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Sea Snipers Clan invited to IW for a week to help on strategy guide

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The Sea Snipers clan are no strangers to strategy guides, Call of Duty Ghosts marks the 9th strategy guide that they’ve helped work on. A few weeks ago, a lucky few were invited out to Infinity Ward for a whole week to play, test, and strategize every Ghosts multiplayer map and mode. The Sea Snipers played along side others (including Tmartn) to develop the best tips for the Ghosts strategy guide which will be available from Brady Games on November 5th when the game launches. In fact, if you preorder the guide at GameStop you’ll be getting a 23″x16″ Ghosts flag as well.

The clan will also be at few GameStops on launch day for signings too, details coming soon on that.

The Sea Sniper’s clan daily log:

Day 0 (Prologue)
With Sea Snipers coming from all over the country, we arrived in CA on Sunday to get some sleep before plunging into the newest COD. The first to arrive on the battlefield was [SS]Grunt. He decided to do some recon and scout out the area to see what type of facilities this part of LA had to offer. The answer is…EVERYTHING.

I (Sabotage) was the only member of the guide team on this trip of who hadn’t been on a job. I nervously wandered into the hotel lounge to grab a drink, and overheard the Brady team chatting about video games, so I introduced myself, finding [SS]Rator there just a few minutes later.

Everyone was hanging out in the lounge catching up on what we’d all been up to. [SS]Hobo had been running a little late, but he showed up not long after we had arrived.

As I said, this was my first guide and even though I have met some of my [SS] brothers, I had not met anyone on this trip. The flight down to LA from Sacramento, CA was not a long flight, however I was anxious as hell and the flight seemed to take forever.

I was nervous, I was anxious. These guys were my brothers, but they were also my heroes, so needless to say it took me a little bit to get comfortable around them. I had to nerd out for a minute, before I calmed myself and came down from my fanboy high.

Day 1 (Tour and Game Test)
First day, we all met in the hotel lobby at 0900 and I knew that there was much work to be done over the next week, but forgetting that no one had been to this new studio I asked what I should expect. Without hesitation, everyone started to try and explain the studio they had been to previously.

At this point we were on our way to the IW studio and the team started talking about what we might expect of this new one.

The first thing and the coolest thing I noticed was right next to the front door of the studio, the trophy case containing a plethora of awards from Video Game Awards to E3 awards and signed Modern Warfare 3 Xbox 360s. However, there was one thing that caught my eye and it was truly an honor to see; in the trophy case next to the Xbox 360 prominently displayed was the Sea Sniper throwing knife that we presented to Infinity Ward after a previous trip that the SS attended.

As soon as we got past the front desk we were greeted by Producer Pete Blumel, who pretty much ran everything for the project. Pete gave us the full tour of the entire studio and introduced us to key departments and devs that we would be working with. Before I go into too much detail about the studio and how amazing it is, I’m going to let our friend from Infinity Ward @Teanah show you all around.

After our tour I went right to the caffeine to fuel up and get ready to play the brand new Call of Duty: Ghosts. We were shown where our work area would be and I couldn’t decide whether I was comfortable or not with Captain Price making sure we didn’t slack off.

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The whole team jumped on their respective consoles and got straight to seeing what this game had to offer them. Needless to say, we were extremely impressed with the new installment. (don’t ask, we won’t tell!)

The entirety of the first day was dedicated to feeling out the game and getting to play through as much as we possibly could before we could come up with good content for the guide.

Today was the first 12-14 hour day we were going to pull for the rest of the week. Honestly I think it went by too fast, but that’s why I love this job. To end the work day we thought it might be a good idea to actually see if our bodies would move after sitting and working all day, and broke out the ping pong paddles. It was Rator and Hobo Vs. Grunt and Myself, it wasn’t long before Hobo’s ample frame began to hog the table and steal Rator’s shots, bashing his mapping hand in the process. We all had a good laugh while the Fleet Admiral threatened to demote Hobo to recruit. This doesn’t really feel like work, but it was early in the week.

Around 2200 we all headed back to the hotel to decompress and relax before heading to bed. We hung out in the hotel lounge and ordered a few drinks. One of my goals ever since I joined the Sea Snipers was to grab a drink with every one of my brothers, I was happy to scratch three members off of that list.

Day 2
I started my day with hitting the gym to get some of the jitters out, the hotel had a nice facility, and I think most of us made use of it throughout the week. Except Rator, robots don’t need to work out.

After having breakfast we all ventured out to Infinity Ward for day 2. Without hesitation we sat right down and got straight to work. Each night the studio pushes out all of their changes that they made that day for everyone to re-test the next day. Here’s Hobo waiting for his console to update.

