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Vanguard Season 2 Reloaded patch notes: Aim Assist fix, Sniper Rifle buffs, Zombies updates, Armaguerra 43

Here’s everything you need to know about the Vanguard Season 2 Reloaded update, including the release date, patch notes, and content.

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Vanguard player in Season 2 Reloaded Arms Race mode

Vanguard’s Season 2 Reloaded is here, introducing the Arms Race mode, more Ranked Play rewards, Zombies updates, and a fix for the frustrating Aim Assist glitch. Here’s everything you need to know about Vanguard Season 2 Reloaded, including the full patch notes.

We’re almost halfway through Call of Duty: Vanguard’s second season, which brought new weapons, maps, and Ranked Play at last. That’s not all for Season 2 though, as the Reloaded update brings even more major additions to the game.

Here’s everything you need to know about Vanguard Season 2 Reloaded, including the release date, Arms Race mode, Ranked Play rewards, Zombies updates, and the full patch notes.

warzone season 2 reloaded roadmap

Vanguard Season 2 Reloaded update release date

Players can now download Vanguard Season 2 Reloaded update after it went live on March 22, 2022.

This update brings the brand-new Arms Race mode, the Top 250 Ranked Play Skill Division, more Ranked Play rewards, new Zombies content, and more.

CoD Vanguard Arms Race mode

New Arms Race mode arrives in Vanguard Season 2

Call of Duty’s devs revealed that Vanguard will receive a new mode in the Season 2 Reloaded update – Arms Race.

Arms Race takes place on Alps, “the largest map in Vanguard set in Task Force Yeti’s main area of operations.” Fighting 12v12, players will “drop in across this alpine tundra,” and need to capture all bases to win.

Arms Race mode in Vanguard Season 2 reloaded

Players can choose to deploy at any point that their team owns, or spawn on squad members. Plus, there will be Champion Hill-esque Buy Stations where you can purchase weapons, Field Upgrades, and Custom Loadouts.

Aside from its scale, what sets Arms Race apart is its vehicle play. Players will take control of the Motorcycle, CD12 Transport, and Tank to help their team secure domination. Players can get their hands on these powerful vehicles by purchasing them at friendly bases.

More Ranked Play rewards arrive in Vanguard Season 2 Reloaded

Solange ranked play operator skin

Ranked Play arrived in Vanguard at the beginning of Season 2, allowing players to play like the pros, climb through the Skill Divisions, and earn rewards to show off. There will be even more rewards to show off following Season 2 Reloaded.

Players can currently earn Calling Cards, Emblems, and an Operator Skin for Solange, but the devs confirmed they will be adding more rewards with Season 2 Reloaded.

The devs are adding one more Skill Division above Challenger called ‘Top 250,’ which shows all of the players in their own leaderboard – expect to see plenty of pros next to some top players you’ve never heard of.

ranked play in vanguard season 2 reloaded

Players of any Skill Division can also earn “two new Pro Issue Blueprints, two Weapon Camos, two Charms, an exclusive Spray and Sticker, and an animated Emblem awarded at the end of the Season based on your final Skill Division.”

Plus, “players can earn the Ranked Legend Solange Operator Skin by winning 25 games in the Master Skill Division or higher, and each Skill Division also has a Charm that can be earned by winning 10 games in that Skill Division.”

The devs are also reducing Skill Rating Restrictions, which you can check out below:

“These are the current rules for SR restrictions:

  • Players in Master & Challenger can only party up within 500 SR.
  • Players in Expert & Elite can only party up within 1000 SR.
  • Players below Expert can party up without restrictions.

… and these will be the updated rules going live with Season Two Reloaded:

  • Players in Master & Challenger can form parties with players up to one adjacent Skill Division away.
  • Players in Elite can form parties with players up to two adjacent Skill Divisions away.
  • Players below Elite can party up without restrictions and can party with players who haven’t yet completed their Seasonal Skill Evaluation matches.
  • Party Restriction rules are determined by the highest Skill Division represented in the party.”

Vanguard Season 2 Reloaded Zombies changes

Vanguard players fighting Zombies

Vanguard’s Season 2 Reloaded update finally brings the Server Pause button to Solos, as well as “additional bug fixes to be detailed by Treyarch in the coming days.”

There will also be two new Covenants to equip on both Terra Maledicta and Der Anfang. You can check them both out below:

Critical Expertise

  • Noncritical hits have a chance to become critical hits. Critical kills with Killing Blow equipped will return ammo.
  • Rare: Noncritical hits have a 10% chance to be critical.
  • Epic: Noncritical hits have a 20% chance to be critical.
  • Legendary: Noncritical hits have a 30% chance to crit for 50% bonus damage.

