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Roadmap of upcoming content for Call of Duty: Black Ops 4 Operation Spectre Rising

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Treyarch has released a roadmap, during the studio live stream, providing fans with an overview of what content is coming to Call of Duty: Black Ops 4 over the next few months during Operation Spectre Rising.

Treyarch has provided an in-depth look at what’s coming to Call of Duty: Black Ops 4 through the next few months of Operation Spectre Rising, including a roadmap of content, details on what’s coming to each mode of the game, and more.

Check out the full the roadmap:

Here’s the full details from Treyarch’s blog post:

Launch week of Operation Spectre Rising brings a ton of new experiences and content, and there’s much more on the way, including new game modes for Multiplayer and Blackout, new Gauntlets for Zombies, new weapons, Equipment, map updates, and more! Here are some of the updates coming throughout this new Operation:

Multiplayer

  • New Specialist: Spectre
  • New Game Modes: 
    • Prop Hunt 
    • Capture the Flag
    • Additional Barebones modes
  • New Maps (Black Ops Pass): 
    • Masquerade
    • Artifact
    • WMD
  • New Alt Map: Hacienda Twilight
  • + More

Blackout

  • New Map Updates: 
    • Wetworks: Hydro Dam has been sabotaged and the map has flooded
    • Alcatraz: Improvements to gameplay flow and layout
  • New Game Modes: 
    • Bounty Hunter: Find the blade, become Spectre, and assassinate your way to the top
    • Ground War: Massive-scale, team vs. team combat, pure chaos
  • New Playable Characters:
    • Uncle Frank (Black Ops Pass)
    • Misty
    • Sergei
    • Sarah Hall
    • Blackjack
    • David Mason
  • New Weapons & Equipment
  • + More

Zombies

  • New Gauntlets: 
    • Super Blood Wolf Moon (Dead of the Night)
    • Labours of Hercules (Ancient Evil)
  • New Mystery Box Weapon
  • New Feature: Classic Elixir Restock
  • + More

Multiple Modes

  • New Customization Items: 
    • Death Effects
    • Weapon Charms
  • New Weapons:
    • Tigershark LMG
    • Nifo’Oti Melee Weapon
  • New Mastercrafts, MKII’s & Camos
  • New Specialist Outfits, War Paints, Gestures & Jump Packs
  • + More
  • Now, let’s get an in-depth look at all Operation Spectre Rising has to offer…

Multiplayer

Spectre is back! The covert expert assassin returns from Call of Duty®: Black Ops III with revamped stealth capabilities. 

Spectre’s background is still shrouded in mystery, but the same deadly, cold, and strategic killer has now arrived in Black Ops 4. Spectre’s Special Issue Equipment is the Smoke grenade, the perfect accessory for stealth kills when you (and you alone) are able to see enemies through the haze. Additionally, Spectre’s Special Issue Weaponry is the Shadow Blade: when it’s activated, Spectre switches to third-person for complete field-of-view of nearby enemies. While wielding the blade, Spectre can roll and dodge to avoid incoming bullets and eliminate opponents with a single swipe. Spectre is available at Tier 1 of the Operation, and once unlocked, will be playable in Multiplayer and Blackout.

New game modes are coming to Multiplayer, starting with Prop Hunt! Prop Hunt is an epic game of Call of Duty hide-and-don’t be killed. Choose your prop and blend in with your environment to avoid capture while the opposing team searches the map to uncover and eliminate players disguised as props.

Earn new Multiplayer weapons, available in the Contraband Stream on day one of the Operation:

  • The Nifo’Oti melee weapon, a ruthless one-hit kill club.
  • The Tigershark, a run-and-gun LMG with faster than average reload time.

Later in the Operation, Capture the Flag will make its Call of Duty®: Black Ops 4 debut. Pick up the flag from enemy territory and deliver it back to your base to score in this classic Multiplayer game mode. Plus, expect more alternate-weather maps, such as Hacienda Twilight, to change up the environment and offer new variety in the gameplay experiences on these maps.

Additionally, we’ll introduce new World League Hub features to heighten the competitive experience: a suspension system, increased penalties, and tighter skill-based matchmaking.

Our suspension system will temporarily ban players who leave or disconnect from matches. Upon leaving a League Play match, players will be banned for a brief amount of time. The more suspensions a player has, the longer their ban will be. We’ve also upped the penalty, so players leaving matches will lose more points. Lastly, our skill-based matchmaking will be improved to address skill-matching issues presented by parties. With these changes, we hope to minimize match quitting and produce tighter matches.


