Season 2 has arrived in Call of Duty: Modern Warfare with the latest patch update for the game on PlayStation 4, Xbox One, and PC.
Patch Update 1.14 is live now now for the game on PS4, Xbox One, and PC and has activated Season 2. Patch Update 1.14 is 51GB on PS4, 68GB on Xbox One, and 67GB on PC. The update is at these sizes because, according to Activision, the game is re-downloading existing files and over writing them for a better optimization push.
“The community response to Modern Warfare since launch has been incredible and we’re thrilled to bring back some legendary fan-favorite maps and an iconic beloved Modern Warfare character Ghost,” said Patrick Kelly, Co-Studio Head and Creative Director, Infinity Ward. “We’re committed to continuously fueling the fun with more and more content for everyone and can’t wait for players to experience what’s to come with Season Two.”
Season 2 brings new content, including new maps, modes, and more, alongside an all new Battle Pass.
- New Operator: Ghost!
- New Weapons: Grau 5.56 and Striker 45
- CDL Playlist (Hardpoint, Domination, Search and Destroy)
- Realism Ground War (previously Realism Mosh Pit)
- Adding Boneyard into Ground War rotation
- “I have Rust Issues” – 6v6 Mosh Pit
- Gunfight Snipers 3v3
- Rust: available in 2v2 and 6v6 playlists
- Atlas Superstore: available in 6v6 and 10v10 playlists
- Regiments! (check them out in the Social menu!)
- New Trials!
- Special Ops Survival: Azhir Cave (Sony Exclusive!)
- Akimbo Weapon Perk! (available in Gunsmith)
* A note from the team: Bazaar and Gunfight Tournaments will go live later in the season!
- Fix for the “Focused” challenge not tracking properly
- Krovnik Farmland
- Added back into rotation
- Removed access to the second floor in a handful of centrally located houses (see the locations below marked in red)
- Fixes for various exploits across Ground War maps
- Fixed an issue where players could team kill Care Package owners and teammates capturing Care Packages
- Fix for Platinum and Damascus camos sometimes having a blinding glare when in certain areas that contain sunlight
- Fix for a rare bug that could prevent players from accessing the barracks, weapons, and/or Operators tabs after matches
- Disabled the “Copy Loadout” feature
- Trophy System: Deploy time has been reduced by about half a second
- Fixed a bug that allowed players to get infinite Weapon Drops by cancelling Killstreaks. Killstreaks are no longer usable when the Weapon Drop grenade is equipped
- Fixed a bug where objectives were not giving Field Upgrade progress
Perks – Rebalancing
- Perk 1 Slots
- Overkill: Switched places with Killchain and will now be in Perk 2
- E.O.D.: Removed hacking ability (added to Spotter perk)
- Double Time: Double the recharge rate of Tactical Sprint
- Quick Fix: Reduced health regeneration delay – any kill will immediately start regeneration
- Perk 2 Slots
- Ghost: Remove Snapshot grenade immunity (moved to Battle Hardened)
- Restock: Change the equipment recharge rate from 30 to 25 seconds
- Killchain: Switched places with Overkill In Perk 1
- Pointman: Increase the score gain for Scorestreaks across all modes
- Perk 3 Slots
- Tune Up: Increase Field Upgrade cost reduction
- Spotter: Added hacking ability (from E.O.D.); we’re currently working on the ability to hack through walls.
- Battle Hardened:
- Added Snapshot grenade immunity (moved from Ghost)
- Added Gas grenade resistance:
- Cough is no longer played when a player enters gas
- Reduced slowdown under gas effect
- Reduced blur when under gas effect
- Fix for some kills not tracking properly when attempting to unlock the Crossbow
- Fixed explosive Fury crossbow bolts to not kill Juggernauts in one hit
- Very slight tuning to the reload speed. We’re still fine tuning this one, so more adjusting is in the works!
