Treyarch has unveiled six new weapons are coming to Call of Duty: Black Ops Cold War & Warzone with Season 3.
As part of the announce blog post for Season 3, the studio revealed a look at the new weapons planned for Season 3 of Cold War & Warzone.
Some of the weapons will be part of the Battle Pass and be included at launch, while others will come during the season and unlocked via bundles or challenges.
Here’s a breakdown of the 6 new weapons:
Six New Weapons
PPSh-41: SMG (Launch Week)
When you need to spit fire, pick up the PPSh-41 SMG, an absolute classic in the series. Though its damage per shot is moderate, its rapid-fire, high-capacity capabilities encourage an aggressive playstyle ideal for leading the charge in objective modes and clearing out tight spaces in Warzone.
Obtain the PPSh-41 for free, ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Three Battle Pass.
Swiss K31: Sniper Rifle (Launch Week)
Precision and power. The Swiss K31 Sniper Rifle was made for one neutral country ready to rearm for world war, but will now find itself in the arsenals of the NATO and Warsaw Pact forces. This bolt-action sniper rifle boasts exceptional accuracy, as well as fast rechamber and aiming speeds with a large ammo capacity. Aggressive sharpshooters will be in their element with this new rifle, whether it’s sniping out in the wilds of Warzone or pushing forward on objectives in Black Ops Cold War.
Ballistic Knife: Melee (Launch Week)
A versatile weapon first introduced in the original Call of Duty: Black Ops, this iteration of the Ballistic Knife is a rare piece of spy technology developed in the late 1970s by Soviet Forces.
The spring-action knife launcher can either be used as a melee weapon or to silently fire lethal retrievable blades. It is most effective at short ranges, but the most skilled Operators could theoretically land a deadly hit from extreme distances. Available in Black Ops Cold War at the launch of Season Three and in Warzone mid-season.
CARV.2: Tactical Rifle (In-Season)
Carve through the competition with this burst-fire tactical rifle, joining the ranks of the M16 with its high-damage, high-bullet-velocity output. Boasting moderate firepower with solid recoil control and a large ammo pool, the CARV.2 cuts the deepest when used for mid- to long-range engagements.
AMP63: Pistol (In-Season)
The Secondary category gets even deeper later in Season Three thanks to the AMP63 pistol. Slotting in as the fourth sidearm in Black Ops Cold War’s arsenal, this personal defense weapon is a cross between a self-loading pistol and a fully automatic SMG. Expect this weapon to output high amounts of damage in a short period of time thanks to its full-auto nature, which makes it highly effective in close quarters.
Baseball Bat: Melee (In-Season)
A classic bruiser’s weapon of war, and Black Ops Cold War’s newest addition for one-hit melee fans. Unlock the Baseball Bat in Season Three, and get out there and crack some skulls in Multiplayer, Zombies, and Warzone.
Obtain the Ballistic Knife, CARV.2, AMP63, and Baseball Bat during Season Three in one of two ways: complete an in-game challenge to obtain the free base weapon, or pick up a bundle with a Blueprint version when it appears in the Store.
SOURCE: Call of Duty Blog
Black Ops Cold War Napalm Scorestreak broken again in Season 3
After it was seemingly fixed, the Napalm Scorestreak in Black Ops Cold War Season 3 appears to have become broken in a new way.
The Napalm Strike Scorestreak is under fire once again as it seems to have developed a new prolonged aftereffect that is catching Call of Duty: Black Ops Cold War players by surprise.
It’s very rare you’ll go one game of Black Ops Cold War without seeing the Napalm Scorestreak. It’s popular, easily achievable, and is used by many as a result.
The launch of Season 3 proved to be quite impactful with the ever-impressive Diesel and Yamantau maps and the addition of the PPSH-41 and Swiss K31. But it also broke the Napalm Scorestreak causing it to miss its mark, making it unusable.
Players haven’t reported any issues with it recently, that was until the latest example showing that the napalm is lasting longer than it actually should.
A beautiful benefit to the Scorestreak is that not only can it engulf enemies in fire and kill them instantly, but it can also be used to strategically trap the enemy team.