Blackout

Prepare for a dramatic new approach to key destinations following the flood…

The “high ground” has taken on a whole new meaning with the Wetworks Map Update, as multiple areas including Factory, Cargo Docks, Hijacked, and the farm near Firing Range have been flooded by an explosion at Hydro Dam. Drive a boat through the barn or loot underwater containers spilled from Cargo Docks. Hijacked has floated upstream to the northwest shoreline allowing players on the luxurious yacht to engage with opponents at Construction Site. All the river banks have been flooded, washing ashore house boats and creating new loot and combat opportunities. Rediscover Blackout through the Wetworks Map Update to find new tactical approaches and gameplay strategies.

A new Blackout game mode, Bounty Hunter,will be live at the start of the Operation. Drop in and find the beacons of light that indicate Spectre Stashes, which contain the Shadow Blade and other valuable items like Level 3 Armor, Smoke, stealth-related Perks, and Trauma Kits. Equipping the Shadow Blade will transform the player into Spectre, giving them unique skills including increased movement speed, the ability to see digital footprints of nearby enemies, and full third-person camera perspective. Spectre can carry both the Shadow Blade and a normal weapon. When the normal weapon is equipped, Spectre will return to first-person view.

With each new Collapse in Bounty Hunter, players with the most kills will be marked as Bounty targets that only Spectre can see. Eliminate the target or survive the Bounty attack to be rewarded with a Supply Drop on your position. Unique to Bounty Hunter, players can also perform Humiliations on downed enemies. These are fatal finishing moves to end an opponent in dramatic fashion. Spectre has a distinct Humiliation that uses the Shadow Blade to deal an epic final blow. Channel your inner assassin and work together to be the last team standing.

More Blackout game modes are on the way including Ground War, which takes the familiar large-scale, team-vs.-team Multiplayer format to a new level of chaos and turns battle royale into all-out war. Plus, Down But Not Out returns with revamped rules and mechanics like escalating loadouts and the squad wipe notification feature, alongside other fan-favorite limited time modes like Hot Pursuit!

The DART Multiplayer Scorestreak has come to Blackout. Launch this equipment for a bird’s-eye view of your opponents. Much like the Recon Car, the DART is a reconnaissance tool that can be utilized to tactically plan your next steps.

Later in the Operation, expect more weapons, a new vehicle, and new Equipment to be added to Blackout, creating an even more diverse pool of items across the map.

Gameplay updates to Alcatraz have been introduced to focus on helping players battle each other (and not the Collapse) in the final moments of the game. The map now has more doors, holes, and stairways, so players won’t get stuck at dead ends when the circle is closing in. Plus, mantling improvements will allow players to climb up and over objects quicker to keep up with the frenetic and fun gameplay pacing.

In addition to Spectre’s Blackout debut, more characters will be available in the Black Market this Operation:

  • Blackjack, the Black Market mercenary trader
  • Sarah HallBlack Ops III’s CORVUS-infected intelligence expert
  • Sergei, Reznov’s fellow Vorkuta inmate
  • Misty,from the Zombies Victis crew
  • David Mason, the protagonist of Call of Duty®: Black Ops II
  • Uncle Frank, an older Sgt. Woods from Black Ops II.


Zombies

The latest Gauntlet arrives for “Dead of the Night” with this Operation: Super Blood Wolf Moon

Hit the pool table to sink the stripes and solids in the “Pool Party” round and survive the wolves during “Be-were”! The latest Gauntlet leans into the glitz and glamour of the mansion and the thrilling horrors of the undead. Keep your wits about you to tackle all 30 rounds to complete the Gauntlet.

More Gauntlets are on its way in this Operation, including the Labours of Hercules for “Ancient Evil” and Hard Mode Gauntlets, which will debut in Unsinkable for “Voyage of Despair”.

Lay down covering fire and slay the horde with the Tigershark LMG, the newest Contraband weapon found in the Mystery Box. The Tigershark is an agile LMG for dishing out heavy fire on the go. If you add it to your arsenal, upgrade it in the Pack-a-Punch machine for the new Smilomegalodon, which gives players a larger ammo pool and increases its damage output.

The new Classic Elixir Restock feature ensures you’ll never have an empty Elixir slot during a Zombies match. If you use up an Elixir during a match, the empty slot will be filled with a Classic Elixir. Though the Classic Elixir will be chosen at random, team-friendly Elixirs like “Nowhere But There!” have a greater chance of being chosen when playing in co-op matches. Plus, if you rush into a match without Elixirs, a Classic Elixir will be placed in the empty slot to back you up when needed.

