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Vanguard May 10 update patch notes: Magazine attachment buffs, silent Operator mantling, more

Here are the full patch notes for Vanguard’s May 10 update which buffed Magazine attachments and made Operators mantle silently.

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Trophy System Vanguard Season 3

Sledgehammer Games have fixed several issues in the May 10 update, including allowing Operators to mantle silently and issuing a buff to Magazine attachments. Here are Vanguard’s full May 10 patch notes.

Vanguard Season 3 introduced players to two new weapons, the highly requested Trophy System Field Upgrade, and a brand-new map. The devs are not done with implemented tweaks to improve gameplay and the latest update on May 10 will provide additional fixes.

With this new update, Sledgehammer has made it so all Operators are silent while mantling and landing. In addition, they also buffed low-caliber Magazine attachments across all weapons.

Vanguard Magazine attachment buffs

According to the devs, low-caliber Magazine attachments were failing to perform adequately across Vanguard’s multiplayer. These types of mags simply could not keep up with their high-caliber counterparts and the devs buffed them as a result.

The May 10 update specifically increases the firepower of these low-caliber Magazines. They already boast excellent maneuverability and should be quite powerful with the added damage.

To balance out this major buff, several of the weapons below had their damage range penalties increased, making them less effective at range.

Vanguard May 10 update patch notes

Multiplayer

Operators

  • All Operators are now silent while mantling, landing, and performing other movements.

Ranked Play

  • The Season 3 Top 250 Skill Division and Ladder are now live.

Weapons

Magazine Attachments with a low-caliber have struggled to perform on par with their high-caliber counterparts. Today’s update increases the firepower of low-caliber Magazines so that players can equip these Attachments for the handling benefits while maintaining similar bullets-to-kill. Damage values are crafted to be most effective with shots to the head and torso. Decreases in range will favor close-range gunfights.

  • STG44 (Assault Rifle)
    • 7.62 Gorenko 30 Round Mags (Magazine)
      • Increased damage from 22 to 24 (+9%).
      • Increased effective damage range penalty.
  • Automaton (Assault Rifle)
    • 5.6mm 25 Round Mags (Magazine)
      • Increased damage from 18 to 20 (+11%).
      • Increased effective damage range penalty.
      • Increased fire rate bonus.
  • Itra Burst (Assault Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 22 to 25 (+14%).
      • Decreased burst delay benefit.
      • Increased effective damage range penalty.
    • .303 British 32 Round Mags (Magazine)
      • Increased fire rate bonus.
      • Increased burst delay bonus.
      • Increased effective damage range penalty.
  • BAR (Assault Rifle)
    • 8mm Klauser 20 Round Mags (Magazine)
      • Increased damage from 28 to 32 (+14%).
      • Increased effective damage range penalty.
  • AS44 (Assault Rifle)
    • 7.62 Gorenko 45 Round Mags (Magazine)
      • Increased damage from 19 to 23 (+21%).
  • NZ-41 (Assault Rifle)
    • 8mm Klauser 30 Round Mags (Magazine)
      • Increased damage from 28 to 32 (+14%).
    • 6.5mm Sakura 45 Round Mags (Magazine)
      • Increased damage from 28 to 31 (+11%).
      • Increased effective damage range penalty.
  • Volkssturmgewehr (Assault Rifle)
    • 7.62 Gorenko 30 Round Mags (Magazine)
      • Increased damage from 21 to 24 (+14%).
    • 7.62 Gorenko 20 Round Fast Mags (Magazine)
      • Increased damage from 21 to 24 (+14%).
  • Nikita AVT (Assault Rifle)
    • 6.5 Sakura 50 Round Drums (Magazine)
      • Increased damage from 19 to 22 (+16%).
      • Increased effective damage range penalty.
  • KG M40 (Assault Rifle)
    • 6.5mm Sakura 35 Round Mags (Magazine)
      • Increased damage from 22 to 24 (+9%).
  • MP-40 (Submachine Gun)
    • 7.62 Gorenko 32 Round Mags (Magazine)
      • Increased damage from 23 to 31 (+35%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • Sten (Submachine Gun)
    • 7.62 Gorenko 32 Round Mags (Magazine)
      • Increased damage from 23 to 30 (+30%).
  • M1928 (Submachine Gun)
    • 9mm 50 Round Drums (Magazine)
      • Increased damage from 20 to 24 (+20%).
      • Increased effective damage range penalty.
  • Owen Gun (Submachine Gun)
    • 7.62 Gorenko 33 Round Mags (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
    • 7.62 Gorenko 72 Round Drums (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • PPSh-41 (Submachine Gun)
    • 8mm Nambu 71 Round Mags (Magazine)
      • Increased damage from 21 to 27 (+29%).
      • Increased effective damage range penalty.
  • Welgun (Submachine Gun)
    • 7.62 Gorenko 48 Round Mags (Magazine)
      • Increased damage from 24 to 31 (+29%).
      • Increased effective damage range penalty.
  • Einhorn Revolving (Shotgun)
    • Birdshot 5 Round Cylinder (Magazine)
      • Decreased effective damage range penalty.
  • Double Barrel (Shotgun)
    • 16 Gauge (Magazine)
      • Decreased effective damage range penalty.
  • MG42 (Light Machine Gun)
    • 6.5 Sakura 125 Round Drums (Magazine)
      • Increased damage from 17 to 19 (+12%).
      • Increased effective damage range penalty.
  • Type 11 (Light Machine Gun)
    • 5.6mm 45 Round Mags (Magazine)
      • Increased damage from 19 to 23 (+21%).
      • Increased effective damage range penalty.
  • Bren (Light Machine Gun)
    • 6.5 Sakura 30 Round Mags (Magazine)
      • Increased damage from 25 to 32 (+28%).
      • Increased effective damage range penalty.
  • Whitley (Light Machine Gun)
    • .303 British 45 Round Mags (Magazine)
      • Increased damage from 28 to 31 (+11%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.
  • G-43 (Marksman Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 25 to 31 (+24%).
      • Increased effective damage range penalty.
  • M1916 (Marksman Rifle)
    • 6.5mm Sakura 20 Round Mags (Magazine)
      • Increased damage from 38 to 40 (+5%).
      • Increased effective damage range penalty.
      • Decreased fire rate bonus.

Field Upgrades

  • Trophy System
    • Trophy Systems will no longer destroy a thrown Skal Crusher.

Bundles & Cosmetics

  • Corrected the bullet impact decal of the Lost Blood Blueprint for the Gorenko Anti-Tank Rifle.
  • Addressed an issue where Camos were not displayed on the Junkyard Jet Blueprint for the Sledgehammer.

For more Vanguard, check out the best Assault Rifles and SMGs in Season 3.

Source: Sledgehammer Games

Image Credit: Activision