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Call of Duty: Vanguard

CoD Vanguard Season 1 update patch notes: New maps, perks, & Zombies content

CoD Vanguard Season 1 patch notes have officially dropped, and players can finally get an idea of the content to expect.

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Sledgehammer Games is releasing the Season 1 Update, version 1.08, for Call of Duty: Vanguard on December 6, which will bring a variety of new content across MP and Zombies modes, including the new Season 1 Battle Pass and integration with Warzone.

Season 1 of Call of Duty: Vanguard includes the all new Season 1 Battle Pass, with 100 fresh tiers including Task Force Trident Operator, two new MP maps, three new weapons, and new Zombies content.

Sledgehammer Games has now posted the patch notes for the new update. The new update goes live live on December 6 at 9PM PT on all platforms with the Season 6 content becoming available on December 8 at 9AM PT.

Vanguard owners will have 24-hour exclusive first play access to the Warzone Pacific Caldera map starting December 8 at 9 AM PT / 12 PM ET / 6 PM BST. Open access begins on Dec. 9.

Warzone Pacific update will go live December 7 at 9PM PT.

The patch notes and information below are only applicable to Call of Duty: Vanguard.

CoD Vanguard Season 1 Content

Season One is coming in hot and today we have some intel to break down regarding new content, and all the changes we’ve made heading into the official launch of Vanguard Season One on December 8th. 

But first, we’d like to thank our players for all the support our team has received since Vanguard launched. Your feedback has played a critical part in helping our developers improve features, squash bugs, and prepare Vanguard for Season One. This week players can expect a few long-awaited fixes and features such as the ability to save custom mods in Gunsmith and changes to the Bloodthirsty Challenge with the 3-Line Rifle.  We’re excited to join you all on two new Pacific maps, Radar and Paradise, as well as the return of a fan-favorite mode, Control.

For more detailed information about Vanguard’s Season One content offerings, check out the Call of Duty big blog that breaks down Vanguard Season One content including Battle Pass details, new weapons, new Operators, new maps, and more.

This blog is just a taste of what’s to come in Season One.

New Maps

  • Paradise: Medium-sized three-lane-style map featuring an underground tunnel and a hazardous weapons testing site.
  • Radar: A reimagined version of Modern Warfare 3’s Dome.

New Perks

  • Serpentine: Slightly reduce incoming ballistic and explosive damage while Sprinting.
  • Intuition: Players are alerted of the presence of nearby enemies, even through walls. 

New Lethal Equipment

  • Incendiary Grenades: Large radius grenade that deals damage to any within its range.

WEEK 1

New Mode: Control

  • Take turns defending and attacking two Control points with limited respawns. Defenders must prevent attackers from capturing their zones. If a team runs out of respawns or fails to complete their objective in the allotted time, they lose the round.

NEW ZOMBIES CONTENT

Season One delivers new content, features, weapons, challenges, and unlockable rewards to Vanguard Zombies, with more on the way mid-season. At launch, you’ll take on the all-new Purge Objective, wield 14 powerful upgrades across five new Covenants, bring in new Season One weapons and Launchers via your Loadouts, and find an expanded arsenal in the Mystery Box.

New Zombies Career Challenges with unique rewards are also being added to the Barracks on December 8th, along with 20 new Season One Challenges offering their own exclusive Calling Cards and XP bonuses. Complete the full set and earn the Season One Master Calling Card and a mountain of XP.

Later in the season, more Zombies content and new features are coming to Vanguard. Players will explore Von List’s Office to continue the Dark Aether story, upgrade their Artifacts with the new Tome of Rituals, build devastating Support Killstreaks at the Crafting Table, take on weapon unlock challenges to expand their Loadouts, and more. Stay tuned throughout the season for more info on what’s coming! 

New Objective

  • Purge: Capture the Control Runes to eradicate the Augmentors from existence.

New Covenants

  • Equip five new abilities with 14 total upgrades across all rarity tiers at the Altar of Covenants.

New Weapons

  • Wield new Season One weapons and bring Launchers into the fight via your Loadouts and the Mystery Box.

New Career Challenges

  • Take on a new set of Zombies Career Challenges to unlock exclusive Calling Card rewards and bonus XP.

