After the announcement that EA’s new installment to the Skate franchise will be free-to-play, the devs discussed how they are looking at Apex Legends to implement microtransactions.
The hype for a new Skate game is truly real, with the developers releasing more information and gameplay of the title. The franchise has an extremely dedicated fan base, and it seems the community’s wishes are at the forefront of the game’s development.
With the devs revealing that will be a live service free-to-play game that the devs will support for years to come, then came the question of microtransactions, to which they seem to be looking at Apex Legends‘ model for inspiration.
Both Apex Legends and Skate are under Electronic Arts, so it makes sense for the developers at Full Circle to mention Apex Legends in their recent “The Board Room” informational video.
In the video, the devs revealed that Skate will follow a free-to-play live service model, which is a model that has become very popular for multiplayer games in the industry.
Being a free-to-play game usually means seasonal content and microtransactions, which is exactly what Skate will be offering. When on the topic of microtransactions, the devs confirmed that it will be strictly cosmetic, as they are against any sort of pay-to-win system.
Developer Isabelle Mocquard shared some information on how they went about implementing the microtransaction model, stating that they “are taking inspiration from games like Apex Legends or other popular titles that are free-to-play.”
The aspect the devs like about the Apex Legends model is that “spending money is totally optional and is mostly about cosmetics and convenience.” This could also mean that Skate will see events and other seasonal activities to keep players entertained.
They do not want to create a divide between players who would like to spend money and those who don’t, which sounds like a promising system for all.
We’ll have to wait and see just how well this is executed upon release, but if you’d like to know more about how Apex Legends adds new content, check out our piece on the Season 13 Gaiden event.
Image Credits: EA / Respawn Entertainment
Apex Legends players call for devs to make Firing Range change after Season 14 update
Apex Legends players are calling for the devs to fix the Firing Range after the Season 14 update changed the way players die.
Apex Legends players have noticed a difference in the Firing Range after the Season 14 update, and now they are calling for the devs to make a change.
Apex Legends players are still getting used to the changes in Season 14, as there have been both drastic updates to existing content and new introductions such as Vantage and the Laser Sight attachment.
However, like any new update, Season 14 has brought some pretty crazy glitches, and players have also found an unwanted change in the Firing Range that they’re now calling for the devs to revert.
Prior to the Self-Revive’s removal, players would 1v1 with a Gold Knockdown Shield so that if they went down, they could easily get back up or switch characters to gain health and retain their loadout.
This prevented the effort of having to respawn and collect your loadout again, allowing players to 1v1 efficiently. Unfortunately, as Skeptation has highlighted, the removal of Self-Revive means this is no longer possible.
Now, Skeptation and others who agree in the comments are calling for the devs to “change this so players get downed not full killed with friendly fire on.”
While it’s not a major issue, it is clearly something the fans want and may have actually been something that the devs didn’t consider when they took the Self-Revive out of the game.
We’ll have to wait and see what happens, but for now, check out how Apex Legends has reached new heights in Season 14.
Image Credits: Respawn Entertainment
Apex Legends players claim Mad Maggie “too good not to use” after major Season 14 buffs
Mad Maggie received a major buff in Apex Legends Season 14, and players claim that the Legend is now a must-pick.
Mad Maggie has never been the most popular character in Apex Legends, but thanks to a major buff in the Season 14 update, players claim she’s “too good not to be used.”
Apex Legends Season 14 is here, bringing a new version of Kings Canyon, major weapon buffs and nerfs, and of course, a new Legend — Vantage. That’s not all though, as existing Legends have been tweaked, and Mad Maggie was on the receiving end of a powerful buff.
Now, with her improved Wrecking Ball ability, her popularity is steadily rising, as she becomes a direct counter to the ever-popular Gibraltar.
Apex Legends Season 14 gave Maggie’s Wrecking Ball a major buff, where it will now deal damage to several placeable objects such as the Black market, Castle Walls, and Gas Barrels. But the biggest takeaway is that “it will also destroy Gibraltar’s Dome of Protection.”
Gibraltar is considered a crutch Legend in competitive thanks to the Dome of Protection keeping players safe in the chaotic endgame. While the Riot Drill could penetrate the shield before, players can now use Maggie’s Wrecking Ball to completely shatter the dome, leaving whole squads exposed.
Reddit user Ship_Doctor showed Maggie’s Wrecking Ball in action, claiming that “Maggie is too good not to be used this season.” In the clip, the user uses the Wrecking Ball to shatter the shield, then the Riot Drill to deal even more damage as they take cover behind a tree.
“Went from quite literally never touching her (I played her twice on Control) to this season so far, she’s all I’ve played,” replied one player. “She’s so much fun.”
“I’ve never met anyone else who hated Gibby more than me. His dome is a complete crutch, glad they did this unintentional nerf to him,” explained another.
However, some players explained that Gibby doesn’t appear in pubs all that often, but Maggie is sure to take plenty of squads by surprise in Ranked. Especially if they never read the patch notes.
For more Apex, be sure to check out how the Season 14 update allows Newcastle to move ridiculously fast while reviving.
Image Credit: Respawn Entertainment
Apex Legends buff allows Newcastle to move ridiculously fast while reviving
Newcastle received some buffs in the Apex Legends Season 14 update, as the Legend can now revive players while also speeding around the map.
Following a huge buff in the Apex Legends Season 14 update, players have discovered just how strong Newcastle’s revive is, as he is able to pick teammates up while zooming around the battlefield.
For those unaware, Newcastle’s Passive is called “Retrieve the Wounded,” and it allows him to move while reviving his teammates and also protect them with their Knockdown Shield. This was already fairly strong prior to Season 14, but following some major buffs, it’s arguably the best revive in the game.
In the patch notes, it states that Newcastle’s shield revive ability has had its move speed increased by 25% and also reduced its turn slow by 50%. Ultimately, this buff improves the speed at which Newcastle can move while reviving teammates, and this is something that Mokeysniper picked up on.
As you can see in the video, Newcastle can revive his teammates while moving at an incredibly fast speed. This is very strong when you are trying to reset in a fight and need some breathing space while reviving a teammate, giving them time to heal up as well.
According to Mokey, players can do this by simply activating the revive on a slope or ledge and walking down the slope. Newcastle will gain momentum down the hill while also continuing to revive.
The bigger and steeper the slope the better, as this will make you go fast and across a further distance.
For more Apex Legends tips, check out how the Season 14 Legend Vantage is able to wall run.
Image Credits: Respawn Entertainment
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