It leaves a deadly trail of fire that swallows the surrounding area, and if it so much as touches a hair on the enemy, then they perish instantly.
But the flames are supposed to have a set length of time before they are no longer an issue, and are unable to cause harm.
Unfortunately, instead of the flames extinguishing at their normal rate, they seem to be lasting longer than usual – as JimJamSandwich proved.
Whether it’s an issue with Season 3 we’re not sure, but in the video, the flames have clearly gone out, and the player should’ve been able to go on their merry way. Usually, even if there’s a bit of fire left, as long as it’s a small amount, you can usually run through it anyway.
But the Napalm Scorestreak seems to be having the opposite effect on CoD gamers. Again, like the last problem with its inaccurate firing, we’re sure the longevity of the napalm will be adjusted accordingly.
Check out the Air Patrol Scorestreak flying through a ship in Cold War Season 3 too!
Image Credit: Activision / Treyarch
Clever trick makes completing Cold War camos with RPG simple
One of Black Ops Cold War’s notoriously difficulty camo challenges has been made simpler thanks to a clever trick in CoD.
The Science camo challenge has caused problems for Black Ops Cold War players desperate to earn the game’s best camos. But one player has made a discovery that should make the RPG challenge much easier in CoD.
Once you make the decision to try and get Diamond or Dark Matter camo, you’re basically committed to seeing it through. The only problem is that many arduous challenges lie in your path making it a difficult endeavor.
Since the game’s launch, players have complained about the game’s infamous “behind cover” challenge but there’s also been the odd helpful method along the way. There was the clever Dark Mater gun skip exploit and also one for Diamond camo as well that unlocked Diamond camo immediately.
This RPG fix isn’t quite as dramatic, but it makes one of the game’s most frustrating challenges a lot simpler, allowing players to use the Cigma for a large part of it instead.
When it comes to launchers, the Cigma is head and shoulders above the rest due to its ease of use and lock-on capabilities.
This led to one curious player testing out the possibilities when it comes to the Launcher Science camo challenge that requires players to get “3 Scorestreak or Vehicle kills in a single game 10 times.”
The Cigma is born and bred for this kind of task, but the manual aiming of the RPG is almost impossible. However, months after the game’s release, Matthew106 has learned of an easy way to complete the RPG challenge.
“I don’t know why this works, but I was able to switch from hoping for tanks and people AFK on jetskis and motorcycles to playing normally on Nuketown and shooting the first care package or sentry gun that came my way.
“I can only assume that the game checks to see how many scorestreak destruction medals you have when you destroy a new scorestreak and checks to see if the number of medals is three or more, meaning it doesn’t care how the first two streaks were destroyed, it just only does the check when the RPG destroys one.”
So to clarify, Black Ops Cold War seems to let you destroy the first two vehicles using a Cigma and then allow you to destroy the third Scorestreak or Vehicle with an RPG.
This eradicates much of the pain players need to go through to take down the first two objects with RPGs. So if you’re still struggling to achieve Dark Matter and this challenge put you off, now you have a solution.
Image Credit: Activision / Treyarch
Best controller settings for Black Ops Cold War Season 3
To improve your accuracy and movement in Black Ops Cold War, here are the best controller settings for Season 3.
Making sure your controller settings are perfect is an important part of any first-person shooter, so we’ve put together the best aim assist, aim response curve type, target aim assist settings, and more for Black Ops Cold War Season 3.
Black Ops Cold War allows players to fully customize their controller settings, even fine-tuning their aim assist settings to shoot as accurately as possible. With so many settings available, it’s hard to pick out the settings you should be running.
With new maps like Yamantau and Diesel launching with the major seasonal updates, and Standoff coming with Black Ops Cold War Season 3 Reloaded, making sure you hit your shots will be vital with new sight-lines and buildings to master.
With that in mind, here are all the best controller settings for Black Ops Cold War Season 3. You can use the links below to navigate to each section.