Explosives Expert

  • Your explosions do more damage to the enemy and less damage to you. Splatterfest and Energy Mine explosion damage is increased. Ray Gun splash damage is not affected.
  • Rare: Your explosions do 50% more damage to the enemy and 50% less damage to you.
  • Epic: Your explosions do 75% more damage to the enemy and 75% less damage to you.
  • Legendary: Your explosions do 100% more damage to the enemy and 100% less damage to you.

New weapon arrives in Vanguard Season 2 Reloaded

Armaguerra 43 in vanguard

While Vanguard Season 2’s Battle Pass added the KG M40 and Whitley, the Armaguerra 43 SMG is set to arrive alongside the Gustavo Dos Santos Operator in the Reloaded update.

The Armaguerra is described as a “very high rate-of-fire SMG” that’s “effective at short to medium range engagements.” However, they said that it has high recoil and low damage, so don’t expect to be beaming players across the map.

The devs have revealed that “The Armaguerra 43 can be unlocked in one of two ways: through an SMG-based challenge or via Store Bundle to be released later this season.”

Vanguard Season 2 Reloaded Operator

Vanguard Season 2 Reloaded patch notes

Sniper Rifle Balance

On Thursday, March 10th, we got a little too excited and announced that a significant balance pass for Sniper Rifles was live. Unfortunately, these changes would not be made available until the Season Two Reloaded update. Well, now they are here! Let us know what you think.

Missed the early announcement? Here are our goals for this balance pass…

Given your feedback and our metrics, we recognized that Sniper Rifles were underperforming across the board.  Because of this, we wanted to focus on the strengths and weaknesses of each weapon in this class.

  • Type 99
    • This one is for all of your Quickscopers out there. Faster ADS time and less sway while walking makes it ideal for high-risk, high-reward sniping. But watch out for return fire – you’re fast but not invincible!
  • 3-Line Rifle
    • Reliability at its finest. We decreased the flinch received when taking fire to allow players to maintain accuracy while holding a position.
  • Kar98K
    • Our jack-of-all-trades Sniper Rifle. Although it was already a popular choice, we decreased its ADS time to give it a better chance in close-quarters combat to offer an alternative to the Type 99.

Let us know what you think of these changes. Your feedback will play a critical part of future weapon balance passes. We look forward to sharing more in the near future!

Aim Assist

In Vanguard Season One, we saw reports from players who suggested that the Aim Assist system was not always functioning as it should. Today, we are optimistic we have fixed a bug that caused Aim Assist to intermittently deactivate while engaging an enemy player.

First, we want to thank everyone who shared clips of this problem. This bug was very difficult to reproduce and the video clips were critical to the QA investigation which helped our Engineering team diagnose and solve the issue.

When functioning properly, the Aim Assist system analyzes every frame of the game to determine if it should activate, based on whether an enemy is currently in sight. We call this a “player visibility check”. The Aim Assist bug was the result of the system not waiting for the “player visibility check” before running an action. In certain scenarios, the Aim Assist system was left to assume that no player was visible, which meant that Aim Assist could potentially deactivate multiple times in a single engagement. With tomorrow’s fix, the Aim Assist system will ensure that a result from that “player visibility check” is received before continuing and we are confident based on testing that it should behave as intended.

Please note that although we have tested this fix extensively with our team, the real test is in the live game environment with all of you. Please let us know if you are still encountering problems with Aim Assist while playing Vanguard.

Multiplayer Patch Notes

Stability & Performance

  • Stability improvements should result in better connectivity and lower rates of server disconnect errors.
  • Scrolling through a large friends list will no longer kick the player out of the Social menu.
  • Resolved a bug resulting in Dev Error 604, which was caused by being revived while a melee weapon and tactical equipment are equipped.
  • Resolved a bug resulting in Dev Error 5573 when using the “Ace Casual” and “Decorated” Operator Skins for Wade and Daniel.
  • Resolved a bug resulting in Dev Error 7272 when using the “Tooled Up” Operator Skin for Lucas.

Gameplay

  • Aim Assist
    • Addressed an issue that caused Aim Assist to erratically deactivate while engaging an enemy player.
  • Destruction
    • Addressed an issue that allowed enemy nameplates to be seen through surfaces in various situations.
  • Progression
    • Addressed an issue that prevented players from earning XP for some Operators.
    • Addressed an issue that caused the “Hello There” Trophy to not be awarded upon joining a Clan.

Maps

In this update, we paid special attention to improving the overall quality of our Multiplayer maps. We have made efforts to improve spawn logic in difficult scenarios, namely high-intensity Combat Pacing selections and objective-based modes. Several improvements have been made to the environment to prevent players from taking advantage of exploits, such as spawning in a player’s line of sight. We’ve also improved pathing for objective points for certain Modes on several maps.

Please note that the spawn changes in tomorrow’s update are fixes and improvements to situational exploits and there is no sweeping change to spawn logic. However, we will continue to iterate on our spawn logic in the coming updates and look forward to sharing more soon.

