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Call of Duty: Vanguard

CoD Vanguard December 15 update patch notes: weapon updates, Seasonal Challenges, bug fixes

Here’s everything you need to know about Vanguard’s Festive Fervor patch update, including weapon balancing, Panzerfaust updates, bug fixes, and more.

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Call of Duty Vanguard festive fervor event

Sledgehammer Games is releasing the Season 1 Festive Fervor Update, version 1.09, for Call of Duty: Vanguard on December 15, which kicks off the Festive Fervor holiday event, with new bundles, bug fixes, and more.

The Festive Fervor event for Call of Duty: Vanguard includes the all new re-mastered Shipment converted to Shipmas, new Store Bundles, the return of MW3’s Drop Zone mode, and more holiday themed festivities.

Sledgehammer Games has posted the patch notes for the new update. The new update goes live live on December 15 at 9PM PT on all platforms with the Festive Fervor content becoming available on December 16 at 9PM PT.

Warzone Pacific Festive Fervor update will go live December 16 at 9PM PT.

The patch notes and information below are only applicable to Call of Duty: Vanguard.

CoD Vanguard December 15 Patch Notes

MULTIPLAYER

Stability

  • Using Daniel’s alternative skin will no longer crash the game

Seasonal Challenges

  • Progression for Seasonal Challenges is now visible, active, and tracking 

Weapons

  • Bug Fixes
    • Riot Shield now blocks front-facing damage and bullets will not penetrate
    • The Firefight Blueprint has been fixed to remove light coming from the front end of the barrel and parts of the optic
    • Kar98K Hunter incentive skin no longer causes the gun to aim down the iron sights instead of the attached scope
    • Top Break muzzles no longer jump on reload
    • Corrected Loadouts using 7 Round Mags so the total ammo count is divisible by 7
    • Addressed multiple issues with charms in a QOL pass
    • Weapon animations have been polished and some glitches have been resolved
  • Balancing
    • Challenges
      • Panzerfaust Challenge has been changed from destroying ariel streaks to longshot kills
    • Weapons 
      • Kar98k & Type 99 
        • When using a lower caliber magazine, these weapons will now retain the ability for One-Shot-Kills when landing chest shots 
      • Top Break 
        • No longer reduces damage, but range reduction increased
      • Gorenko Anti-Tank Rifle
        • The default scope will no longer heavily obscure player vision when meleeing with the bayonet
    • Attachments
      • Melee range has been reduced for Bayonet when Reach Kit Perk is applied
  • Camos
    • Double Barrel
      • Corrected wording in the Death Artist Challenge to say “16 Gauge Mag” instead of “12 Gauge Mag” 
    • Assault Rifle Alpha
      • Camos now show proper progression
    • M1 Garand
      • Camos now show proper progression
  • Cross-progression
    • Master Ribbons data from Cold War will now be imported and reflected in Vanguard
    • Getting kills in Warzone now counts toward challenges in Vanguard

Killstreaks

  • Mortar Barrage
    • Increased damage dealt by the Mortar Barrage Flare 
    • Mortar Barrage has been tweaked to make deployment less difficult

Maps

  • Paradise
    • Fixed several out-of-map exploits 
    • Fixed instances of unnatural hitching when jumping against ramped walls
  • Radar
    • Fixed issue which made some doors indestructible
    • Fixed out-of-map spawns and exploits 
  • Desert Siege
    • Spawn tuning to reduce instances of spawning close to enemies 
    • Fixed a rendering issue that resulted in intense fog for some players
    • Blinking texture issues have been fixed in several locations
  • Bocage
    • Bullet penetration issues for certain walls have been fixed
    • MK2 Frag Grenade blast radius no longer affects players who should be protected by walls
  • Red Star
    • Fixed a bug that resulted in lighting effects following the player like a spotlight around the map
  • Berlin
    • Distracting and graphically incorrect shadows no longer appear under light fixtures
  • Numa Numa
    • Removed invisible geo in Numa Numa that blocked bullets midair
  • Gavutu
    • Fixed an issue in which an invisible wall remained after it was destroyed
  • Demanysk
    • Demolition and Tactician Perks now operate as intended
  • Sub Pens, Castle, Oasis, Das Haus
    • Fixed out-of-map exploits

Modes

  • Control 
    • Control is now live! 
  • Champion Hill
    • Players will no longer crash out of Champion Hill Duos, resulting in the closure of the entire game
    • Players can now access Scoreboard and Spectate Mode

UI/UX

  • Users will no longer get errors saying they don’t have Crossplay permission when attempting to add other consoles to a party
  • Flairs now appear with every Prestige level-up, and XP bars should reflect Prestige progression
  • Duplicate Prestige icons have been fixed 

CAMPAIGN

  • Fixed a progression blocker in the Lady Nightingale level caused by an unresponsive character 

ZOMBIES

Objectives

  • Purge 
    • Visibility improved in low light areas, making it more visually clear when capturing Control Runes.
    • The progress bar no longer overlaps various notifications such as Challenge Completions, Rank Ups, Weapon Level Ups, and more.
    • Professor Krafft will now acknowledge Purge objective completions.