Additionally, more features will be introduced to Zombies during this Operation, including Gauntlet Friend Leaderboards, allowing Zombies fans to compare their Gauntlet skills to their friends and recent players.


Black Market

An all-new Operation brings all-new new goods.

Operation Spectre Rising will feature 50 unique Tiers paced to align with the first half of the Operation. This is a smaller collection of content relative to previous Operations and spans a shorter duration of time, as a unique new set of content will come alongside the Days of Summer update in June. Ultimately, this will translate to easier, more frequent updates that establishes a steadier cadence.

The Black Market will also feature two new item types: Weapon Charms and Death Effects. Weapon Charms can be equipped to further personalize your weapon. Charms dangle from your weapon during battle for an added personal touch while you fight.

Death Effects add a special bang to your bullet. Instead of the typical blood spatter, equip a Death Effect for unique effects to occur when you take down the enemy. For instance, the “Surprise Party” Death Effect sprays confetti from the opponent you’ve eliminated. When equipped, all kills are accompanied by a Death Effect to add some flavor to your takedowns.

Here are some highlights from the Black Market that will be available during Operation Spectre Rising:

  • 50 Tiers: Preview all the goods of the first half of this Operation on day one.
  • New Specialist: Spectre is available at Tier 1 and playable in Multiplayer and Blackout once unlocked.
  • New Contraband Weapons: The Black Ops 4 arsenal gets bigger with the addition of the Nifo’Oti melee weapon, a Polynesian club, and the Tigershark, an agile LMG with the fastest reload time in its class.
  • New Blackout CharactersAbigail “Misty” Barton will be available at the launch of the Operation as a Special Order in Blackjack’s Shop in the Black Market. Also available during Operation Spectre Rising are Sarah Hall, an intelligence expert from Taylor’s team in Black Ops III, and Blackjack,a weapons dealer for the 54 Immortals and the mercenary trader who runs the Black Market, join the Blackout character roster. More playable characters, including Sergei and David Mason, are scheduled to arrive throughout the Operation.
  • New Signature Weapons: Earn 25% more XP per kill with the latest MK II signature weapons for the RampageVapr-XKGSwitchblade X9, and Spitfire, available in Reserves.
  • New Gestures: In addition to a set of new Gestures, now you can also play them in the lobby before entering a match in Multiplayer, League Play, or Blackout! Additionally, Gestures and Tags are now unified into a single wheel for all characters, and these can be accessed and customized by selecting the new Extras button directly in the lobby.
  • Death Effects: Switch up the experience of taking down the enemy with Death Effects. The “Make it Rain” Death Effect is for the baller in all of us, “Surprise Party” adds a dash of confetti even when it’s not your birthday, and “Pyrotechnic” celebrates your success with fireworks. These three Legendary Death Effects will be available in Reserves.
  • Weapon Charms: Adorn your favorite weapon with accessories that fit your personality. Ten Weapon Charms will be available in Reserves, including a mini-Ruin “Lil’ Donnie”“Snake Eyes” hanging dice, and “Lil’ Ray”, the iconic Zombies ray gun.
  • New Outfits: Visualize your inner assassin with unique Specialist outfits earned in the Contraband stream or found in the Black Market, including Seraph’s “Silver Bullet” or Ajax’s “Hired Gun” outfits.
  • New Mastercrafts: “The Lost Patrol” Mastercraft for the SDM and the “Venom Cocktail” Mastercraft for the Hades will both be available in Blackjack’s Shop in the Black Market.
  • New Reactive Camos: The Afterlife Reactive Camo, found in Reserves, can be equipped to all weapons and starts as a purplish hue that changes in-game with kills, and the Nebula Reactive Camo will arrive in Blackjack’s Shop later in the Operation.
  • Blackjack’s Reserves: In addition to Death Effects and Weapon Charms, Reserves contain Legendary Specialist outfits for Firebreak and Prophet and the all-new Sea Storm Jump Pack for Blackout, along with all Reserve content from previous Operations.

Black Ops Pass

Black Ops Pass owners get three new Multiplayer maps in Operation Spectre Rising! We’re introducing two brand new maps and one re-imagined Call of Duty®: Black Ops classic, which will join the regular map rotation in Core and Hardcore playlists at the start of the Operation. And in Blackout, a familiar face returns from Black Ops II as a new playable character.

Spice up your Multiplayer battles on Masquerade.Using the distraction of a happy aquatic festival in Bangladesh, elite assassins have hijacked parade floats to use as battering rams to crack open and breach a U.S. embassy. The spice vendors, parade floats, and paint splattered roads offer a stark contrast with the high-alert status of the multi-leveled embassy, creating an eclectic environment for a variety of gameplay.

