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Call of Duty: Modern Warfare

Update 1.09 for Call of Duty: Modern Warfare now live – Patch Notes

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Infinity Ward has released the latest patch update for Call of Duty: Modern Warfare overnight on November 22 on PlayStation 4, Xbox One, and PC.

This new patch update is version 1.09 and is 12.9GB update size on PS4, 15GB on Xbox One, and 20GB on PC.

This new update brings changes to Special Operators, changes the kill feed to be less cluttered, fixes for SnD mount glitches, thermal scope updates, additional bug fixes across the game, and more.

Update – Nov. 22 at 10:52AM ET: Infinity Ward uploaded the patch notes for today’s update to Battle.net as well, but appears to have accidentally left an internal note that was not meant to be shown publicly under the changes to footstep audio.

The internal note states “This is a hot topic in the community, and this is not the change that they were hoping to see. Our core players want to see footstep volume dramatically reduced.

Here’s a picture of it, which you can see they also left an internal note about Gun Game in there too:

The full patch notes, as shared on Reddit, are below:

PATCH NOTES:

WHAT’S NEW

  • Special Operations: “Harbinger” and “Brimstone”
  • Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards
    • 3-star rating system (based on time completed)
    • XP & MP unlocks based on your star rating after finishing a game.
  • Multiplayer:
    • Realism Moshpit (Domination, Hardpoint, Headquarters, Kill Confirmed)
    • Gun Game
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  • Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle
  • Fixes for various exploits across all maps and modes
  • Fix for an issue where copying an opposing players loadout was also copying their killstreaks
  • Fix for the After-Action report not displaying newly acquired awards
  • Fix for player rank icons not appearing on the scoreboard
  • Shortened the amount of time an execution animation plays
  • Accessibility: Added the option to Always Sprint (Update: Infinity Ward says this is coming in the next update.)
  • Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights
  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Fix for nameplates being visible in a certain location on Piccadilly
  • Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases
  • Fix for players being able to join a match even though they’ve been blocked

Private Match:

  • Added the option to disable the spawn camera
  • Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended
  • Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator.

Killstreaks:

  • Fixed an issue where selected killstreaks would revert to the previous selection mid-match
  • Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret
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  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
  • Thermal scopes are now able to see through smoke grenades
  • Added the option to disable the spawn camera
  • Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy

1 Life Mode Fixes:

  • Fix for camera getting stuck on the death location when transitioning to spectate
  • Fix for the weapon not animating when sprinting at the beginning of the round

Infantry Assault Vehicle:

  • Reduced damage radius and lethality of the turret

Progression/Challenges/Missions Fixes:

  • Cleaned up and updated descriptions for various challenges
  • Officer Challenge: “Heads Up”
  • “Destroy Vehicles with Launchers”
  • “Doing Work”
  • “Aggression”
  • “Expert Gunsmith”
  • “One Trick Pony”

Lethals/Tacticals:

  • Fix for Decoy Grenade showing a red blinking light for both allies and enemies
  • Slightly brightened the player outline when using the Snapshot Grenade

Single Player:

  • Fix for a bug that could cause an error when selecting a mission

Perks:

  • Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines
  • E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios
  • Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife.
  • Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should
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  • Fix for rocket launcher camos not unlocking or tracking properly
  • Fix for the Model 860 camos not unlocking or tracking properly
  • FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties
  • Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments
  • Added descriptions to all optics that have scope glint
  • Fixed an issue where the P90 + FFS Ring Sight would create a scope glint
  • Thermal scopes are now able to see through smoke grenades
  • Fix for charms not appearing where they should on various weapons

Leaderboards/Combat Records:

  • Fixed a bug where selecting “All” would sometimes kick the player back to the main menu
  • Added CTF and Hardpoint into Combat Records

Audio: Voice chat options:

  • No Effect – default voice chat. No additional effects or EQ adjustments
  • Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat
  • Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects

Special Operations:

  • Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions!
  • Various exploit fixes
  • Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind
  • Fix for crashes that occur when viewing the scoreboard from the match summary

Survival:

  • Fix for enemies spawning out of bounds on Piccadilly
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New Features:

  • Added an option to hide Friend requests and Party Invitations
  • Added support for additional keyboard layouts on PS4

Stability:

  • Several fixes to prevent crashes and improve stability

General Fixes:

  • Fixed an issue where the boot up sequence volume would be too loud
  • Various keybinding adjustments
  • Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere
  • More fixes to prevent hitching/stuttering during cutscenes
  • Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option
  • Fix for an error that could occur when attempting to manage a party
  • Multiple fixes for different Aspect Ratios on various menus/screens in the game
  • Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key)
  • Fix for a bug where some achievements would appear as completed even though they were

SOURCE: Reddit

Call of Duty: Modern Warfare

How to unlock the Sykov Pistol in Modern Warfare & Warzone Season 2

The Sykov full-auto pistol has finally been added to Warzone and Modern Warfare, so here’s how to unlock this powerful new sidearm.

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Warzone Sykov Pistol

In a surprise update on April 15, the highly-anticipated Sykov full-auto Pistol was added to Call of Duty: Warzone and Modern Warfare, so here’s how to unlock this powerful new sidearm.

After players found the Sykov Pistol in Plunder, they were desperate to get their hands on this new Modern Warfare weapon. In an update on April 15, the Sykov Pistol was finally added to the game.

It’s described in-game as a “double-action/single-action sidearm” that “comes with a few custom gunsmith mods that make it an outstanding addition to any arsenal.” From gameplay, we know that these powerful modifications are the full-auto feature and the 80 Round Mags.

With the right attachments, the Sykov pistol is unstoppable at close-range. Here’s everything you need to do to unlock it.

How to unlock the Sykov in Warzone and Modern Warfare

How to unlock the Sykov in Warzone Season 2

The Sykov Pistol is easy to unlock in Modern Warfare and Warzone, you simply need to get 4 kills while using pistols in 5 different matches.

If you own Modern Warfare, this is the place to do it. Jump into small maps such as Shipment or Shoot House in Hardcore mode, use any pistol, and you’ll be able to one-tap other players with ease.

If you only own Warzone, the challenge will be more difficult but is still very manageable. We recommend jumping into Plunder with some of Warzone’s best pistols. The akimbo Diamattis are still powerhouses, and dual Renettis will also offer similar results.

Also, we recommend you finish the match for progress to count. Leaving the match early can cause issues with the progress not counting, so you can simply get your pistol kills then play on as normal until the match ends.

How to unlock Akimbo for the Sykov pistol

What makes the Sykov so powerful is its Akimbo perk. This isn’t unlocked as a regular challenge, you’ll need to get 3 kills in 5 different matches using the Mo’Money perk with the Sykov.

The challenge description is reportedly bugged and will tell you to use the Renetti, but you need to use the Mo’Money perk with the Sykov.

Again, this challenge is easy in Modern Warfare’s multiplayer. We recommend playing Hardcore Shipment and Shoothouse as you’ll get the kills in no time.

For Warzone, we recommend hopping into Plunder. Equip Mo’Money to your Sykov and take close-range fights and you should be able to get at least three kills.

The Sykov’s arrival follows three new maps being added to Modern Warfare – Killhouse, Al-Raab Airbase, and Drainage. The latter two have been removed but will be returning soon as they still needed more “love.”

The Sykov is also the first of the unreleased Modern Warfare weapons to have arrived in the game, with the CX-9 SMG and Raal LMG still scheduled to arrive.

Ranked up, the Sykov pistol is likely to be a dominant weapon close-range in Warzone, so if the issues with unlocking it are addressed, it’s worth utilizing the upcoming Double XP event to quickly unlock all of the attachments.

Image Credit: Activision

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Call of Duty: Modern Warfare

New Modern Warfare MP maps returning soon

Killhouse added to Modern Warfare, as two more maps to come soon.

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Killhouse in Modern Warfare

Following the Warzone Season 2 Reloaded update, Modern Warfare received three new maps – Call of Duty 4’s Killhouse, Al-Raab Airbase, and Drainage. Now, the two new maps have been temporarily removed but will return soon, and Killhouse still remains.