Covenants

  • Brimstone
    • Brimstone no longer damages zombies when the player is downed.
    • Brimstone has been adjusted to now only deal damage to zombies that are in the player’s line-of-sight.
  • Dead Accurate
    • Launchers now work as intended with the Dead Accurate Covenant.
  • Swift Vengeance
    • Updated the description of Swift Vengeance to reflect that only weapon damage is increased with the use of this Covenant.
    • Knives now work as intended with the Swift Vengeance Covenant.

Weapons

  • Addressed an issue where weapons obtained from crates briefly displayed the wrong model when dropping.
  • Addressed an issue where some Mystery Box weapons would appear with their magazine detached from the weapon.
  • Addressed an issue that prevented players from loading into a match with their preferred custom reticle.
  • Addressed an issue that incorrectly identified some Launcher damages as critical hits.

Gameplay

  • Portals will now provide players with an opportunity to visit each destination before giving an option to return to the same location.
  • Closed various exploits that prevented players from taking damage from zombies.

Challenges

  • Melee Camo Challenges have been adjusted to count kills, not eliminations with the exception of Sturmkrieger Challenges.

UI

  • Zone names have been added in places where they were absent from the map.
  • The in-game scoreboard now shows the player in the correct ranking.
  • Addressed an issue with overlapping scoreboard UI.

Audio

  • Addressed an issue in which Operator and Announcer voice communications could compete with each other.

Subtitles / Text

  • Multiple fixes for subtitles when players select the English language setting.
  • Multiple fixes for voice lines and subtitles when players select the German language setting.
  • Multiple fixes for text descriptions when players select the Brazilian Portuguese language setting.
  • Multiple fixes for subtitles when players select the Polish language setting.

Stability

  • Addressed an issue that would sometimes kick a player to the main Zombies menu when Copying and Replacing loadouts.
  • Various stability fixes.

SOURCE: Sledgehammer Games

Call of Duty: Vanguard

How to get Warzone & Vanguard Prime Gaming rewards (July 2022)

There are new Warzone and Vanguard Prime Gaming rewards available for players to claim. Here’s how you can get your hands on them.

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Prime Gaming is an exciting way for developers to reward players with various in-game items. Here’s how you can claim your Prime Gaming rewards in Warzone and Vanguard.

Both Warzone Pacific and Vanguard feature fun cosmetic items that players can equip to customize their playing experience, and these can be acquired through several different means.

One easy way to get them is through the popular Prime Gaming service, which allows Amazon Prime subscribers to get free in-game rewards for their favorite games.

With this in mind, here is how you can get the Warzone and Vanguard Prime Gaming rewards.

How to get Warzone and Vanguard Prime Gaming rewards

If you’re interested in claiming Warzone and Vanguard Prime Gaming rewards, you’ll need an Amazon Prime subscription. If you don’t already have one, you can sign up for a free 30-day trial to redeem the rewards.

Then you must link your Warzone and Vanguard account to your Amazon Prime account with the membership active.

Here’s how you can link your accounts for free Prime Gaming rewards:

  1. Navigate to the Call of Duty Offer Detail Page
  2. Click ‘Claim Now’ on the active content drop
  3. Log in with your Prime-enabled account or sign up for Prime
  4. Click ‘Continue’ to begin the account-linking process
  5. Click ‘Go to Activision’ to be redirected to Activision’s account-linking page
  6. Log in with your Activision account and authorize Prime Gaming to fulfill content
  7. Click ‘Complete Claim’

Warzone and Vanguard Prime Gaming Rewards – July 2022

Call of Duty: Shore’s End Bundle

The July 2022 content drop through Prime Gaming brings a total of six exclusive items for Warzone and Vanguard players to claim, including an Operator skin, a weapon Blueprint, and Calling Cards.

Below is a full list of everything available throughout the month of July:

  • Legendary ‘Cold Protection’ Operator skin
  • Legendary ‘Bear’ Weapon Blueprint
  • Epic ‘Wooden Saddle’ Weapon Charm
  • Epic ‘Snow Cap’ Calling Card
  • Epic ‘Polar Pull’ Calling Card
  • Rare ‘Mountain Monster’ Emblem

That covers everything you need to know about this month’s Prime Gaming rewards for Warzone Pacific and Vanguard.

There are new rewards available each month, so be sure to check back with this guide!


For more Call of Duty, check out the Warzone Pacific June 30 update patch notes and this fan-favorite Modern Warfare AR that’s meta after the NZ-41 nerf.

Image Credits: Raven Software / Sledgehammer Games / Amazon

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Call of Duty: Vanguard

Vanguard June 30 update patch notes: Ranked Play restrictions, Zombies bug fixes, more

Vanguard’s June 30 update patch notes brought changes to Ranked Play restrictions as well as fixes for several Zombies bugs in Season 4.

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Call of Duty: Vanguard devs Sledgehammer Games released an update on June 30 that added two weapons to the Ranked Play restricted list and delivered bug fixes for several issues plaguing the Zombies mode.

Vanguard Season 4 introduced two new weapons to the game in the UGM-8 and Marco 5. Players have been enjoying the unique dual wield capabilities of the Marco 5, but it seems the SMG is now a restricted weapon in Vanguard’s Ranked Play following the June 30 update.

