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Cyberpunk 2077

Shroud explains what he would change about Cyberpunk 2077

Shroud considers Cyberpunk 2077 to be the best single-player game ever, but he doesn’t think that makes it perfect.



Fan reception has been divided about Cyberpunk 2077. Popular streamer, Shroud greatly enjoyed the game and gave it a glowing review where he also took the time to go over a few things that he wished were different.

Cyberpunk 2077 finally released a full 8 years after it was first announced. The game’s console version has been widely criticized for the massive performance issues that plague it. Reports of these issues grew to the extent that Sony removed the title from the PlayStation Store.

The game has seen fewer problems for players with high-end PCs and next-gen consoles like the Xbox One. There have been far fewer bugs and crashes, and many of those have been patched up. For these fans, the game has lived up to expectations.

Youtuber Michael Grzesiek, better known as Shroud, reviewed Cyberpunk 2077 after completing his first playthrough. He loved the game but suggested changes in a few areas.

Shroud enjoyed Cyberpunk 2077 so much that he was willing to deem it the “best single-player game of all time.” He further elaborated that his favorite aspects were the scale and the fact that player decisions shape the story’s narrative.

“I think… the best [part of the] experience… was the sheer scale and decisions truly affecting your actions and outcomes and stuff like that,” he said. “I think that’s what they were going for.”

He expects the game’s experience to become much smoother after he plays it again with different characters. However, he did have problems with two things in the game. The first being that you can’t continue playing after you reach the definitive ending.

“The only thing that I wish was a little bit different was I wish there was a way to continue. Like, the end wasn’t the end. But that ruins the whole point of the story, right? The whole meaningful part of everything is for it to end.”

His second major gripe was with the NPCs. He drew up a comparison to the ones in Red Dead Redemption 2 and how alive they feel because of the interactions you can have with them. He felt that the random characters in Cyberpunk 2077 felt “meaningless.”

“Another thing that could have been better is random characters,” he said. “A game like Red Dead Redemption 2 made you feel like every character, not just main characters, just any person that you see in the world felt very real.”

“In [Cyberpunk 2077], it felt like the people that you see in the world… they’re meaningless. There’s no point to them. They’re just there to fill some space,” he said. “The only characters that mattered were the main characters.

You can hear this from the man himself in his review below:

Segment starts at 7:15

Considering the divisive reception of Cyberpunk 2077, it’s inevitable that some people will disagree with his opinion. This game has many glaring issues, but many players can still find something to appreciate in it.

This title had built up so much hype over the years of its development that the game would find it extremely difficult to live up to expectations. The game still has many issues that the PC and next-gen versions will hopefully fix with a few updates.

Shroud is one of the many players who were satisfied with their experience in the game. The world of Cyberpunk is huge and filled to the brim with content. He will be doing a second playthrough, in which he’ll explore anything that he missed the first time.

Image Credits: CD Projekt Red/Shroud

Cyberpunk 2077

CDPR confirm Cyberpunk 2077 update is set for huge setback because of “cyber attack”

CD Projekt Red has confirmed that the Cyberpunk 2077 February 1.2 update has been affected by the recent cyber attack.



The Cyberpunk 2077 1.2 update previously announced for February will not be going ahead as planned due to lasting effects caused by the recent ransomware attack on CD Projekt Red.

Cyberpunk 2077 continues to suffer issues and setbacks as it bids to recover from its difficult launch. It was over a month ago that CDPR co-founder Marcin Iwinski addressed the public to discuss the game’s tumultuous launch. During this video, he discussed why the game had not lived up to expectations on console and made assurances about their plans to fix the game.

This included two substantial updates that were being worked on – the 1.1 and 1.2 patches. However, CD Projekt Red was the victim of a cyber attack a month ago that compromised the company, and as a result, the February update has been postponed.

The three-part Tweet discussed the impact of the ransomware attack saying: “The recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this, unfortunately, will not happen — we’ll need some additional time.”

This will come as a hammer blow to buyers of the game that have been patiently waiting for Cyberpunk 2077’s issues to be mended. The Tweet continues on saying: “We’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get.”