Season One Challenges & Rewards

  • Complete the full set of Season Challenges to earn a unique Calling Card and XP rewards, including the Season One Master Calling Card.

CoD Vanguard Season One Patch Notes

MULTIPLAYER UPDATES

All changes outlined in the blog will release between December 6 and December 9. For more details on when each change is integrated, please see our Patch Notes page

Gameplay

  • Did an overall pass on Mounting. Players reported issues regarding mount height and objects not appearing mountable.

Weapons

  • Balancing (Dec 9th)
    • General 
      • Corrected Loadouts using 7 Round Mags so the total ammo count is divisible by 7.
    • M1 Garand
      • Reduced Recoil.
    • Type 99
      • Reduced Aim Flinch.
      • Reduced ADS Time.
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used. 
    • 3-Line Rifle 
      • Reduced ADS Time.
    • Kar98
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used.
    • Sniper Attachments 
      • Hollow Points now reduce range. 
    • Top Break
      • Using lower caliber ammo now reduces range instead of damage
    • Shotguns 
      • Buck and Slugs
        • Reduced ADS speed penalty.
        • Reduced headshot multiplier.
      • Birdshot
        • Reduced headshot multiplier. 
  • Gunsmith
    • Custom Mods: players can save custom builds.
    • Adjusted the camera position when selecting specific weapons or attachments. Players reported the weapon preview was cut off for a handful of attachments. 
  • In-Game
    • Bug where players would load into game with an invisible weapon has been fixed.
    • Combat Shields now correctly display skins while stowed.
  • Progression and Camos
    • XP 
      • XP rates have been increased for Snipers.
    • 3-Line Rifle
      • Bloodthirsty Challenges have been changed to Prone Challenges.

Killstreaks

  • Mortar Barrage – (Dec 9) 
    • Improves visibility by reducing full-screen smoke effects. As a result, players need to be closer to the barrage to be affected.
  • Flamenaut 
    • Added damage direction indicators for players using Flamenaut.
  • Fire Bombing Run
    • Fixed issue where players did not see where the fire VFX started, resulting in players taking damage though they were not standing in the flames. 
  • Attack Dogs
    • Fixed a missing VFX path when the whistling animation plays.
  • UI 
    • Performance pass on Killstreak decals to reduce flickering.

Field Upgrades

  • Dead Drop
    • Fixed a bug where players were continually awarded their top killstreak when using Dead Drop.
    • Charge time has been doubled.
  • Goliath
    • Made it easier to determine if a deployed Goliath is friendly

Challenges

  • Fixed an issue with “Grizzled Veteran – Get X Eliminations in Hardcore Mode” not tracking properly. 

Progression

  • Fixed bug preventing some players from unlocking reticles.

Maps

  • Demyansk
    • Fixed an exploit where players could exit the map.
  • Oasis: 
    • Fixed exploits where players could exit the map.
  • Tuscan
    • Fixed a rare issue where players spawn outside of the map.
  • Numa Numa
    • Fixed a rare issue where players spawn outside of the map.
  • Shipment (Dec 9)
    • Adjusted spawn logic to prevent spawn traps

Clan

  • UI/UX
    • Fixed a bug where player names were blank in “incoming clan requests” if the request was received while in the Clan Request menu.

Menus

  • Players will see a warning when equipping 2XP tokens while a global 2XP event is running.

Performance & Connectivity

  • Improved stability when connecting to lobbies.
  • Fixed bug resulting in “Server Snapshot Error,” where players would get kicked out of matches and into MP menus. (Dec 9)

CAMPAIGN UPDATES

  • Stalingrad
    • Fixed bug where the game would crash when Polina picked up an NPC.
  • Battle of Berlin
    • Fixed a bug that would cause the game to crash after a cutscene.

ZOMBIES UPDATES

New Objective

  • Purge
    • Purge the Augmentors from existence by capturing powerful Control Runes throughout the area. 
    • Augmentors will spawn waves of enemies as a defense mechanism as players attempt to capture the Control Runes.
    • Survive the enemy waves and successfully capture all Control Runes within the time limit for a perfect Objective completion and bonus rewards (Max Ammo, Max Armor, and Bonus Points power-ups).
    • Fail to capture all Control Runes before the time limit expires, and a huge horde of zombies will spawn that must be taken down to complete the Objective with standard rewards.

