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Roadmap of content for the Call of Duty: Black Ops 4 Operation Dark Divide

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Treyarch has released a roadmap overview of what’s happening with Operation Dark Divide for Call of Duty: Black Ops 4.

In an extensive blog post, they’ve been going through the MP, Zombies, and Blackout content with Operation Dark Divide for Call of Duty: Black Ops 4.

FROM TREYARCH:

Operation Dark Divide is available on September 23 on PS4, bringing out the heroes and villains in the Specialists of Black Ops 4. Plus, jump into“Tag Der Toten”, the final chapter in the Zombies Aether story. Here’s a preview of the Operation:

*Content Subject to Change

Multiplayer

  • New Maps (Black Ops Pass)
    • Lair
    • Launch

Blackout

  • New Game Mode: Heavy Metal Heroes
  • New Playable Characters
    • Marlton
    • Stuhlinger
    • Grigori Weaver

Zombies

  • New Experience: “Tag Der Toten” (Black Ops Pass)
  •  New Elixirs:
    • Secret Shopper
    • Power Vacuum
  • New Perk: Blaze Phase
  • New Wonder Weapons
    • Tundra Gun
    • Wunderwaffe DG Scharfschütze

Black Market

  • 50 unique and predefined Contraband Tiers
  • Heroes and Villains themed Specialist Outfits
  • New Mastercrafts
  • Ultra Weapon Bribe

Multiplayer

Operation Dark Divide serves up epic combat on two Multiplayer battlegrounds, available with the Black Ops Pass. First, journey to Lair where heroes battle villains against the backdrop of a deadly volcano. Then, experience a classic fight of good versus evil in the Black Ops flashback, Launch.

Wash up on the shores of an uncharted volcanic island where the evil organization, “Arkadeus” has built their ultimate weapon: a death laser that harnesses the raw power of a volcano. This Lair is a nefarious new Multiplayer map where the Specialists have arrived to take down Arkadeus operatives and secure the ultimate weapon.

Lair is a smaller-sized map that takes place primarily indoors, although players can battle around a getaway chopper or swim into the complex past a luxurious yacht. The center of the map houses the death laser surrounded by a moat and a continuous circular lane for agile engagements on the move. Lair’s most distinct feature is its singular power position that is only accessible by two functional elevators or Ruin’s Grapple Gun. Take a ride to the top where you can scope out opponents and activate the deadly laser. Lair’s small play space provides opportunities for tactical gameplay. Utilize the levels, waterways, and environment to outsmart enemies to secure victory. Choose your Specialist, pick your side, and jump into a frenzied battle of heroes and villains on Lair

In the Black Ops flashback map Launch, US covert operatives have gone behind enemy lines, to the heart of Russia, in order to halt a Soviet nuclear missile launch. Journey back to a heroic battle of good against evil where the Specialists fight under the cover of darkness to stop a nuclear missile launch that could have catastrophic consequences.

Make your way to Launch’s hotly contested center: the top of two converging inclines which creates interesting and dynamic gameplay. The center lane is a long hump where players can make decisions on which lanes to attack, mantle up the gantry for vertical gameplay, or find and eliminate players in power positions along the southern side. Conversely, the northern path holds the missile that may launch during a match which will be fatal for any players in its blast radius. If you want to avoid the liftoff, go through the winding stairwells on either side of the missile for intense close quarters combat.

Battle on these new maps with three new Multiplayer weapons in the Black Market:

  • Echohawk Dual Bore: A high-damage assault rifle with a large ammo pool equipped with dual barrels to achieve a faster fire rate with a unique rhythm and feel.
  • AN-94: An assault rifle with solid damage, handling, and less recoil. It features a faster firing first bullet that rewards precision.
  • VMP: A faster firing submachine gun with extra ammo, moderate recoil, and slower handling.

