Ubisoft could be developing a mobile version of its popular competitive shooter Rainbow Six Siege. Here’s everything we know so far.
Ubisoft released Tom Clancey’s Rainbow Six Siege in 2015, and six years later, it’s stronger than it’s ever been. While it isn’t a mainstream Esports title you hear of often like League of Legends or Call of Duty, it still maintains a very respectable player count.
Rainbow Six Siege is a tactical shooter with light hero elements. While games like Overwatch focus heavily on hero abilities, Siege relies more on positioning and the player’s ability to aim.
Now, it seems that Ubisoft is flirting with the idea of bringing one of its most successful titles to mobile platforms. Rainbow Six Siege Mobile could be a reality shortly. Here’s everything we know about the potential title.
Rainbow Six Mobile Survey Leak
There haven’t been any official announcements made by Ubisoft regarding a mobile shooter they are developing. However, Reddit user u/am335 posted screenshots from a survey sent from Ubisoft Halifax.
The survey was targeted towards mobile gamers. It asked how many hours players spend enjoying other mobile titles such as Fortnite, PUBG, and CoD Mobile.
It also asked various questions regarding the player’s familiarity with Rainbow Six Siege. This doesn’t confirm that Rainbow Six is coming to mobile platforms, but it strongly hints at the possibility.
Rainbow Six Siege Mobile Release Date
As of right now, hasn’t confirmed the existence of Rainbow Six Siege Mobile. However, players believe that the survey is enough evidence to believe otherwise.
We will update this article to reflect the proper release date if Ubisoft makes an official announcement.
Ubisoft Sues Rainbow Six Mobile Clone
Rainbow Six Siege is an intensive game, but an R6 clone has already been proven to run fine on mobile hardware. The clone was called Area F2, and Ubisoft had it shut down in May of 2020.
The CQB FPS strategy game was identical to Rainbow Six, and Ubisoft shut it down to protect its IP. However, some players believe that Ubisoft shut down Area F2 because of its plans to launch a mobile FPS strategy game.
There’s also a possibility that we receive a completely different Ubisoft title on mobile. With the upcoming release of Ghost Recon Frontline, the Battle Royale style game could release on mobile platforms.
Image Credits: Ubisoft
Rainbow Six Siege Operation High Calibre patch notes: Y6S4 Thorn Operator, map rework, more
Here’s everything you need to know about Rainbow Six Siege’s Y6S4 update, Operation High Calibre, which introduces new Operator Thorn.
We’re now onto the final season of Rainbow Six Siege’s sixth year, titled Operation High Calibre. Here’s everything you can expect to find in the Y6S4 update, including the new Operator Thorn, the Outback map getting reworked, as well as buffs and nerfs.
Rainbow Six Siege is just about to wrap up its sixth year, bringing Y6S4, titled Operation High Calibre. Over the course of these six years, Ubisoft have introduced over 50 Operators, taking the total up to 62.
Operation High Calibre brings in the 62nd Operator, Thorn, and also makes changes to Outback, and introduces significant buffs and nerfs to Operators.
Here’s everything included in the Y6S4 Operation High Calibre update.
- Operation High Calibre release date
- New Thorn Operator
- Outback map rework
- Operation High Calibre patch notes
Rainbow Six Siege Operation High Calibre release date
Rainbow Six Y6S is set to officially go live around three weeks after the TTS’ November 9 release, so expect the season to kick off at the end of November 2021.
The update is now live on the Technical Test Server, so anyone with access to the TTS can try out the new content.
New Rainbow Six Siege Y6S4 Operator: Thorn
Of course, a new season of Rainbow Six brings a brand-new Operator and in Operation High Calibre, it’s Thorn.
Thorn is the Rainbow Six Siege’s 31st Defender, and also the 62nd Operator overall. Hailing from Ireland, Thorn brings the brand-new UZK50Gi SMG and the Razorbloom Shell Unique Ability.
The Razorbloom Shell “sticks to a surface after it’s thrown by Thorn” and once it’s triggered, it “automatically propels a set of sharp blades in all direction,” killing anyone nearby. Thorn can also run a Deployable Shield or Barbed Wire Gadgets, the M870 Shotgun, and the 1911 TACOPS or C75 Auto handguns.