New Covenants

Wield five new Covenants with 14 total rarity tiers at the Altar of Covenants.

  • Brimstone
    • Deal damage to nearby enemies (Rare/Epic/Legendary).
  • Deadshot
    • Aiming down sights snaps the crosshairs to headshot location on enemies. Bonus damage on the first critical attack for each enemy. Removes weapon sway (Rare/Epic).
  • Dead Wire
    • Stuns an enemy (Rare/Epic). Stuns an enemy and nearby enemies (Legendary).
  • Scrapper
    • Gain more Salvage from pickups (Rare/Epic). Gain more Salvage from pickups and Objective rewards (Legendary).
  • Swift Vengeance
    • Deal more damage the faster you move. Activates shortly after you start moving. Fire while sprinting (Rare/Epic). Activates immediately upon moving (Legendary).

New Weapons

  • Season One Weapons
    • Once unlocked, players can bring in the all-new Cooper Carbine, Gorenko Anti-Tank Rifle, and Sawtooth Melee weapon in their Zombies loadouts at the start of Season One.
  • Launchers
    • All Launchers will now be available in loadouts and in the Mystery Box in Zombies at the start of Season One.

Career Challenges

  • Added new Zombies Career Challenges to the Barracks with unique Calling Card and XP bonus rewards.

Season Challenges

  • Added 20 Zombies Season Challenges to the Barracks with unique Calling Card and XP bonus rewards to earn, including a Season One Master Calling Card for completing all 20 challenges.

Progression

  • Addressed an issue which prevented players from unlocking the Dark Aether Completionist camo.

Pack-a-Punch

  • Addressed an issue that prevented Pack-a-Punched Shotguns with 10 Round Drums from reloading all 10 rounds in a single reload animation.
  • Addressed an issue that could incorrectly flag un-upgraded weapons as Pack-a-Punch Level 1.

Gameplay

  • Closed various exploits including out-of-map exploits.

Stability

  • Fixed a stability issue related to the Frost Blast Artifact.
  • Fixed a stability issue related to multi-kills obtained via Equipment.

SOURCE: Sledgehammer Games

Call of Duty: Vanguard

Best PC settings for CoD: Vanguard Season 4

Here are the best settings you can run in CoD Vanguard for PC, allowing you to get the best visuals and FPS no matter your hardware.

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To get the best Call of Duty: Vanguard experience possible, you’ll need to apply the best settings. Here are the best PC settings for Vanguard in Season 4, no matter your hardware.

Since crossplay has become the standard in Call of Duty, more and more players are switching over to the PC version. It offers improved visuals, higher frame rates, and much more options for you to tweak.

By applying the correct settings, you can find the perfect balance between visuals and frame rate. To get the most from Vanguard on PC, here are the settings you should run, no matter the power of your hardware.

CoD: Vanguard system requirements

MinimumRecommended
OSWindows 10 64 Bit (1909 or later)Windows 10 64 Bit (latest Service Pack)
CPUIntel Core i5-2500k or AMD Ryzen 5 1600XIntel Core i7-4770k or AMD Ryzen 7 1800X
RAM8 GB16 GB
GPUNVIDIA GeForce GTX 960 2GB / GTX 1050Ti 4GB or AMD Radeon R9 380NVIDIA GeForce GTX 1070 8GB / GTX 1660 6GB or AMD Radeon RX Vega 56
HDD45GB HD Space45GB HD Space

Here are the minimum and recommended system requirements you’ll need to run Call of Duty Vanguard. For the minimum requirements, you only need a slightly more powerful rig than if you were to play Warzone.

You’ll need a fairly beefy PC to meet the recommended requirements, with you needing a GTX 1070 8GB to get a solid balance of frame rate and visuals.

How to update graphics drivers

Before diving into Vanguard on PC, we recommend you check that your graphics drivers are up to date to make sure your rig is reaching its optimal performance.

Here’s how to update your graphics drivers.

How to update NVIDIA graphics driver

If you have an NVIDIA graphics card, the GeForce experience app will handle this for you.