The devs also took time to address several bugs and glitches that were hindering the Zombies experience. When playing the new Shi No Numa map, players should notice smoother gameplay following the update.

Vanguard Ranked Play restrictions adjusted

Season 4’s Marco 5 SMG and the Push Dagger Melee weapon have been added to the restricted list of Vanguard’s Ranked Play. Players were enjoying the new Marco 5 SMG in multiplayer and Ranked Play, but it seems they may have to return to the MP40.

This isn’t the first time a strong weapon was added to the Ranked Play restricted list as the Volk also received a ban in Season 3. Also, the top 250 Ranked Play leaderboard is now live in Vanguard.

You can check out the rest of the Vanguard June 30 update patch notes below.

Vanguard June 30 update patch notes

Multiplayer

Modes

  • Gun Game
    • Players will no longer be incorrectly removed from a match for inactivity. 

Ranked Play

  • Season Four Top 250 Skill Division & Leaderboard
    • The Season Four Top 250 Skill Division and Ladder are now live! Rise to the top and claim your spot!
  • Updated Restrictions
    • Marco 5 (Submachine Gun)
      • The Marco 5 has been restricted in-game in Ranked Play.
    • Push Dagger (Melee)
      • The Push Dagger has been restricted in-game in Ranked Play. 

Operators

  • Corrected the challenge progression counter for Mastery Operator Skins.

Weapons

  • Marco 5 (Submachine Gun)
    • Survivalist Camo Category challenges can now be progressed as expected.
      • This fix was released on June 27.
  • Launchers
    • Destroyed Trophy Systems will now progress challenges in the Surgical Camo Category.

User Interface & Experience

  • Addressed an issue that prevented the After Action Report from being displayed after a completed match.

Bundles & Cosmetics

  • Corrected the description of the Final Judgement Bundle.
  • Added missing names for various Finishing Moves released in Season Four.
    • This fix was released on June 27.

Zombies

  • “Shi No Numa”
    • Artifacts
      • Addressed an issue that prevented players from using their Artifacts after dying in a co-op session.
    • Gameplay
      • Exfil
        • Addressed an issue that automatically progressed the Eliminate Hostiles requirement needed to exfil.
      • Flogger Trap
        • Players will no longer experience an electricity effect around their HUD when hit by the Flogger Trap while holding a Wunderwaffe DG-2.
    • Stability
      • Various stability updates.

For more Vanguard news, check out how to get the “new Roze” Night Terror Florence skin in Warzone & Vanguard.

Source: Sledgehammer Games

Image Credit: Activision

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Call of Duty: Vanguard

How to get the “new Roze” Night Terror Florence skin in Warzone & Vanguard

Here’s how to get the Night Terror Florence skin in Warzone & Vanguard following comparisons to the iconic Roze skin.

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It’s been some time since an Operator skin has shaken up Warzone but the Night Terror Florence skin, which many are calling the new Roze skin, has the potential to do so. Here’s how to get the Violet Stealth bundle in Warzone and Vanguard.

When the Roze skin was at the height of its power, it tormented Warzone lobbies one match after another. Due to the skin’s all-black outfit, it blended in easily with the surroundings and made it hard for enemies to spot before it received a decisive nerf.

In Season 4, a Warzone and Vanguard bundle highlights a similar skin that has made its way to Call of Duty with the Violet Stealth bundle. The Night Terror Florence skin shares many similarities to the Roze skin, so here’s everything you need to know about it.

How to get Night Terror Florence skin in Warzone & Vanguard

To get your hands on the Night Terror skin, you’ll have to purchase the Violet Stealth bundle. Following the Warzone update that nerfed the NZ-41 on June 30, the Violet Stealth bundle is available to purchase.

Despite the June 30 release, the bundle has yet to appear in the Vanguard and Warzone store in-game. Here’s where PC, Xbox, and PlayStation players can purchase the bundle.

Given the competitive advantage it might bring, you won’t want to miss the Violet Stealth bundle in Warzone and Vanguard Season 4.

Vanguard & Warzone Violet Stealth bundle content

It seems you’ll have to dish out $19.99 / £16.79 for the Vanguard and Warzone bundle and here’s what you’ll receive in exchange:

  • Night Terror Florence skin
  • Violet Violence Gorenko Anti-Tank Rifle blueprint
  • Dark Ambient MP40 blueprint
  • Midnight Malice calling card
  • Hooded Hell emblem
  • Neon Artistry sticker
  • Funeral Director watch
  • Inscribed reticle
  • 2,400 CoD Points

Not only is the Night Terror skin expected to be a powerful cosmetic in-game, but the MP40 is a meta weapon in both Warzone and Vanguard, which further sweetens the deal.

Both the Gorenko Anti-Tank Rifle and MP40 blueprints will come equipped with neon purple tracer rounds that tie into the Violet Stealth aesthetic. The 2,400 CoD Points are a nice touch as a bonus you could use on another bundle.


For more Warzone and Vanguard content, check out all of the cosmetics and rewards available in the Season 4 Battle Pass.

Image Credit: Activision

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