Blackout

Power up for explosive vehicle combat in Blackout’s latest limited-time game mode, Heavy Metal Heroes

Enjoy the comic book aesthetic of this new game mode that emphasizes intense vehicle combat and heroics to achieve victory. Drop in with your quad and find a Heavy Metal Heroes vehicle variant: the ARAV, Motorcycle, Attack Chopper, and a new vehicle, the Tank. More vehicles are air dropped throughout the match and players can call in Tanks with Flare Guns found across the map. To combat the multitude of vehicles, players are given a thrust ability to “double jump” and can find Hellion Salvo Operators which can take out the armored fleet. Plus, the map has been outfitted with ramps for players who enjoy revving up and over the enemy. 

Return to the island of Alcatraz for a battle in the sunlight. Daytime has come back to the Rock, but it’s no easier escaping this prison. Clear skies translates to longer lines of sight for players who choose to flock to the tops of building or the Warden’s House, but the visibility could leave those players vulnerable to enemies. 

This Operation has three new Blackout characters that are available in the Black Market.

  • Grigori Weaver – Black Ops CIA agent
  • Stuhlinger – Member of the Zombies Victis crew
  • Marlton – Member of the Zombies Victis crew

Zombies

Secrets will be revealed and destinies fulfilled as the Black Ops 4 ZombiesAether story hurtles to its epic conclusion in “Tag Der Toten”

Available with Black Ops Pass, “Tag Der Toten” takes players to the home of Group 935’s twisted experiments and the birth of zombies in the frozen wastelands of Siberia. As the Primis and Ultimis crews celebrate their impending victory, the Victis crew must recover one final artifact to secure Nikolai’s plans for the future. With the help of a mysterious hermit in the lighthouse, the Victis crew must brave the cliffside laboratory and subdue a sinister entity lurking in “Tag Der Toten”.

“Tag Der Toten” has multiple movement mechanics like ziplines and flingers to quickly move about the map. Just be mindful, as zombies can also use these mechanics to surprise and attack unsuspecting players. There are also areas where you can platform to escape the horde. Falling won’t spell instant death, but slogging through the freezing waters could prove fatal if the undead are on your tail. However, the verticality and visibility of “Tag Der Toten” means far away teammates can come to your aid in trying times.

This Zombies experience holds new and familiar equipment that take advantage of the openness of the space. The Matryoshka Dolls work like cluster grenades, containing smaller Ultimis dolls inside to decimate the undead. For a Wonder Weapon with range, pick up the Wunderwaffe DG Scharfschütze that has a sniper scope to take out zombies from a distance. Fire it into a crowd and electrocute any zombies within its radius. There’s also a chilling new weapon that has been added to the Zombies arsenal courtesy of the Ascension Group: the Tundra Gun. Channel the freezing cold power of Siberia and freeze the zombie horde when the action gets too hot. And if you’re looking for unique equipment, players can complete certain challenges to find a lethal item that is personal to a central Aether character…  

Operation Dark Divide also brings new and returning supporting items to Zombies. The new Perk, Blaze Phase, works well when players are trapped in corners. Activate the Perk and players blast through a horde eliminating any zombies in their path. Formerly Gobblegums, Power Vacuum and Secret Shopper return as Epic Elixirs. Power Vacuum enables power-ups to spawn more frequently and lasts for five minutes, while Secret Shopper gives you the ability to buy ammo for any gun, including Wonder Weapons for the first time, from any wall buy location.

Plus, new Black Market Weapons join the Zombies arsenal in the Mystery Box at the start of Operation Dark Divide. Both the AN-94 and the VMP are reliable weapons that can keep the continual onslaught of zombies at bay – upgrade them at the Pack-A-Punch machine for the “Nightmare Awakened 49” and the “Dark Impaler” for more rounds and more power against the undead.

Black Market

Operation Dark Divide brings new weapons and heroes and villains-themed gear to the Black Market.

