Following Vanguard’s release, balancing issues were bound to be a hot topic of discussion and it seems the Incendiary Ammo attachment is receiving the bulk of early complaints.
If you find yourself questioning how you’re dying over and over at a rapid pace, you may want to blame Vanguard’s quick time-to-kill (TTK). Upon review, the real reason for your repeated deaths could be your opponent’s Incendiary Ammo attachment.
Incendiary Ammo is a primary weapon attachment that can be equipped on many weapons. At this point, it is most prominent on Vanguard’s Assault Rifles. Although, coming across Shotguns equipped with Incendiary Ammo has become a tilting widespread experience.
Vanguard’s TTK is already notoriously fast. Adding Incendiary Ammo to the mix which damages players after impact often results in a two-shot kill. The STG44 equipped with this ammo is capable of killing players with two shots to the body at medium and sometimes long-range.
Vanguard’s weapon attachment system was supposed to be a positive new aspect. Allowing us to maximize loadout options sounds like a great idea. We may be seeing the result of having too many options.
There are virtually no drawbacks to equipping your Assault Rifle with ten attachments. If one of these turns out to be Incendiary Ammo, the results are detrimental to the multiplayer experience.
As time passes, we’ll likely receive a slew of weapon balancing updates to level the playing field. A Call of Duty game at launch and overpowered weapons are a combination we’ve seen before. After all, who can forget MW2’s pre-patch Model 1887?
You should continue to expect a slew of bugs and issues to arise throughout the first month of Vanguard. The important thing to note is that Sledgehammer is addressing these issues with the hopes of getting patches out as soon as possible.
In fact, some issues have already been fixed through silent patches. After multiple reports involving issues with Combat Pacing selection, the problem was fixed efficiently behind the scenes.
Image Credit: Activision / Sledgehammer Games
Warzone Pacific Season 1: Caldera map POIs, RICOHET Anti-Cheat & more
Here’s everything you need to know about Warzone Pacific Season 1, including the Vanguard integration, RICOCHET anti-cheat, and Caldera.
Activision has officially revealed the details for Warzone Pacific Season 1 and its integration with Call of Duty: Vanguard.
Warzone is set to get a major update on December 8, as players will finally get to grips with the Pacific update, with Vanguard owners getting 24 hours of exclusivity. Not only will there be a brand new map called Caldera, but there will also be a ton of updates to the game, including the integration with Vanguard.
From all the Caldera POIs to the upcoming Warzone changes, here’s everything you need to know about Warzone Pacific Season 1.
Welcome to Paradise — Warzone Pacific Launches with Vanguard Season One
“On December 8, your legendary journey in Warzone Pacific begins with Season One of Call of Duty: Vanguard and Warzone Pacific.
With a brand-new map built on learnings from the community, Warzone Pacific marks a new era of pulse-pounding tactical combat on a massive scale. Featuring a dedicated Playlist with new vehicles and Vanguard weapons, Warzone Pacific’s first season kicks off another year of free content, all based in your own grand epic of stamping out the last of the Axis resistance.
Welcome to Paradise: the new home for Warzone Pacific known as Caldera.”
Where Will You Be Dropping? New Warzone Pacific Map Caldera Detailed
“On December 8, Vanguard owners will receive 24 hours of exclusive access to Caldera, the brand-new Warzone Pacific map. During this initial period, all Warzone players will be able to drop into Rebirth Island. After this exclusive period, Caldera becomes accessible to all players, with Rebirth Island returning later in Season One.
Caldera comprises 15 huge, distinct areas to explore and fight across once Operation Vulcan begins. There are also hundreds of lesser points of interest to investigate and use to your tactical advantage.
Get ready to explore Caldera with our topographical overview as we reconnoiter this dormant volcano from north to south:”
“Composed of a sprawling shipyard and an advance base, Caldera’s northwest area provides a mix of interior and exterior combat opportunities, as well as unusual tactical positions such as the deep drydock basins. Farther inland is a cluster of large buildings — a command center, admin structure, barracks compound, training course, and firing range — with beaches and a small radar array found east of the main Arsenal.”
