// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

A new rumor has surfaced from Matt Harris, who previously leaked some accurate (and some inaccurate) information on Call of Duty: Black Ops 4, about what Call of Duty 2019 is. He claims that Call of Duty 2019 is Call of Duty: Modern Warfare 4.

This lines up with information that charlieINTEL has heard about Infinity Ward’s next Call of Duty title.

Infinity Ward’s last two Call of Duty games has received mediocre response from the Call of Duty community. Call of Duty: Infinite Warfare had the most disliked trailer in Call of Duty’s history.

Earlier today, we reported that several Infinity Ward developers who moved to Respawn back in 2010 have returned to Infinity Ward recently, suggesting that Modern Warfare 4 could feel more like the OG Call of Duty titles.

Earlier this year, Activision’s now former CEO, Eric Hirshberg stated that the upcoming 3 year Call of Duty slate is the best in franchise history. “Its suffice to say I think we have the best 3 year slate in Call of Duty’s history, which is really saying something given this franchise’s history,” Hirshberg said. He followed up by also saying that they have many game universes that ‘players love’ on tap. “And I think we’ve got multiple different game universes that we know our players love on tap, so obviously, more to come on that.”

The last entry to the Modern Warfare series was released back in 2011 and was the biggest entertainment launch of the year, reaching $1 billion in sales in 18 days after launch.

Activision has not announced any details about Call of Duty 2019, and we should not expect any information till early 2019.

SOURCE: GamingIntel

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