Treyarch have released the latest game settings update for Call of Duty: Black Ops 4 on PlayStation 4, Xbox One, and PC.
On PlayStation 4, Xbox One, and PC, Treyarch has added in two updated maps for free, for all Call of Duty: Black Ops 4 players. The two new maps, which were originally leaked from the PC files after the last game update, are now live for all players in multiplayer — bringing the current total map count to 17.
- Firing Range Night: Black Ops Flashback: US forces gear up for red team/blue team combat exercises in this Guantanamo Bay military base.
- Seaside Sunset: An anti-government protest in this quaint coastal Spanish town grew out of control and forced a military shutdown.
Alongside these new maps, Treyarch has added in the Safeguard mode from Call of Duty: Black Ops 3 back into Call of Duty: Black Ops 4 as the Featured MP Mode in the title on PS4, and brought HC Nuketown Playlist to the title as well under the Featured Playlist Section.
In today’s Black Ops 4 update: Safeguard makes its Black Ops 4 debut on PS4 in Multiplayer! Escort the robot into enemy territory and keep the opposing team from doing the same to secure the win. We’ve also added three new playlists to the Featured category on all platforms: Hardcore Nuketown, Mercenary Objective Moshpit, and Chaos Hardpoint. See below for details and let us know what you think.
Seaside Sunset and Firing Range Night join the MP map rotation starting today as well, bringing a new nighttime flair to two of our most frenetic maps. These map variants are free for all players and join the map rotation indefinitely – let us know which version you prefer in the comments.
For our Blackout players, the Bowie Knife is now available in Equipment Stashes and as Zombies-related drops on all platforms! Get your hands on one for some stealthy 1-hit kills. We’ve also added Character Missions to unlock Dempsey, Nikolai, Takeo, and Richtofen, and the Blightfather event has returned on PS4, now with reduced Blightfather health in Solos and Duos for faster takedowns.
Zombies gets a new round of stability updates today, including fixes for crashes in all maps and specific fixes for IX. Stay tuned for additional improvements in a future update, and some exciting additions to Zombies in the coming weeks.
Also, a note to our South American Blackout players: We’re currently testing a Featured Playlist-only setup on consoles to ensure more players in the region are able to join fuller matches with solid pings. Thanks for your patience as we continue to evaluate various solutions to deliver the best experience possible for Blackout players in this region, and please continue to give us your feedback here and on Twitter (@Treyarch and @TreyarchPC).
Finally, we’ve added a new Summary section below to provide a quick glimpse at what’s new in each update.
- Safeguard (PS4).
- Seaside Sunset and Firing Range Night.
- Hardcore Nuketown, Chaos Hardpoint, Mercenary Objective Moshpit.
- Exploit/bug fixes.
- Zombies Origins Character Missions (PS4).
- Blightfather Event with lower health in Solos and Duos (PS4).
- Bowie Knife now available on all platforms.
- Stability fixes across all maps.
- Specialist HQ and After Action Report improvements.
We’ve made the following changes on all platforms (version 262.34(54).184.108.40.206.16542 on PC):
- Featured Playlist changed to Safeguard (PS4) / Hardcore Mercenary Moshpit (Xbox One and PC).
- Hardcore Nuketown added to Featured category.
- Chaos Hardpoint added to Featured category.
- Hardpoints spawn in a random order
- Score increases with each teammate on the Hardpoint
- Score limit increased to 1000
- Mercenary Objective Moshpit added to Featured category.
- Domination, Hardpoint, Control, Search & Destroy, Heist
- No parties allowed
- Added Seaside Sunset and Firing Range Night to all playlists.
- Closed exploits in Nuketown that allowed Ruin to grapple outside of the map.
- Resolved an issue where the scoreboard would flash on screen after ending a game on Nuketown.
- Resolved an issue on Summit that allowed Care Packages deployed on a ramp in the eastern part of the map to float.
- Resolved an issue that removed an attachment from weapons with maximum attachments and a Clan Tag or Kill Counter equipped.
- Tactical Mask Challenge now properly tracks kills while an enemy Counter UAV is active.
- Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on all platforms.
- Character Missions
- Zombies Origins Character Missions (Dempsey, Nikolai, Takeo, Richtofen) now available to find and complete (PS4).
- Blightfather event enabled in all playlists (PS4).
- Reduced the health of the Blightfather in Solo and Duo playlists.
