// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

A new rumor on the Modern Warfare subreddit reportedly reveals the full list of game modes that will be available in Call of Duty: Modern Warfare.

The list comes via the PC Beta files which has provided many leaks over the last couple of weeks in regards to the game.

The list reveals some fan favorite modes from older Call of Duty games could be returning, alongside new modes.

The list of modes is:

  • Team Deathmatch (w/ Hardcore)
  • Survival
  • Showdown (w/ Hardcore)
  • Search and Destroy (w/ Hardcore)
  • Search and Rescue
  • Rupture
  • Onslaught
  • One in the Chamber
  • Kill Confirmed (w/ Hardcore)
  • Incursion
  • Hardpoint
  • Ground War
  • Fireteam (w/ Hardcore)
  • Free-For-All (w/ Hardcore)
  • Drop Zone
  • Defender
  • Demolition
  • All or Nothing
  • Breach
  • Invasion (w/ Hardcore)
  • Fire Mission (w/ Hardcore)
  • Assault
  • Arms Race (w/ Hardcore)
  • Capture the Flag
  • Cyber Attack (w/ Hardcore)
  • Domination (w/ Hardcore)
  • Grind
  • Gun Game
  • Headquarters (w/ Hardcore)
  • High Value Target
  • Infected
  • Reinforce
  • Team Juggernaut
  • Gunfight (w/ Hardcore)

There are new modes listed here not seen before in Call of Duty including “Fire Mission,” “Invasion,” “Breach,” and more.

This list is subject to change and not all modes shown will actually be in Call of Duty: Modern Warfare at launch. Many of these modes could just be internal testing modes and never see the light of day – as we’ve seen from leaked PC files in the past.

SOURCE: PasteBin

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