The Contraband stream holds 50 unique predefined tiers that culminates in an Ultra Weapon Bribe. Earn the Bribe by playing matches in Multiplayer and Blackout, and earning your Daily Tier Skips available in Multiplayer, Blackout, and Zombies.

Here’s an overview of the of all the goods of Operation Dark Divide:

  • 50 Tiers: Available on day one of the Operation, the Contraband stream features the VKM Mastercraft, Legendary and Epic outfits, and an Ultra Weapon Bribe.
  • New Black Market Weapons: The Black Ops 4 armory has gotten bigger with the Echohawk Dual Bore, AN-94, and the VMP.
  • New Melee Weapon: Get a one-hit kill with the “Outrider Series 6” action figure melee weapon.
  • New Epic Outfits: Channel the hero or villain within with Epic outfits for all Specialists including the “Rigor Mortis” for Crash, “Kitty Six” for Seraph, and the “Blood Moon” for Outrider.
  • New Legendary Outfits: Come ready for battle with the “Compost” outfit for Spectre, the “CA-K3” for Reaper, and the “Flamingo” for Torque available in the Contraband stream.
  • New Mastercrafts: Deck out your weapon with new Mastercrafts, like the arcade gun-styled “Game Over” for the KAP 45, the fishbone-inspired “Predator” for the S6 Stingray, or the “Desecrator” for the Rampage.
  • New Reactive Camos: Find the “Solar Flare” and “Future Sight” Reactive Camos in Reserves.
  • New Blackout Characters: Drop in as Victis characters Marlton and Stuhlinger or as the Black Ops CIA operative, Grigori Weaver.
  • New MKII weapons: Earn more XP with MKII variants of the VKM, Paladin HB50, and Mozu.
  • New Death Effects: Add a comic bang when you finish off your enemies with the “Them’s Fightin’ Words” Death Effect or add an electric touch with the “Ohm Theory”, available in the Contraband stream and Reserves.
  • New Weapon Charms: Add flair to your weapons with the alien “UFO”, pocket watch-esque “Time’s Up”, or the mini-Juneau A.K.A. the “Man’s Best Friend” Weapon Charms and more.
  • New Jump Pack: Drop in ready to bring the pain with the “Mega Hurtz” or channel 115 with the “Aether” jump pack, available in the Black Market.

SOURCE: Treyarch

Call of Duty

Call of Duty tier list – the best & worst games

All of the best and worst Call of Duty titles, ranked.

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Call of Duty is a long-standing franchise spanning 18 different main entry releases. Let’s review the best & worst games yet.

The Call of Duty franchise has changed drastically over the past 17 years. We’ve seen the series reimagined with the release of Call of Duty 4: Modern Warfare, then the jetpack era with the launch of Advanced Warfare.

Fast forward to the present, Infinity Ward redefined Call of Duty yet again with 2019’s Modern Warfare, launching the series to record sales.

Below you’ll find our tiered ratings for the best & worst Call of Duty games yet.

Note: We’ve excluded the classic Call of Duty games (1-3). After the launch of Call of Duty 4, the franchise hit large new audiences and improved drastically on the classic formula. Comparing those titles to the modern games just isn’t a fair comparison.

S Tier – The Legends

These games are the tip of the spear, the most iconic Call of Duty games yet. Many of these games put Call of Duty on the map and are still spoken as the “golden” games.

Call of Duty: Black Ops 2

After visiting Vietnam and the Cold War with the original Black Ops, Treyarch set their sights on the future. Black Ops 2 gave players an unforgettable multiplayer experience with futuristic weaponry, scorestreaks, and settings. Included with the base package was the first Call of Duty campaign to have multiple endings, and a zombies experience.

The DLC brought players some of the greatest Call of Duty experiences to date, with zombie maps such as Mob Of The Dead and Origins.

Call of Duty 4: Modern Warfare

The game that put Call of Duty on an upwards trend to become the #1 first person shooter franchise ever created. Infinity Ward recreated the core Call of Duty experience, creating a fast paced and polished shooter.