  1. Download GeForce experience through NVIDIA.com
  2. Open GeForce experience
  3. Select the ‘Drivers’ tab
  4. Click ‘check for updates’ in the upper right corner
  5. If an update is available, follow the steps

How to update AMD graphics driver

If you have an AMD GPU, you can use the Radeon Settings to update your drivers.

  1. Right-click on your desktop
  2. Select AMD Radeon Settings
  3. Click on the Home icon
  4. Click ‘New Updates’ on the bottom left
  5. Select ‘check for update’
  6. If an update is available, follow the steps

How to use NVIDIA DLSS in Vanguard Season 4

NVIDIA DLSS (Deep Learning Super Sampling) allows players with NVIDIA RTX graphics cards to get much more frames at higher resolutions. DLSS sets your game to a lower resolution, increasing performance, but giving the appearance of a high resolution.

Turning on DLSS in Vanguard is simple, as it’s included in the Post Processing Effects tab in the Quality Settings. From here, you can set DLSS to Ultra Performance, Performance, Balanced, or Quality.

Ultra Performance will give you the most frames but won’t be as visually appealing, and Quality will retain the impressive picture.

Best Vanguard graphics settings for low-end hardware

If you are somewhere between the minimum and recommended settings for Call of Duty Vanguard, you want to be prioritizing reaching at least a steady 60 FPS.

Vanguard still looks great on low settings, and you’ll have a much smoother and more enjoyable time when hitting a decent frame rate.

Here are the settings we recommend using if you’re on lower-end hardware.

Display

  • Display Mode: Fullscreen
  • Monitor: Your primary gaming monitor
  • Refresh Rate: Your monitor’s refresh rate (e.g 144)
  • Sync Every Frame (V-Sync): Off
  • Framerate Limit: Custom
    • Gameplay Custom Framerate Limit: Your monitor’s refresh rate (e.g 144)
    • Menu Custom Framerate Limit: 60
    • Minimized Game Custom Framerate Limit: 15
  • NVIDIA Reflex Low Latency: Enabled
  • Display Resolution: Your monitor’s resolution (e.g 1920×1080)
  • Display Gamma: 2.2 (sRGB)
  • Focused Mode: Off
  • Focused Mode Opacity: 0
  • Display Adapter: Your graphics card
  • On-Demand Texture Streaming: Off

You want to make sure that your Framerate limit matches your monitor’s refresh rate. If you’re reaching frames well above what your monitor can display, you may see screen tearing.

Quality

Global Quality

  • Render Resolution: 100
  • VRAM Usage Target: 80%

If you have your VRAM Usage Target too high, you could see stuttering and hitching. If this is happening to you, keep lowering the target until you’re seeing smooth gameplay.

Details & Textures

  • Texture Resolution: Low
  • Texture Filter Anisotropic: Medium
  • Particle Quality Level: Medium
  • Particle Resolution: Low
  • Bullet Impacts & Sprays: Off
  • Tesselation: Off
  • Level of Detail: Low
  • Level of Detail Distance Quality: Low
  • Volumetric Quality Level: Low

Shadow and Lighting

  • Shadow Map Resolution: Low
  • Sun Shadow Cascades: Low
  • Cache Spot Shadows: Off
  • Spot Cache Size: Off
  • Cache Sun Shadows: Off
  • Spot Shadow Quality: Low
  • Particle Lighting: Medium
  • Ambient Occlusion: Off
  • GTAO: Low
  • Screen Space Reflection: Low

Post Processing Effects

  • Anti-Aliasing: SMAA T2X
  • Filmic Strength: 0

Normally, we’d recommend having Anti-Aliasing set to either off or the lowest setting, but Vanguard forces you to use either SMAA T2X or Filmic SMAA T2X. Filmic can make your game look blurry, so we recommend using the regular T2X.

And for Filmic Strength, you should always have this set to 0. It adds unnecessary visual noise to your game, making it look worse for no reason.

Gameplay

  • Field of View: 95-105
    • ADS Field of View: Affected
  • Camera Movement: Least (50%)
  • World Motion Blur: Off
  • Weapon Motion Blur: Off
  • Depth of Field: Off

If you’re on lower-end hardware, you should have your FOV set somewhere between 95 and 105. You’ll still take advantage of seeing more of the world in front of you but won’t suffer from the performance hit.