Rainbow Six Siege Outback map rework
Outback, set in Australia, has also undergone renovations with the Y6S4 update. Bomb sites have been moved and both the main building and exterior have been modified “to allow Attackers to create and execute more effective strategies.”
Also, the devs explained that “new exterior soft walls have been added to the building, and some areas have been refurbished and cleaned up to remove junk and provide better lines of sight and balance.”
Here are the full changes to Outback:
- 1F Convenience Store, 1F Compressor Room, 1F Gear Store, and 1F Beer Fridge have been combined into 1F Bike Repair and 1F Mechanic Shop.
- 2F Office Supply is larger and has an exterior soft wall.
- 1F Restaurant has been split into two rooms: 1F Restaurant and 1F Shark.
- 2F Covered Terrace is now an interior area that connects 2F Mezzanine and 2F Piano Room. The 2F Piano Room stairs have been removed.
Bomb sites have been moved:
- The bombsites that were previously in 2F Dorms and 2F Laundry have been moved to 2F Laundry and 2F Piano Room.
Rainbow Six Siege Y6S4 patch notes
- She can now use the Adrenal Surge to revive herself, which is more consistent with other devices in-game, like Doc’s Stim Pistol.
- Her recoil boost has been removed.
- The Adrenal Surge cooldown has been increased to 20 seconds (was 10 seconds).
Echo & Mozzie
- Increased drones’ time outside the building to 10 seconds (was 3 seconds).
Bulletproof Camera Rework
- Defenders can now rotate the Bulletproof Camera and use it to fire EMP bursts that disable opponent devices. EMP bursts cannot be fired by Attackers when the camera is hacked.
Cameras lose signal
- When placed outdoors, Valkyrie’s Black Eye, Maestro’s Evil Eye, and the Bulletproof Camera will now lose signal after 10 seconds. The player must pick up and redeploy the cameras elsewhere to regain signal.
- The increase to ADS speed provided by the Angled Grip is now 20% less than it was before.
Gamepad Recoil Comfort
- Reduced lateral recoil on:
- Jager – 416-C
- Ash – RC4
- Vigil – K1A
- Zofia – M762
- Ace – AK-12
- Warden, Dokkaebi, Vigil – SMG-12
- Mozzie, Aruni – P-10 Roni
- Alibi – Mx-4 Storm
- Defenders now have access to a drone counter in the HUD to help them keep track of the number of regular drones they’ve destroyed. This feature can be turned off in the HUD section of the Options menu.
- Visuals for the HUD have been updated to be more in-line with the game’s art direction.
- Compass now displays pings and other marker locations, as well as feedback for height differences.
- Loadout (weapons, gadgets and unique abilities) was regrouped together to follow more consistent display rules.
- Text action reminders (ex: Press [SPACE] to Vault) have been replaced with icons to take up less space.
- A new Privacy section in the Options menu allows players to adjust settings related to in-game privacy.
Tweaks and Improvements
First Win of the Day Bonus
- Earn extra Battle Pass Points when winning any PVP playlist game within 24 hours of the first matched played.
- Time starts at the first match played and resets each day.
Battle Point Booster Update
- Boosters now give a 30% bonus for you, a 10% bonus for your teammates, and a 30% bonus for a team with at least 3 active Boosters.
- The bonus can be stacked for up to 100% bonus points.
DSEG – Disabled State for Electronic Gadgets
- Created more consistent Scoring and Warning messages.
- Operators’ access to Observation Tools while being affected by DSEG has been normalized. Previously the access was only blocked for Attackers, and now it is blocked for Defenders too.
- Iana, Finka, Lion, Dokkaebi and Warden’s unique abilities cool down timer is now paused while affected by DSEG.
- Jackal’s Eyenox automatically deactivates when affected by DSEG
- Dokkaebi’s Logic Bomb ability can be interrupted by DSEG during its casting.
- Attackers affected by disabled state won’t receive Finka’s adrenaline boost anymore.