  • Berlin
    • Addressed an exploit that allowed players to reach unintended locations near the Train Yard.
  • Bocage
    • Players will no longer spawn in the sight of enemies near the Water Wheel in Assault pacing Free-for-All.
  • Casablanca
    • Players will no longer spawn in the sight of enemies near the Hotel in Free-for-All
    • Addressed an issue that prevented the Patrol capture point from progressing near the Bridge.
  • Castle
    • Addressed exploits that allowed players to reach unintended locations in the Courtyard and Garden.
  • Desert Siege
    • Addressed exploits that allowed players to reach unintended locations near the Destroyed House, Train Station, and Courtyard.
    • Improved collision to prevent players from obstructing the view of their character near the Trench, Ammo Dump, and Destroyed House.
    • Improved collision to prevent an unintended line of sight near the Train Station.
  • Dome
    • Adjusted spawns to prevent players from facing interior walls upon respawn.
    • Improved spawn logic to avoid spawning players in locations where a teammate was recently killed.
  • Gavutu
    • Addressed an exploit that allowed players to reach an unintended location near the Arched Rock.
  • Gondola
    • Corrected lighting that caused a blue tint to be applied to the environment in certain locations.
    • Adjusted the capture point in Control to prevent players from capturing it from an unintended location near the Fire Watch Tower.
  • Oasis
    • Addressed an exploit that allowed players to reach an unintended location near Ruins East.
  • Paradise
    • Improved spawn logic to avoid spawning players near enemies in Team Deathmatch.
    • Players will no longer spawn in the sight of enemies on the Cliff Path.
    • Improved collision in several locations to prevent players from obstructing the view of their character.
    • Improved the pathing of the capture point in Patrol.
  • Radar
    • Addressed an issue that caused players to spawn out of bounds in Patrol.
    • Improved the pathing of the capture point in Patrol..
  • Sub Pens
    • Addressed an issue that caused players to spawn out of bounds near the Utility Room in Team Deathmatch.
    • Addressed an exploit that allowed players to reach unintended locations near the Dry Docks.

Modes

  • Kill Confirmed
    • Addressed an issue that caused server disconnect errors. Kill Confirmed has returned to the quickplay filter and featured playlist rotations.

Operators

  • Thomas (Yeti)
    • Thomas’s Date of Birth has been corrected in his Operator Bio.
  • Halima (Hellhounds)
    • Halima will no longer be invisible during her Highlight Intro.

Weapons

  • NEW: Armaguerra 43 (Submachine Gun)
    • Very high rate-of-fire SMG. Effective at short to medium range engagements.
    • Unlock the Armaguerra 43 through an SMG-based challenge or via Store Bundle.
  • Sten (Submachine Gun)
    • Stock attachments will no longer display incorrect textures.
  • Welgun (Submachine Gun)
    • In Gunsmith, ammo attachments that decrease reload quickness will now properly communicate this change.
  • KG M40 (Light Machine Gun)
    • Addressed an issue where the firing audio would not be affected by suppression attachments.
  • Type 99 (Sniper Rifle)
    • Decreased ADS time from 498ms to 400ms (-20%).
    • Decreased weapon sway while walking by 80%.
  • 3-Line Rifle (Sniper Rifle)
    • Decreased weapon sway while walking by 50%.
    • Decreased flinch intensity by 50%.
  • Kar98k (Sniper Rifle)
    • Decreased ADS time from 595ms to 500ms (-16%). This change currently does not apply without a Scope attachment equipped.
  • Sniper Rifles and Marksman Rifles
    • Decreased flinch intensity by 30%.
      • This change does not apply to the SVT-40, 3-Line Rifle, or Gorenko Anti-Tank Rifle.

Attachments

  • Shiraishi Short Barrel (Type 99)
    • Decreased ADS time multiplier from -10% to -5% (-50%).
  • Empress 514mm F01 (3-Line Rifle)
    • Decreased over-penetration range from 40m to 15m (-63%).

Killstreaks

  • Ball Turret Gunner (12 Kills)
    • Ball Turret Gunner usage is now properly tracked in the Barracks and on the scoreboard.

User Interface & Experience

  • Improvements
    • Added subtitles when previewing Operator Quips.
  • Bug Fixes
    • Barracks
      • Addressed an issue that prevented players who reached Level 1,000 in Season One from entering the Barracks menu.
    • Accessibility
      • Added the Menu Readability option to the Settings > Interface menu.
    • Social
      • An error will no longer be displayed when attempting to view the Social tab in the Clans menu.
      • Addressed an issue where the View Invite prompt would not function as intended.
    • After Action Report
      • Addressed an issue where the Scoreboard tab was missing from the After Action Report.
    • Customization
      • Completionist camos will now properly display current progress.
      • Calling Card Frames, Titles, and Killcam Themes can now be unequipped.