And for the other options such as Motion Blur and Depth of Field, you always want to have them set to off.

Best Vanguard graphics settings for high-end hardware

There’s no point in forking out hundreds, if not thousands, of dollars on the best hardware if you’re not going to take advantage of it. NVIDIA 20 and 30 Series GPUs will be able to easily display high-quality graphics and reach high frame rates.

Here are the settings we recommend you use if you’re on high-end hardware.

Display

  • Display Mode: Fullscreen
  • Monitor: Your primary gaming monitor
  • Refresh Rate: Your monitor’s refresh rate (e.g 165)
  • Sync Every Frame (V-Sync): Off
  • Framerate Limit: Custom
    • Gameplay Custom Framerate Limit: Your monitor’s refresh rate (e.g 165)
    • Menu Custom Framerate Limit: 60
    • Minimized Game Custom Framerate Limit: 15
  • NVIDIA Reflex Low Latency: Enabled
  • Display Resolution: Your monitor’s resolution (e.g 2560×1440)
  • Display Gamma: 2.2 (sRGB)
  • Focused Mode: Off
  • Focused Mode Opacity: 0
  • Display Adapter: Your graphics card
  • On-Demand Texture Streaming: Off

You want to make sure that your Framerate limit matches your monitor’s refresh rate. If you’re reaching frames well above what your monitor can display, you may see screen tearing.

Quality

Global Quality

  • Render Resolution: 100
  • VRAM Usage Target: 90%

High-end hardware should manage a VRAM Usage Target of 90%, but make sure to lower it if you begin experiencing stuttering or hitching.

Details & Textures

  • Texture Resolution: Medium
  • Texture Filter Anisotropic: Medium
  • Particle Quality Level: Medium
  • Particle Resolution: Low
  • Bullet Impacts & Sprays: On
  • Tesselation: Nearby Only
  • Level of Detail: High
  • Level of Detail Distance Quality: High
  • Volumetric Quality Level: Low

Shadow and Lighting

  • Shadow Map Resolution: High
  • Sun Shadow Cascades: Medium
  • Cache Spot Shadows: On
  • Spot Cache Size: Medium
  • Cache Sun Shadows: On
  • Spot Shadow Quality: Low
  • Particle Lighting: High
  • Ambient Occlusion: Off
  • GTAO: Medium
  • Screen Space Reflection: Medium

Post Processing Effects

  • Anti-Aliasing: SMAA T2X
  • Filmic Strength: 0

Although Filmic SMAA T2X is the higher option, it will make the game appear blurry, so it should be avoided. And again, Filmic Strength should always be set to 0.

Gameplay

  • Field of View: 105-120
    • ADS Field of View: Affected
  • Camera Movement: Least (50%)
  • World Motion Blur: Off
  • Weapon Motion Blur: Off
  • Depth of Field: Off

If you’re on higher-end hardware, you can likely crank your FOV all the way up to 120 without suffering from a significant performance hit. But, some players dislike how it distorts and shrinks the screen, so you may want it slightly lower.

And for the other options such as Motion Blur and Depth of Field, you always want to have them set to off.


And that’s the best PC settings for Call of Duty: Vanguard! You can also check out the best PC settings for Warzone Pacific Season 4.

Image Credit: Activision / Sledgehammer Games

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Call of Duty: Modern Warfare II

How to get free Warzone Final Judgement bundle with Modern Warfare 2

Modern Warfare 2 players can claim the free Final Judgement bundle for Warzone and Vanguard, so here’s everything you need to know.

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Call of Duty players are desperate to get their hands on Modern Warfare 2 in October and in the run-up, players can unlock Vanguard and Warzone’s Final Judgement bundle for free. Here’s everything in the bundle and how to get it.

Modern Warfare 2 arrives on October 28, meaning that with Warzone Pacific Season 4 in full swing, it’s only around four months away. 2022’s CoD brings ‘Warzone 2.0,’ new movement mechanics, and takes Task Force 141 around the world in a new campaign.