Testing Grounds Playlist (TS)
- No Squad MMR Restriction.
- Join in Progress enabled.
- No leaving penalty.
- Pro League map pool and New/Reworked map with a higher chance of appearance.
- No map ban.
- Operator ban enabled. New and reworked Operators can’t be banned.
- Mix of Unranked and Quick Match settings (3 rounds role swap and one round Overtime).
- Changes made to the UI so it is more reliable.
- While AFK during the Planning Phase, the Operator selected will be based on the player’s personal statistics.
- This does not affect the behavior of the Random button.
- Live notification added when there is an ongoing match.
- New visuals for Alpha Packs.
- Behavior of Siege Esports Packs has been adjusted so that, instead of duplicates, it will give out Battle Pass Points.
Switch Firing Mode
- Switch Fire Mode was removed for weapons, but the function (now called Switch Ability Mode) was kept for Operator’s that have unique abilities with different modes (Ex. Zofia, Capitao).
- New Privacy tab in the Options menu.
- Prevent Queue Sniping options moved to this new section.
- Options are: Hidden Matchmaking Delay and Hide Region and Latency.
- Added Outback map and removed Border map from the Newcomer playlist.
- Added Outback map to Ranked/Unranked.
- Added Playlist Presets when creating a Custom game.
For more games news, you can check out the Naruto skin that’s all but confirmed to be arriving in Fortnite.
Image Credit: Ubisoft
Rainbow Six Siege Y6S3.3 update patch notes: New Clash weapon, Kapkan buff & P10 Roni nerf
Here’s everything you need to know about Rainbow Six Siege’s Y6S3.3 update patch notes, including Clash’s new weapon.
Another round of balancing has hit Rainbow Six Siege, with the Y6S3.3 update giving some Operators a much-needed buff, but some weapons have also been hit by nerfs. Here’s everything you need to know about the update, including full patch notes.
Operators are the focus of Rainbow Six Siege’s Y6S3.3 update, with Clash getting a new weapon, Kapkan getting a healthy buff, and Castle getting even more Armor Panels at his disposal. On top of that, there are some impactful weapon nerfs too.
Here’s everything you need to know about Rainbow Six Siege’s Y6S3.3 update.
Rainbow Six Siege Y6S3.3 Operator buffs & nerfs
Rainbow Six Siege’s Y6S3.3 update has given some healthy changes to Castle, Clash, Kapkan, Melusi, Oryx, and Wamai. The majority of these Operator balance changes are to buff lesser-used Operators, but they’ve also changed up Melusi to limit her combat effectiveness and focus on her intel side.
Devs explained that Clash’s P-10C only had a pick rate of 3%, so they took it away and gave her the Super Shorty, a small pump-action Shotgun, instead.
Kapkan’s Entry Denial Devices are powerful tools, but now there’s no limit to how many can be stacked on an entrance. Players can cover a doorway in these trip mines, which changes them from a “mild inconvenience to a full frag real quick.”
Castle’s Armor Panels are effective, but easier to counter. To give players more options, Ubisoft have increased the amount from three to four. But, it now takes a couple fewer melee hits to destroy one.
Check out the full patch notes below for the rest of the Operator changes.
Rainbow Six Siege Y6S3.3 update weapon & Gadget buffs & nerfs
A couple of powerful weapons have been nerfed in the Y6S3.3 update, with the Mx4 Storm and P10 Roni getting more recoil among other changes. But, players now have more Hard Breach Charges at their disposal.
The Mx4 Storm has had its recoil increased, but the P10 Roni got hit the hardest. Its initial shots will now be much harder to control, and its magazine size has been reduced so that players will “have less bullets to fall back on.”
But, players can now access another Hard Breach Charge to encourage players to use it more and find more creative uses for it.
Rainbow Six Siege Y6S3.3 patch notes
Here are the full patch notes for Rainbow Six Siege’s Y6S3.3 update.
- Increased Armor Panels to 4 (was 3).
- Reduced melee hits required to destroy a Armor Panels to 9 (was 12).
- Added Super Shorty (removed P-10C).