“Once managed by the Ocean Freight Company, this large-scale industrial dock complex features the rusting superstructures of five massive cranes, a huge ship hangar, the company’s long-abandoned headquarters, and an entire shipment yard (emphasis on the word shipment). The area also bridges several nearby points of interest: fuel tanks, phosphate containers, and refineries from the Mines and Peak, a military base with Quonset barracks near the Arsenal, and an entire fishing village of bamboo residences near the Runway’s untouched jungles.”
“While the main airfield and Caldera Terminal airstrip to the southwest see most of the aircrafts’ takeoffs and landings, there’s a secondary runway in the northeastern corner of Caldera for those stationed at the Beachhead or Arsenal–Docks complex. With the area half hidden in the jungle, you’ll navigate past single dwellings and ruined farmsteads, and clamber across rugged buttress rocks to reach this coastal promontory, complete with a runway of dirt. Farther into the jungle is a military command center with its own share of secrets.”
“Nestled north of the river village and west of the expansive mine works, this untouched archaeological site contains the remains of structures, seemingly created in a megalithic style around or before the 12th century, built with baluster joints that mimic natural volcanic geological columns. Find these close to a rapidly flowing stream, and venture east through a jungle gully to discover larger ruins deeper within the hillside forests. Other surprises include a series of tiered pools and verdant hot springs.”
“A massive mining operation in the excavation, refining, and transportation of phosphate gives way to snaking switchbacks, giant grinding machines, mine gondolas stretching from the main gorge to the docks, smaller factories, a rail line, and steep embankments, which all offer a mix of engagement types. Operators can also investigate a large factory compound, look for older mine workings, and stumble across a [[REDACTED]] with its own [[REDACTED]], or explore the outer reaches containing secondary workings, run-off pools, conveyor belt structures, unloading bays, containment pools, and even a remote gas station and grocery store.”
“This is the high ground. Dominating the center of the map is a colossal peak of a dormant volcano, after which the entire island is named. The height advantage you receive for landing atop the caldera throat and Axis military battery installation under construction here is counterbalanced by the exposed nature of the environment. Rock outcrops can offer respite should the area become a “hot drop,” as can the main gondola station that shuttles from the Peak toward the Runway, or the magma chamber and what was built during its slumber…”
“Cut into dunes on the island’s northwest coast, a sprawling network of trench defenses sits below the communications center, radar array, barracks, and large-scale military compound — all built in anticipation of a beachfront storming. Farther south are battery emplacements juxtaposed against a village of bamboo homes sitting on either side of a river gorge, with plenty of main roads, dirt tracks, footpaths, goat trails, and jungle overgrowth to traverse in all directions.”
“Despite the remains of a cargo ship and recent gun emplacements tactically positioned on foothills west of the Peak, a small village’s bamboo huts, footbridges, paddy fields, and craggy slopes remain untouched and are ready to be explored. Farther south and east is the main tarmac thoroughfare that circumnavigates the entire Caldera. Either side of it is wilderness, interspersed by light industrial compounds, more modern structures from the 1930s, and suburban dwellings cut into the hillside with anti-aircraft emplacements there to deal with traffic from the adjacent Airfield.”
Clear Water Lagoon
“An old lighthouse proudly overlooks a shallow bay that holds generation-spanning bamboo huts alongside a quaint coastal community with more-recently constructed homes. Traverse the lagoon to uncover its secrets, including what remains of Captain Butcher’s plane…”
“The island’s primary airfield has no shortage of aircraft or buildings to explore, including smaller support structures for personnel and a control tower with more than one point of entry. Those wanting cover from the exposed tarmac and gaping entrances to each of its hangars may want to head toward a section of buildings near the Village, or to the southern coastal border where Allied military forces set up their base of operations.”