Pick up the action at the map’s center where parade floats have broken through the embassy’s walls and get to the top to eliminate encroaching attackers. Or, fight in the village through a small playground and past graffiti covered walls to experience the festival highlights. Wherever the fight takes you, be on alert for the enemy throughout the diverse backdrop of Masquerade.

Gear up for the geothermal hot springs of Artifact. In the remote landscape of Iceland, hired treasure hunters have tracked down and unearthed an ancient zombie artifact. Unfortunately for them, they aren’t the only ones after it. Discover the surprises of this rocky and full-terrain map while battling for the high ground amidst deadly geysers.

The platformer-style terrain and various pathways create unique experiences to traverse the map. On the south side, climb the ladder and slide into the glacier to find multiple ways in and out of the dig site. Alternatively, take the high ground to the north to spot enemies across the map and down below. Lastly, be mindful of the geysers which spell instant death for those caught in an eruption. Master the terrain and take the fight off the grid in Artifact.

WMD is back. Deep within the snowy Russian borders, a covert laboratory has spun up production of weaponized Nova 6 chemicals. A battleground rife with multiple high positions, warehouses, and staircases, WMD requires players to always be prepared for a fight.

Trade the risks for the rewards of the water tower and western overlooks to catch unsuspecting enemies on the ground, or battle in and across centrally located warehouses with multiple entry and exit points that demand players stay on alert. Create new epic Multiplayer moments on this fan-favorite classic map.

Blackout’s newest character is Uncle Frank, AKA Sgt. Frank Woods from Black Ops II – and he’s ready to drop in. Out from The Vault and onto the battlefield, Uncle Frank is here to take on the enemy, all the way to the final Collapse.

SOURCE: Treyarch

Call of Duty

Call of Duty tier list – the best & worst games

All of the best and worst Call of Duty titles, ranked.

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Call of Duty is a long-standing franchise spanning 18 different main entry releases. Let’s review the best & worst games yet.

The Call of Duty franchise has changed drastically over the past 17 years. We’ve seen the series reimagined with the release of Call of Duty 4: Modern Warfare, then the jetpack era with the launch of Advanced Warfare.

Fast forward to the present, Infinity Ward redefined Call of Duty yet again with 2019’s Modern Warfare, launching the series to record sales.

Below you’ll find our tiered ratings for the best & worst Call of Duty games yet.

Note: We’ve excluded the classic Call of Duty games (1-3). After the launch of Call of Duty 4, the franchise hit large new audiences and improved drastically on the classic formula. Comparing those titles to the modern games just isn’t a fair comparison.

S Tier – The Legends

These games are the tip of the spear, the most iconic Call of Duty games yet. Many of these games put Call of Duty on the map and are still spoken as the “golden” games.

Call of Duty: Black Ops 2

After visiting Vietnam and the Cold War with the original Black Ops, Treyarch set their sights on the future. Black Ops 2 gave players an unforgettable multiplayer experience with futuristic weaponry, scorestreaks, and settings. Included with the base package was the first Call of Duty campaign to have multiple endings, and a zombies experience.

The DLC brought players some of the greatest Call of Duty experiences to date, with zombie maps such as Mob Of The Dead and Origins.

Call of Duty 4: Modern Warfare

The game that put Call of Duty on an upwards trend to become the #1 first person shooter franchise ever created. Infinity Ward recreated the core Call of Duty experience, creating a fast paced and polished shooter.

The multiplayer experience brought iconic maps such as Shipment, Killhouse, Vacant, Crash & Broadcast. Additionally, the cinematic Campaign raised the bar for single-player experiences in shooters as well.

Releasing during the hayday of the Xbox 360 and PlayStation 3, this was the “must get” game of 2007.

Call of Duty: Black Ops

After the release of Call of Duty: World At War, Treyarch knew they could step out of their comfort zone and bring the franchise past the second World War.

In order to bring a unique experience, Treyarch opted to set their first Black Ops game during the Vietnam/Cold War era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe.

Black Ops set new highs for Treyarch’s titles, becoming an instant success. Zombies mode was redefined, becoming a rich, story focused experience for fans. Multiplayer introduced new gadgets and movement mechanics, such as the dolphin dive.

Iconic multiplayer and zombies maps were also introduced, like Summit, Nuketown, Kino Der Toten & Moon.

Call of Duty: Modern Warfare 2

Following the success of Call of Duty 4: Modern Warfare, Infinity Ward set their sights to improve upon the mechanics of the original Modern Warfare game with the sequel.