Bundles & Cosmetic Fixes

  • Blueprints
    • The “Shootout” and “Pawn Shop Special” Top Break Blueprints will now use the correct models for barrel, trigger action, magazine, and optic attachments.
    • The “Imperator” and “Run It Back” BAR Blueprints will now use the correct models for the CGC 27” 2B and Chariot 18” Rapid barrel attachment.
    • Adjusted the positioning of the ZF4 3.5X Rifle Scope on the “Ymir Curse” Volkssturmgewehr Blueprint.
    • Addressed an issue that caused the iron sights to be obstructed when the optic attachment was removed from the “Wasp” RATT Blueprint.
    • Fire Tracers will now be properly displayed when using the “Helm of Darkness” and “Blacksmith” Blueprints.
    • The Welgun Submachine Gun is now unlocked upon purchase of the “Heliox” Blueprint.
  • Other Items
    • Padmavati will no longer be invisible during her Highlight Intro when using the “Astrakhan” Operator Skin.
    • Addressed an issue that caused the camera to go out of bounds when using the “Trifecta” Highlight Intro.
    • Corrected the audio that is played when using the “Quicker They Fall”, “Asshole”, and “Badass” Operator Quips.
    • Several issues with Watches have been resolved including placement, invisibility, and animation.
    • Fixed the alignment of several Weapon Charms.
    • Corrected the alignment of Thomas’ cigar when previewing the “Smoked Out” Highlight Intro.
    • Corrected the alignment of Halima’s bottle when previewing the “Nice Shot” Highlight Intro.
       

RANKED PLAY

Treyarch is delivering plenty of Ranked Play updates with Season Two Reloaded, including the introduction of the Top 250 Skill Division & Leaderboard, new Season Two Rewards and Skill Division Rewards, rank progression improvements, new progression menus, additional quitter penalties, and more.

Start grinding for the ultimate bragging rights as one of the highest-ranked players in the world, and earn new rewards no matter which Skill Division you’re in, including Weapon Blueprints, Camos, Charms, and Animated Emblems. New rewards will arrive with each season, so be sure to earn your Season Two Rewards while they’re available.

Ranked Play competitors will now be able to form parties with more friends outside of their Skill Division via newly expanded party restrictions. Additional suspension rules have also been added to penalize players who quit mid-match. Read on below for everything new coming to Ranked Play, and remember… play to win.

Top 250

  • Skill Division
    • New 8th Skill Division added above Challenger to feature the 250 highest-ranked players in the world.
  • Leaderboard
    • New Top 250 Leaderboard added to track the top players in Ranked Play, visible to all players in-game.

New Rewards

  • New Season Two Ranked Play rewards can be earned by completing Win Challenges and earning Ladder Placements.
    • Each new season of Ranked Play will introduce a new set of Season Rewards. Season Two rewards can only be earned in Season Two.
    • All rewards can be used in both Vanguard and Warzone once unlocked.
  • Season Two Rewards:
    • Two “Pro Issue” Weapon Blueprints
    • Two Weapon Camos: “Season Two Ladder Champion” & “Season Two Ranked Veteran”
    • Two Charms: “I Got Bomb” & “Mano-a-Mano”
    • “Don’t Be Salty” Spray
    • “Season Two Competitor” Sticker
  • Skill Division Rewards:
    • Exclusive “Ranked Legend” Solange Operator Skin awarded for winning 25 games in the Master Skill Division or higher
    • Animated Emblem awarded at the end of the season based on the player’s final Skill Division
    • Each Skill Division has a Charm that can be earned by winning 10 games in that Skill Division

Expanded Party Skill Restrictions

  • Players in Master & Challenger can now form parties with players up to one adjacent Skill Division away (previously only within 500 SR).
  • Players in Elite can now form parties with players up to two adjacent Skill Divisions away (previously only within 1,000 SR).
  • Players below Elite can continue to party up without restrictions, and can now party with players who haven’t yet completed their Seasonal Skill Evaluation matches.
  • Party Restriction rules are now determined by the highest Skill Division represented in the party.
  • Players are now less likely to get matched with other players who are outside of their current Party Skill Restrictions.

UI Updates

  • My Career & Rewards
    • Added new My Career & Rewards menu, where players can access their Rank, Rewards, and Skill Division screens for additional information.
      • Rewards Screen: Preview your Season Two & Skill Division Rewards and track your progress toward your next unlock.
      • Skill Division Screen: See where you stack up in the Skill Divisions with information on your current Skill Division, as well as your progress toward your next Tier promotion.
  • Progression
    • The player’s current Rank number is now displayed above their Rank Icon in the Ranked Play lobby.
    • Players without a Rank will now appear as Unranked.
    • XP and Weapon XP summary screens are no longer shown after Ranked Play matches.
  • Ladder Events
    • The Ladder screen now defaults to the player’s current position when opened.
    • Stars for previously earned Ranks now correctly appear as filled in on the Ranks screen.
    • Ranks 10-29 now display the correct number of Stars needed on the Ranks screen.
  • Restrictions
    • Create-a-Class, Killstreaks, and Field Upgrades menus now correctly display all restricted Ranked Play content as restricted. These restricted items can no longer appear to be equipped to Ranked Play loadouts.
  • How to Play Menu
    • Maps & Modes tab now displays accurate Ranked Play maps.
    • Added information about Victory Flames to the Ladder Events tab.
  • General
    • Addressed an issue that was causing the player’s Operator to occasionally not appear in the Ranked Play menu.
    • Addressed an issue where players in their 5 Skill Evaluation matches would occasionally appear as being already placed in a Skill Division in some locations.