“By far the largest main point of interest on Caldera are the fertile agricultural fields just south of the volcano. As well as the numerous small farms, there’s light industrial depots containing agricultural machinery and storage, an administration center, water tower, stables, and other landmarks to pinpoint when you’re navigating the undulating and lush landscape of these parts. From numerous remote farm buildings, silos, and lakes to logging camps, a military outpost and communications tower, and rocky crags, these are plenty of combat opportunities and routes to all of Caldera’s southern zones.”
Shark’s Lair Submarine Pen
“Cut into a natural cove along the eastern coast of Caldera is the island’s largest military installation: the ominous Sub Pen nicknamed the Shark’s Lair. Built by Axis forces to house its naval U-boats, including one still moored here, the lair is a massive interior space to explore and hold. Outside of it, several outbuildings and a bunker compound, complete with a complex underground tunnel system, can be explored to gather necessary supplies or contracts.”
Caldera Power Plant
“A medium-sized power plant with a pair of smokestacks dominates the upper flood plain just south of the Airfield, sticking out from the lush greenery, stepped waterfalls, and ancient ruins found elsewhere in the area. Venture farther south from the plant to find a large radio antenna and a civilian radio station.”
Caldera Capital City
“Set into a huge natural basin along the southern shores of the island, Caldera’s main city offers a variety of historical structures to take control of, including the Royal Theater, main Capitol Building, and art deco structures like the Fire Station and Police Station set on either side of a working tramway system. Along the western edge of the capital, a hillside suburbia and lighthouse offer space and height compared to the bustling downtown on Main Street, while coastal developments south of the city offer a luxurious beachfront yacht club and bar where a squad could be prematurely celebrating their Battle Royale victory.”
Royal Cabana Resort
“Pristine sandy beaches, great surfing, clusters of cabana huts, and a stately main hotel structure were on offer to the well-heeled traveler at the Royal Cabana Resort. Operators dropping into Caldera should expect to see the deserted remains of this resort, with a main thoroughfare offering quick access by vehicle. There is also a small square and clock tower, bus station, and the hotel entrance itself. The grounds of the resort are large and lush, with shallow pools, ferns, and palm trees to thoroughly explore.”
Warzone Pacific — Day One Playlists, Content, and RICOHET Anti-Cheat Driver Rollout
“Outside of Caldera, which Vanguard owners can access on December 8 before all players drop in on December 9, Warzone Pacific will overflow with new content, including all Operators and Weapons from Vanguard as part of the integration:
The Vanguard Integration: All Operators, Weapons, and Personalization Content Coming on December 8.“
“When Season One launches on December 8, all Warzone players can gain access to everything that Vanguard brought to the arsenal and barracks:
- 40 Weapons: The core 38 weapons from Vanguard’s launch, plus two free functional weapons in the Season One Battle Pass. All of these can be personalized with unlocked camouflage, and every ballistics-based weapon can be further customized with up to 10 attachments through the Gunsmith.
- Over a Dozen Operators: Each of the Operators from S.O.T.F. 002–005 are ready to drop in alongside Special Operations Task Force 006 arriving this season…
- Calling Cards, Emblems, and More: Show off your progress in Vanguard since launch to everyone in Warzone.
At the start of the season, cross-progression between Vanguard and Warzone will be enabled, allowing you to rank up through Seasonal Prestige and unlock new content through the Battle Pass and Challenges. Also, expect the Store in both games to contain new Bundles featuring Vanguard content.”
Vanguard Royale — Explore All New Content with Dogfighting, Updated Land Vehicles
“Prepare for the action to heat up both on land and in the air.
Available to all players on December 9, with Vanguard players gaining exclusive play access on December 8 with Caldera, Vanguard Royale leads Season One’s featured Playlist rotation with a game mode that puts a fresh set of vehicles and a streamlined Loadout and weapon pool on the brand-new map.
Specifically, there are two major differences between a Vanguard Royale and traditional Battle Royale:
- New Vehicles and Dogfighting. Fly fighter planes that rain down fire on foes or head for the AA guns or trucks to shoot them out of the skies. There are also other ground-based vehicles, including a Squad Transport all-terrain car that will help your squad cut through and around the island.
