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Call of Duty: Black Ops Cold War

Report: Leaked image reveals canceled ‘Ural Mountains’ BR map in Blackout engine

Image of Ural Mountains map for CoD Battle Royale leaks on Twitter.

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A leaked image floating around Twitter appears to showcase a look at the “Ural Mountains” map that was rumored for Warzone for several months now.

The map, which appears to feature a Blackout UI/interface, has the different Fireteam maps combined into a single, large scale map.

Original details on this map leaked via XclusiveAce in a video in June 2020. He described the map in a sketch of the different locations, which lines up with the leaked image that is going around Twitter right now. (As with all leaks, tweet will probably be DMCA’d by Activision soon. We are not embedding the image in our article beyond the tweet.)

The locations line up with some of the already released Fireteam maps, with others being unreleased for now.

The leaked image above also shows that the Ural Mountains map was being built in Black Ops’ engine and UI scheme. It has the same directional layout at the top of that in Blackout, not Warzone, which lends to the fact that this map has to be brought over to Warzone’s engine if it were to release.

The new leaks are showcasing that the next Warzone map will be a revamp of the current Verdansk. A leaked live action trailer showcased first look at the map, which had areas of the map changing from its current state to Black Ops Cold War’s 1980s’ themed locations.

According to VGC reporter, this was the case because ‘Blackout 2’ was reportedly in development until being canceled because of Warzone’s surprise success. Cold War’s integration with Warzone was not a guarantee as Activision was testing the waters to see how popular Warzone could become.

VGC reporter talks about this more in their podcast starting at 27:33 mark, where he says that Warzone’s integration was up in the air as the executives were looking to understand the game’s success in the market.

He says that Activision are “throwing resources at Warzone now” to help build and grow the amount of content that comes to the game, as they are aware of fans’ expectations. “Take this map” for what it is, he says, because the teams have been working to adjust to Warzone’s unexpected success.

The revamped Verdansk map is expected to arrive at the start of Season 3, which begins April 22, per the latest rumors and leaks. We have yet to see the official map reveal yet, but Activision will probably kick off the marketing campaign for the new Season in the coming days.

Call of Duty: Black Ops Cold War

CoD: Cold War devs respond to glitch making ping tracker disappear

Players are no longer able to track their ping during a game of CoD: Cold War and Treyarch have responded to this apparent glitch.

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cod cold war ping wifi

Since online gaming began, ping has been the standard for measuring a player’s internal connection during a game. Black Ops Cold War’s players currently can’t see theirs, and a Treyarch dev has explained why.

Bigger is certainly not better when it comes to ping during Call of Duty’s online multiplayer. A low, steady, consistent ping is the key to a more stable connection to a game, reducing your chances of dying.

There’s nothing more frustrating than thinking you’ve seen and eliminated an enemy long before you’ve seen them, for the opposite to have actually happened.

So it’s always healthy to check out your ping and ensure your internet connection isn’t costing you several deaths per game. CoD: Cold War normally allows players to monitor their ping during games, but this isn’t the case at the moment heading into Season 3.

cod cold war ping settings

Treyarch’s Community Manager Josh “FoxhoundFPS” Torres had to respond to the alleged glitch in Cold War that prevented ping from tracking.

The complaint was posted as a Reddit thread titled “Can’t see your ping anymore,” and the statement was paired with a picture to highlight the issue.

Under Black Ops Cold War’s usual Settings menu, the option to track your ping was missing from the screen, prompting the question.

But Josh noticed the bug query and weighed in with an official response saying, “We’ve temporarily removed these while we investigate some visual issues. This is currently noted in our patch notes, which will be live tomorrow morning Pacific Time, and we do plan on returning the functionality.”

He continued, “PC players should be able to enable/keep their Server Latency and Packet Loss widgets under Account and Network in their settings.”

This ping issue will no doubt be sorted very soon as it’s a vital statistic that players generally need. Just like recent dev action concerning Cold War PS5 controller issues and broken Zombies attachments, the matter will be noted and attended to ASAP.