Rank Progression

  • Increased the number of Stars earned for each Ladder Placement to make progression through the 50 Ranks slightly faster:
    • 1st Place = 7 Stars (previously 5)
    • Top 5 = 6 Stars (previously 4)
    • Top 10 = 5 Stars (previously 3)
    • Top 25 = 3 Stars (previously 2)
    • Remaining players = 2 Stars (previously 1)

Disconnect Penalties

  • The first player to disconnect or quit a Ranked Play match in progress will receive a timed suspension from Ranked Play matchmaking, with increased suspension durations for repeat offenders.
  • Players receive SR and Ladder Point penalties if they quit or disconnect from a match in progress. These penalties are applied after their next completed match.
  • The first player to disconnect from the match receives a larger penalty than players who disconnect afterward.

Match Cancelation

  • Players will now see “Match Canceled” whenever a match is canceled due to uneven teams.
  • MVP Voting no longer displays after a match that was canceled after it started.

General

  • Resolved Dev Error 5476, which was occasionally displayed for some players when trying to access Ranked Play from the main menu.
  • Addressed an issue where players would occasionally not earn SR for a win after the entire enemy team had quit.
  • Addressed an issue where players could be automatically returned to the Lobby when scrolling on the Ladder screen.
  • Addressed an issue that was causing a small number of players to have empty Ranked Play classes and no ability to create Custom Classes.
     

ZOMBIES UPDATES

Season Two Reloaded brings Dedicated Server Pause to Vanguard Zombies, allowing solo players to pause for up to two hours collectively in matches played on dedicated servers. The inactivity kick timer has also been extended for players in public matches, so you’ll have more than enough time for a bathroom break while your friends keep the undead at bay.

Two powerful new Covenants arrive this week with three rarities each: equip Critical Expertise to boost your critical hit rates, and Explosives Expert for when you want to go loud. This update also includes improvements to the Decimator Shield & Ray Gun, the addition of the Sacrifice Objective to “Der Anfang,” Season Challenge improvements, various bug and stability fixes, and more. Check out the full patch notes below:

Dedicated Server Pause

  • Server Pause implemented for players in Solo and single-player Private matches on dedicated servers.
  • Players can pause for up to 2 hours collectively per match, and can continue to pause indefinitely in Offline/Local matches.

Inactivity Timer

  • Inactivity kick timer extended for players in Public matches.

New Covenants

  • Two new abilities with three rarities added to the Altar of Covenants:
    • Critical Expertise
      • Non-critical hits have a chance to become critical hits. Critical kills with Death Blow equipped will return ammo.
      • Rare: Non-critical hits have a 10% chance to be critical.
      • Epic: Non-critical hits have a 20% chance to be critical.
      • Legendary: Non-critical hits have a 30% chance to crit for 50% bonus damage.
    • Explosives Expert
      • Your explosions do more damage to the enemy and less damage to you. Splatterfest & Energy Mine explosion damage is increased. Ray Gun splash damage is not affected.
      • Rare: Your explosions do 50% more damage to the enemy and 50% less damage to you.
      • Epic: Your explosions do 75% more damage to the enemy and 75% less damage to you.
      • Legendary: Your explosions do 100% more damage to the enemy and 100% less damage to you.

Maps

  • “Terra Maledicta”
    • Addressed multiple issues where zombies could spawn in unintended locations.
    • Addressed multiple issues where zombie corpses could fall through the floor.
    • Addressed an issue where the Ray Gun could still be seen floating in space after acquiring it via Side Quest.
  • General
    • Closed various exploits in “Terra Maledicta” and “Der Anfang.”

Objectives

  • Sacrifice
    • Sacrifice Objective now available in all maps.

Wonder Weapons

  • Decimator Shield
    • Reduced the Decimator Blast ability cooldown from 90 seconds to 60 seconds.
  • Ray Gun
    • Addressed an issue where the Ray Gun was not always used when the player was downed if they had it equipped.

Weapons

  • Weapon Blueprints with custom visual effects will no longer lose these custom effects when upgraded at the Pack-a-Punch Machine.
  • Addressed an issue where players were not receiving Butcher Medals when getting five rapid kills with certain melee weapons.