The campaign is a direct sequel to Modern Warfare and puts players in the shoes of several military factions as a war breaks out between the United States and Russia. Iconic figures like Captain Price, Commander Shepard, and Ghost all appear within the game. For the first time, players get to see the face of the main protagonist from Call of Duty 4, Soap.

For Multiplayer, a brand new set of 15 selectable killstreak rewards were introduced, evolving the killstreak system introduced in Call of Duty 4. The create-a-class system offered a new set of complex and unique perks for players, and many fell in love with maps like Terminal & Rust.

Modern Warfare 2 also launched with a “Special Ops” co-op mode, where players could play split-screen or online with a friend in a set of mission scenarios.

A-Tier – Overachievers

Lowering down a bit from nostalgic favorites, here’s some of the heavy-hitting Call of Duty games that deserve praise.

Call of Duty: Modern Warfare 2019

While controversial across the hardcore community, Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created.

The campaign reintroduces classic characters with a fresh storyline, apart from the events of the classic Modern Warfare franchise. Each campaign mission introduces a tense, unique experience across the UK, Russia and the Middle East. It’s a must-play campaign experience for any Call of Duty player.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. The game opts for a classic Call of Duty loadout style with a twist – each weapon can have up to 5 attachments via the new gunsmith system, where players can change weapon barrels, stocks, grips and more to turn their gun into one that fits their specific playstyle.

In March of 2020, Infinity Ward released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It quickly amassed over 75 million players after its first five months of release.

Call of Duty: World At War

With the evolution of the Call of Duty engine during the development of Call of Duty 4: Modern Warfare, Treyarch had the opportunity make the most detailed World War 2 shooter experience yet.

World At War delivered just that, giving players a chilling ride across the Pacific Theatre and Russian front. Gore mechanics were introduced, making the experience much more intense and realistic. By far, World at War is one of the best campaigns in Call of Duty history.

For multiplayer, players had the opportunity to experience gameplay eerie to Call of Duty 4 with World War 2 era weaponry. The game launched with a killstreak similar to Call of Duty 4 as well, giving players a recon plane, artillery strike, and attack dogs at three, five, and seven kills respectively. Popular maps included were Dome, Castle & Asylum.

Zombies were also introduced for the first time in the franchise, with the addition of Nacht Der Untoten. At launch, it was unlocked after completing the main campaign but was later unlocked by default for all players after the mode received high praise from fans. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty since.

Call of Duty: Modern Warfare 3

Modern Warfare 3 was the final classic Modern Warfare game, and the finale to the story of Task Force 141 and their battle against Valdmir Makarov.

The campaign brings us front and center to a full scale “what if” scenario for a third World War. Players visit landmarks across the world including Big Ben, the Eiffel Tower and New York City. The campaign is a bit lackluster when compared to the first two games, but there are enough exciting locales for the game to hold up.

For Multiplayer, Modern Warfare 3 attempted to change up the create-a-class system with weapon proficiencies, a new perk system applied specifically to weapons. These perks would give weapons less flinch, more damage through walls, or even a second attachment.

Alongside these changes, a new “Strike Package” system was introduced to allow all players to have the chance to achieve killstreaks. Assault streaks reset upon death, granting lethal rewards for players who could reach high streaks in a single life. Support streaks did not reset upon death, but often required more kills and only rewarded less-lethal streaks to support the team. Lastly, we have the specialists streaks, which would reward perks instead of killstreaks. When a player hit 8 kills, they would be rewarded every perk in the game.

Overall, Modern Warfare 3’s Multiplayer felt like a celebration of all the series had achieved so far. It was a fun and exciting experience. The Special Ops mode from Modern Warfare 2 was also re-introduced, with new combat scenarios.

Call of Duty: Black Ops 3

Black Ops 3 was an interesting year for Call of Duty. We debated putting this at B tier due to some of the game’s issues (supply drops, weak campaign), but the gameplay ultimately pulled it higher on the list.

For a jetpack Call of Duty game, Black Ops 3 found a perfect balance for the movement system. Wall running felt smooth, and combat was fun. Advanced Warfare’s boost jetpack system didn’t allow for wall running or controlled movement, which led to frustrating engagements. Black Ops 3 remedied these issues.

In combination with map design that complemented the movement system, a well-tuned specialist system and a well-balanced group of futuristic weapons, multiplayer was a treat for fans of the new jetpack movement.

Overall, the multiplayer experience was an entertaining one, mostly set back by the supply drop system that made the game feel pay to win. Players would often have to pour hundreds of dollars into a loot crate system to get the best weapons in the game.

