With Halo Infinite being the next exciting step in the franchise, we thought we’d reminisce back to our top 5 favorite weapons in the history of Halo.
Halo has no shortage of amazing weapons, many bringing back nostalgic memories for fans. With every new installment came some exciting new weapons, all with their own great mechanics.
Some of these weapons translated well into the competitive gameplay of Multiplayer, changing the way the game was played. Here are our picks for our top 5 weapons in Halo. This list will be a mix of power weapons and starting weapons.
#5 – Rocket Launcher
Halo 3’s M19-B SAM Rocket Launcher was no joke. Shoot this into a building or a crowd of enemies would give you easy double or triple kills. If you missed your first shot, you’d still have your second one ready to go to finish off enemies or get a second shot at an easy kill.
The fight for this weapon would always be a bloody one at the start of games, but the player who managed to wield this weapon would clear out objectives with ease.
#4 – Sniper (Halo 2, Halo 3)
Simply put – the snipers in Halo 2 and Halo 3 felt amazing. The feeling of landing a well-placed headshot was unmatched by other weapons. The sniper took skill, and would never one-shot an enemy at full health unless you hit them in the head.
- Read More: The best & worst Halo games, ranked
The weapon also had a unique ricochet property, sending missed shots flying off walls until it hit an enemy or lost momentum. Ricochet shots were always awesome to witness, especially in Halo 3.
#3 – Halo 2’s Battle Rifle
The Battle Rifle is the most iconic weapon in the Halo franchise. This burst rifle takes down enemies in just a few well-placed bursts to the head and is the ultimate weapon of skill for any Halo player.
We believe all the Battle Rifles are great in their own way, however, the Halo 2 Battle Rifle was especially nostalgic.
#2 – Halo Combat Evolved’s Magnum
Halo Combat Evolved never saw a formal online multiplayer mode until the introduction of the Anniversary release on the Xbox 360 and later on the Master Chief collection. The Magnum was the standard spawn weapon, and it packed a punch at all ranges.
It’s hailed as the most overpowered starting weapon in the franchise. In just a few headshots, you can take out enemies from any range. It made almost all other weapons useless, and since Combat Evolved couldn’t be patched, there was no changing this weapon as games do now.
#1 – Halo 2: Energy Sword
The Halo 2 Energy Sword is the most lucrative power weapon of the franchise for one simple reason: it has unlimited uses. The sword has no durability as it did in Halo 3, which means players would fight for the weapon for the entire game.
Simply put, there were no downsides of this energy sword, which made it significantly overpowered.
That concludes our list of the top 5 weapons in the Halo franchise. If we missed any, or if you have any favorites, don’t forget to tweet us @CharlieIntel.
Image Credit: Microsoft, Dude Gamer
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