There was much less “playing” to be done today as now it was time to start bringing content to put in the guide and take what we had learned the day before and turn that into text. As the new guy, I was volunteered to go set up the PC systems and take screenshots of everything in the game to be printed in the guide later.

A few hours of work done and I hear this familiar voice walking up behind me. What do you know, it’s the one and only [SS]Wally! Excited to finally meet another one of my brothers I jumped up and straight away began the tour of the new facility. Wally had been to IW for MW2, but being that this was the new studio he was just as surprised as the rest of us. He even got a little friendly with Ghost.

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With another member of the team in the building, I added him to my team of virtual models for screenshots. We got our list of shots we needed and started framing and staging our shots.

This took most of the day as there is a ton of new and exciting maps, weapons, and other awesome things to take pictures of. We were very impressed with what we saw and wish we could share with everyone, but unfortunately they are too good to spoil.

On this day we were also joined by YouTube sensations Tmartn. He was a part of the Black Ops II guide team and he was great to work with.

This was the first trip where we had an even amount of players for both sides. There were four Sea Snipers and four guys from the Brady team, so we decided to split the teams accordingly and see what we were made of. The battles ended in fire as we went back and forth for at least an hour or two before wrapping things up and packing it in for the night.

Day 3
Feeling a little groggy and in major need of a cup of coffee I woke up and headed straight for the Starbucks to get my morning magic brown water. This was just the trick to get me started, so I pulled out the laptop and immediately began working some more right at the hotel.

Promptly at 0900 the crew gathered in the lobby, I noticed that we had yet another addition to the crew. His name was Mike and he was a friend of Jason and Phil’s, he was another writer/programmer and made a great addition to the guide team.

So, the whole crew transported over to the IW studio in almost SWAT fashion, the only thing that would have made this cooler would have been if the two vehicles we had were all black well tinted Chevy Suburban SUVs. As our ever growing platoon of Strategy Guide soldiers entered the building, we were familiar with almost everyone. I walked right in, grabbed my first coffee and sat right at the PC station to immediately get started.

Today was just as busy as yesterday, but instead of focusing on screenshot and building classes we thought would be useful on different modes, maps, etc. we had big changes that needed our full attention.

One cool thing about being placed right next to the MP room was that we had full access to them. Being as we were a fresh set of eyes on this game that the studio had been working on for two years, they seemed to appreciate the feedback.

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About midway through the day the two Single Player guiders came into the studio to start on their work. Obviously I had never met these guys, so it was quite interesting to see their side of the work that gets done for a strategy guide. Darren (Single-Player Mapper) and Thom (Single Player Strategy Writer) were they guys that joined us. Thom was a local, so he seemed to really know what he was doing, the moment he sat down, we’ve worked with him (having never met in person) on guides since COD4.

Today went as normally as it could until right after dinner time, when I learned that our new friend Mike was a master Street Fighter player who toured with the US team to battle against the greats. One of the IW Q/A testers was also a big time Street Fighter guy, so a battle royal became our after dinner entertainment for about thirty minutes before heading back to work.

Mike also made one more man for the Brady team for the end of the night COD war, and we had to run a sub-routine to get Rator out of robot mode to come make our teams even. This final battle was the ending ritual of our nights, and tons of fun.

As we ventured back to our rooms Wally decided he wanted to see what the patio situation was like at the hotel, so we joined him and enjoyed a few drinks in the beautiful, warm, LA evening weather.

Somehow Hobo had figured out how to make fire with his thumb.

Day 4-6
Today started out without any special events, except there seemed to be something in the air, because they breakfast table was very lively and full of jokes, mostly about my mom.

We walked into the studio, again some of the first guys in the building. We knew where we were going and what we were doing at this point, so again without hesitation we got right to work. As we saw Kate, the studio’s Administrative assistant, we all said hi and thanks since she had been taking extremely great care of all of us during the visit. Kate is the one who ordered all of our meals, helped keep our snack supply fully stocked, plus we never saw her not smiling.

Today was the hardcore strategic mode day. After pushing the daily builds to all of your machines, we broke out the laptops and started to pick apart every part of the game that we could, finding anything that might be used to take advantage of any situation we found possible.

As the days became greater, my max energy level got lower and lower, so I made more and more visits to what I called the extreme zone. The extreme zone was where everything energy was located; Mountain Dew, Coffee, Clif bars, candy, and anything else you could think of, it was there in the extreme zone.

