// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

Activision and Call of Duty Endowment has announced that the Race to Prestige returns for Call of Duty: Black Ops 4 but has been renamed to #CODNATION Challenge.

The CODNation challenge begins on October 11 and ends on October 13.

In addition to the content series, #CODNATION extends to the Call of Duty™ Endowment’s charity launch stream as the #CODNATION Challenge. Formerly known as the Race to Prestige, the annual stream brings together an array of video game personalities in a relay-style gaming marathon. Throughout its nine-year history, the Call of Duty community has been instrumental in supporting the Endowment’s drive toward placing 50,000 veterans in high-quality jobs. The #CODNATION Challenge kicks-off Thursday, October 11th on the eve of Black Ops 4’s worldwide launch. Fans can follow @CODE4Vets for the latest updates and information for the #CODNATION Challenge.

Activision launched the CODNATION marketing campaign featuring clips created by community creators highlighting some funny Black Ops 4 beta clips.

“We are really fortunate to have such an amazing community that supports Call of Duty. The community consistently comes up with amazing, laugh-out-loud content, and #CODNATION celebrates that creativity on another level,” said Rob Kostich, executive vice president, and general manager, Call of Duty. “Fan excitement for Call of Duty: Black Ops 4 has reached new heights, and the launch October 12th is just around the corner. We can’t wait to see what our fans will continue to create with this game.”

“#CODNATION celebrates the incredible creativity and excitement shared through gameplay,” said Matt Small, vice president of global consumer marketing, Call of Duty. “The experience of playing Black Ops 4 is all about having fun together, and Call of Duty’s fans have inspired us to bring these moments together in a way that reflects their enthusiasm and creativity.”

Stay tuned.

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