Although Call of Duty games usually lose the majority of their player base when the next installment of the franchise releases, Black Ops Cold War’s joint progression system has given Modern Warfare fans a reason to stay. Even while playing 2019’s title, they will continue to increase their rank in Warzone and Cold War.

Modern Warfare’s content lifecycle was set to end in November 2020 with the release of Cold War, but as part of Warzone’s mid-Season 2 update, Activision treated fans to three new maps: Killhouse, Al-Raab Airbase, and Drainage.

Killhouse was, and still is, available in a 24/7 playlist in Modern Warfare’s multiplayer, but Al-Raab and Drainage were only available in private matches. Now, however, Al-Raab and Drainage have been mysteriously removed from the game.

Old-school CoD fans will remember Killhouse well as it made its debut in Call of Duty 4: Modern Warfare but has also been included in CoD Mobile and Modern Warfare Remastered.

This close-range map, inspired by CoD 4’s tutorial level, F.N.G, is set in a military training warehouse. Although the map is small, it has plenty of cover and obstacles to navigate between.

You can still jump straight into Killhouse by selecting the “Killhouse 24/7” playlist from the Modern Warfare menu.

Al-Raab Airbase map Modern Warfare

The other 6v6 map added in this surprise update was Al-Raab Airbase, but it could only be accessed through Private Matches. This map may also be familiar as it appears to be modeled after the Russian airbase Alex and Farah assault in the campaign mission, Proxy War. This map is relatively larger than CoD’s standard 6v6, with plenty of verticality and long lanes to snipe down.

A new Gunfight map, Drainage, was also added to Modern Warfare’s Private Matches. Similar to Airbase, Drainage is large for a 2v2 map, but it will also support 3v3 and other small team game modes. A bridge goes over the map as its standout feature, and there’s a ton of debris on the ground for players to use as cover.

These two maps will be returning to Modern Warfare MP “soon” Infinity Ward says in a new tweet. The maps needed more “love” before they could become available to play.

Drainage map Modern Warfare

Infinity Ward never acknowledged the maps being added or taken away, so we don’t know if these are the only changes made to Modern Warfare.

We’re also still waiting for the Soap Operator Bundle the Sykov pistol to arrive in MW and Warzone.

Image Credit: Activision / CODTracker

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Call of Duty: Modern Warfare

Warzone players call for “Classic” mode with only Modern Warfare weapons

Many Warzone players feel that Call of Duty’s battle royale game could do with a mode that only allows the use of Modern Warfare weapons.

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cod modern warfare warzone

Disgruntled Warzone players want to see the game incorporate a “Classic” mode that goes back to the game’s roots, using only CoD: Modern Warfare weapons.

The integration of Black Ops Cold War into Warzone really did change the game and its meta forever. Across Season 1 and Season 2, Warzone’s already stellar roster of guns received a massive boost and gave players a lot more options to choose from.

But these extras haven’t been to the delight of everyone, as some of them namely Cold War’s DMR, Diamattis, and MAC-10 have had a huge impact on Warzone. In response, some players are keen to see a mode that only makes use of the game’s original weapons.

cod modern warfare

It speaks volumes that most loadouts in Warzone Season 2 have featured either one or both of the FFAR and AUG.

Cold War and Warzone use different game engines, meaning that the guns don’t translate as well when they make the transition to a different game.

melon_b0y has alluded to this fact and is calling for Raven Software to accommodate frustrated CoD players.

He said, “Without the Cold War weapons, the game would flow a lot smoother and would bring back skill into gunfights, not just who shoots first. Not to mention that without the FFAR and AUG around to compete, the game mode would be more balanced.

I’m not saying completely remove Cold War weapons, but I think a mode without them would greatly improve the fun in Warzone and bring back some nostalgia as well.”

It’s an interesting concept that should definitely be considered. It certainly does feels like a lifetime ago that Warzone was only populated by Modern Warfare weapons and felt more balanced.

If this became a reality, you’d imagine that it would be supported by many players, and could result in players abandon the normal version of the game.

Image credits: Activision

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