Valorant update 8.01 patch notes: Agents buffs & nerfs, Breeze changes, more
Riot GamesThe first update and patch notes since the new Valorant Episode 8 Act 1 are already here with a lot of changes, including the arrival of Breeze map changes, and some buffs and nerfs that aim to change the Agent meta in the game.
The beginning of Valorant Episode 8 Act 1 kept fans on their toes with all the new features added, including the new Outlaw, objectives and rewards from the Weekly Challenges, and more.
While players have been playing and climbing ranks during the first weeks of the new Episode, Riot Games have decided to introduce another update with some map changes and Agent buffs and nerfs.
Check out all the patch notes from the Valorant 8.01 update.
Valorant update 8.01 patch notes
This Valorant update 8.01 has three important changes. The first one is over the Breeze map, the second is about a significant nerf to Skye, and the final one is a buff on some of Iso’s abilities with the objective of giving him a boost in the Agent meta.
Without further ado, here are the Valorant update 8.01 patch notes.
Map Updates
- Breeze: Reopened ‘Hall’ – Riot Games have once again opened the hall in the map’s mid-zone.
Agent Updates
Skye
- Guiding Light [E]:
- No longer regenerates charges during a round.
- Now automatically activates the flash at the end of its lifetime.
- Seekers [X]:
- When a Seeker gets close to its target, the target player will now get a yellow directional warning indicator.
Iso
- Double Trap [E]:
- Shootable orb duration increased 2 > 3 seconds
- Initial buff and shield duration increased 15 > 20
- Shield width reduced 120 > 100
- Contingency [C]:
- Cost reduced 250 > 200
Raze
- Blast Pack [Q]:
- Audio for Raze traveling through the air with Blast Pack is now louder when she is traveling towards you
Bug fixes
Agents
- Gekko
- Fixed a bug where occasionally Thrash’s (X) explosion was blocked from affecting enemies due to corners of geometry.
- Iso
- After eliminating practice bots in the Range, Iso’s energy orbs will now spawn. They will still not spawn in Shooting Tests.
- Reyna
- After eliminating practice bots in the Range, Reyna’s Soul Orbs will now spawn. They will still not spawn in Shooting Tests.
Gameplay system
- Fixed an issue when transitioning from inspect to scope using the Outlaw.
- Fixed bullet tracers with Chamber’s Tour De Force (X) and the Operator when penetrating through corners.
- Fixed a minimap visual issue where when you first load into a match, it showed a similar VFX to Omen’s From The Shadows (X).
- Fixed an issue where the Spike’s white circle indicator on the minimap did not appear when Spike was dropped on the edge of someone’s minimap.
Maps
- Breeze
- Fixed a bug where the A Hall Door was starting in the open position.
- Lotus
- Fixed a bug where you could stand on top of the crumbled pillar on C Site.
- Icebox
- Fixed a bug where you could stand on the container in B Green.
- Split
- Fixed a bug where you could stand on a vent in B Garage.
Game modes
- Team Deathmatch
- Fixed a bug where, if the Outlaw was picked up from a weapon spawner, it had no reserve ammunition.
All in all, those were all the changes that Riot Games have introduced in the new Valorant Update 8.01. For more on the game, you can check our other related guides.
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