The multiplayer experience brought iconic maps such as Shipment, Killhouse, Vacant, Crash & Broadcast. Additionally, the cinematic Campaign raised the bar for single-player experiences in shooters as well.

Releasing during the hayday of the Xbox 360 and PlayStation 3, this was the “must get” game of 2007.

Call of Duty: Black Ops

After the release of Call of Duty: World At War, Treyarch knew they could step out of their comfort zone and bring the franchise past the second World War.

In order to bring a unique experience, Treyarch opted to set their first Black Ops game during the Vietnam/Cold War era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe.

Black Ops set new highs for Treyarch’s titles, becoming an instant success. Zombies mode was redefined, becoming a rich, story focused experience for fans. Multiplayer introduced new gadgets and movement mechanics, such as the dolphin dive.

Iconic multiplayer and zombies maps were also introduced, like Summit, Nuketown, Kino Der Toten & Moon.

Call of Duty: Modern Warfare 2

Following the success of Call of Duty 4: Modern Warfare, Infinity Ward set their sights to improve upon the mechanics of the original Modern Warfare game with the sequel.

The campaign is a direct sequel to Modern Warfare and puts players in the shoes of several military factions as a war breaks out between the United States and Russia. Iconic figures like Captain Price, Commander Shepard, and Ghost all appear within the game. For the first time, players get to see the face of the main protagonist from Call of Duty 4, Soap.

For Multiplayer, a brand new set of 15 selectable killstreak rewards were introduced, evolving the killstreak system introduced in Call of Duty 4. The create-a-class system offered a new set of complex and unique perks for players, and many fell in love with maps like Terminal & Rust.

Modern Warfare 2 also launched with a “Special Ops” co-op mode, where players could play split-screen or online with a friend in a set of mission scenarios.

A-Tier – Overachievers

Lowering down a bit from nostalgic favorites, here’s some of the heavy-hitting Call of Duty games that deserve praise.

Call of Duty: Modern Warfare 2019

While controversial across the hardcore community, Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created.

The campaign reintroduces classic characters with a fresh storyline, apart from the events of the classic Modern Warfare franchise. Each campaign mission introduces a tense, unique experience across the UK, Russia and the Middle East. It’s a must-play campaign experience for any Call of Duty player.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. The game opts for a classic Call of Duty loadout style with a twist – each weapon can have up to 5 attachments via the new gunsmith system, where players can change weapon barrels, stocks, grips and more to turn their gun into one that fits their specific playstyle.

In March of 2020, Infinity Ward released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It quickly amassed over 75 million players after its first five months of release.

Call of Duty: World At War

With the evolution of the Call of Duty engine during the development of Call of Duty 4: Modern Warfare, Treyarch had the opportunity make the most detailed World War 2 shooter experience yet.

World At War delivered just that, giving players a chilling ride across the Pacific Theatre and Russian front. Gore mechanics were introduced, making the experience much more intense and realistic. By far, World at War is one of the best campaigns in Call of Duty history.

For multiplayer, players had the opportunity to experience gameplay eerie to Call of Duty 4 with World War 2 era weaponry. The game launched with a killstreak similar to Call of Duty 4 as well, giving players a recon plane, artillery strike, and attack dogs at three, five, and seven kills respectively. Popular maps included were Dome, Castle & Asylum.

Zombies were also introduced for the first time in the franchise, with the addition of Nacht Der Untoten. At launch, it was unlocked after completing the main campaign but was later unlocked by default for all players after the mode received high praise from fans. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty since.

Call of Duty: Modern Warfare 3

Modern Warfare 3 was the final classic Modern Warfare game, and the finale to the story of Task Force 141 and their battle against Valdmir Makarov.