- Fixed a bug where the Crossbow did not do any melee damage to Deployable Cover
- SA87– Smoothed out recoil, increased damage
- Increased RAM-7 extended mags ammo count from 45 to 50
- *A note from the weapons team! The Solozero NVG Enhanced is supposed to see through smoke, but a rendering bug broke this one optic temporarily. We’ll have it fixed shortly!
- Operation Harbinger: Fixed an issue with a checkpoint that could cause players to spawn under the map
Keyboard and Mouse
- Added Change to Loadout keybinds for Custom Loadouts 6 to 10, allowing players to quickly switch to any of their favorite Loadouts with the press of a button.
- Fixed a visual issue where highlighting the usernames of multiple people in a lobby with the mouse cursor could lead to multiple Emblem/Player Card/Level UI elements appearing and overlapping each other.
Call of Duty League:
- Removed Specialist restrictions
- For Keyboard & Mouse Codcasters, it is now possible to bring up player Field Upgrades by pressing a key in the same way as they can with Killstreaks. This also shows the exact progress until each player unlocks their respective Field Upgrade.
- Player health levels are displayed in the background of their portraits
- Player numbers are now displayed in the minimap and are larger when viewed on the full map
- When using the Tracker perk, footprints are now visible even when the Bullet Impacts & Sprays option is disabled in the Graphics tab
- Several fixes to prevent crashes and improve stability
SOURCE: Infinity Ward
New CoD: Mobile leak reveals another Modern Warfare map is coming
A new leaked clip has revealed that the Shoot House map from Modern Warfare is getting its first remake in COD: Mobile.
A new leak has revealed that the Shoot House map from Modern Warfare is being beta tested in a Chinese server, which means that we’ll see it arrive in Call of Duty: Mobile soon. Here’s what we know so far.
Call of Duty: Mobile is entering a brand new Season, which means that there’s a plethora of new content on the horizon. This includes some exciting new maps, and the new update will be bringing its fair share of those.
The game already has a lot of locations from other Call of Duty titles, and a new leak has emerged which suggests that another one from Modern Warfare will be added soon. This is referring to Shoot House, which was introduced back in November 2019.
COD: Mobile adds Shoot House map
This map was part of Modern Warfare’s first free updates in 2019, and it gained popularity due to its fast-paced gameplay. It’s fairly small in size, which means that you’ll encounter enemies around every corner and have plenty of flanking opportunities.
The map’s immense popularity among fans explains why it’s getting a remake so soon, and players have a chance to try it out in a Chinese CoD Mobile Beta test. Domination is available to play as a game mode, and the map’s design hasn’t changed much.
You’ll be better off sticking with SMGs and Shotguns when playing on this map due to the close-quarters nature of the combat. We strongly recommend you set up a class that’s ideal for mobility, and allows you to fire from the hip.
So far, this remake of Shoot House is only available for COD: Mobile in a Beta stage. That means that the developers are working with fans to fine-tune it before it’s actual release, so you can try it out, and leave feedback on areas to improve upon.
- Read more: How to unlock the QXR SMG in CoD Mobile
So far it seems to be working perfectly fine. No bugs or glitches have been discovered in the mobile version of Shoot House so unless that changes, we’ll most likely see it in a future season of CoD: Mobile.
Season 1 already has a new map, so we don’t expect to see Shoot House appear anytime in the latest update. However, if Activision announce any new developments about this, we’ll be sure to update you.
Image Credits: Activision
How to fix Call of Duty: Warzone Dev Error 6034
If ‘Dev Error 6034’ is preventing you from playing Warzone, follow this simple guide to drop back into Verdansk in no time.
While Warzone Season 1 has seen a plethora of game-breaking exploits and bugs, one issue is preventing PC gamers from playing the battle royale altogether. Here’s how to fix the Dev Error 6034 issue.
Black Ops Cold War x Warzone Season 1 got off to a shaky start with the overpowered DMR 14, pay-to-win MAC-10 blueprint, as well as invisibility exploits and the return of stim glitches. These problems have now been fixed, but further issues have plagued CoD fans.