Enemies

  • Addressed an issue where Brain Rot-controlled zombies were not attacking Strumkreigers and Zaballa the Deceiver.
  • Addressed an issue where Zaballa the Deceiver could fail to path to and attack players in some instances.
  • Addressed an issue where the Sturmkrieger’s weapon could clip into its body during stun animations.

Season Challenges

  • Adjusted one of the Season Two Zombies Challenges to be completable with 75 Molotov kills.

Sprays

  • Addressed an issue where visual effects were not displaying correctly when using sprays in Zombies.

Stability

  • Fixed various stability issues related to Zaballa the Deceiver, Sturmkriegers, and Artifacts. 

CAMPAIGN

Bug Fixes

  • Lady Nightingale
    • Addressed an issue where the player could not perform a takedown on Steiner which halted progression.

Also, be sure to check out the new Rebirth Island Reinforced map that hits Warzone in the Reloaded update.

Source: Call of Duty blog / Sledgehammer Games

Image Credit: Activision

Call of Duty: Vanguard

Best H4 Blixen loadout for Vanguard Season 3 Reloaded

The H4 Blixen SMG arrived with Vanguard Season 3 Reloaded, so here are the attachments and Perks you need to build the best loadout.

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Vanguard H4 Blixen SMG

Vanguard Season 3’s mid-season update is here, bringing the Sphere map and the brand-new H4 Blixen SMG. This new weapon is shaping up to be a powerful choice, so here are attachments and perks to create the best H4 Blixen loadout in Vanguard.

Although Vanguard players have been disappointed with the Season 3 Reloaded update’s lack of content compared to Warzone, it’s brought the new Sphere map, several quality of life changes, and the new H4 Blixen SMG.

This versatile SMG is powerful and accurate when fighting at close-medium range, so here’s how to create the best H4 Blixen loadout, including the attachments, Perks, and Equipment you need to maximize its potential.

Best Vanguard H4 Blixen loadout attachments

best vanguard h4 blixen loadout attachments
  • Muzzle: Recoil Booster
  • Barrel: Bergstrom 17″ F3
  • Optic: Slate Reflector
  • Stock: Karlsson Padded Coz
  • Underbarrel: M1941 Hand Stop
  • Magazine: 9mm 72 Round Mags
  • Ammo Type: Lengthened
  • Rear Grip: Fabric Grip
  • Proficiency: Fleet
  • Kit: Quick

We’re kicking off the best Vanguard H4 Blixen loadout with the Recoil Booster to increase the SMGs fire rate and the Bergstrom 17″ F3 barrel to increase its accuracy and keep it under control.

You can choose whatever optic you prefer, but the Slate Reflector is a solid choice for the H4 Blixen. Next, the Karlsson Padded Coz stock and m1941 Hand Stop will make the Blixen even more accurate, allowing it to be much more versatile.

Combining the 9mm 72 Round Mags and Lengthened ammo will give you enough bullets to take down several enemies, and Lengthened’s faster bullet velocity will lower its time to kill.

These attachments weigh down the H4 Blixen, so using the Fabric Grip, Fleet Proficiency, and Quick Kit will make you extremely mobile.

Best Vanguard H4 Blixen Perks & Equipment

Forward Intel Perk in CoD Vanguard
  • Perk 1: Fortified
  • Perk 2: Forward Intel
  • Perk 3: Lightweight
  • Lethal Equipment: Mk2 Frag Grenade
  • Tactical Equipment: No69 Stun Grenade

The H4 Blixen is a speedy SMG so you’ll need the best Perks and Equipment to complement it. The Fortified Perk will reduce explosive and fire damage, allowing you to charge at the enemies and tank grenades.

Forward Intel will tell you exactly where the enemies are spawning so you can easily control the map, and Lightweight will allow you to get around the map much faster.

A perfectly cooked Frag Grenade is a powerful tool, and the Stun Grenade will slow enemies down allowing you to easily get the kill.

How to unlock H4 Blixen in Vanguard

H4 Blixen SMG in CoD Vanguard

Vanguard’s new H4 Blixen SMG can be unlocked by getting 3 Slide Kills in a single match 15 times.

This shouldn’t be too difficult to unlock, just hop into a small map with a hip-fire build and you’ll get the slide kills in no time at all.

Best alternatives to H4 Blixen in Vanguard

There are plenty of other powerful SMGs you can use in Call of Duty: Vanguard, with the MP40 and Tommy Gun being two of the best.


Modern Warfare 2 arrives later this year, so you can check out its release date, along with everything we know about its beta.

Image Credit: Activision

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Call of Duty: Modern Warfare II

Modern Warfare 2 leak reveals editions & early PlayStation beta

Vanguard in-game files from the Season 3 Reloaded update have leaked Modern Warfare 2 edition options and open beta info.

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Modern Warfare 2 Operator art

Data miners have discovered in-game files added to Vanguard with the Season 3 Reloaded update that provides information concerning Modern Warfare 2 editions and the open beta.