The campaign brings us front and center to a full scale “what if” scenario for a third World War. Players visit landmarks across the world including Big Ben, the Eiffel Tower and New York City. The campaign is a bit lackluster when compared to the first two games, but there are enough exciting locales for the game to hold up.

For Multiplayer, Modern Warfare 3 attempted to change up the create-a-class system with weapon proficiencies, a new perk system applied specifically to weapons. These perks would give weapons less flinch, more damage through walls, or even a second attachment.

Alongside these changes, a new “Strike Package” system was introduced to allow all players to have the chance to achieve killstreaks. Assault streaks reset upon death, granting lethal rewards for players who could reach high streaks in a single life. Support streaks did not reset upon death, but often required more kills and only rewarded less-lethal streaks to support the team. Lastly, we have the specialists streaks, which would reward perks instead of killstreaks. When a player hit 8 kills, they would be rewarded every perk in the game.

Overall, Modern Warfare 3’s Multiplayer felt like a celebration of all the series had achieved so far. It was a fun and exciting experience. The Special Ops mode from Modern Warfare 2 was also re-introduced, with new combat scenarios.

Call of Duty: Black Ops 3

Black Ops 3 was an interesting year for Call of Duty. We debated putting this at B tier due to some of the game’s issues (supply drops, weak campaign), but the gameplay ultimately pulled it higher on the list.

For a jetpack Call of Duty game, Black Ops 3 found a perfect balance for the movement system. Wall running felt smooth, and combat was fun. Advanced Warfare’s boost jetpack system didn’t allow for wall running or controlled movement, which led to frustrating engagements. Black Ops 3 remedied these issues.

In combination with map design that complemented the movement system, a well-tuned specialist system and a well-balanced group of futuristic weapons, multiplayer was a treat for fans of the new jetpack movement.

Overall, the multiplayer experience was an entertaining one, mostly set back by the supply drop system that made the game feel pay to win. Players would often have to pour hundreds of dollars into a loot crate system to get the best weapons in the game.

In terms of the Zombies mode, it was the most evolved version yet, with brand new boss zombies, and even gave PC players a mod tools client to create their own maps. Towards the end of the game’s lifecycle, Zombies Chronicles was introduced, which brought several fan-favorite zombies map remasters to the game.

B- Tier – Average

These games showed much promise, but fell a bit short.

Call of Duty: Black Ops 4

Black Ops 4 was a return to a “boots on the ground” experience, following Black Ops 3. Many mechanics from Black Ops 3 came over, including specialist characters and abilities. It was also the first and only Call of Duty game to not release with a proper Campaign.

While a fun installment, Black Ops 4 didn’t feel like a truly new Call of Duty experience, launching with four remade maps. The multiplayer felt just as smooth as a Call of Duty game should, but ultimately was set back by the annoyingly overpowered specialist abilities players would get throughout the game. These abilities were easy to use, awarding players with bonus XP for kills, which resulted in easier than normal to achieve scorestreaks.

The gameplay loop of multiplayer which originally fell on skilled gunfights, felt all but absent with regularly spammed equipment, specialist weapons, and streaks. It’s quite the shame, because a very well polished and fun multiplayer experience was hidden behind these mechanics.

Zombies was also a hit and miss experience, resulting in a divided Zombies community that criticized the mode for being shallow and oversimplified.

The main shining star of Black Ops 4 though, was the Blackout battle royale mode. This was Call of Duty’s first try at a modern battle royale, and Treyarch delivered an entertaining experience that gave Battle Royale a true Call of Duty spin.

Call of Duty: Black Ops Cold War

While it may not be fair to judge Black Ops Cold War just two months after its release, we decided to put it on the B-tier due to the launch issues. While the Treyarch team had less time than expected, they still managed to fully develop a game during a worldwide pandemic.

The game offers quite an entertaining campaign with all the exciting twists you’d expect from a Black Ops title, albeit a bit short. Multiplayer is what you’d expect as well, with fast-paced, heart-pumping combat. Also as a first to the Black Ops series, we now have 12v12 modes called “Combined Arms”. There’s also a Blackout-esque mode called “Fireteam” that takes place on large maps.