Xbox players saw the return of the ‘Blackout Trial Has Ended‘ screen, which Charlie Intel has covered a fix for, but ‘Dev Error 6034’ prevents PC players from playing Warzone and Modern Warfare.
The ‘Dev Error 6034’ bug first appeared in Modern Warfare shortly after launch, and because Warzone is connected to MW, battle royale players have encountered it too. If this frustrating error is preventing you from dropping into Verdansk, here’s how to fix it.
How to fix Dev Error 6034
It’s believed that Dev Error 6034 happens when Modern Warfare files become corrupted or unreadable. It sounds scary, but the fix is really quite simple.
A clean reinstall of the game is known to fix the issue, but there’s a much quicker solution. What you have to do is locate specific files in the Modern Warfare folder, delete them, then run a Scan and Repair which will replace the files with the correct versions.
The problem with PC gaming is solving errors like this can be daunting; nobody wants to go into the guts of their game and mess with files. Don’t worry, to make this as stress-free as possible, follow our simple walkthrough below.
- Open the Modern Warfare or Warzone installation folder
- Locate and delete the following files:
- Modern Warfare Launcher.exe
After these files have been deleted, open Battle.net and run Scan and Repair on Modern Warfare/Warzone. It can be found through the ‘Options’ dropdown when the game is selected. These deleted files will now be replaced with working ones, and you can play Warzone again.
To prevent this problem from returning, make sure that Warzone downloads are uninterrupted. Leave your PC on until the download is complete, and avoid pausing and resuming the download when possible.
Image Credits: Activision / u/–SMHK–
Call of Duty player uses musical instruments as a controller
Call of Duty player, DeanoBeano, plays the game with various musical instruments. We had the opportunity to have a brief Q&A with him.
A Call of Duty player has discovered how to use musical instruments as a controller and has even killed enemy players with an assortment of different instruments.
Call of Duty is a game traditionally played with a mouse and keyboard or controller, but not for player DeanoBeano. Deano instead opts to play his Call of Duty games with musical instruments, such as drums, a recorder, and even bongos.
You can see one of his most popular clips below, where he manages to snipe a player in Modern Warfare, while using the drums.
DeanoBeano is clearly a one of a kind player, so we managed to get in contact with him and sit him down for a Q&A, where he details how he’s able to play the game with instruments, how he started, and more.
Q: How do you manage to get instruments to work as remotes?
Deano: I use instruments that I plug in to convert midi signals to keyboard commands, and acoustic instruments I control using pitch to midi, then midi to keyboard commands. The bongos were actually a controller from the GameCube games Donkey Konga and Donkey Kong Bongo Bash. (referring to the above clip)
CI: Can you explain Midi to our readers?
Deano: Midi is a signal that electric instruments send to computers and other instruments and devices that control sound to connect with each other.
Q: What originally gave you the idea to play Call of Duty with instruments?
Deano: I started drumming to gaming montages live on twitch about a year ago, so there was always an ongoing joke that I actually hit the clips with my drums.
Eventually, in August I figured out how to hook up my drums as a controller and after I started doing that, I figured it would be fun to try other instruments and odd controllers too.
Q: What are your future plans? Any new instruments you want to try?
Deano: My plan is to keep making Cold War multiplayer as fun as I can. Playing with a normal controller (especially solo) can be really tiring because of SBMM. I’m always looking at finding new ways to play the game, and I plan on bringing this to other games too. I’ll be using some new instruments and controllers soon.
Q: What’s your favorite instrument to play in games?
Deano: The recorder is my favorite instrument to play with at the moment. It makes the game pretty challenging but every kill and clip I get with it feels so rewarding.
Q: Do you actually play any musical instruments?
Deano: I do! I started with piano when I was a kid and later on picked up drums and got a Bachelor’s degree in music on drums. I play a little bit of trumpet (and recorder I guess haha) but not much.
That’s the end of our interview with Deano. To see more of his content, you can follow him on Twitter and watch his Twitch streams, where he appears to be most active. He also occasionally posts highlights of his streams to his YouTube channel.
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