World at War to Black Ops 4, these are the five best Call of Duty Zombies Maps.
From Nacht der Untoten to Zombies in Spaceland, over the past ten years players have been introduced to new features, new locales, and new characters. With the newest Zombies map, Dead of the Night, dropping this month for Black Ops 4 players, I thought it’d be appropriate to take a look at the past.
With more than 40 Zombies maps over eight games and three studios, there are a handful that stand the test of time and are regarded as the best. A couple of things go into consideration when coming up with these top maps, however the most important factors are replayability and fun.
A great map isn’t just great the first time you play it. A great map continues to be great the 100th, 300th, and 500th time you play it. In the same vein, a great map has to be fun to play. There are many maps that have amazing environments, exotic Wonder Weapons, and unique ideas, but if the map isn’t fun, those things are meaningless.
While fun is of course extremely subjective, I base the fun of a map on its ability to balance complexity and simplicity. Getting set up on a great map shouldn’t feel tedious, rather you should feel like you’re accomplishing something with each door-buy and buildable you craft.
That said, here are my top five Call of Duty Zombies maps (in no order):
Der Riese (The Giant)
The final DLC map in 2008’s Call of Duty World at War, Der Riese is the first map to fully embrace the Nazi Zombies vibe. Nacht der Untoten could’ve been a bunker anywhere and while Verruckt definitely had a spooky Nazi atmosphere, Der Riese leaned heavily into the sci-fi nature of the mode.
This map introduced players to both teleporters and the Pack-a-Punch machine, which would go on to become core features of every future map. Without teleporters (or some equivalent form of travel) large Zombies maps wouldn’t exist. And with no machine to upgrade your guns, high rounds would go by at half speed.
Der Riese has seen many iterations, its original form in World at War, an updated version in Black Ops 1 with different Mystery Box guns and Mule Kick, and most recently appearing as The Giant in Black Ops 3. However, since all three retain the same core layout, I bundled them into this spot on the list.
Kino der Toten
Kino der Toten is easily the best Call of Duty Zombies map to launch on-disc. The maps beauty lies in its simplicity. With only eight doors and a power switch, Kino manages to remain fun and engaging every time you jump in. Easy enough for new players to survive for a while with no prior knowledge, yet deep enough for hardcore fans to maximize their strategies for high rounds.
Whether you were rocking the new Thundergun or the classic Ray Gun, Kino der Toten served as the test bed for Black Ops 1’s new armory. Classics like the Galil and RPK sat alongside unique special weapons like the upgraded Ballistic Knife and Crossbow.
This is also the first map that doesn’t require any unlocking or DLC to play, which makes it sort of an introduction to the mode for most modern Zombies players.
Der Eisendrache takes some of the best concepts and ideas from the maps before it and refines them to perfection. Right off the bat, you’re greeted with familiar animal heads, in this case dragons, that you need to feed. While in Mob of the Dead, feeding three wolf heads grants you the Hell’s Retriever, feeding the dragon heads in Der Eisendrache is just step one to crafting some of the greatest weapons in Zombies history – the Bows.
Although the base level bow, Wrath of the Ancients, is easy to get and not half bad, only when upgraded does this map truly start to shine. Following in Origins footsteps, Der Eisendrache has four unique, powerful, elemental Wonder Weapons that require some work to craft, but well worth the effort.
Colloquially known as the Storm, Ice, Void, and Fire bows, every player has their favorite, and even close friends often get into fights over who called which bow first. But it’s not only the weapons that make this map great.
The layout is gives enough breathing room for four players to comfortably form their own hordes of zombies, which still keeping everything relatively close in case someone goes down. This means that teams don’t get over run too early on, and that mistakes mid-game can be easily corrected and the match can continue.
With Black Ops 3 and Black Ops 4 sticking with the same perks they’ve had since launch, a DLC map bringing two new perks with it seems unimaginable. Yet that’s exactly what Ascension did. While Stamina-Up is still with us today and is a go-to for many players, fans had to say goodbye to PHD Flopper after Black Ops 1.
What makes PHD Flopper so special in relation to Ascension, is that it’s a perk perfectly fit for the map. With all the high staircases and tall ledges, players were encouraged to dolphin dive off everything they could creating huge explosions. But that’s not all! PHD Flopper grants immunity to explosive damage therefore turning the Ray Gun into a fun get out of jail free card.
Getting to the map itself, a Soviet Cosmodrome provided a very fresh take on Zombies, with Space Monkeys, rocket ships, and lunar landers creating a coherent atmosphere. Camping spots are plentiful and weapon selection is superb.
Ascension is also the first map to include an easter egg main quest, setting the community on a rigorous hunt every time a new map is released.
