UPDATE: Michael Condrey has posted on Reddit what the team at SHG is working on after Day 3 of the WWII Beta Weekend 2.
Here’s the text of what he posted on Reddit, which includes some details on possible map changes, TDM score updates, weapon feedback, and more:
- As you know, we added a new mode to the Mosh Pit playlist – Kill Confirmed. For those of you who haven’t yet played, we encourage you to hop in and try it out! Mosh brings all of the fan favorite modes, now including KC. Its a great boots on the ground game mode, and the match data we’re getting is really helpful. So please be sure to spend some time in Mosh today.
- We’ve also noticed a number of you commenting that raising the PT score to 100 for TDM might be sub optimal. This was a community ask, and it felt like a good time to compare it to weekend one. We’ve spent nearly 3 years playing, and 75 felt better to us. By the end of weekend 2, we’re looking to lock the decision, so please let us know your thoughts.
- Some of you have expressed concern about the range play needed for the Aachen map. Personally, I enjoy Aachen within the larger map rotation we play at SHG. That said, we’re listening and may make some map changes as a result. Thanks again for staying constructive, it really helps!
- Many of you have commented that you love the changes we’ve made to sprint-out to ADS times. We’re glad we were able to improve this and that you’re enjoying it much more. We’re talking about flinch tuning as well, though we don’t have anything concrete to share yet.
- The M1928 is getting a lot of love. It is one of the most iconic weapons of WWII, and it’s great to see it in match. We’re glad you are enjoying playing with it. It’s a popular SMG at the studio. Though not the most popular. The Airborne Division prestige unlock weapon is pretty gassed.
- A lot of you have expressed that you love the main menu music. Thank you so much for noticing all the extra creative touches we’ve added. We had a lot of amazing recording sessions with a phenomenal orchestra at a premier symphony location in Nashville. I know they will be glad to hear about all the positive reactions the music is receiving!
- At 10am PST morning, we’re rolling out an update that includes an important fix to some audio timing on weapon fire rates. There is no actual changes to the weapon tuning, but the audio may sound different on certain weapons. Looking forward to your thoughts once it’s live.
In a new Reddit post, Michael Condrey has shared some updates following Day 2 of Weekend 2 of the WWII Beta. His full comments are viewable here, but in this article we wanted to share some of the bigger highlights.
Based upon fan feedback from the WWII Beta, Sledgehammer Games has announced they have made adjustments to the Hitmarker feedback for launch and are also working on flinch adjustments. Alongside this, there are many new control options will be coming to the game at launch:
- Bumper Jumper
- Bumper Jumper Tactical
- Stick and Move
- One-Hand Gunslinger
- N0M4D L3F7Y
All of the items listed above are coming for the game’s launch in November. For the beta, on Saturday, SHG will be rolling out updates to MP Beta with adjustments to ADS timing out of sprint based upon feedback.
Condrey also shared that all of the different maps in the final game will cater to different types of play styles and divisions. He shared few details on some new maps, which aren’t available in the beta.
It is important to us that throughout the maps coming at launch, players will experience iconic battle locations and face a variety of layouts to master. Flak Tower, which we showed at the Gamescom Competitive Exhibition is also very different from the Gustav Cannon, which we showed in the MP Reveal Trailer. So, get some time in on all five of the iconic Divisions in the MP Beta this weekend, you’ll want to have each ready to join the fight in November.
Classic Call of Duty maps recreated as awesome LEGO sets
Everyone has their favorite Call of Duty map and these eight classic maps have been fully recreated with LEGO bricks in stunning detail.
The Call of Duty series has been responsible for some of the most iconic maps in gaming history over the years. Now, some of the most beloved have been reimagined in LEGO.
With the release of Call of Duty: Vanguard, the 18th main CoD entry, edging ever closer, now is as good a time as any to celebrate the series’ history. The sheer number of classic maps has gone a long way to CoD as popular as it is today.
With that in mind, the folks over at Diamond Lobby have recreated some of the most recognizable Call of Duty maps as real LEGO sets. See for yourself below.
If you’re wondering how it was done, Diamond Lobby used a computer program containing every LEGO brick to design and create each map.
Then a 3D designer was drafted in to help make the creations a reality. While it is possible to make these sets yourself, it can vary between $1,340 and $4,726 to track down every brick needed.
You can see all eight of the classic CoD maps, as well the first game they featured in, right here:
Nuketown – Black Ops
Arguably one of the most iconic maps in the entire series, this staple has been updated and revamped for every entry in the Black Ops series.
Rust – Modern Warfare 2
Rust is possibly best known as where the dramatic finale of Modern Warfare 2’s campaign took place. Or where disputes were settled in a 1v1.
Castle – World at War
Castle is one of the best WWII-themed maps in the series to date. That explains why it’s coming back in CoD: Vanguard later this year.
Terminal – Modern Warfare 2
Another MW2 classic, going for a nuke by camping on the plane will bring back plenty of memories for long-time fans.
Slums – Black Ops II
This may not have been the favorite among the average players, but anyone who follows competitive CoD will know that Slums is one of the best.
Crash – Modern Warfare (2007)
The sign of any great map is when it comes back again and again. Crash has featured in four separate titles, securing its place as an all-time great.
