A leaked image floating around Twitter appears to showcase a look at the “Ural Mountains” map that was rumored for Warzone for several months now.
The map, which appears to feature a Blackout UI/interface, has the different Fireteam maps combined into a single, large scale map.
Original details on this map leaked via XclusiveAce in a video in June 2020. He described the map in a sketch of the different locations, which lines up with the leaked image that is going around Twitter right now. (As with all leaks, tweet will probably be DMCA’d by Activision soon. We are not embedding the image in our article beyond the tweet.)
The locations line up with some of the already released Fireteam maps, with others being unreleased for now.
The leaked image above also shows that the Ural Mountains map was being built in Black Ops’ engine and UI scheme. It has the same directional layout at the top of that in Blackout, not Warzone, which lends to the fact that this map has to be brought over to Warzone’s engine if it were to release.
The new leaks are showcasing that the next Warzone map will be a revamp of the current Verdansk. A leaked live action trailer showcased first look at the map, which had areas of the map changing from its current state to Black Ops Cold War’s 1980s’ themed locations.
According to VGC reporter, this was the case because ‘Blackout 2’ was reportedly in development until being canceled because of Warzone’s surprise success. Cold War’s integration with Warzone was not a guarantee as Activision was testing the waters to see how popular Warzone could become.
VGC reporter talks about this more in their podcast starting at 27:33 mark, where he says that Warzone’s integration was up in the air as the executives were looking to understand the game’s success in the market.
He says that Activision are “throwing resources at Warzone now” to help build and grow the amount of content that comes to the game, as they are aware of fans’ expectations. “Take this map” for what it is, he says, because the teams have been working to adjust to Warzone’s unexpected success.
The revamped Verdansk map is expected to arrive at the start of Season 3, which begins April 22, per the latest rumors and leaks. We have yet to see the official map reveal yet, but Activision will probably kick off the marketing campaign for the new Season in the coming days.
Cold War Zombies players furious as update deletes camo progress
Call of Duty: Black Ops Cold War Zombies camo is being affected after a recent update has reset camo progress for many players.
The newest Black Ops Cold War game settings update has ruined Zombies camo progress for many by resetting their accomplishments and stats.
Completing and unlocking camos is a big deal for many Call of Duty players, as the thrill of seeing hard work pay off is a huge buzz.
Whether it’s Diamond, Damascus, or Dark Matter, being able to equip these cool camos with your favorite guns is a great visual. Treyarch made it so that players could also unlock camos through specific Zombies challenges so that they didn’t feel forced to play multiplayer.
However, one of Black Ops Cold War’s “Game Settings update” improvements has inadvertently deleted Zombie camo unlock progress for many.
Posted in the official Call of Duty Zombies subreddit, a video from user noeltorious brought attention to the changes made by the latest game settings update.
The player showed off two different versions of their Marshal Shotgun, one with a standard look, and one that had the Dark Aether camo.
In one loadout, they hovered over all the hardest-to-unlock camos, and they were all locked, despite the challenges underneath showing that the requirement had been fulfilled.
The player then went to a loadout where the Marshal actually had the Dark Aether camo equipped, but despite the camo being applied to the weapon, it still showed up as locked.
One frustrated player stated that: “Nah nah, if this happens I’m going to be so f*cking pissed, all my hard work, so close to Dark Aether, I’m never touching cod again.”
This seems like a pretty big change and glitch in the system that is affecting a lot of Cold War players. We would imagine it’s something that Treyarch will be looking at as soon as they can.
Also, check out the first Cold War Season 6 Zombies map teasers.
Image Credit: Activision / Treyarch
Cold War September 16 update patch notes: Nuketown 12v12, Zombies fixes, more
Treyarch has released another Cold War update, bringing the chaotic Nuketown 12v12 as well as fixing some Zombies issues.
Treyarch has released another update for Black Ops Cold War Season 5, adding Nuketown 12v12 and fixing issues with the Zombies mode.
Black Ops Cold War Season 5 Reloaded continues with the September 16 patch notes. In this update, the devs “turn up the chaos” by adding Nuketown 12v12, which will be available in both Core and Hardcore modes. Gunfight Blueprints also return for those looking for more tactical gameplay.
It also brings Zombies updates with stability “stability fixes related to Trials, joining matches in progress, the Black Chest World Event in Outbreak.” On top of that, they’ve changed the LT53 Kazimir from Rare to Epic to help with recognition.
Cold War Season 6 is on the horizon, and the devs have teased that “more intel on what’s to come at the launch of Season Six” next week.
Cold War September 16 patch notes
- Nuketown 12v12 [NEW] (Also available in Hardcore)
- Zoo 24/7(Also available in Hardcore)
- Demolition(Also available in Hardcore)
- Gunfight Blueprints
- Face Off 6v6(Also available in Hardcore)
- 12v12 Moshpit(Also available in Hardcore)
- Party Games (now featuring Double Agent)
- Added stability fixes related to joining matches in progress, the Black Chest World Event in Outbreak, zombies using projectiles on vehicles, and Trials.
- Changed the rarity of the LT53 Kazimir from Rare to Epic to assist with item recognition.
- Outbreak (Endless and 3 Region)
- Mauer der Toten
- Firebase Z
- Die Maschine
- Dead Ops Arcade 3
- Dead Ops Arcade 3: First Person
- Onslaught (PlayStation)
- Onslaught Drive-In (PlayStation)
- Onslaught Diminishing Light (PlayStation)
- Onslaught Containment (PlayStation)
For more Call of Duty content, you can check out how to play in Vanguard’s Open Beta, which goes live for Xbox, PlayStation, and PC players this weekend.
Image Credit: Activision
Cold War players frustrated with Judge Dredd Lawgiver bug
Call of Duty’s newest big-name bundle is the Judge Dredd offering, but the cosmetics come with one big flaw that has annoyed buyers.
The Judge Dredd bundle is in Black Ops Cold War, but it has a glaring oversight when it comes to the Lawgiver skin as it doesn’t provide full coverage to dual-wield loadouts.
Novelty bundles are always welcome in big games: Fortnite, in particular, being the master of incorporating mainstream names and stars into a crazy, fictional world.
Call of Duty is no slouch in this department either though, as it has been able to provide its players the opportunity to become Rambo and John McClane. Not content with letting this be the only high-profile skin in recent memory, Call of Duty gamers can now become Judge Dredd.
A legend in comic books, the character can now be used to score dubs, but players are disappointed that dual-wield weapons only get one of the guns covered in the Lawgiver skin.
Two separate posts on Reddit have drawn attention to this Judge Dredd bundle bug, and they’ve garnered nearly 1.5K upvotes between them.
For some reason, the main gun (the right one) has the Lawgiver Blueprint equipped, whereas the left one doesn’t.
In the second Reddit post, “Akimbo AMP63 “Lawgiver” bug,” we see the exact same problem, a player with two AMP63s in their loadout, but only one has the paid Blueprint on display, and this applies to both Cold War and Warzone.
“You have to buy it twice, obviously,” one user jokingly suggested, whereas someone else came up with an inventive thought: “Tbh this would be rather cool, imagine having the ability to use 2 different blueprints for dual-wielded weapons at the same time.
“Obviously not with different attachments but different cosmetics, i.e Dark matter in one hand and dark aether in the other.”
Given that this Blueprint comes with a paid bundle, it’s easy to see why some Cold War players would be frustrated about the lack of full coverage for their weapons. Given the public anger towards this bug, Treyarch may very well look into this.
Also, check out how to take part in the CoD Vanguard Open Beta.
Image Credit: Activision / Treyarch
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