Origins took us back. Way back. Not only did this map bring together the original crew for the first time in Black Ops 2, we were also introduced to a new, younger version of the gang. Seeing a spry Tank, Nikolai, Takeo, and Richtofen for the first time in the opening cutscene would’ve been enough, but then the Giant Robots showed up.
I still can’t think of a map that has a grander scale than Origins. Yes, there are maps that are bigger, but no other maps include three towering Giant Robots strolling across the map. Between that and the dig site that just keeps going down, this map is LARGE yet still accessible. Thanks to the portals underground and the Mark IV Tank, smart players can zip around this map pretty fast.
Giant Robots, Tanks, and a young crew doesn’t even scratch the amount of things Origins has to offer. Between the Maxis Drone, G-Strike grenades, Elemental Fists, and shield, this map set a precedent for future maps when it comes to buildables and secret weapons.
Lastly, there are the four Elemental Staffs and their upgrades. Tranzit and Die Rise both had their own buildable Wonder Weapons that couldn’t simply be found in the box, but these Staffs are so much more than buildables. They’re part of the map and its environment. Digging up parts, shooting things out of the sky, placing them in medieval statues of yourself, even collecting them from inside Giant Robots, all helped give the feeling that you were playing a part in the map rather than simply playing on the map itself.
Some notable maps that didn’t make the list include Mob of the Dead, Gorod Krovi, IX, and Die Rise, yet those are still fantastic maps and worthy of praise.
Do you agree with this list? What are your personal top five maps from any Call of Duty Zombies game? Let us know in the comments down below!
Best Fortnite crossovers: Our favorite skins & collabs
Here are our five favorite Fortnite crossovers from the worlds of entertainment, movies, games, and comics.
Here are our favorite Fortnite collaborations and crossover skins, where characters, locations, and items from the world of entertainment, games, movies, and comics made their way to the battle royale.
Fortnite is now well-known for its incredible crossovers, where characters from an extremely diverse range of movies, video games, comics, and even real-life arrive in the game.
What is the best Fortnite crossover?
While most of these crossovers are superhero-themed, there are also some standout additions from both the world of entertainment and other video games. Some have been better than others, so we’re counting down our top five in chronological order.
Batman – Chapter 1, Season 10
Fortnite’s first Batman crossover was a sign of the multiversal madness to come. Not only did we get skins for the classic comic book Batman and Christian Bale’s suit from the Dark Knight Trilogy, but we also saw Gotham City as a POI.
The cartoony streets of Chapter 1’s Tilted Towers turned dark and gothic as it became Gotham City during the event. There were references galore as Joker graffiti lined the walls and you could even find the spot where Thomas and Martha Wayne met their fate. Grim, but a real treat for Batman fans.
Since then, Fortnite has collaborated with DC Comics to bring a ton of different skins over to the Battle Royale.
Ninja (& other Icon Series skins) – Chapter 2
Love him or loathe him, popular streamer Tyler ‘Ninja’ Blevins’ arrival in Fortnite was game-changing. Ninja is arguably one of the reasons Fortnite blew up when it did, and now he’s forever honored inside the game, getting both his ‘regular’ look, as well as a more cartoony masked version.
Now, plenty of other top Fortnite creators such as Loserfruit, Lachlan, LazarBeam, and Bugha have received their own skins. While these streamers and their skins may not be your cup of tea, Epic Games working with creators to implement them in the game is incredible, and it’s something we (as well as Dr Disrespect) would love to see in more games going forward.
Marvel’s Nexus War – Chapter 2, Season 4
Marvel characters had featured in Fortnite before, but not to the scale that Season 4’s Nexus War. This was a fully-fledged Marvel-themed season, bringing tons of characters such as Iron Man, Storm, Thor, and Wolverine to the Battle Pass.
The Fortnite Island also got a Marvel-themed overhaul, with Stark Industries and the Helicarrier both making appearances. The Mythic items weren’t exactly balanced, but having Marvel Heroes’ abilities was a fun and welcome addition,
Taking down Galactus along with Marvel’s Heroes was nothing short of awesome, so the Nexus War season and event will always go down as one of Fortnite’s best.
Kratos & Master Chief – Chapter 2, Season 5
- Read more: How to get Icy Feet in Fortnite
The skins were extremely impressive as they were direct recreations of their looks from God of War (2018) and Halo, and the console-exclusive bonus styles were a nice touch.
While seeing these gruff, serious characters do silly dances and ride around on miniature vehicles took some getting used to, we loved seeing both of these fan-favorites in Fortnite.
Spider-Man – Chapter 3, Season 1
Fortnite has included a crossover with Spider-Man to celebrate No Way Home, which hit cinemas not long after Chapter 3 launched.