The official CDPR Tweet confirms that the massive 1.2 patch is now being touted for “release in the second half of March.”

It’s not an ideal situation for the company as they have already endured a lot of criticism for the game’s release with consumers slamming the devs for knowing it wasn’t ready.

The aftermath of Cyberpunk 2077 also resulted in further action such as players getting refunds and the game even being removed from the PlayStation Store.

Given the nature of the delay, it would be fair to say that players shouldn’t necessarily expect the new release date to be concrete either.

If internal problems continue to cause this level of disruption inside CDPR, then the 1.2 update could be delayed even further.

Image credits: CD Projekt Red

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Cyberpunk 2077

CD Projekt Red releases mod tools for Cyberpunk 2077

CD Projekt Red has released mod tools for Cyberpunk 2077, shortly after the release of patch 1.1. It’s only a matter of time before we see Cyberpunk mods.



CD Projekt Red has finally released mod tools to the public for Cyberpunk 2077.

Today, January 26, 2021, CD Projekt Red has released mod tools for PC owners of Cyberpunk 2077, days after their first major patch for the game. This is the first step of their long-planned journey to fix the game and add more content.

In addition to the tools, CD Projekt Red has also promised continued updates to the mod tools as more patches are released for the game.

As of now, only basic mod tools have been released, and the capabilities of the tools will remain unknown until modders begin to experiment with the technology.

The tools available are as follows:

  • ArchiveDump – A utility for listing contents of game data archives
  • TweakDump – A utility for listing contents of game Tweak DB (game settings) binaries

With these tools, there is also a separate Metadata download. You can download the tools for yourself here, but we only recommend doing so if you have experience with modding games or programming.

With the release of the mod tools, it’s only a matter of time until the true capabilities of the modding scene are realized.

Perhaps, players can fix bugs themselves, or even overhaul the buggy AI. With fixes for the game potentially trailing well into 2022, it isn’t outside of the realm of possibility that players beat CD Projekt Red to the punch with bug fixes.

We’ll be sure to update if any additional mod tools are released.

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Cyberpunk 2077

Cyberpunk 2077 players reportedly getting refunds and keeping the game

Players are starting to see refunds for their Cyberpunk 2077 purchases, CD Projekt Red have yet to request that they return physical copies.



Players are now starting to see refunds for their physical purchases of Cyberpunk 2077, but aren’t being asked to return their game copies.

The launch of Cyberpunk 2077 has been nothing short of a disaster for gamers and developers at CD Projekt Red, especially on consoles.

Due to the horrible console launch, CD Projekt Red offered refunds to players who purchased physical copies of the game before December 21, 2020, and refunds are now being sent out to players via multiple methods of payment, including PayPal.

In an interview with Vice, an owner of the $250 collectors edition of the game reported that he received his refund, but hasn’t received any instructions from publisher CD Projekt Red on how to return the game and collectibles.

The refund he received (pictured below) was $271.10 USD which also included the estimated sales tax of the game.

It’s quite surprising that CD Projekt Red are the ones handling physical copy refunds, as traditionally it would be up to big-box retailers to issue refunds. Unfortunately, with the Cyberpunk 2077 issue, some retailers would offer refunds, while others did not.

As a result of the confusion, CD Projekt Red stepped in to offer refunds to customers who did not get the option to receive one.

For digital owners of the game, the Xbox and PlayStation store offered owners refunds, except in rare cases where users purchased digital codes from retailers. In these case-specific situations, CD Projekt Red are also keeping their word and issuing refunds to players who requested one.

As it stands, CD Projekt Red seems to be keeping its promise to refund all unsatisfied customers of the game. While they have not requested returns for the physical copies of the game, they may in the future.

If you’re a customer who has received a refund with no instructions on what to do with your copy, we recommend keeping the game stored in a safe place just in case the publisher asks for the copy back.

If they never do, then you can count yourself lucky. You’ll be able to play the game for free once the developers iron out all of the bugs, which is expected to happen over the course of the next few months.

Image Credit: VICE/CD Projekt Red

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