- A Focus on Vanguard Weapons. Loadouts can only contain Vanguard weaponry, streamlining the meta for more accessibility and room for experimentation. Expect all weapons around the island to also be from Vanguard. Operator selection is also limited to Vanguard soldiers.
- Circle Collapse Changes, In-Game Events, and More. The radii and times for Circle Collapses are altered to offer a different pace of play, especially with dogfighting overhead. Also, expect an in-game event at each Circle Collapse, Bombing Runs, and different items both within Caldera’s overworld and contract rewards.”
“Vanguard owners will receive 24 hours of exclusive access to Caldera, the brand-new Warzone Pacific map. During this initial period, all Warzone players will be able to drop into Rebirth Island. After this exclusive period, Caldera becomes accessible to all players, with Rebirth Island returning later in Season One.
Expect a special one-day-only Rebirth Island Playlists – both Resurgence and Mini Royale – to drop right at the start of the season before everything shifts to Caldera for the week starting on December 9.
During the season, Featured Playlists will include returns to Rebirth Island for Resurgences and other game modes, and new limited-time modes will focus on Caldera, such as Vanguard Plunder, its own Vanguard Resurgence mode presented by Beenox, and other festive surprises…”
The Finer Points – Innovations and Additions to the Warzone Experience
“With an entire new map to explore, playlists to claim victory on, and fresh armaments to utilize, expect additional initiatives and gameplay innovation from all studios who work on Warzone – especially Raven Software, Beenox, Toys for Bob, and High Moon Studios – including some taken after listening to community feedback.
Part of the initial wave of content planned for the period around December 8 launch (for Vanguard players) and December 9 (for all players) includes the following:
The Gulag – Drop Back in Ready for Combat
The Gulag now gives you more than a second chance at victory.
When Warzone Pacific drops, any player who wins a Gulag will drop back in with the weapon – or weapons – and lethal equipment given to them during that deadly duel.
Those who survived Iron Trials ’84, the mode where this feature was first tested, may know a pro strategy involving loadout conservation: any ammo and remaining equipment carries over between the Gulag and the redeploy. Deal with the enemy efficiently, and you will have more at your disposal back in Caldera.
Loadout Items and Field Upgrades
Dead Silence is being nerfed. Stopping Power Rounds are gone.
In addition to detailing those exact changes, Raven Software looked closely at various equipment pieces, such as nerfs to Stun Grenades and Heartbeat Sensors. They also took another look at dual-wielded melee weapons – the Kali Stick and Sai – to give justice to all ghosts who lived a second life too short during The Haunting. The results? Expect the aforementioned equipment and weaponry to be adjusted to be less potent in the Warzone, along with gun-butting no longer being the primary method of attack on the Caldera.
Another change involves Loadout Drop Markers – they can now only be purchased from Buy Stations after the Loadout Drop event occurs in a match, effectively shifting their usefulness from an immediate power spike to a more tactical choice in the mid to end game.
Along with these nerfs, several Lethal and Tactical Equipment pieces will see much-needed buffs. Most Lethal Equipment will deal more damage, while the Snapshot Grenade will see its effective radius increase, the Stim will also apply a slight movement boost, and the Decoy Grenade will pack rubber bullets that deal just enough damage to pester enemies.”
Gas Masks and Explosive Canisters
“Gas Masks won’t interrupt as many actions as they did previously, making it easier to pull your mask off or on, as well as plating up or reloading a weapon while getting out of the Circle Collapse – but still always favoring the combat advantage to those safely inside the circle.
Gas Masks may off a modicum of protection against Gas Canisters, a brand-new item developed by High Moon Studios. If these canisters explode, they release the same noxious vapors as those comprising the Circle Collapse, albeit within a much smaller radius.
