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Vanguard January 27 update patch notes: Cold Blooded buff, Fortified adjustments & spawn fixes

Here are the full patch notes for Vanguard’s January 27 update, which buffed the Cold Blooded Perk and adjusted spawn logic.

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Vanguard Paradise map update

Vanguard’s developers Sledgehammer Games released a patch on January 27 that rolled out a fix for spawns on Paradise, adjusted the Fortified Perk, and buffed Cold Blooded.

It’s no surprise that Vanguard players have been frustrated with the current state of the game and Sledgehammer Games have been hard at work to alleviate issues with the game.

We received a Vanguard update on January 20, and it looks like players are getting another small update on January 27 to alleviate minor issues before Vanguard Season 2.

The January 27 update addressed spawn issues on the Paradise map, tweaked the Cold Blooded and Fortified Perks, as well as eliminated performance issues across Multiplayer and Zombies.

Here’s everything you need to know about Vanguard’s January 27 update.

Vanguard update January 27 Perk tuning

Vanguard Perks

The significant buff to Cold Blooded will now protect players from enemy dogs. Adding dogs to the list of killstreaks that will not target you acts as a big boost to the Perk. Dogs are often the most annoying killstreak to deal with in Vanguard Multiplayer.

Unfortunately, the “Aim assist toggles on and off when the player is engaging an enemy player with the Cold Blooded perk on” card has not been removed from Sledgehammer’s Vanguard Trello board which leads us to believe this issue has not been fixed yet.

The changes made to Fortified are meant to revert the recent changes made to the Perk that practically turned players invincible. Now certain killstreaks will be able to damage players with Fortified equipped.

Vanguard January 27 update patch notes

Vanguard Operator Season 1

Multiplayer

Spawns

  • Paradise
    • Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies
    • Fixed a spawn resulting in the player falling through the map
    • Added invisible collision to prevent spawn trapping from one spawn point to the other

Perks

  • Fortified
    • Fortified now adds protection from the following:
      • Mortar Barrage
      • Warmachine
      • Flamenaut Explosions
      • Ammo Box Explosions
      • Gammon Bombs
      • Satchel Charges
    • Fortified no longer protects against the following:
      • Goliath
      • Glide Bomb
      • Bombing Run
      • Fire Bombing Run
      • Direct hits from launchers

Cold Blooded

  • Cold Blooded now protects against dogs

Weapons & Attachments

  • “Summoning” reticle from Graveyard Shift Bundle is now visible in Gunsmith
  • Fixed a bug resulting in Subsonic unintentionally disabling Ghost
  • Fixed a bug where weapon icons were showing up on interactable objects such as doors

UI/VFX

  • Fixed a bug that resulted in the player appearing to be on fire, even when no damage was being dealt

Private Match

  • Addressed an issue in Control where the match would end prematurely when a Codcaster disconnected
     

Zombies

  • Addressed an issue where Ring of Fire Tier II dealt inconsistent damage
  • An upgraded Ring of Fire’s damage no longer causes damage to zombies above or below the placed ring
  • Ring of Fire’s damage now scales correctly per level
  • Addressed an issue where kills with Artifacts would charge the Artifact for an additional use

Vanguard players can expect the next major Vanguard update to arrive with Season 2, which has now been delayed to February 14. Sledgehammer will continue to tweak spawn logic, fix the map rotation, and iron out the remaining bugs and glitches in Vanguard.

Source: Sledgehammer Games

Image Credit: Activision