- Resolved an issue where sliding under a Blade Trap without taking damage would not contribute to another player’s challenge.
- Fixed a crash that could occur occasionally when using Anywhere But Here.
- Fixed a rare crash that could occur when a player disconnected while another player was downed.
- Fixed a rare crash that could occur when a player disconnected during Fast Travel.
- Fixed a crash that could occur when killing enemies with traps in IX.
- Fixed additional crashes related to a player helping another with challenges in IX.
- Specialist Headquarters
- Improved Torque tutorial mission scripting.
- After Action Report
- After Action Report in Multiplayer and Blackout will now display all earned Tier Rewards and allow the player to scroll through the Tier Rewards menu.
Cold War leak suggests ‘Barebones’ mode from BO4 will return
A new Black Ops Cold War leak is pointing to the return of Barebones mode from the last game. Here’s what we know.
Black Ops Cold War is slowly filling up with new content as its first season draws near. A new leak has hinted that some of that content is from Black Ops 4. The Barebones mode might be coming back, and here’s what we know so far.
Season 1 of Black Ops Cold War is just around the corner. When it arrives on December 10, we’re going to see some brand new maps, weapons, and other content. It seems that some of that new Call of Duty content will be Black Ops 4 related.
Some recent tweets from Call of Duty Leaks hinted that we’d see the return of fan-favorite multiplayer mode from Black Ops 4 as part of the post-launch update. This is referring to the Barebones mode that gained immense popularity among COD fans back in the day.
What is Barebones mode?
In normal Black Ops 4 multiplayer matches, you’d have to pick between Specialists and standard gear. Specialist soldiers had unique abilities that would make them powerhouses in battle. This would make the match feel unbalanced, so it didn’t go over well with fans.
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The Barebones mode would even the game out by placing class restrictions on Specialists’ abilities. It would also remove gear, body armor and operator mods, and gear. Equipment would be limited to one use per life and no recharge. Manual healing and fog of war would be in place as well.
This mode was widely praised for making the matches feel like classic Call of Duty, so its potential return is bound to excite many Black Ops fans.
Is Barebones going to be in BOCW?
The leaker was rummaging through the BOCW’s game files and found a few references to Barebones there. Mainly, some audio files of the announcer speaking the mode’s name. You can hear it for yourself below:
If this mode made its return in Cold War Season 1, these restrictions would adapt to the new game. The changes would be minimal, and the Barebones experience would be similar to how it was in the last Black Ops game.
We haven’t heard about any other Black Ops 4 content making their return BOCW Season 1, but we might soon. Such news would ease the minds of fans who complained about the low number of multiplayer maps that were available at launch.
Since these are just leaks, it’s worth considering that the files might be leftover from when Specialists were in Black Ops Cold War. At this time, we haven’t heard anything official from Treyarch or Activision that confirms this information. Once we do, we’ll be sure to update you.
Black Ops 4 assets appear in Black Ops Cold War
Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.
Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.
Black Ops Cold War has had a rough launch, as is somewhat expected with a major new release, with widespread crashes and game-breaking bugs being reported.
While a game is in the development process, developers often use assets from previous games as placeholder images. Until the game has been fully developed, they’ll add images from previous games to take up space until the new image can be inserted.
Some of these placeholder images have been appearing in Black Ops Cold War.
The Dual Wield attachment icon in Cold War appears as the Saug’s dual wield icon from Black Ops 4.
While hovering over weapons, the game can show weapons from Black Ops 4 instead. When u/Metoaga hovered over an M82 Sniper Rifle in the campaign, the image for it displayed BO4’s SDM Sniper Rifle. Also, while in Zombies, u/IronClooch69‘s RPD was displayed as the Hades Light Machine Gun from Black Ops 4.
Reddit user u/Lorenso0 reported getting Black Ops 4’s Prestige Master screen after completing a match of Free for All in Cold War. Other players confirmed they were also receiving the Prestige Master screen at around level 94.
Black Ops Cold War has seen multiple game-breaking bugs and crashes, such as the PlayStation 4 controller disconnecting. With those bugs, it’s likely that fixing reused assets appearing in Cold War will be far down on Treyarch’s agenda.
We will probably have to wait for the launch of Season 1 on December 10, where a large patch will be available to download.
How Nuketown has changed over the years
We take a look at Nuketown throughout the years.