In terms of the Zombies mode, it was the most evolved version yet, with brand new boss zombies, and even gave PC players a mod tools client to create their own maps. Towards the end of the game’s lifecycle, Zombies Chronicles was introduced, which brought several fan-favorite zombies map remasters to the game.

B- Tier – Average

These games showed much promise, but fell a bit short.

Call of Duty: Black Ops 4

Black Ops 4 was a return to a “boots on the ground” experience, following Black Ops 3. Many mechanics from Black Ops 3 came over, including specialist characters and abilities. It was also the first and only Call of Duty game to not release with a proper Campaign.

While a fun installment, Black Ops 4 didn’t feel like a truly new Call of Duty experience, launching with four remade maps. The multiplayer felt just as smooth as a Call of Duty game should, but ultimately was set back by the annoyingly overpowered specialist abilities players would get throughout the game. These abilities were easy to use, awarding players with bonus XP for kills, which resulted in easier than normal to achieve scorestreaks.

The gameplay loop of multiplayer which originally fell on skilled gunfights, felt all but absent with regularly spammed equipment, specialist weapons, and streaks. It’s quite the shame, because a very well polished and fun multiplayer experience was hidden behind these mechanics.

Zombies was also a hit and miss experience, resulting in a divided Zombies community that criticized the mode for being shallow and oversimplified.

The main shining star of Black Ops 4 though, was the Blackout battle royale mode. This was Call of Duty’s first try at a modern battle royale, and Treyarch delivered an entertaining experience that gave Battle Royale a true Call of Duty spin.

Call of Duty: Black Ops Cold War

While it may not be fair to judge Black Ops Cold War just two months after its release, we decided to put it on the B-tier due to the launch issues. While the Treyarch team had less time than expected, they still managed to fully develop a game during a worldwide pandemic.

The game offers quite an entertaining campaign with all the exciting twists you’d expect from a Black Ops title, albeit a bit short. Multiplayer is what you’d expect as well, with fast-paced, heart-pumping combat. Also as a first to the Black Ops series, we now have 12v12 modes called “Combined Arms”. There’s also a Blackout-esque mode called “Fireteam” that takes place on large maps.

Zombies is the real star of the show though, being completely reworked into a more casual experience overall, while also offering a challenge to players who seek it. New currencies have been implemented into the mode for weapon upgrades, and those weapon upgrade systems have evolved past just the pack-a-punch system. You can even survive Zombies now, through the evac system.

As for the B rating, Black Ops Cold War’s launch just hasn’t impressed us when compared to Modern Warfare and Black Ops 4. The game only launched with eight 6v6 maps, and two 12v12 maps. Fireteam received two maps, but the core multiplayer experience felt lackluster for the games first month.

Luckily, Treyarch added Nuketown post launch, and Season 1 brought us 2 more multiplayer maps, with four 2v2 gunfight maps. Another Fireteam map is expected to launch midseason.

If the next few months go well for Black Ops Cold War, it very well could land higher on the list.

C- Tier

Passable, yet not stellar.

Call of Duty: Advanced Warfare

Sledgehammer Game’s first standalone installment in the Call of Duty universe was a beautiful game, with plenty of brand new mechanics. It was a solid game that should be commended for taking chances.

The game sought to capture the excitement of the Call of Duty formula, while also introducing jetpack mechanics. These mechanics allowed players to double jump and quickly evade from side to side. The jetpacks did not allow for much control mid air, which often led to clunky player movement. The sound of players double jumping around the map also created confusing audio queues for players trying to grasp situations around them.

While the core gameplay had its issues, the map design was well catered around the new gameplay design, resulting in relatively decent map flow on most maps.

This game was also the first Call of Duty to be built around the controversial Supply Drop system, that was later removed in Modern Warfare 2019.

Aside from Multiplayer, the game also brought a cinematic Campaign experience, with a relatively sub-par narrative. Exo-Zombies was also later introduced with the first DLC pack.

D-Tier

These games simply missed the mark.

Call of Duty: Ghosts

Ghosts is well regarded as one of the weakest franchise entries by fans, and for good reason. This game was a frustrating experience for players, with many complaining about visability on Multiplayer maps.

Deaths felt nearly instant, and many gunfights felt inconsistent due to the state of the servers. Infinity Ward also had to release the game on six different platforms, and across two console generations, which did not help.

The multiplayer was slow, punishing and overall tough to play as an aggressive player. Enemies blended in well with their surroundings, and killstreaks were lackluster. Competitive play was heavily weighed on host connection, so many online games felt unfair.

