm this is a glimpse of our upcoming Rainbow Six game,” Ubisoft said in a statement issued to Eurogamer. “Recently, we ran an internal test for the game, and unfortunately, some of the details became public. This clip is work-in-progress gameplay footage. We’ll share more details about the game later this year.”
The Ubisoft Forward event during E3 2021 brought a deep dive trailer that showed the community a great deal of what they can expect when they play Rainbow Six Extraction. You can check out the official gameplay reveal for Rainbow Six Extraction below:
Rainbow Six Extraction trailer
Aside from the leaked gameplay, the only Ubisoft-released media to do with Rainbow Six Extraction is the original reveal trailer from E3 2019 when it was still under the Quarantine name.
You can check it out in its entirety here:
The public got its first official look at Rainbow Six Extraction with the release of the game’s reveal trailer during E3 2021. You can check it out below:
Rainbow Six Extraction Ubisoft Forward reveal
We will finally get a proper insight into the game during the upcoming Ubisoft Forward 2021 event on Saturday, June 12, at 3 PM EDT.
As well as showing off new Far Cry 6 footage, Rainbow Six Extraction will be a primary showcase for the special event.
We hope to see official gameplay, confirmation of its release date, and the possible aforementioned rebranding of the title.
Image Credit: Ubisoft
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