- Best Black Ops Cold War controller settings
- Best Black Ops Cold War Aim Response Curve Type
- Best Black Ops Cold War Target Aim Assist Mode
- Best Aim Assist for sniping in Cold War
- How to turn off Aim Assist in Cold War
- Does FOV affect Aim Assist
- How to find the best Cold War controller settings
Best Black Ops Cold War controller settings
- Horizontal Stick Sensitivity: 6
- Vertical Stick Sensitivity: 6
- ADS Stick Sensitivity (Low Zoom): 1.00
- ADS Stick Sensitivity (High Zoom): 1.00
- Button Layout: Default
- Flip LT/RT with LB/LB: If you play with claw grip or want faster button press time, you should use Flipped
- Aim Response Curve Type: Standard
- Invert Vertical Look: Disabled
- Controller Vibration: Disabled
Sensitivity is all dependent on you, but 6 is one of the most common values. You should hop into a Custom Game, which we’ll explain further down, to find the best value for you.
- Target Aim Assist: Enabled
- Target Aim Assist Mode: Standard
- ADS Aim Assist: Enabled (Campaign and Zombies only)
- Airborne Mantle Behaviour: Manual
- Grounded Mantle Behavior: On Second Press
- Aim Down Sights Behavior: Hold
- Steady Aim Behavior: Hold
- Armor Behavior: Apply All
- Attack Vehicle Control Mode: Aim-Based
Mantle Behavior is an important setting to adjust. While trying to jump shot while next to cover, your Operator will mantle onto the surface, rendering you defenseless mid-fight. If you set it to only Mantle on Second Press, you’ll be able to freely jump-shot, and then double-tap jump when you want to mantle.
For more details on Aim Response Curve and Target Aim Assist Mode, we’re going into detail with these settings further in this guide.
- Stick Layout: Default
- Left Stick Min Input Threshold: 0 (then increase as required)
- Right Stick Min Input Threshold: 100
- Right Stick Min Input Threshold: 0 (then increase as required)
- Right Stick Max Input Threshold: 100
- Auto Move Forward: Disabled
- Auto Sprint: Enabled
- Sprint Cancels Reload: Disabled
- Parachute Auto Deploy: Enabled
- Equipment Behavior: Hold
- Interact/Reload Behavior: Tap to Reload
Having Auto Sprint Enabled will allow you to move around the map quicker, but you’ll need to get used to only slightly moving your stick when being stealthy.
The Stick Input Thresholds, or deadzone, are all dependent on your controller. You want the minimum value to be as low as possible without your controller having stick drift.
Best Black Ops Cold War Aim Response Curve Type
In this guide, we’ll be going over all the aim assist settings so that you can find the one that works best for you in Treyarch’s Black Ops Cold War.
There’s 3 different settings for Aim Response Curve, so let’s find you the best one:
- Standard: Standard curve from aim stick to aim rate. When you initially aim, there will be a slight delay in speed when the stick is pressed all the way in a specific direction.
- Linear: Removes initial speed delay when the stick is pressed all the way in a direction. More for aggressive, fast movements at the cost of precision.
- Dynamic: Hybrid system between linear and standard. Has a middle ground aim speed up when initially moving the stick.
The majority of players will be used to the Standard Aim Response Curve, as this is has been the default setting in most Call of Duty games.
If you feel like you have solid stick control and can snap on targets with ease, it’s worth trying out Dynamic. It’s a good middle ground between Standard and Linear (which we wouldn’t recommend), and some pro players such as Scump have used it with great success.
Best Black Ops Cold War Target Aim Assist Mode
Target aim assist is used in gunfights or when aiming at an enemy player. It slows down your crosshair when hovering over enemy players.
There’s 4 different settings this time, so we’ll dig through each one:
- Standard: Traditional aim slowdown near the target. A wider area where your aim will slow around an opponent. Best for regular Call of Duty players who want some extra time to lock on the target.
- Legacy: Alternate aim slowdown near the target (a more narrow range). Same type as in Warzone. If you’re a regular Warzone player, you should try this.
- Precision: Strong aim assist slowdown that only kicks in when close to an enemy player. Only use this option if you’re a skilled and accurate player. The slowdown area is minimal and casual players will not like this.
- Focusing: Strong aim slowdown that kicks in when narrowly missing targets. If you’re new to Call of Duty, this is your best bet to improving on a controller.