This was not helped by the Campaign, which had a confusing and hard to believe narrative, where South America defects against North America. To top it all off, the ending was even more impossible to believe. If you ignore the plot holes, the Campaign does have a few fun moments.

Ghosts is also the first Call of Duty where Infinity Ward attempted a third main game mode, this time in the mode Extinction. In this mode, you fight off waves of Aliens in an attempt to escape multiple scenarios.

Overall, it just felt Ghosts lacked direction. Much of the game went off in different directions. With a hard to digest storyline, subpar multiplayer and an aliens mode, it was tough to feel like this game knew what it wanted to be.

Call of Duty: Infinite Warfare

Following the launch of Call of Duty Ghosts, Infinity Ward set their sights on a futuristic sci-fi shooter set in space. After many years of jetpack Call of Duty games, fans were outraged by the decision for yet another year of jetpacks.

Infinite Warfare started off launch looking grim, amassing millions of dislikes on its YouTube trailer, becoming one of the most disliked YouTube videos ever.

Come launch, the multiplayer experience felt like an overall disappointment. The movement mechanics were fun and well-polished, but the Infinity Ward signature gunplay did not translate well into a jetpack title. Hitting targets at range felt unsatisfying, and the chaos of players darting around through the sky led to another year of frustrating gameplay. Since multiplayer is the main component of Call of Duty, much of the player base had a strong dislike for the game without giving Zombies or the Campaign a chance.

Speaking of those modes, Infinite Warfare actually does offer one of the greatest campaign experiences in the history of the franchise. It’s fun, unique and well designed. If you haven’t tried it yet, it’s well worth going back for. The character cast is full of personality, and the unique side-missions are a treat.

Zombies also explores a fun twist between the future and the 1980’s, which makes for interesting crossovers between the future and the past.

While Infinite Warfare was negatively received for its multiplayer, its hard to not wonder if things would have went differently had it come out another year, when players weren’t burnt out of the jetpack gameplay.

Call of Duty: World War 2

Sledgehammer Game’s second attempt at a Call of Duty game, World War 2 was met with mixed fan reception. Some were excited to go back to World War 2, while others wanted a modern setting to return.

World War 2 was a solid Call of Duty experience, but that’s just about it. It didn’t introduce many new mechanics to the franchise, something that Sledgehammer previously did with Advanced Warfare. If anything, it felt safe…. too safe.

The multiplayer got stale quite fast after the initial launch of the game, resulting in repetitive matches with little to no variation. Killstreaks felt underwhelming to use and earn, which further resulted in burnout. Players were also initially punished for rushing for the first few months after release, with weapons having aim-down-sight delays after sprinting for several months until player backlash resulted in Sledgehammer Games overhauling the game.

As for the Campaign, it was surprisingly unmemorable for a game that takes place during World War 2. It has a very strong opening, but then quickly turns into a Hollywood blockbuster movie. Many scenes are either exaggerated or plain hard to believe. There are a few unique stealth missions, but no mission ever tops the intensity and beauty of the strong D-Day landing mission the game opens with.

Zombies also makes an appearance in World War 2, but fails to have any flair much like Treyarch’s zombies. Most environments are dull and depressing, and the mode gets repetitive fast. All of the DLC maps also suffer from this exact same issue, which is a shame.

Ultimately, World War 2 just seemed like an uninspiring “play it safe” addition to the franchise. It failed to interest us much after the launch, and since then we’ve yet to go back and replay it.

That’s it for our Call of Duty tier list. Be sure to tweet us @CharlieIntel and let us know your picks!

Image Credits: Activision

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Captain Soap’s top 5 Call of Duty moments of all-time

To celebrate the new Operator bundle coming to Warzone, we commemorate Captain Soap with his top 5 Call of Duty moments of all-time.

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One of Call of Duty’s greatest ever characters and the man who truly began the Call of Duty that we know today. Here are 5 of his most impactful moments that still resonate in the CoD community to this day.

People always identify Captain Price as Call of Duty’s most iconic figure, and yet it was Soap who paved the way for much of the historic franchise’s success. His no-nonsense badass approach to everything made him a memorable and endearing figure, particularly once he became a Captain in Modern Warfare 2.

John “Soap” MacTavish’s accomplishments and legacy have been honored with a new Soap Operator Bundle in Warzone. But we thought we’d take it one step further and pay tribute to one of the best first-person shooter protagonists in recent memory.

“What the hell kind of name is Soap?”