On May 24 the Season 3 Reloaded update for Vanguard went live, and while new content like the H4 Blixen and Sphere map is exciting, there was yet another surprise hidden in the update.

It turns out data miners have leaked in-game Vanguard files that provide information concerning Modern Warfare 2 editions. These files have shed light on what each edition could bring to the table, as well as which platform will get early access to the MW2 Open beta later this year.

Price in Call of Duty Modern Warfare 2

While this information has not been confirmed by Activision, the following info concerning Modern Warfare 2 pre-order content was found in Vanguard’s in-game files:

Standard Edition content

  • Modern Warfare 2
  • Early access to open beta
  • Other items to be announced

Cross-Gen Bundle content

  • Cross-Gen version of Modern Warfare 2
  • Early access to open beta – first on PS4 & PS5
  • Other items to be announced

Vault Edition content

  • Early access to open beta
  • Battle Pass (1 Season) + 50 Tier Skips
  • Red Team Operator Pack – Ghost, Soap, Price, Farah Operators
  • FJX Cinder Weapon Vault
  • 10 hours 2XP, + 10 hours 2WXP
  • Ghost Legacy Pack – 12 Operator Skins & 10 Weapon Blueprints

It seems all three pre-order editions grant players early access to the open beta, and we’ll keep you posted once we know when pre-orders commence and when the beta will occur. The cross-gen bundle also confirms that MW2 will release on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC.

Another key piece of information revealed by this leak is that PS4 and PS5 players will receive access to the open beta first. We already know that PlayStation exclusivity will not last forever, once the Microsoft deal to acquire Activision officially goes through, but at the moment it is good news for PlayStation players.

You’ll have to discern which edition is right for you, but there’s no denying that the Vault Edition comes with a ton of interesting Operator and weapon cosmetics. In addition, the 50 Battle Pass Tier Skips and double weapon XP will be valuable as you attempt to level up early on.


For more Modern Warfare 2 content, check out how CoD fans revealed weapons they want to see in Modern Warfare 2.

Image Credit: Activision

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Call of Duty: Vanguard

Vanguard Season 3 Reloaded patch notes: H4 Blixen SMG, Sphere map, bug fixes, more

The Vanguard Season 3 Reloaded update has arrived, so here’s everything you need to know including the new SMG, map, and release date.

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vanguard players in season 3 reloaded sphere map

Call of Duty: Vanguard Season 3 Reloaded brings a brand-new SMG to both multiplayer and Warzone, as well as the new Sphere map. Here’s everything we know about Vanguard’s mid-season update, including the full patch notes.

Vanguard Season 3 has arrived at its halfway point, with the majority of players having had time to unlock the new Nikita AVT Assault Rifle and M1916 Marksman Rifle, and earn a few of the new Ranked Play rewards.

Season 4 is next-up, but before that update, Season 3 Reloaded has brought some new content. This update brings a new SMG and a new multiplayer map, so here’s everything we know including the full patch notes.

warzone and vanguard season 3 roadmap

When is Vanguard Season 3 Reloaded?

Vanguard’s Season 3 Reloaded update arrived on May 24 with the new content appearing in-game on May 25 at 9 AM PT / 12 PM ET / 5 PM BST.

The Warzone Season 3 Reloaded update will also be going live at the same time as the content in Vanguard.

H4 Blixen SMG Vanguard

H4 Blixen SMG arrives in Vanguard Season 3 Reloaded

The H4 Blixen SMG will be the final of four Warzone and Vanguard Season 3 weapons to arrive following the midseason update. If you’re interested in testing the weapon, check out our guide on how to unlock H4 Blixen SMG in Vanguard.

The devs revealed that the weapon is a slow-firing SMG that performs incredibly well at medium-range. While fast SMGs tend to be preferred in Vanguard, the H4 Blixen could turn out to be a top Warzone weapon.

vanguard season 3 operator in sphere map

Vanguard Season 3 Reloaded brings Sphere map

Vanguard’s Season 3 update brought the chaotic Mayhem map, styled after a Godzilla-themed movie set, and the Season 3 Reloaded update is set to bring the Sphere map.

Sphere will take the action to an underground weapons lab hidden beneath a coal mine. It seems players will have to juggle between two floors of the map. On the top floor, players can find the remnants of a coal-mining village. Meanwhile, the secrets of the weapons lab are hidden underground on the bottom floor.

Kim Tae Young Operator Vanguard

New Vanguard Operator Kim Tae Young

The third and final member of Task Force Harpy will be coming to Vanguard alongside the midseason update.

The new H4 Blixen SMG is her preferred weapon, which means you’ll want to enter the battle as Kim Tae Young if you want level up the weapon as fast as possible.