- Read more: How to make Black Ops 1’s Galil in Warzone
After picking one up in Caldera, try lighting the fuse and throwing a Canister, or clipping it onto an ascender to send a “nice gift” to someone who overstayed their welcome on high ground. Alternatively, since it requires both hands to carry, simply shooting someone carrying it, or dropping one you’re carrying, stepping out of the blast radius and firing at it, could make it effective during a few moments of an active firefight.”
“While Operators aren’t getting their sea legs in Caldera, they are now able to wade through shallow water seen in areas like the Lagoon. Walking within water makes it harder to see footsteps, even to those Operators with the Tracker Perk equipped. Crouch in knee-high water and you gain the effects of Cold Blooded, but you cannot go prone.
Speaking of science, fire-based equipment now causes smoke when it hits water, adding a new layer of tactics when traversing through open shallow pools.”
Contracts and Public Events
“During a match, squads can find new contracts to complete, such as a Supply Drop Contract, which airlifts a valuable crate onto the map for anyone to pick up, but only has its exact location revealed by the contracted squad.
Another is a Big Game Bounty, which targets the Operator with the highest kill count – but only once per game, while another – known as Top Secret Contract – is, as one could expect, [[REDACTED]] until you pick it up, but comes with greater rewards compared to the standard loot from the Contract types it chooses from.
As for Public Events, expect Restocksand Resurgences from Rebirth Island to come to Caldera, in addition to the Cash Drops event you may have seen during Operation: Flashback. There are also rumors of [[REDACTED]] Weapon Crates that can appear around the island, which contain the coveted [[REDACTED]] Weapon Blueprints seen in Verdansk, and armaments extracted from the meta-forward galaxy brains of the studios’ Gunsmith gurus.
Be sure to check in closer to Season One with Raven Software for patch notes and other important fine-detailed updates, as well as at Beenox for anything related to PC-related changes.”
RICOCHET Anti-Cheat Driver to Roll Out with Warzone Pacific Season One
“As part of the Season One update, RICOCHET Anti-Cheat will deploy a new, internally developed kernel-level driver on PC to assist in identifying cheaters in Warzone. This will allow players to focus more on the fun new offerings in Warzone Pacific as #TeamRICOCHET fights unfair play with its new anti-cheat security initiative.
This kernel-level driver is coming first to Warzone and will be required for all PC players as of this update. The kernel-level driver will subsequently be released for Vanguard at a later date.
Uncover Caldera Through Secrets of the Pacific — Limited-Time Event in Warzone and Vanguard
“Want a head start in exploring Caldera?
Before Season One begins, Operators can discover the Secrets of the Pacific, a limited-time event across Warzone and Vanguard with Rare, Epic, and Legendary rewards.
During this event, you can drop into Verdansk in its final days to decipher six clues leading to intel on Caldera’s points of interest, which must be held onto for several minutes before it can be safely extracted. Alternatively, you can hop into Vanguard and complete six Multiplayer challenges that range from playing with a fellow Clan Member to performing a Finishing Move.
- Read more: Best STG44 loadout for CoD: Vanguard
Each challenge awards a specific item, such as a Calling Card or Weapon Charm, and completing all six in a set (Warzone or Vanguard) grants the “Bomber Menace” Epic Assault Rifle Blueprint, which slots alongside the “Bonerattler” and “Warning Track” in that weapon’s Blueprint family.
Because some of these rewards are tied to Vanguard weaponry — specifically the Weapon Charms, Stickers, and the Weapon Blueprint reward — they will not be available in Warzone until after the integration in Season One but can still be used in Vanguard Multiplayer or Zombies.”
More Season One Intel Inbound
“Caldera and Warzone Pacific are just the beginning for all the free content to be offered in Season One of Call of Duty: Vanguard and Warzone.
Head back here soon and expect to learn about the two free functional weapons, new Operator, Zombies content, Multiplayer modes, and two maps all coming on December 8. That includes a Pacific-inspired take on a fan-favorite classic Call of Duty map…
Later in the season, expect the two other Operators of S.O.T.F. 006, an additional core Multiplayer map and a returning small-team tactical mode, more information on what’s coming soon in Zombies, another free weapon unlocked via Challenges, and a festive celebration across both games… all of which, and much more, are locked and loaded to carry us through the holiday season and into the new year.”