Call of Duty 4: Modern Warfare is now very much a seminal piece of craftmanship that paved the way for the future of FPS games. But before CoD descended into a game of one-upmanship on the multiplayer front, the game’s campaign used to be a must-play component.

The game’s first mission was the famous assault course where Price first laid eyes on Soap. As a lowly recruit, you had to run the course in the quickest time possible and people are still trying to perfect it to this very day. It was an introduction to the game’s mechanics, a solid time to be had, and Soap was officially on his way.

ssdd training mission in cod 4

The student becomes the teacher

Fast-forward a few years for Soap and he’s no longer a newbie finding his feet, he’s a Captain of the SAS and a true leader. The snowy “Cliffhanger” mission reintroduces us to an old flame and it’s now Soap leading the player in a mission.

It’s a terrific juxtaposition with COD4 and a sign of how far Soap has come along from knifing fruit in a training course and being ridiculed.

soap guiding roach in modern warfare 2 cliffhanger

Never forget your roots

Soap may be a teacher in MW2, but a student doesn’t forget the person who taught them. This leads to a rather brief but touching moment in a suicidal Gulag rescue operation.

The team is tasked with freeing a prisoner, but not knowing the identity of the person. It turns out to be Captain Price and those one or two seconds when Captain MacTavish is taken aback by seeing his old mentor is about as emotional as Call of Duty storytelling gets. The moment is also enhanced by Worm asking “Who’s Soap?”.

soap rescues captain price in modern warfare 2

Soap kills Shepherd to save Price

In the scintillating climax to Modern Warfare 2, the traitorous General Shepherd has severely wounded Soap with a military knife and is now pummeling Captain Price to death.

Soap seems to be on the brink of death when his instincts and adrenaline kicks in and he performs the most incredible knife throw imaginable. It kills Shepherd, he saves Price, who then saves him by getting Soap extracted.

price rescuing soap in modern warfare 2

Captain “Soap” MacTavish’s final hour

A truly tragic and somber moment that still ranks as one of Call of Duty’s most emotive and impactful to this day. Soap is fatally wounded from a combination of an explosion and falling several stories through a host of metal and construction.

Given that several of the moments on this list basically document the father/son relationship between Captain Price and Soap, it’s only fitting its ends with this. Soap, a soldier at heart, even manages to divulge major information with his final words which sets up a fascinating premise in Modern Warfare 3.

soap dying in cod modern warfare 3

That concludes our list of Soap’s 5 greatest and finest moments in CoD history. It’s a testament to the makers of the game that they keep bringing him back because he’s been such a vital part of the Call of Duty franchise.

Did we miss any out? Be sure to let us know.

Image credits: Infinity Ward, Sledgehammer Games

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New Modern Warfare 3 Remastered Mod In Development

A Call of Duty custom map creator is attempting to recreate iconic Modern Warfare 3 maps in the Black Ops 3 engine.

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A Call of Duty custom map creator is taking on the task of remastering iconic Modern Warfare 3 maps.

While players have remained hopeful about the dwindling possibility of a Modern Warfare 2 Remastered Multiplayer experience, one popular Call of Duty modder has taken the task upon himself to remaster the next best thing – Modern Warfare 3.

Modder @ramijayd on Twitter is already relatively deep into the project, as you can see from the work-in-progress screenshots below.

These images show off the maps Intersection and Boardwalk, both from the DLC pool of Modern Warfare 3 maps. The left images show Modern Warfare 3 gameplay, and the right shows the updated visuals.

Currently, it appears Ramijayd has mostly completed development on these two maps. He plans to expand development to other iconic maps from the game, while also porting over player models and weapon models from various Call of Duty games. It appears the MP7 model he chose comes from Modern Warfare 2019, while the UMP45 comes from Modern Warfare 3.

This mod will be available only to PC players, as it is built in the Black Ops 3 mod tools. The maps will be available in the future through the Steam Workshop. Ramijayd has shared his interest in hosting public servers for these maps, so hopefully, there will be enough interest when the full mod releases for small servers to be hosted with the MW3 Remastered mod.

With any player-created game mod, this is subject to change at any time and most likely will only include fan-favorite maps from Modern Warfare 3. While it won’t be an exact recreation of Modern Warfare 3 multiplayer, it could be a fun throwback to older Call of Duty gameplay.

Unfortunately, mechanics like Modern Warfare 3 point streaks like the Juggernaut, AC-130, and Predator Missile seem unlikely to be added.

We can only hope to get some sort of release of this mod, as we are still awaiting info from the seemingly halted Modern Warfare 2 Multiplayer Remastered Mod, which was being developed in the Black Ops 3 engine by community modders.

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