Testing and writing, testing and writing, it seemed to never end, but neither did the cool features in the game. This was day four of five for me, and I felt like I could still spend another couple weeks here drawing as much information possible out of this game for our readers to use, hopefully that tells you the kind of content we found on this trip.

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We went back to work until our ritual final battle of the night. Four nights had gone by and we got used to playing modes and setting that we were not quite familiar with(core), that the other Brady guys were really well versed in. On this night, we figured out what their strategy was and with some minor adjustments we evened the battlefield and managed to get some pretty honorable wins out of what we thought to be not of our territory.

Final day of my trip, I was ready to make this day one to remember. I got up and hit the gym bright and early; being sure to have all the energy I could to take it all in.

We always like to take care of those that take care of us. In order to show our appreciation we made an order at a local flower shop and got them to bring in a great bouquet for Kate as a gift from the Sea Snipers.

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You can follow the clan on Twitter HERE.

SOURCE: Sea Snipers Clan

Call of Duty

CoD devs reportedly working on “open world RPG” with Infinity Ward job listing

A job listing from Infinity Ward Poland hints at the Call of Duty developers working on a new open-world RPG.

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Warzone operator free falling

A new job listing from the Call of Duty developers suggests that Infinity Ward’s Poland office is working on a brand-new open-world role-playing game (RPG).

Open-world video games are extremely popular because of the opportunities they provide to players for exploration of large and detailed maps, with titles like Grand Theft Auto 5 being extremely successful.

Now, a new job listing from Infinity Ward Poland appeared for a short while, suggesting that the Call of Duty developers are currently developing a brand-new role-playing game (RPG) with an open-world structure.

warzone players fighting in season 3 gulag

In a now-deleted job listing on the Infinity Ward careers page, Activision were looking for someone with experience making “non-linear narratives in open-world games” to work on a “narrative and cinematic experience in an open-world RPG.”

While the developers didn’t reveal what his project is about, the Narrative Director position in the post placed an emphasis on “story, characters, lore, and world-building” for the game that’s in development.

At the time of writing, it’s unconfirmed what exactly this “unannounced AAA project” is called, and one possibility is that it might be a new Call of Duty title as Infinity Ward have never released a game outside of that series.

It’s also possible that this open-world RPG might be an entirely new IP that has no connection to the Call of Duty franchise. We will probably learn more details as the game’s development progresses.

As exciting as this sounds, it’s worth keeping in mind that this is all just speculation based on the now-deleted job listing, and we’ll need to manage our expectations until Infinity Ward officially announce the game.


For more on Call of Duty, check out everything we know about Warzone Pacific Season 4 as well as our hub on Warzone 2.

Image credits: Activision

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Biggest AAA video games coming in 2022: PS5, Xbox Series X, Switch, PC, Stadia & Steam

2022 is a huge year for video games and here’s all the biggest titles coming to PlayStation, Xbox, Switch, and more – with release dates.

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biggest games in 2022

2022 continues to be a massive year for video games. Between franchises such as God of War, Pokemon, and Harry Potter, the PS5, Xbox Series X, Switch, PC, and Stadia have some mammoth titles to host. Here’s a look into the biggest games and potential release dates.

The start of 2022 signaled over a year since the PS5, and Xbox Series X took video games to the ninth generation of consoles. Developers have had plenty of time to chew the fat and harness the power of the consoles to create immense AAA experiences.

There’s also plenty of mileage left for the Nintendo Switch, and of course, PC, Stadia, and Steam are always pushing the envelope.

With 2022 already delivering Horizon Forbidden West, Elden Ring, Pokemon Legends: Arceus, Rainbow Six Extraction, and Gran Turismo 7, the remainder of the year is also looking to bring the heat. Here’s a look at the top AAA video games coming in 2022.

PS5, Xbox, Switch, PC, Steam & Stadia video games in 2022

Call of Duty Modern Warfare 2 release date: October 28

ghost in call of duty modern warfare 2

For the first in almost 20 years, the Call of Duty franchise will be breaking its annual release schedule in 2023. This means that players will be stuck with CoD’s 2022 title, Modern Warfare 2 for two years.

The 2022 iteration of the iconic franchise is set to be a direct sequel to 2019’s Modern Warfare. The game will be built on a brand-new engine, and the development of the game is being led by Infinity Ward. The Call of Duty team announced that Modern Warfare 2 will be released on October 28, 2022.

Gotham Knights release date: October 25, 2022

main characters walking in gotham knights

A Gotham City without the caped crusader is a strange thought, but that’s the threat that faces it as Bruce Wayne is dead. In Batman’s place, his former proteges need to step up and protect Gotham, batting away any threats of crime perpetrated by some of its most evil supervillains.