If you primarily play Black Ops Cold War and Warzone isn’t your cup of tea, we recommend sticking to the Standard Target Aim Assist setting. This is what the majority of CoD players are used to, and will feel the most natural to most.
However, if you like to switch between Warzone, Modern Warfare, and Black Ops Cold War, it’s worth getting used to the Legacy aim assist setting. With these games on different engines, it can be quite jarring to switch between them, but the Legacy mode will make the transition much smoother.
Best Aim Assist for sniping in Cold War
Unlike many previous Treyarch Call of Duty games, Sniper Rifles in Black Ops Cold War have Aim Assist. When dragging your crosshairs past an enemy, you’ll be able to feel your aim slow down in a ‘bubble’ around the target.
This has advantages and disadvantages, so we’ve got the best Aim Assist settings for sniping in Cold War.
For Aim Response Curve, we’d recommend leaving it on what you’re used to. Standard and Dynamic both have their separate place but when sniping, it’s best to leave it on the one that you prefer.
However, for Target Aim Assist Mode, we’d recommend Precision. With the Aim Assist bubble around targets, it can feel like your aim is getting stuck, or it will pull away from the target you’re actually aiming at. Precision significantly shrinks the bubble around opponents, allowing you to be much more accurate and precise when sniping.
Some players prefer to turn off Aim Assist when sniping, as the bubble that catches players can throw your aim off. We’ll explain how to disable that further in the article.
How to turn off Aim Assist in Cold War
When Black Ops Cold War first launched, there was a little bit of confusion about Aim Assist. The ADS Aim Assist setting only works for campaign and Zombies, but the in-game description wasn’t specific for the first few weeks of launch.
If you don’t like the snappy aim-lock when fighting Zombies, or would rather have no multiplayer Aim Assist for classic sniping, here’s how to turn off Aim Assist in Cold War.
To have no aim assist when playing campaign and Zombies:
- Set ADS Aim Sensitivity to Disabled.
To have no aim assist when playing multiplayer:
- Set Target Aim Assist to Disabled.
You won’t be nearly as accurate when using automatic weapons, but having no Aim Assist will allow you to have a much more classic sniping experience.
Does FOV affect Aim Assist?
Unlike Modern Warfare and Warzone, Black Ops Cold War has a field of view slider on console. You’ll be able to increase how much you can see in front of you, taking in much more information than the default setting.
Cold War’s FOV slider goes all the way from 60-120, giving players a lot of choice in finding the perfect FOV for their playstyle and hardware.
Cranking the FOV up to 120 will allow you to see an insane amount of what’s in front of you, but on the other hand, far off player models will be much smaller and more difficult to see, never mind the hit to the game’s performance.
Having an FOV of 120 can severely throw off your aim, as you need to fine-tune your shots on these small targets, as well as compensate for the Aim Assist bubble around them.
To stay accurate on controller, we wouldn’t recommend putting your FOV above 105.
How to find the best Cold War controller settings
With controller settings, there’s no setup that will work perfectly for everyone. It’s tempting to find your favorite pro player or content creator and copy their settings, but they might not be the best for you.
What we’d recommend is jumping into a custom game of Black Ops Cold War and test out some different controller settings. To maximize your time while testing out the settings, here’s what we’d recommend:
- Map: Nuketown ’84
- Mode: Free for All
- Time limit: Unlimited
- Score limit: Unlimited
- Bots and players:
- Number of bots: 6
- Bot difficulty: Recruit
With these custom game settings, you’ll be able to practice shooting for as long as you like. Nuketown ’84 is small enough that you’ll be able to constantly fight, and the Recruit level bots will hardly shoot back at you.
Practice shooting bots at both long and close range with a variety of different settings and weapons, and keep on the setting you feel most accurate and comfortable with. Even if you’re a Call of Duty veteran, there’s always room to improve, so it’s worth trying out some different combinations.
While you’re in this private mode, you should also try getting your Minimum Input Thresholds as low as they’ll go. Start at 0, and move it up one until you no longer receive stick drift.
Try out these controller settings in Black Ops Cold War Season 3, and you’ll be shooting deadly accurate in no time.
Image Credits: Treyarch / Microsoft / Sony
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