We can finally play as both the web-slinger from the comics as well as Tom Holland, but the real treat from this crossover event is his Web-Shooters. It’s incredibly easy and satisfying to swing around the Fortnite map like Spider-Man, and has really shaken up the game’s format and mechanics.
With the sequels to both Spider-Man PS4 and Into The Spiderverse on the way, we’d love to see these Web-Shooters make a return along with more Spidey skins.
We expect a ton more crossovers will come to Fortnite throughout 2022 and beyond, so stay tuned to Charlie INTEL for all collabs and how to get their skins.
You can also check out how to get the new Boba Fett skin which launched to celebrate his upcoming Disney+ series.
Image Credit: Epic Games
5 things Halo Infinite needs in 2022
Halo Infinite arrived with a bang in 2021, but we’ve picked out five things we want 343 Industries to improve for 2022.
Halo Infinite launched to widespread acclaim in November 2021, but to keep players around, 343 Industries will need to make some changes. Here are five things we want to see from Halo Infinite in 2022.
Of the three, Infinite has been the most well-received, with fans praising the game for feeling like a proper old-school Halo game. While the game has received rave reviews, fans have voiced their frustrations with some aspects of the game.
With Battlefield 2042’s player base dropping by 70% in two weeks and Warzone adding the new Pacific Caldera map, keeping players invested is key to Halo reclaiming its throne as the top FPS. To do so, 343 Industries will have to make some key changes, and we’ve picked out five things we want to see from Halo Infinite in 2022.
5. Better Cosmetics & Battle Pass
One of the biggest complaints about Halo Infinite so far has been about the game’s cosmetics. Getting cool armor to make your Spartan stand out is what lets players show their individuality, but Infinite just doesn’t offer enough.
- Read More: How to claim Halo Infinite Game Pass rewards
With free armor almost impossible to get, and the game’s Premium armor coating system labeled a “cash grab” by unhappy players, 343 Industries need to make better cosmetics available. Even those who bought the Season 1 Battle Pass struggled to grab gear, forcing the devs to adjust XP earned in an attempt to help players out.
That doesn’t mean we expect the devs to scrap DLC armor, but at least give everyone a chance to grab some cool gear.
4. Ranked Play Rewards
After overhauling the franchise’s ranking system from Halo 5, Halo Infinite’s Ranked Play mode has been an undeniable success. Players are desperate to move up the ranks and fight their way to Onyx, but 343 could do more to make that grind worthwhile.
A great way to do this would be Ranked Play rewards. Imagine getting an awesome Spartan skin to show that you reached Onyx, or a special weapon camo to flex on your opponents? It would take the mode to another level, and let players show off their skill in style.
3. More game modes
Ranked Play is great, but sometimes you want to jump into some old-school Halo mayhem. Big Team Battles are an incredibly good time, but there are a few more classic modes we want to see return.
Fiesta modes definitely need to make a return, although how 343 will introduce them remains unknown as they have changed the mode’s rules multiple times over the years. Elsewhere, Tactical SWAT modes would be a great change of pace, while a Snipers-only mode is always fun.
2. Classic Halo maps
From Recharge to Streets, Halo Infinite has some brilliant multiplayer maps. Unfortunately, the game only launched with 10 maps total, and we’d love to see some classic offerings added into the mix.
Who wouldn’t love to head back to Blood Gulch one more time, or fly around Ascension like we did in Halo 2. 343 Industries should definitely keep designing new and exciting maps, but mixing in a few fan-favorites from the past certainly wouldn’t go amiss.
1. Battle Royale
There was only ever going to be one thing at the top of our Halo Infinite wishlist: a battle royale. Games like Warzone, Apex Legends, and Fortnite have dominated the market over the past few years, and it’s time Halo followed suit.
Halo is a game that seems almost purpose-built for this mode. Normal multiplayer already sees players picking up weapons to use during matches, while the franchise has so many iconic locations that stitching a map together would be easy.
Whether we’ll ever see a Halo battle royale remains to be seen, but it would be a shame if we never got the opportunity to battle for BR victories in our Spartan armor.
For more Halo Infinite, check out the schedule and rewards for Halo Infinite’s Winter Contingency event.
Image Credits: 343 Industries
Every Halo Infinite map ranked from worst to best
Halo Infinite offers ten maps across 4v4 and Big Team Battle, so here’s multiplayer map ranked from worst to best.
Halo Infinite offers ten maps across its Quick Play and Big Team Battle modes, so we’ve ranked all of them from worst to best.
Halo Infinite’s multiplayer launched almost a month early and has been praised by both new and returning players. The Battle Pass progression has been a sore point, but players have been more than impressed with the core gameplay.
One of the best aspects of the game is its map design, so we’ve looked at every map in the game and ranked them from worst to best.