- Number of Entry Denial Devices per door/window frame no longer limited to 1.
- Added Bullet Proof Camera (removed Nitro Cell).
- Reduced Remah Dash charge refill time to 8s (was 12s).
- Increased max Mag-NET System to 6 (was 4).
- Reduced Mag-NET System catching area to 3.5m (was 5m).
- Increased Mx4 vertical recoil.
- Reduced P10 Roni magazine to 15+1 (was 19+1).
- Total ammo:
- PVP – 181
- Hardcore – 121
- PVE – 196
- Total ammo:
- Increased vertical recoil.
- Increases first kick recoil.
Hard Breach Charge
- Increased gadget amount to 2 (was 1).
- Affected Operators: Montagne, Buck, Fuze, Capitao, Amaru, Nokk, Ying, Zero
Image Credit: Ubisoft
Is Rainbow Six Siege cross-play? PC, Xbox & PlayStation guide
Cross-play and free-to-play models are now the industry standard for multiplayer games, so here’s what that means for Rainbow Six Siege.
Tom Clancy’s Rainbow Six Siege is one of the most popular and competitive FPS titles in the world, so it’s no surprise that players want to team up and play with friends no matter their preferred device. Rainbow Six: Siege does have cross-play, with improvements coming.
Cross-play has become the industry standard for multiplayer games. Gaming has never been more connected, with players across Xbox, PlayStation, PC, Switch, and even mobile playing together.
What’s also begun to rise in popularity is the free-to-play model. Call of Duty: Warzone, Fortnite, Apex Legends, and more all offer their full multiplayer experience for free with cross-play across multiple platforms.
At Ubisoft Forward in June, we finally received new information about crossplay in Siege, with some big updates to come to the game in early 2022. Here’s everything you need to know about Rainbow 6 Siege cross-platform play.
Rainbow Six Siege cross-play
Rainbow Six Siege does feature cross-play, but only for consoles in the same family, and between PC and Stadia. That means if everyone in your party owns a PS4 or PS5 you’ll be able to play together, but not with those who own Xbox consoles.
The good news is that this will change in early 2022 when cross-platform play will be opened up to everyone who plays on consoles. This means that anyone on any console can team up, regardless of whether it’s a last-gen or next-gen device.
However, Ubisoft have made it clear that they don’t intend to mix console and PC lobbies, so you’ll never find a PC player in your lobbies.
How to turn off cross-play in Rainbow Six Siege
If you’re not keen on playing with players from different consoles than your own, it is possible to turn off cross-play in the game’s settings. If you should decide to do this, then fair warning – this will likely make it harder to find games.
To turn off Rainbow Six Siege cross-play:
- Open Rainbow Six Siege, and go to the settings menu by selecting the ‘cog wheels’ on the top-right.
- Head to the General section, and scroll down to Crossplay Matchmaking.
- Set it to off, then move to Crossplay Communication and turn it off too.
Rainbow Six Siege cross-progression
On top of cross-play, Rainbow Six Siege will also be getting cross-progression. That means your inventory will carry from one platform to another, free of charge, as long as they are linked on the Ubisoft website.
It’s important to note that your rank won’t transfer with you though. For example, if you’re Platinum on your console, don’t expect to log in on PC and see the rank there. Ubisoft will also be unable to refund players who purchase items on two different platforms.
Will Rainbow Six Siege go free-to-play?
With the free-to-play model being so popular in the industry, Rainbow Six Siege’s devs have previously discussed the possibility that the game will be free in the future.
Speaking to PCGamer in 2020, Siege game director Leroy Athanassoff discussed making the game free-to-play. They said, “We want the game to be accessible to everyone,” but there are certain hurdles that must be overcome first.
The main one is smurfing – when an experienced player creates a new account to match against newer and lesser-skilled players. NICKMERCS has previously shown the power of smurfing in Warzone, and Siege’s devs are worried that it would plague Siege if it ever became free-to-play.
So, Siege may become free-to-play in the future, but the devs first need Siege to have “certain features ready to be a good and successful free-to-play game.”
Image Credit: Ubisoft
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