Players can already unlock all of the previously released Ghost skins as part of MW2’s Vault Edition, but in the run-up to release, players can also get their hands on a new Store bundle for free.

Here’s how Modern Warfare 2 players can unlock the free Final Judgement bundle in Vanguard and Warzone.

How to get free Final Judgement bundle in Vanguard & Warzone

Vanguard and Warzone players can get their hands on the Final Judgement bundle by pre-ordering Modern Warfare 2’s digital edition. The bundle usually costs 1500 CoD Points (~$15/£13) so it’s a great deal if you plan on purchasing Modern Warfare 2 anyway.

It must be a digital pre-order for it to register, so make sure you’ve pre-ordered Modern Warfare 2 through the PlayStation Store, Microsoft Store, Battle.net, or Steam. If pre-ordering through Steam, you should also ensure your profile is connected to your Call of Duty/Activision ID.

What’s included in Warzone Final Judgement bundle?

Warzone and Vanguard’s Final Judgement bundle comes with a medieval executioner-themed Operator skin for Lucas, an Automaton Blueprint, as well as a Calling Card, Emblem, and Sticker.

Here’s everything included in Warzone and Vanguard’s Final Judgement bundle:

  • Deathknell Lucas Skin
  • Bloodthirsty Automaton Blueprint
  • Death’s Judgement Calling Card
  • Underworldly Emblem
  • Devil’s Head Reticle
  • Night Stalk Sticker
  • I Look Intimidating Lucas Quip
  • Bloody Nose Lucas Quip

This bundle is especially useful if you’re a fan of the Automaton, as it comes equipped with essentially the meta build for Warzone, so you don’t need to worry about ruining its look by changing attachments.


PlayStation players can also get their hands on the free Season 4 Combat Pack, so be sure to check out how.

Image Credit: Activision

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Call of Duty: Vanguard

When is Vanguard Season 5? Season 4 end date & expected content

Here’s everything you need to know about the Vanguard Season 5 update with its expected release date and content.

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Call of Duty fans are busy enjoying everything Vanguard Season 4 has to offer, but it’s never too early to look forward to the Season 5 update. Here’s when you can expect Season 4 to end as well as Season 5’s expected content.

Vanguard players are still getting to grips with the Season 4 update that brought USS Texas to multiplayer and the round-based Shi No Numa to Zombies. Initial reactions haven’t been positive, which is why players are eager to discover what awaits in Vanguard Season 5.

Vanguard Season 4 Reloaded, the mid-season update, is set expected to arrive in late July followed by Season 5. Here’s everything we know about Vanguard Season 5, including its release date and expected content.

Expected Vanguard Season 5 release date

Vanguard Season 4 is set to come to a close on Wednesday, August 24, and Season 5 should arrive immediately after.

Keep in mind that the date has not been officially confirmed by Sledgehammer Games. However, if we assume there won’t be delays, the new season should begin on August 24. We’ll update this article when an official release date has been revealed.

Vanguard Season 5 expected content

As of yet, none of Vanguard’s Season 5 content has been revealed, but we can use previous seasons to give players an idea of what to expect from the update.

Like previous seasons, Vanguard Season 4 brought new weapons like the Marco 5 and UGM-8 to the game. Season 4 also introduced players to a new multiplayer map, Zombies map, and Blueprint Gun Game mode.

Using Vanguard’s previous seasons as a starting point, here’s everything we expect to see in Vanguard Season 5:

  • Season 5 Battle Pass
  • New Operators
  • New weapons
  • New Ranked Play rewards
  • New game modes
  • New multiplayer map
  • Weapon buffs and nerfs
  • New Zombies content
  • More

After the Season 4 update, Treyarch confirmed that more round-based Zombies maps would be coming to Vanguard and we might see another new map in Season 5.

Back in April, a CoD leaker reported that in-game files suggest there won’t be a Season 6 for Vanguard and Warzone Pacific. As of yet, there’s no official word if Season 5 will be the final season of Vanguard content.


Those are the details we know about Vanguard Season 5 so far! We’ll be updating this section regularly so be sure to check in as information about the next season gets revealed.

If you’re interested in the battle royale aspect of Call of Duty, be sure to check out everything we know about Warzone Pacific Season 5.

Image Credit: Activision

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