Zombies is the real star of the show though, being completely reworked into a more casual experience overall, while also offering a challenge to players who seek it. New currencies have been implemented into the mode for weapon upgrades, and those weapon upgrade systems have evolved past just the pack-a-punch system. You can even survive Zombies now, through the evac system.

As for the B rating, Black Ops Cold War’s launch just hasn’t impressed us when compared to Modern Warfare and Black Ops 4. The game only launched with eight 6v6 maps, and two 12v12 maps. Fireteam received two maps, but the core multiplayer experience felt lackluster for the games first month.

Luckily, Treyarch added Nuketown post launch, and Season 1 brought us 2 more multiplayer maps, with four 2v2 gunfight maps. Another Fireteam map is expected to launch midseason.

If the next few months go well for Black Ops Cold War, it very well could land higher on the list.

C- Tier

Passable, yet not stellar.

Call of Duty: Advanced Warfare

Sledgehammer Game’s first standalone installment in the Call of Duty universe was a beautiful game, with plenty of brand new mechanics. It was a solid game that should be commended for taking chances.

The game sought to capture the excitement of the Call of Duty formula, while also introducing jetpack mechanics. These mechanics allowed players to double jump and quickly evade from side to side. The jetpacks did not allow for much control mid air, which often led to clunky player movement. The sound of players double jumping around the map also created confusing audio queues for players trying to grasp situations around them.

While the core gameplay had its issues, the map design was well catered around the new gameplay design, resulting in relatively decent map flow on most maps.

This game was also the first Call of Duty to be built around the controversial Supply Drop system, that was later removed in Modern Warfare 2019.

Aside from Multiplayer, the game also brought a cinematic Campaign experience, with a relatively sub-par narrative. Exo-Zombies was also later introduced with the first DLC pack.

D-Tier

These games simply missed the mark.

Call of Duty: Ghosts

Ghosts is well regarded as one of the weakest franchise entries by fans, and for good reason. This game was a frustrating experience for players, with many complaining about visability on Multiplayer maps.

Deaths felt nearly instant, and many gunfights felt inconsistent due to the state of the servers. Infinity Ward also had to release the game on six different platforms, and across two console generations, which did not help.

The multiplayer was slow, punishing and overall tough to play as an aggressive player. Enemies blended in well with their surroundings, and killstreaks were lackluster. Competitive play was heavily weighed on host connection, so many online games felt unfair.

This was not helped by the Campaign, which had a confusing and hard to believe narrative, where South America defects against North America. To top it all off, the ending was even more impossible to believe. If you ignore the plot holes, the Campaign does have a few fun moments.

Ghosts is also the first Call of Duty where Infinity Ward attempted a third main game mode, this time in the mode Extinction. In this mode, you fight off waves of Aliens in an attempt to escape multiple scenarios.

Overall, it just felt Ghosts lacked direction. Much of the game went off in different directions. With a hard to digest storyline, subpar multiplayer and an aliens mode, it was tough to feel like this game knew what it wanted to be.

Call of Duty: Infinite Warfare

Following the launch of Call of Duty Ghosts, Infinity Ward set their sights on a futuristic sci-fi shooter set in space. After many years of jetpack Call of Duty games, fans were outraged by the decision for yet another year of jetpacks.

Infinite Warfare started off launch looking grim, amassing millions of dislikes on its YouTube trailer, becoming one of the most disliked YouTube videos ever.

Come launch, the multiplayer experience felt like an overall disappointment. The movement mechanics were fun and well-polished, but the Infinity Ward signature gunplay did not translate well into a jetpack title. Hitting targets at range felt unsatisfying, and the chaos of players darting around through the sky led to another year of frustrating gameplay. Since multiplayer is the main component of Call of Duty, much of the player base had a strong dislike for the game without giving Zombies or the Campaign a chance.

