UPDATE: In another interview with EuroGamer, Bunting re-iterated the fact that there was no plans to ever have a traditional campaign in Call of Duty: Black Ops 4. Bunting says he realizes that this change is hard for some fans, but says “Treyarch has never let you down over the years.”
“I think change is always going to be hard for people. I would say to our fans, Treyarch has never let you down over the years. This is a studio you know is always going to deliver the best of the experiences you know and love, especially with the Black Ops series. We are delivering so much more of what players spend most of their time doing in our games in the series.
From the multiplayer, with the way we are going much deeper into the validating new playstyles, so anybody can pick up the game and play it and feel like they can have fun, to zombies and having the biggest content delivery we’ve ever done in a game launch, to our brand new Blackout mode, which is inspired by the battle royale genre but done in our own unique way.”
Dan Bunting, co studio head of Treyarch, spoke with Polygon during the Call of Duty: Black Ops 4 Reveal Event about their decision to not have a traditional campaign in the title, which is the first time a Call of Duty history that there won’t be one.
Bunting says, despite some rumors and reports, Treyarch never had a traditional campaign in development for Black Ops 4 — it was never part of their plan when they started developing this game.
“When we set out to make this game, we never started with the idea that we would make a traditional campaign,” Bunting told Polygon in an interview today. “That was just not part of our plan. We started from a place that we were gonna make a game that across the board can be playable with friends. That’s been our mission from day one.”
“Of course, through the course of development, as always happens with every game, we’re to challenge our conventions … trying different things. Sometimes those things are bold and crazy and innovative sometimes things work out, sometimes they don’t work out. As development goes on though, you’re always pushing the best ideas forward and that’s what was reflected today.”
Bunting says that looking at their own data and how the community interacts with their games, a majority of people play multiplayer and zombies and never end of touching the campaign.
“When I first started on multiplayer in the Call of Duty franchise, 10 percent of our population was playing competitive multiplayer,” he said. “Fast forward to 2015 or 2016, you’re looking at 90 percent of our players are playing multiplayer … If you look at it through that lens, and trying to deliver more for your players and how you’re playing the game, it’s a pretty easy decision. I realize it’s also a challenging decision for other reasons. But we’ve never been ones to shy away from a challenge.”
Bunting then went on to discuss how they plan to support Black Ops 4 for the long run. Treyarch has been known to support their game years beyond release, as evident by Call of Duty: Black Ops 3’s continued support. Bunting says they’re going to support Black Ops 4 in ways they’ve never done before.
“[Black Ops 4] is built to be expandable, adaptable, [and] it’s going to evolve over time,” he said. “We’ve gone into this knowing that we’re making a game that can be played with friends across the board and going to be played for a long time to come, many years. We learned that lesson in a big way with Black Ops 3. We didn’t necessarily build Black Ops 3 to be run like that. We just learned, evolved and adapted to run it that way. We’re still not done releasing content for that game.”
“As long as they keep playing your game, we’re going to deliver. And we’re making a game from the get-go that lives on .. expands, and grows and changes and evolves. I can’t tell you what content we’re going to release in two years. I can tell you that we’re going to release a bunch of content in the year following this game and we’re going to support it in ways we never have before.”
In addition, Polygon asked Bunting about how the DLC season could work for Black Ops 4, as Treyarch us focusing on playing with friends and a whole online community experience for the game. Bunting said they are not talking about DLC plans today, but he did state they’re working on plans to make fans happy and the right way to release content at this point in the franchise.
“I can’t tell you at this point in time what that’s going to look like,” he said. “But I can tell you that we are pushing hard to release content to our fans in a way that’s going to make them happy and a way that we believe is the right thing to do in this stage in our game’s lifespan.”
COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile
As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.
The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:
There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:
These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.
In addition, Treyarch has updated their cover photo on social channels.
It’s getting cold out there…
Gameplay from Black Ops 4’s canceled campaign mode revealed
A user on Reddit, r/BlackOps4, has shared what appears to be the very first footage of gameplay from the canceled campaign mode of Call of Duty: Black Ops 4.
Call of Duty: Black Ops 4, which released in October 2018, was the first Call of Duty game to not have a traditional campaign mode, instead opting to have three online-based modes.
Treyarch insisted throughout the year that they really didn’t have plans for a campaign and were focusing on an online connected experience for Black Ops 4, but many reports and sources described the campaign as being too ambitious and canceled because of issues with development.
On Reddit, a user has shared about two minutes of alpha footage of the gameplay of Black Ops 4’s campaign. The campaign, in alpha-state footage (meaning its not complete), had a very similar HUD to the MP experience of Black Ops 4. The user claims that the campaign and MP were supposed to be connected, and that’s why the HUD is so similar.
The gameplay starts by showing a message of “FIND THE AQUILUS CEO.”
Here’s the gameplay footage:
The user who posted this has not said where they got this gameplay footage as of now. He said he only has this footage, alongside an augmented footage of the engine of BO4, which he is not releasing at this time.
Double XP live in Call of Duty: Black Ops 4 through February 6
To celebrate the big game this weekend, Treyarch is activating Double XP Quad Feed in Call of Duty: Black Ops 4 this weekend – starting now.
Live in game now is:
- 2XP in MP
- 2XP in Zombies
- 2XP Party Game Moshpit
All of this is live in Call of Duty: Black Ops 4 on PS4, Xbox One, and PC. This is live through February 6 at 10AM PT.
For those still enjoying Black Ops 4, enjoy a new XP weekend!
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