Make sure you stay tuned on CharlieINTEL for all the latest Warzone Pacific news.
Image Credits & Source: Activision / Sledgehammer / Raven Software
Warzone Pacific Caldera full map revealed: Every POI
Warzone Pacific’s Caldera map has finally been revealed, giving us a bird-eye view of the new map and revealing all of the POIs.
Call of Duty have finally given us a full view of Caldera, the new map arriving with Warzone Pacific and Vanguard Season 1. Through this, we can see every POI, including Sub Pens, Resort, and Village.
Warzone’s most anticipated update is nearly here, bringing across all of Vanguard’s weapons and Operators to a brand-new Pacific-themed map. We’ve already had Caldera teased through a basic map and a small look at some of the POIs through the Secrets of the Pacific event.
Now, Activision have given us both a trailer and full birds-eye view of Caldera, giving us a good look at Warzone’s new battle royale arena and revealing its POIs.
Warzone Caldera map & POIs
There are 15 major POIs on Caldera, including what appears to be the Sub Pen map from Vanguard’s multiplayer. This also confirms that Warzone will now be set in 1944 for “Operation: Vulcan.”
Here’s every POI we can expect in Warzone Pacific Caldera:
- Sub Pen
- Power Plant
Warzone Caldera map trailer
Call of Duty also released a short trailer for the new Caldera map. This shows off the landscape and POIs such as the Ruins, Fields, and Capital.
Caldera arrives for all players on December 9, but those who own Call of Duty: Vanguard can play it a day early on December 8. It will include some unique game modes such as Vanguard Royale where only Vanguard’s WW2 weapons will be available, and players can fly planes.
- Read more: How to make Black Ops 1’s Galil in Warzone
We’re still a little over a week out from Caldera’s arrival, so we expect to continue to learn more about the map and its POIs in the run-up to launch, so stay tuned to Charlie INTEL.
And be sure to check out all of the weapons Warzone YouTuber JGOD believes you should rank up before Caldera arrives.
Image Credit: Activision
Vanguard data shows Combat Pacing options still “broken”
A CoD: Vanguard player has recorded their matches to prove that the Combat Pacing options still don’t work as intended.
Frustrated with Call of Duty: Vanguard’s Combat Pacing options appearing not to work, a player has recorded their matches with the Assault filter and discovered it “does not work at all.”
While Call of Duty has traditionally been played 6v6, Vanguard introduced Combat Pacing options so players could choose how they want maps to be played. By picking from Tactical, Assault, or Blitz, players have the option to up the player count, making for much more chaotic lobbies.
This filter acts as more of a preference, and you’re not hard-locked to the chosen pacing. However, one player has recorded their data to prove that the Assault filter “does not work at all,” giving an equal mix of all Combat Pacings.
The Tactical filter had issues in Vanguard’s first couple of weeks, where players who just wanted the classic 6v6 experience would be thrown into 8v8 and 10v10 matches. Sledgehammer Games have fixed the Tactical issue, but the Assault filter appears to still be broken.
Tired of playing the wrong Combat Pacing, aptly-named Reddit user ArduousAttempt has recorded 100 matches queued through the Assault filter.
While it is a preference and other pacings may pop up, it should give Assault matches more often than not. Instead, there appears to be an even split between the three match types.
After queuing for Assault, they claim to have got Blitz 32 times, Tactical 33 times, and Assault 35 times. The OP explained that this distribution is “what you would expect from selecting All.”
Users in the comments also shared their experiences, saying that the Tactical filter is the only one that appears to work. A few reiterated that it’s a preference and won’t work all the time, but ArduosAttempt argued that “If one option gives you the same result as selected All then it is broken.”
Vanguard is set to get a major update for the launch of Season 1 on December 8, so it’s possible that the Combat Pacing filters will be tightened up here.
Image Credit: Sledgehammer Games
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