Starfield day one update patch notes leaked: Performance, gameplay & bug fixes
BethesdaWith Starfield’s release right around the corner, information about the RPG has been emerging at a steady rate. As per a reliable leak, the game is now confirmed to have a day one patch. Here’s an overview of Starfield’s day one patch notes with all the changes, including gameplay and bug fixes.
Starfield, the upcoming RPG from Bethesda, promises to offer players freedom on a galactic level. The sprawling RPG will allow gamers to land on a plethora of planets, recruit various companions, acquire houses, and much more.
As its release date inches closer, excitement around the game continues to build. Fans have been scouring the internet for additional information about the game, including the possibility of a day one patch. The patch in discussion has landed without prior notice, and as such, no patch notes were made available to the public.
Fortunately, a leak detailing the various changes has now surfaced. The update covered visual changes to bug fixes, and some notes even carry minor spoilers.
Here’s everything you need to know about Starfield’s day one patch.
- Starfield day one update patch notes leak
- Performance and Stability Fixes
- Visual Fixes
- Gameplay Fixes
- Quest Fixes
- Starfield day one update patch size
Starfield day one update patch notes leak
Starfield’s day one update is currently available for download if players pre-loaded the game. As per the leaked notes from Insider Gaming, it irons out some kinks in preparation for launch. Highlights from the notes include the mention of in-game creatures named “Heat Leeches,” and a reference to a “hidden Earth landmark.”
Players received a glimpse of these landmarks during the Starfield Direct. The presentation briefly showed off a structure identical to The Gateway Arch situated on a barren desert-like planet.
Believed to be Earth by many, the notes appear to confirm the theory. They also hint at the possibility of other dilapidated landmarks on Earth in the game.
Here’s a look at all the patch notes from the Starfield day one patch.
Performance & stability fixes
- Improved stability related to suspending and resuming the game. (Xbox Series X/S)
- Fixed rare crash that could occur when viewing the credits after completing the game.
- Fixed crash that could appear when repeatedly loading some saves inside of ships.
- Various stability and performance improvements.
Visual fixes
- Fixed an issue where sometimes hair would not appear on characters.
- Improved distant object appearance when transitioning to the surface of a planet.
- Addressed an issue that sometimes caused face animations to move abruptly.
- Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner.
- Fixed an issue that would cause an undesirable texture blend near the coastline.
- Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S)
Gameplay fixes
- Fixed a rare issue that could cause Companions to float in the air.
- Fixed an issue that could cause some ship modules to become misaligned.
- Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
- Fixed an issue that could cause the player to appear incorrectly when equipping items.
- Addressed an issue that could prevent the Isolation skill from behaving as intended.
- Adjusted the distance the player is able to access and store cargo in their ship.
- Fixed an issue that could sometimes cause a long delay on the Press any button screen.
Quest fixes
- Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
- Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
- Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
- Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
- Fixed how a location would appear near a hidden Earth landmark.
- Fixed a rare issue that could potentially trap the player in The Facility.
- Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
- Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
- Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
- Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
- Addressed a rare issue that could impact “Power from Beyond.”
Starfield day one update patch size
The day one patch is 15.48GB on the Xbox Series X/S and 13.4GB on PC. The update has resulted in a slight increase in game size on the Xbox consoles.
That’s all the information on Starfield’s day one patch. For more Starfield check out our other guides:
Will Starfield be on Steam Deck? | Will Starfield have mod support? | Is Starfield coming to PlayStation? | Will Starfield have multiplayer or co-op? | Will Starfield have New Game Plus? | Will Starfiled have DLC? | Are Starfield’s planets procedurally generated?