Image credits: Treyarch

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Call of Duty: Black Ops Cold War

Slide canceling receives major nerf in Cold War Season 3 update

Black Ops Cold War has removed one of CoD’s most controversial and powerful movement techniques, slide canceling, in the Season 3 update.

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BOCW Season 3 gameplay

Call of Duty’s most common movement technique, slide canceling, has received a significant nerf in Black Ops Cold War’s Season 3 update, essentially removing the mechanic.

Although slide canceling arrived with Black Ops 4, it became especially prominent in Modern Warfare and Warzone, and continued into Cold War. As it says on the tin, this is a method of canceling the slide animation before it finishes to speed up gameplay and get the advantage on opponents.

By canceling the slide mid-way through, you could continue moving at full speed afterward, allowing you to move faster than usual. Players have long used this mechanic to maneuver the map quicker, precisely slide behind cover, and offensively push players using erratic and unpredictable movement.

However, Treyarch has essentially removed this mechanic in Cold War’s Season 3 update.

Player running in Black Ops Cold War

It has been clear that Treyarch never intended slide canceling to be as powerful as it was, as devs addressed slide mechanics in Cold War’s day one patch notes. “Sliding is intended as an escape mechanic or quick entrance into crouch or cover,” they explained. “It’s not intended to be over-used during engagements, or to be too advantageous in close quarters.”

Although they have made adjustments to sliding in the past, the Season 3 update has essentially eliminated slide canceling altogether. Instead of canceling the slide mid-way through and quickly returning to a standing position, Cold War will now force you to finish the slide, causing a significant delay before you can stand up.

For players who have been using this mechanic, it will be especially difficult to adjust to the new movement system. As it was a somewhat advanced movement technique, it was especially common in League Play and the CDL, so expect a different style of play in the upcoming Stage 3.

Alongside this update comes adjustments to all Shotguns and LMGs, as well as quality of life updates for Zombies. Once Season 3 officially goes live on April 22, new weapons, maps, and Operators will also arrive in the game.

Image Credit: Treyarch

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Call of Duty: Black Ops Cold War

Cold War devs confirm weapon unlock challenges coming to Zombies

CoD: Cold War fans who love Zombies and dislike multiplayer can rejoice as specific weapon challenges are coming to its Zombies modes.

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cod cold war zombies season 3

For a long time, Call of Duty fans that love Zombies have had to delve into Cold War’s multiplayer to unlock new weapons. But the devs have now confirmed that Zombies-specific challenges will now be available moving forward in Season 3.

Given that Zombies started out as a side attraction in Call of Duty: World at War, the mode has come a long way. Each year it’s grown, getting bigger and better, with improved stories and maps. Its popularity is now so huge that Treyarch went as far as to create an open-world Zombie experience called Outbreak.

That being said, there has been a hint of resentment from fans who believe that they are short-changed when it comes to unlocking new weapons for CoD’s Zombies. Treyarch has confirmed that this gripe will be fixed in Season 3, with new weapon challenges.

cod cold war streetsweeper

Since Black Ops Cold War launched, Seasons 1, 2, and 3 have offered a lot in the way of new weapons and gear.

Destructive Streetsweeper shotguns, insane LC-10s, and pinpoint R1 Shadowhunter Crossbows have all become a part of CoD: Cold War lobbies. However, their appearance in games of Die Maschine, Firebase Z, and Outbreak are far more infrequent.

Usually, Zombies players would have to hop into the online portion of Cold War and fulfill the standard unlock requirements to use new weapons in Zombies.

Thankfully for Zombies fans, this is no longer the case. An Official Tweet from the Treyarch Twitter account informed fans of the good news.

There’s no word yet just yet on what the various challenges will entail, but the guarantee is that they will all be specific to Zombies.

All should become clear when Season 3 of Black Ops Cold War and Warzone launches on April 22.

Image credits: Treyarch

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