It appears Sledgehammer Games will be working on another Call of Duty project in the near future according to a job listing on Gamasutra. The job post says, ” We are actively recruiting top talent for our Call of Duty development team.” The job post is for a Senior Online Engineer in Foster City, California. The post goes on to say “Sledgehammer Games is looking for an exceptional online engineer to help bring our online experience to a new level. The candidate will be involved in the creation of multiplayer game modes and online community features for an unannounced high-end console title.”
No word yet if they are combining the efforts again with Infinity Ward for the next “Modern Warfare Game” in 2013 or if it’s for their original 3rd Person Call of Duty Project that was canceled when work was switched over to MW3. We’ll keep you posted once we hear anything new.
Warzone team gets world’s fastest win on Rebirth Island in hilarious fashion
Rebirth Island allows for teams to secure very fast Warzone wins, but one team recently took it to the next level by winning in record time.
Getting a win in Warzone is always an exciting time, but one team took it to the next level by securing a victory in record time that will be incredibly hard to beat by the rest of the Call of Duty community.
Rebirth Island has become a very popular part of Call of Duty: Warzone, as players love the fast-paced action that the smaller battle royale map offers.
While Rebirth Island is fast-paced, it does have a much smaller lobby than its Verdansk counterpart.
This smaller lobby count recently opened the door for one team of Warzone players to secure the world’s fastest victory in Warzone.
Call of Duty community member Its Novik posted a video on his YouTube channel on September 24, 2021, that showed him and his teammates getting ready to play a match on Rebirth Island.
However, when Its Novik and his teammates got loaded into Rebirth Island, they quickly noticed that there were only 9 players in total in the lobby. This number did not eventually increase like usual, as the other five players began to leave the match to find one more populated.
Its Novik and his teammates did not leave, as they wanted to see what would happen and how fast they could win the match when there was only one other player in the lobby.
This player went on to time out and left the match before the pre-game countdown timer ended. This caused Its Novik and his team to start the game and fly in on the helicopter. However, as soon as the match officially started, the team was rewarded with the win without even jumping out of the helicopter.
Rebirth Island has had speedy matches before, but nothing has come close to Its Novik and his team securing a win in less than a single second in what is undoubtedly one of the most unique Warzone wins of all time.
Image Credits: Activision
Cold War September 23 update patch notes: Playlist changes, Double XP, more
Treyarch Studios has officially revealed the Black Ops Cold War September 23 update patch notes, and we have everything you need to know covered.
Treyarch Studios rolled out a new update for Call of Duty: Black Ops Cold War on September 23, and we have the patch notes covered for you.
However, this has not stopped Treyarch from providing new content for players to enjoy while also fixing the game’s issues.
These were the focuses of the Black Ops Cold War September 23 update patch notes, and we have them all covered for you below.
Cold War September 23 update patch notes
RAPID FIRE MOSHPIT, GUNFIGHT TOURNAMENT + MORE
As The Numbers Event continues this week with 19 unique rewards to earn, we’re turning up the heat in MP with a new-and-improved incarnation of Rapid Fire Moshpit. This playlist includes Team Deathmatch, Domination, Kill Confirmed, and Hardpoint on the game’s most frenetic 6v6 maps, now with an even wider selection to choose from.
Today’s update adds Echelon, Slums, Zoo, Miami Strike, Diesel, Yamantau, Standoff, Hijacked, and Rush to the Rapid Fire mix for nonstop action. We’re also delivering a new Gunfight Tournament with more unique rewards to unlock by making it all the way to the top, as well as the return of 3v3 Gunfight Snipers Only in this week’s Featured Playlists.
In Zombies, the all-new Outbreak Survival mode continues as part of The Numbers Event, and we’ve deployed an additional fix related to the Apply Blueprint feature, as well as a stability fix for Outbreak. Read on below for the patch notes.
2WXP WEEKEND BEGINS TOMORROW
Already unlocked the new dual-wield Sai melee weapon via The Numbers Event? Looking to max out your Season Five arsenal before Season Six arrives? We got you. Double Weapon XP Weekend begins tomorrow and runs until 10AM PT Monday.
Here’s what’s new today:
- Gunfight Tournament [NEW]
- Rapid Fire Moshpit [NEW]
- Nuketown 24/7(Also available in Hardcore)
- Zoo 24/7(Also available in Hardcore)
- Demolition(Also available in Hardcore)
- 3v3 Gunfight Snipers Only
- Face Off 6v6(Also available in Hardcore)
- Party Games
- Addressed a timing issue that caused the player’s weapon to lose function when applying a Blueprint multiple times.
- Addressed a rare stability issue that could occur when a vehicle was damaged by Plaguehounds. [Sept. 21]
- Outbreak (Endless and 3 Region)
- Outbreak Survival [NEW]
- Mauer der Toten
- Firebase Z
- Die Maschine
- Dead Ops Arcade 3
- Dead Ops Arcade 3: First Person
- Onslaught (PlayStation)
- Onslaught Drive-In (PlayStation)
- Onslaught Diminishing Light (PlayStation)
- Onslaught Containment (PlayStation)
Source: Treyarch Studios
Image Credits: Activision / Treyarch Studios
CoD: Vanguard devs reveal changes for launch: Sun glare nerf, Spawn tuning & more
Sledgehammer Games have revealed some changes that will be coming to Call of Duty: Vanguard when the game launches.
Following the end of the Call of Duty: Vanguard Beta, Sledgehammer Games has given the community a look at various issues they have already addressed or will be ready by the time it launches on November 5, 2021.
The CoD: Vanguard Beta has now officially ended after players have had a few days to experience the current form of the newest entry in the fan-favorite franchise and provide feedback to the developers on things they would like changed or improved.
While there were plenty of positives to be had from the Vanguard Beta, there were some significant issues that many players shone a spotlight on and asked the developers to address.
While these issues were present in the CoD: Vanguard Beta, Sledgehammer Games has already provided an update to the community stating a variety of topics that they have already fixed or will be fixed at launch.
You can find Sledgehammer’s full announcement below:
“We hope you enjoyed your time in Vanguard and the innovations we’ve brought to Multiplayer. Throughout the Beta, we were able to collect a great deal of community feedback. All of the official reports, gameplay clips, and messages have assisted our developers in squashing bugs, improving features, and refining the maps and modes for launch.
- Read More: Best Volk loadout for CoD: Vanguard Beta
Here’s a shortlist of things that have either already been fixed for launch or issues we’re currently working on, thanks to your feedback:
- Nerfing the sun
- Cracking down on Red Star raves
- Removing dognados
- Tuning spawns to avoid Hotel Royal’s murder kitchen
- Closing open mic lobbies in Search & Destroy
In all seriousness, we are fixing those things. We’re also taking a thorough pass at weapon balancing, audio mixing, and visibility. But we’ll share more on that later.
- Read More: Best PC settings for CoD: Vanguard Beta
As a reminder, Beta was just a sample of the overall Call of Duty: Vanguard experience. You can expect more maps, modes, and weapons in Vanguard on November 5. Vanguard will also include an exciting Campaign set against four major theaters of war and a franchise-first, universe-expanding, Zombies crossover – crafted by our wonderful friends at Treyarch.
With that, we want to give one last thank you to all of our players! We can’t wait to share more Vanguard with you all. More to come!”
There is no doubt that plenty of players will be happy to see that Sledgehammer Games has listened to their feedback and will be implementing it in changes or have already implemented the feedback in the version of the game that will be launching on November 5.
Source: Sledgehammer Games
Image Credits: Activision / Sledgehammer Games
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