REVIEW UPDATE 8/21/14: We’ve been using the controller now for about two weeks, and we wanted to provide an update. The control is one of the best in class. Some of the worries we had at the beginning have become non-issues, and nothing to worry about. The controller build and structure is fantastic and over time, this controller will give you a great experience for playing the best in class first person shooter games.
SCUF Gaming controllers have been around for a while now; pro gamers around the world use SCUF controllers for better grips, the paddles, and overall better controller. For years now, we’ve just stuck to using the regular controllers that come in the box with each console. We’ve never ventured out to try something new. Using the SCUF One, we’ve learned a lot.
Microsoft’s out of the box controller restricts many fans of the one thing that we as gamers want: options on how we want to play. SCUF Gaming brings an incredible variety of options, with options to choose how many paddles, the shape of the thumbsticks, whether you want rumbles, Electro Magnetic Remapping, ability to change the Xbox logo light, and the best-in-class grip. You, as the gamer, get to dictate which features you want, to make it YOUR controller.
The staple feature of SCUF controllers is of course the paddles. You can choose either 2 or 4 paddles. The paddles are located on the back of the controller, and you get to choose what button assignment you want for those. For our controller out of the box, we chose A and B button for the two paddles. What the paddles do, basically, is allow you to use the configured buttons without having to move your finger off the thumbsticks. This allows you to, in Call of Duty, maybe slide into the action and be able to change the direction your character is looking. But what if you bought your controller and then realize you want to change the paddle configuration? Make sure that when you buy the SCUF itself, be sure to select the EMR – Electro Magnetic Remapping feature. This allows you, with a Scuf Magnetic key, to change the paddle layouts whenever you want. We tested this out, and it works very easily.
You also get the option to select the type of thumbsticks you want. SCUF offers 6 thumbstick options, with many choices from concave up, and more. We decided to go with the Regular Concave option for both thumbsticks. After using this option, it’s become natural to make sure your fingers stay in the thumbsticks. The concavity allows your fingers to be cushioned into the placement, and feel comfortable while playing.
Another huge improvement in the SCUF One is the new Hair Trigger function. This reduces the trigger latency so you can press the trigger button faster and start shooting in action quicker. The trigger stop mechanism prevents you from making any unintended actions after you press aim/shoot button. This is very helpful when playing Call of Duty or any FPS title. It brings a new level to how you should play your game.
Finally, and what we think is the best feature, is the grip. It’s incredible. The first thing you’ll notice when you pick one of these up is that the texture on the back allows for a comfortable grip that ensures a sturdy placement in the hands.
SCUF has delivered an amazing array of features with their SCUF One controller design. The clean, beautiful design with so many customization options for to choose from, delivers a best in class product for all FPS gamers.
Trigger Functionality: 4.5/5
EMR Feature: 5/5
- Best in class grip
- Electro Magnetic Remapping feature allows for quick paddle placement change
- Trigger is more responsive than out-of-box controller
- Update (8/20/14): We wanted to clarify regarding the color issues – the issue is not a production issue at all; it’s only a mishandling by the user issue.
- Update (8/20/14): To clarify regarding tear: the controller’s back may see some normal wear/tear after prolonged usage of the controller; the material on the back, after further impressions, does seem like it’s easy to tear. Our initial impressions of the material revealed a possible tear could occur.
- Not really made for games other than First-Person Shooters.
CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map
Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.
The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.
The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.
Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.
As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.
During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.
One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.
In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.
Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.
This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.
For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.
Image Credits: Activision / Sledgehammer Games
Call of Duty RICOCHET anti-cheat to introduce trusted matchmaking for Warzone & Vanguard
Raven Software and Activision recently revealed more details about the new Warzone anti-cheat, which include plans for trusted matchmaking.
New information regarding Warzone’s RICOCHET anti-cheat has revealed plans to introduce trusted matchmaking.
Popular Warzone YouTuber’s and streamers were invited to a briefing of Raven Software and Activision’s, which provided new details about RICOCHET.
One of these new details is about trusted matchmaking, which could drastically improve player experience.
RICOCHET is set to land in Call of Duty: Warzone once the game has integrated with Vanguard, which releases November 5.
Cheaters and hackers in Warzone have been a severe problem for some time now, with some famous Warzone players like NICKMERCS even leaving for Apex Legends because of it.
- Read more: CoD: Vanguard Zombies trailer revealed
The fact that players now have a new anti-cheat to look forward to is excellent, especially as RICOCHET is promising, as it looks to stop as many cheaters and hackers as possible.
RICOCHET anti-cheat trusted matchmaking
One of the RICOCHET anti-cheat features revealed by the developers is called trusted matchmaking, which will potentially reduce the number of hackers in legitimate players’ games drastically.
Trusted matchmaking is RICOCHET collecting data from players and placing them in “trusted” and “untrusted” player pools. If this works, this will place hackers in lobbies with other hackers and legitimate players with those alike.
Further, Activision has also confirmed that even if players are in the “trusted” pool, they will still be monitored and moved to “untrusted” if there’s any suspicious activity, as no player will be immune to the anti-cheats initiatives.
There is plenty of hope in the Call of Duty community that features like trusted matchmaking will allow the RICOCHET anti-cheat system to make hacking extremely difficult for cheaters in Warzone and Vanguard, and while it will never be 100% effective should make the appearance of hackers in lobbies much rarer than currently.
That’s all for the trusted matchmaking in Warzone’s upcoming RICOCHET anti-cheat in what is one of the system’s exciting features to combat hackers.
For more Call of Duty, check out the weapon FaZe Swagg believes can replace every SMG in Warzone Season 6 and what Activision had to say regarding RICOCHET’s ability to combat players using Cronus controllers.
Image Credits: Raven Software / Activision
FaZe Swagg shows off what Assault Rifle will replace every SMG in Warzone Season 6
FaZe Swagg feels as if he’s found the best close-range option in Warzone Season 6 that will replace every SMG class you have.
FaZe Swaggs latest video presents an Assault Rifle in Warzone Season 6 that just might replace every SMG as the best close-range option.
This has ultimately led to FaZe Swagg showing off the STG44 as an Assault Rifle that could very well become your best SMG option.
With so much news coming out around Call of Duty: Vanguard and its integration with Warzone, especially about the new RICOCHET anti-cheat system, it was only fitting that the developers gave players a chance to use the STG44 and M1 Garand.
In his latest video, FaZe Swagg shows off the new STG44 weapon blueprint called the “Bonerattler,” a more close-ranged version of the Assualt Rifle.
- Read more: CoD: Vanguard Zombies trailer revealed
If you’re wondering how you can get these Vanguard weapon blueprints, check out our piece on how to unlock both the M1 Garand and STG44 in Warzone.
Although JGOD‘s recent video expressed that these Vanguard weapons wouldn’t become meta until they release fully and not just as weapon blueprints, FaZe Swagg feels as if the close-range STG44 weapon blueprint is powerful compared to other SMGs.
In the video, FaZe Swagg says the STG44 is “probably one of the most versatile weapons in the game.” Although it is an Assault Rifle, FaZe Swagg believes this particular STG44 weapon blueprint can “100% replace some of your favorite sub-machine guns.”
FaZe Swagg goes on to drop 29 kills and secure the victory while using this blueprint, so perhaps the STG44 Bonerattler is something to take seriously when it comes to the Season 6 close-range meta.
For more Call of Duty, make sure you check out our guide on how to get the free Warzone & Cold War Season 6 Combat Pack.
Image Credits: Raven Software / FaZe Swagg
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