Featuring co-operative mode, players can take control of these plucky heroes and hopefully do Batman proud when the game releases on October 25, 2022.

Hogwarts Legacy release date: Holiday 2022

a young wizard using a wand in harry potter hogwarts legacy

There have been many Harry Potter movie tie-in games, but there still hasn’t been an authentic RPG experience that lets you become your own wizard – until now.

Hogwarts Legacy will let fans worldwide finally live out their dream of attending Hogwarts, and the game allows players to select their House, the classes they do, and customize their character, all the while fighting monsters and completing quests.

God of War: Ragnarok release date: 2022

kratos and tyr staring at each other in god of war ragnarok

Players got a juicy look at the next epic adventure in Santa Monica’s God of War franchise during the 2021 PlayStation Experience. Kratos and Atreus are set to battle with Freya, possibly Thor, and their own demons.

God of War Ragnarok looks like it’s expanded upon the reboot to incorporate more NPCs, more spectacular gameplay, and a gripping narrative that will test the bond between father and son.

Final Fantasy XVI release date: late 2022

Final Fantasy XVI protagonist

The hype surrounding Final Fantasy XVI is beginning to mount as we get deeper into 2022. It’s the collaboration between Square Enix and the combat designer of Devil May Cry 5, Ryota Suzuki that has fans of the franchise excited.

The developers have confirmed that they would release additional information about the sixteenth game in the mainline Final Fantasy franchise around Summer 2022. Hopefully, this will include a release date giving RPG fanatics something to look forward to.

Pokémon Scarlet and Violet release date: November 18

Pokemon Scarlet and Violet starter town

2022 is a great year to be a Pokemon fan. Shortly after the release of Pokemon Legends: Arceus, Nintendo wasted no time announcing their newest mainline titles. Pokemon Violet and Pokemon Scarlet will introduce players to the ninth generation of Pokemon games.

Nintendo has already shared details about the game including the implementation of open-world areas as well as the three starter Pokémon: Sprigatito, Fuecoco, and Quaxly. On June 1, a trailer confirmed November 18 as the official release date for Pokemon Scarlet and Violet.

Zelda: Breath of the Wild 2 release date: delayed to 2023

link running in breath of the wild 2

It wouldn’t be a stretch to say that Zelda: Breath of the Wild 2 could easily be one of the most anticipated games of all time.

Breath of the Wild took the world by storm in 2017 with its rich, expressive world that deviated from the conventions of traditional Zelda games. Many millions of copies sold later, and fans everywhere are desperate for the next chapter for Link in this gorgeous, sprawling version of Hyrule.

Unfortunately on March 29, 2022, Nintendo announced that Zelda: Breath of the Wild 2 would be pushed back to a 2023 release date.


That completes our guide to the biggest and most anticipated video games that are due to arrive in 2022. For all the latest news and guides on these games and more, stay tuned to Charlie INTEL!

Image Credit: Avalanche Software / WB Games Montreal / Nintendo / Game Freak / Square Enix / Santa Monica Studios / Ubisoft / Activision

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CoD Points price: How to buy, spend & do they carry over

CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.

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Cod points Vanguard warzone

Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.

Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.

CoD Points can be purchased using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Snoop Dogg skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.

CoD points stacked up

CoD Points prices

There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various CoD Points bundles:

  • 200 CoD Points: $1.99 / £1.79
  • 500 CoD Points: $4.99 / £4.31
  • 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
  • 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
  • 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
  • 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
  • 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
  • 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
cod points coins

How to buy COD Points

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

There are four ways you can buy COD Points:

  • PC players can purchase CoD Points on the Battle.net website
  • PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
  • Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
  • Select physical retailer’s stock vouchers and gift cards with a code that players can redeem for CoD Points.

Where to spend CoD Points

Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.

The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your Operator regardless of your preferred title.

Snoop Dogg bundle

Do CoD Points carry over across games?

The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.

Players who will still have CoD Points in their account from Vanguard don’t need to worry, as they will automatically be in your account when Modern Warfare 2 releases.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

Vanguard Season 1 Battle Pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Vanguard and Warzone Pacific are approaching Season 3 at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of a season, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.

You’ll be able to buy the Vanguard & Warzone Season 3 Battle Pass via a couple of different methods on April 27, 2022:

Bundles

Attack on Titan bundle CoD

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.


Also, check out how Vanguard is officially getting a round-based Zombies map after Season 3 or how Warzone players are begging for Godzilla & King Kong Operator skins.

Image credits: Activision / Sledgehammer Games / Raven Software

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