Speaking of those modes, Infinite Warfare actually does offer one of the greatest campaign experiences in the history of the franchise. It’s fun, unique and well designed. If you haven’t tried it yet, it’s well worth going back for. The character cast is full of personality, and the unique side-missions are a treat.

Zombies also explores a fun twist between the future and the 1980’s, which makes for interesting crossovers between the future and the past.

While Infinite Warfare was negatively received for its multiplayer, its hard to not wonder if things would have went differently had it come out another year, when players weren’t burnt out of the jetpack gameplay.

Call of Duty: World War 2

Sledgehammer Game’s second attempt at a Call of Duty game, World War 2 was met with mixed fan reception. Some were excited to go back to World War 2, while others wanted a modern setting to return.

World War 2 was a solid Call of Duty experience, but that’s just about it. It didn’t introduce many new mechanics to the franchise, something that Sledgehammer previously did with Advanced Warfare. If anything, it felt safe…. too safe.

The multiplayer got stale quite fast after the initial launch of the game, resulting in repetitive matches with little to no variation. Killstreaks felt underwhelming to use and earn, which further resulted in burnout. Players were also initially punished for rushing for the first few months after release, with weapons having aim-down-sight delays after sprinting for several months until player backlash resulted in Sledgehammer Games overhauling the game.

As for the Campaign, it was surprisingly unmemorable for a game that takes place during World War 2. It has a very strong opening, but then quickly turns into a Hollywood blockbuster movie. Many scenes are either exaggerated or plain hard to believe. There are a few unique stealth missions, but no mission ever tops the intensity and beauty of the strong D-Day landing mission the game opens with.

Zombies also makes an appearance in World War 2, but fails to have any flair much like Treyarch’s zombies. Most environments are dull and depressing, and the mode gets repetitive fast. All of the DLC maps also suffer from this exact same issue, which is a shame.

Ultimately, World War 2 just seemed like an uninspiring “play it safe” addition to the franchise. It failed to interest us much after the launch, and since then we’ve yet to go back and replay it.

That’s it for our Call of Duty tier list. Be sure to tweet us @CharlieIntel and let us know your picks!

Image Credits: Activision

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Captain Soap’s top 5 Call of Duty moments of all-time

To celebrate the new Operator bundle coming to Warzone, we commemorate Captain Soap with his top 5 Call of Duty moments of all-time.

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One of Call of Duty’s greatest ever characters and the man who truly began the Call of Duty that we know today. Here are 5 of his most impactful moments that still resonate in the CoD community to this day.

People always identify Captain Price as Call of Duty’s most iconic figure, and yet it was Soap who paved the way for much of the historic franchise’s success. His no-nonsense badass approach to everything made him a memorable and endearing figure, particularly once he became a Captain in Modern Warfare 2.

John “Soap” MacTavish’s accomplishments and legacy have been honored with a new Soap Operator Bundle in Warzone. But we thought we’d take it one step further and pay tribute to one of the best first-person shooter protagonists in recent memory.

“What the hell kind of name is Soap?”

Call of Duty 4: Modern Warfare is now very much a seminal piece of craftmanship that paved the way for the future of FPS games. But before CoD descended into a game of one-upmanship on the multiplayer front, the game’s campaign used to be a must-play component.

The game’s first mission was the famous assault course where Price first laid eyes on Soap. As a lowly recruit, you had to run the course in the quickest time possible and people are still trying to perfect it to this very day. It was an introduction to the game’s mechanics, a solid time to be had, and Soap was officially on his way.

ssdd training mission in cod 4

The student becomes the teacher

Fast-forward a few years for Soap and he’s no longer a newbie finding his feet, he’s a Captain of the SAS and a true leader. The snowy “Cliffhanger” mission reintroduces us to an old flame and it’s now Soap leading the player in a mission.