Call of Duty revealed that classic map Nuketown will be coming to Black Ops Cold War on November 24.
Nuketown has been in every iteration of the Black Ops franchise and Cold War will be no different. It will feature a brand new version of Nuketown called Nuketown ’84. We’re taking a look at how the classic map has evolved throughout the years.
Call of Duty: Black Ops (2010)
Where it started. This small map started as a project by level designer Adam Hoggatt. It wasn’t intended to be in the full game but after playtests, it quickly became a favorite among the developers.
Inspired by the 2008 movie Indiana Jones and the Crystal Skull, the map is designed to be a nuclear testing facility modeled after 1950s suburban America.
Nuketown is a small map, capitalizing on the popularity of Shipment in CoD 4: Modern Warfare (2007) and Rust in Modern Warfare 2 (2009). With its yellow school bus in the center and picket-fenced gardens, it instantly became one of CoD’s most memorable maps.
Call of Duty: Black Ops 2 (2012)
Nuketown returned in the next installment of the Black Ops franchise. With the exact same layout, this updated version brought Nuketown to the 21st century.
Nuketown 2025 came as a pre-order bonus with Black Ops 2 but could also be purchased as DLC. This version of Nuketown swapped the classic 1950s look for a blend of retro 60s with Black Ops 2’s futuristic aesthetic.
This updated version fixed the spawn issues from the original Nuketown, leading to many believing this to be the best iteration.
Nuketown was also included in Black Ops 2’s Zombies mode. It was basically the original Nuketown map designed for Zombies.
This version of Nuketown is the aftermath of the nuclear bomb that goes off at the end of every Nuketown round.
In this version, the map has been damaged by the Nuclear Bomb and smoke and ash blotting out the sun. Zombies spawn in all the usual ways but the Pack-A-Punch and Perk-A-Cola machines spawn after killing certain numbers of zombies.
Call of Duty: Black Ops Declassified (2012)
This is a version of Nuketown most will be unfamiliar with. Activision released a stripped-back version of Black Ops for the PS Vita called Black Ops Declassified. The single-player took place between the original Black Ops and Black Ops 2 and also included multiplayer.
A smaller version of Nuketown which only featured the yellow house and the truck on the street was included. This map was extremely small with players often spawning right next to each other.
Call of Duty: Black Ops 3 (2015)
Black Ops 3 recreated Nuketown in a science-fiction style. With bright colors, futuristic cars, and digital confetti rising from the buses, this was a very different looking Nuketown. The layout of the map stayed much the same, however.
This map wasn’t available for the Xbox 360 or Playstation 3 as this game released during the transition between console generation.
Apart from the aesthetic changes, this version also had high walls to take advantage of ‘wall-running’ which was part of Call of Duty’s movement system at the time.
There were also Easter Eggs included in Nuk3town such as shooting mannequins in a certain sequence which would start a zombie-esque outbreak.
Call of Duty: Black Ops 4 (2018)
Nuketown 2018 received a mixed reception. This version took on a Soviet aesthetic, being set in the winter with a muted color palette. Although less of a change compared to Nuk3town, players were underwhelmed by the map’s design.
The specialist abilities such as the Grapple Gun drastically altered the flow of the map. Players felt that Nuketown 2018 played too differently to the original.
An addition some liked was the RC-XD tunnel system, in which the remote car could be driven beneath the map past missile silos, and come out the other side.
Nuketown Island (Blackout)
Black Ops 4’s battle royale mode Blackout featured many classic Black Ops maps. Nuketown was included in a location of the map called Nuketown Island.
Nuketown Island includes the whole town that Nuketown is part of, taking heavy inspiration from the classic Nuketown map as well as Nuketown Zombies. The area is heavily damaged similar to how it is in Nuketown Zombies and contains the original cul-de-sac from Nuketown.
Brand new to Nuketown, the area has a nuclear bunker and tunnel system underneath that players can access.
Call of Duty Mobile (2019)
Call of Duty Mobile contains classic maps from both the Black Ops and Modern Warfare franchises and Nuketown is no exception.
This brought it back to the very original Nuketown map we had in Call of Duty Black Ops. Although played on mobile devices, the map plays much the same as it did in the very first Black Ops.
With Nuketown returning in Black Ops Cold War, expect it to have a 1980s theme.
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Cold War leak suggests ‘Barebones’ mode from BO4 will return
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