Vanguard Season 3 Reloaded patch notes

Multiplayer

Maps

  • NEW with S3 Reloaded: Sphere
    • Hidden below the surface of an inconspicuous mining facility is a weapons lab that offers intense, close-quarters engagements around every turn. Jump into the Sphere 24/7 Playlist at the start of Season Three Reloaded!
  • Berlin
    • Addressed an exploit that allowed players to reach unintended locations near the Office.
  • Castle
    • Care Packages will no longer fall through the stairs near the Palace Outer Walls.
  • Sub Pens
    • Addressed exploits that allowed players to reach unintended locations near the Dry Docks and Loading Dock.

Modes

  • Arms Race
    • Riding a Motorcycle as it explodes will no longer cause the player’s view to rotate.

Operators

  • NEW with S3 Reloaded: Kim Tae Young (Harpy)
    • Trained by her mother as a fighter, Tae Young donned a mask to conceal her identity while helping families cross the North Korean border to safety. She soon earned a reputation amongst the Korean people as a local folk hero and keeper of justice. Even the briefest glimpse of her Dokkaebi mask instills hope in her people and fear in her enemies.
    • Unlocked via Operator Bundle, available for purchase in Season Three Reloaded.

Weapons

  • NEW with S3 Reloaded: H4 Blixen (Submachine Gun)
    • Favored by Special Operations Forces, this hard-hitting SMG offers mobility and accuracy in medium-range engagements.
    • Unlock Challenge: Get 3 Slide Kills in a single match 15 times.
  • STG44 (Assault Rifle)
    • Challenges for the Deadeye Camo Category are now properly tracked.
  • Nikita AVT (Assault Rifle)
    • Zac MS Stock Attachment will no longer obstruct the view of certain Optics.
  • Cooper Carbine (Assault Rifle)
    • Addressed an issue that prevented the M1941 Hand Stop Underbarrel, 14” Gracey Rapid Barrel, and Recoil Booster Muzzle Attachments from unlocking at their designated Weapon Levels.
  • M1 Garand (Marksman Rifle)
    • Mindgames Camo Category now references the correct Magazine Attachment requirement.

Equipment

  • No 69 Stun Grenade (Tactical)
    • Decreased Explosive Damage from 25 to 5.
  • S-Mine 44 (Tactical)
    • Decreased Explosive Damage in Hardcore game modes from 50 to 10.
      • This change was made to prevent lethality toward uninjured players; Explosive Damage in Core game modes remains unchanged.

Perks

  • Overkill (Tactics)
    • Moved from Supply (Slot 3) to Tactics (Slot 1).
  • Piercing Vision (Intel)
    • Increased amount of suppression required to highlight targets.
    • Decreased visibility of highlighted targets.
  • Survival Training (Supply)
    • Moved from Tactics (Slot 1) to Supply (Slot 3).
  • Ninja (Supply)
    • Moved from Tactics (Slot 1) to Supply (Slot 3).

Field Upgrades

  • Trophy System
    • Melee attacks will now properly deal damage to a Trophy System.
    • Ammo Box Field Upgrade can now be destroyed by a Trophy System.
    • Trophy Systems will no longer remain active when thrown out-of-bounds.

Killstreaks

  • Counter Spy Plane (4 Kills)
    • Announcer will now play the correct voice line when an enemy Counter-Spy Plane is activated.

Challenges

  • Seasonal Challenges
    • Progression toward the Season Two Mastery challenge is now properly tracked.

User Interface & Experience

  • Players who have reached Prestige 5 or higher will now see the correct Prestige emblem displayed throughout the menus.
  • Addressed an issue that forced the player back to the Multiplayer menu when using contextual (right-click) menus on PC.

Bundles & Cosmetics

  • Addressed an issue that prevented AS-44 Mechanized Reactive Blueprint from changing colors when inspected.
vanguard season 3 reloaded operator

Zombies

Enemies

  • Zaballa the Deceiver
    • Shortened Zaballa’s mask swap animation to reduce invulnerability time.
    • Players can now deal some damage to Zaballa’s body but should continue to focus on masks.
    • Zaballa’s electrical attacks are more lethal but should now spawn within line of sight to or in the proximity of Zaballa.
    • Zaballa increases the number of electrical attacks by one for every destroyed mask.

Weapons

  • H4 Blixen (Submachine Gun)
    • Description: Favored by Special Operations Forces, this hard-hitting SMG offers mobility and accuracy in medium-range engagements.
    • The new H4 Blixen SMG weapon will be available via in-game challenge in Zombies or via a unique Blueprint version in the Store at the start of Season Three Reloaded.
    • Zombies Unlock Challenge: In Zombies, use SMGs to Eliminate 50 Zaballas.
  • Skal Crusher
    • Resolved an issue that prevented picking up blueprint throwable weapons.

Challenges

  • Reticles
    • Reticles earned in Zombies have been adjusted so that a central dot is always present to assist with aiming.

And that’s everything we know about Vanguard Season 3 Reloaded so far! Keep an eye out for the in-game content on May 25, you can also check out everything we know about Warzone’s Season 3 Reloaded update.

Image Credit: Activision

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