All Halo Infinite maps: Ranked list
Halo Infinite offers an extremely strong line-up of maps, all offering a unique and engaging experience. However, some maps stand out against the rest, so we’ve ranked all ten from worst to best.
Here’s every Halo Infinite map, ranked:
- Launch Site
- High Power
- Live Fire
10. Launch Site
Launch Site feels far too large and mundane for Halo Infinite’s classic 4v4 multiplayer, making it the worst map in Halo Infinite.
This map covers the length of a long corridor in a missile silo, with plenty of nooks and crannies around the edges to navigate through. One team usually sits back in their base, spelling certain death for anyone who tries to travel through the main corridor.
It feels like it was designed only with the ‘One Flag CTF’ mode in mind, and every other mode feels lacking.
Deadlock is at its most fun if you manage to pick up some other weapons. The MA40 Assault Rifle you spawn with simply can’t handle Deadlock’s long-range fights, so you’ll need to find yourself a Battle Rifle or Commando as soon as you spawn.
The center of the map is usually full of action, but you’ll often find yourself having to run to close the gap before you can get into an effective range. And more often than not, you’ll be sniped or run over on your way.
But it still offers the fun chaos that popularized the Big Team Battle mode, and is by no means a bad map.
8. High Power
High Power counters everything that has Deadlock lacking, allowing players to safely get to the middle off the map to fight at their preferred range.
Although a large Big Team Battle map, it doesn’t feel it, as it doesn’t long to get into the action. And once you’re there, the center of the map offers plenty of cover so you’re not getting picked off by Sniper Rifles and Skewers all of the time.
7. Fragmentation – Best Big Team Battle map
Fragmentation is the quintessential Big Team Battle map, offering all sorts of playstyles. You can hop in a vehicle to get right in the mix, sit back and snipe, or take close-quarters fights in the middle.
The edges of the map offer perfect opportunities for medium-range fights and flanking routes, but the central room is always chock-full of players if you’re looking for relentless action and chaos. This makes it the best Big Team Battle map in Halo Infinite.
Aquarius offers the classic three-lane gameplay that is so popular in the FPS genre.
- Read more: How to claim Halo Infinite Game Pass rewards
Its symmetrical design makes it an excellent Capture the Flag map because no side has an advantage. Whichever team can control the bridge usually has a huge advantage, as they can see directly into the enemy’s spawn and control the Power Upgrade spawn.
The only thing that makes it slightly frustrating is that the two spawns can see each other, so you’ll often find yourself being battered by Battle Rifle shots as soon as you spawn.
The largest of the 4v4 maps in Halo Infinite, Behemoth offers players a wide range of playstyles.
The initial battle after everyone takes the boosters to the side of the map gets the action in quick. And if playing in Quickplay, there’s plenty of fun to be had for vehicle players.
What slightly holds Behemoth back is its size, where if your teammates are uncoordinated, it can often feel like the game is unwinnable. But if you can coordinate pushes with your team, Behemoth leads to some excellent Halo gameplay.
Bazaar is one of the smaller maps, where fights are usually decided at extremely close range.
However, there’s room for some medium-range fights across the middle courtyard, where players can find some great equipment such as the SPNKR and Overshield.
There doesn’t seem to be any real power position for a team to hold, and some may not like its close-range nature, but we think Bazaar is one of the best maps in Halo Infinite.
3. Live Fire
If you thought Bazaar had close-knit action, Live Fire takes that to another weapon.
Set in the firing range from the tutorial level, Live Fire has Spartans engage in fights immediately. Almost every fight is decided at extremely close range, and you won’t have a second to breathe.
But, the map flows extremely well in Strongholds and Oddball, where teams can control either the B Flag or sniper tower above the C Flag to control the map.
Streets has an extremely unique design, where players battle it out under the neon glow of a futuristic city.
There are plenty of powerful weapons dotted around the map, and plenty of power positions to hold. Both the A and C flags have powerful head glitches that look down onto the main street, which makes fighting for each of the spawn flags a tough battle. And if you’re looking for close-range chaos, head to the B flag where there’s almost no cover to take refuge behind.
Streets’ unique design and map flow makes it absolutely one of the best maps in Halo Infinite and could become a series mainstay.
1. Recharge – Best map in Halo Infinite
Recharge captures everything that makes Halo Infinite’s multiplayer great. A futuristic aesthetic, strong team play, and a simplistic design that can be mastered.
Recharge has plenty of unique areas that offer different playstyles. You can take long-range fights onto the B Flag, or get up-close and personal in the rooms and corridors that go round the edges.
Although a brand-new map, it already feels like you’re playing a classic, and Recharge will likely be here to stay.
And that’s every map in Halo Infinite’s multiplayer ranked from worst to best! You can also check out our ranking of every weapon in the game.
Image Credit: 343 Industries
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