It’s a terrific juxtaposition with COD4 and a sign of how far Soap has come along from knifing fruit in a training course and being ridiculed.

soap guiding roach in modern warfare 2 cliffhanger

Never forget your roots

Soap may be a teacher in MW2, but a student doesn’t forget the person who taught them. This leads to a rather brief but touching moment in a suicidal Gulag rescue operation.

The team is tasked with freeing a prisoner, but not knowing the identity of the person. It turns out to be Captain Price and those one or two seconds when Captain MacTavish is taken aback by seeing his old mentor is about as emotional as Call of Duty storytelling gets. The moment is also enhanced by Worm asking “Who’s Soap?”.

soap rescues captain price in modern warfare 2

Soap kills Shepherd to save Price

In the scintillating climax to Modern Warfare 2, the traitorous General Shepherd has severely wounded Soap with a military knife and is now pummeling Captain Price to death.

Soap seems to be on the brink of death when his instincts and adrenaline kicks in and he performs the most incredible knife throw imaginable. It kills Shepherd, he saves Price, who then saves him by getting Soap extracted.

price rescuing soap in modern warfare 2

Captain “Soap” MacTavish’s final hour

A truly tragic and somber moment that still ranks as one of Call of Duty’s most emotive and impactful to this day. Soap is fatally wounded from a combination of an explosion and falling several stories through a host of metal and construction.

Given that several of the moments on this list basically document the father/son relationship between Captain Price and Soap, it’s only fitting its ends with this. Soap, a soldier at heart, even manages to divulge major information with his final words which sets up a fascinating premise in Modern Warfare 3.

soap dying in cod modern warfare 3

That concludes our list of Soap’s 5 greatest and finest moments in CoD history. It’s a testament to the makers of the game that they keep bringing him back because he’s been such a vital part of the Call of Duty franchise.

Did we miss any out? Be sure to let us know.

Image credits: Infinity Ward, Sledgehammer Games

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New Modern Warfare 3 Remastered Mod In Development

A Call of Duty custom map creator is attempting to recreate iconic Modern Warfare 3 maps in the Black Ops 3 engine.

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A Call of Duty custom map creator is taking on the task of remastering iconic Modern Warfare 3 maps.

While players have remained hopeful about the dwindling possibility of a Modern Warfare 2 Remastered Multiplayer experience, one popular Call of Duty modder has taken the task upon himself to remaster the next best thing – Modern Warfare 3.

Modder @ramijayd on Twitter is already relatively deep into the project, as you can see from the work-in-progress screenshots below.

These images show off the maps Intersection and Boardwalk, both from the DLC pool of Modern Warfare 3 maps. The left images show Modern Warfare 3 gameplay, and the right shows the updated visuals.

Currently, it appears Ramijayd has mostly completed development on these two maps. He plans to expand development to other iconic maps from the game, while also porting over player models and weapon models from various Call of Duty games. It appears the MP7 model he chose comes from Modern Warfare 2019, while the UMP45 comes from Modern Warfare 3.

This mod will be available only to PC players, as it is built in the Black Ops 3 mod tools. The maps will be available in the future through the Steam Workshop. Ramijayd has shared his interest in hosting public servers for these maps, so hopefully, there will be enough interest when the full mod releases for small servers to be hosted with the MW3 Remastered mod.

With any player-created game mod, this is subject to change at any time and most likely will only include fan-favorite maps from Modern Warfare 3. While it won’t be an exact recreation of Modern Warfare 3 multiplayer, it could be a fun throwback to older Call of Duty gameplay.

Unfortunately, mechanics like Modern Warfare 3 point streaks like the Juggernaut, AC-130, and Predator Missile seem unlikely to be added.

We can only hope to get some sort of release of this mod, as we are still awaiting info from the seemingly halted Modern Warfare 2 Multiplayer Remastered Mod, which was being developed in the Black Ops 3 engine by community modders.

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