Firing Range – Black Ops
Yet another close-quarters map showing up in many different games, Firing Range, along with Nuketown and Launch, were the standouts from the first entry in the Black Ops sub-series.
Raid – Black Ops II
The newest map on this, but by no means the worst. Raid made its way into Blacks Ops Cold War thanks to its popularity back in 2012.
Those were eight classic Call of Duty maps amazingly recreated as LEGO sets.
For more of the latest CoD news, check out the teaser for Black Ops Cold War and Warzone Season 6.
Image Credits: Diamond Lobby / Activision
All Black Ops 4 Prestige emblems & how to get them
Here’s every Black Ops 4 Prestige emblem across multiplayer, Zombies, and Blackout – and how to unlock them to show off your accomplishments.
Black Ops 4 was the last Call of Duty title to feature a traditional Prestige system, so here are all the emblems and how to get them.
In every Call of Duty game since the original CoD 4: Modern Warfare, players have been able to flex their skill and time put in my Prestiging.
This resets your rank back to level 1, giving you a new grind and rewards to show for it. One of these rewards is a cool-looking new emblem to show everyone in the lobby that you’re a serious competitor.
2018’s Black Ops 4 was the last Call of Duty to feature the classic Prestige system, so we’re taking a look at how to Prestige and every emblem in BO4.
How to Prestige in Black Ops 4
To Prestige in Black Ops 4, you need to hit the max level in the game. Once you’ve done that, you can Prestige and start unlocking new items as you continue to do so. And once you’ve Prestiged 10 times, you can hit Prestige Master and get another unique emblem.
The max level in Black Ops 4 is 55 in multiplayer and Zombies and 80 in Blackout, so you need to hit this level 10 times to be Prestige Master.
Here’s a simple guide to Prestiging in Black Ops 4:
- Play Black Ops 4 multiplayer, Zombies, or Blackout until you reach max level
- Press the ‘menu’ button and you’ll see a prompt saying, “Prestige mode available”
- Follow the prompt to the Progress & Unlocks screen
- Press ‘Enter Prestige Mode’ in the top right corner of the screen
You’ll have now Prestiged, so keep doing this until you hit Prestige Master!
All Black Ops 4 multiplayer Prestige emblems
There were 10 Prestige levels in Black Ops 4’s multiplayer, with a unique emblem available for players who reached Prestige Master.
Here’s every Black Ops 4 multiplayer Prestige emblem in order.
All Black Ops 4 Zombies Prestige emblems
Black Ops 4 offers separate Prestige emblems for the Zombies grinders. Again, there are 10 Prestige levels to climb through, and a special Prestige Master emblem for those who went above and beyond.
Here are Black Ops 4’s Zombies Prestige emblems.
Black Ops 4 Blackout Prestige emblems
As part of Operation Grand Heist, Call of Duty 4’s battle royale, Blackout, got its own Prestige system. This acts the same as multiplayer and Zombies, with those hitting level 80 being able to Prestige.
Here are all of Black Ops 4’s Blackout Prestige emblems.
And those are all of the Prestige emblems in Black Ops 4! For more on this Call of Duty title, check out how many people play it in 2021.
Image Credit:Treyarch / u/Swiiifto via Reddit
How many people play Black Ops 4? 2021 player count
Ever wondered how many people are currently playing Black Ops 4? We look at the 2018 Call of Duty title’s 2021 player count.
If you’re looking at picking up Black Ops 4, it’s worth knowing how many people are playing the game. We’re taking a look at how many are still playing 2018’s Call of Duty title in 2021.
Black Ops 4 was the last Call of Duty title to release before Modern Warfare and Black Ops Cold War shook up the formula. It featured the first-ever CoD battle royale, Blackout, which paved the way for Warzone’s incredible success.
The game became free as part of PlayStation Plus in July, but with no joint progression system, there’s less of a reason to go back to it. However, many still prefer the game’s mechanics and maps, so it still has a player base.
Here’s how many people are still playing Black Ops 4 in 2021.
What is Black Ops 4’s player count in 2021?
Unfortunately, there’s no precise way to tell how many people are playing Black Ops 4 in 2021. However, we’ve done some digging around various player count tracking websites to come up with a rough estimate.
According to PlayStation tracking website PS-Timetracker, Call of Duty: Black Ops 4 was played by 2,510 of their users in August 2021. Of course, the number is likely much higher because you must sign up to have your stats tracked, and it only takes PlayStation players into account.
Another website, PlayerCounter, says that, at the time of writing, there are roughly 12,000 people playing Call of Duty games released before Modern Warfare (2019). Unfortunately, Black Ops 4 has been included with the other previous CoD games, so there is no precise data.
From this info, we estimate that there is likely somewhere between 5,000-10,000 players playing Black Ops 4 in September 2021.
Black Ops 4 player count comparison
Activision revealed in May that Call of Duty: Warzone has had over 100 million players log in to the battle royale title. According to PlayerCounter, there are 2 million players playing Modern Warfare right now, but this likely takes Warzone into account too.
According to Steam Charts, Black Ops III has 1,300 active users and the rest of the Call of Duty titles on Steam, such as WWII and Advanced Warfare, have player counts only in the hundreds. However, incorporating consoles likely makes the player counts higher.
Image Credit: Activision
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