After the reveal of the upcoming CoD game, some players are confused by one Vanguard weapon attachment shown in the game’s latest trailer.
Vanguard is set to take place during WW2. The game’s campaign plans to take players to all four fronts of the war and introduces an arsenal of new weapons. The Vanguard weapons will be coming to Warzone later this year.
However, some CoD players are questioning the historical accuracy of some of the game’s weapons. Specifically, history gun buffs have complaints regarding a Vanguard weapon attachment that was shown in the Champion Hill game mode trailer.
Players debate Call of Duty: Vanguard weapon attachments
World War 2 lasted six years, from 1939 to 1945. As such, Vanguard will be limited to weapons that existed during this time period. This means that some of the most iconic weapon attachments might not be available.
However, two Reddit users have already spotted a weapon attachment that defies the laws of time. Users u/MrRoy200 and u/ThatRandomIdiot both noted what looks to be a red dot sight in the PlayStation Alpha trailer.
The first red dot sight wasn’t developed until 1975, thirty years after the end of WW2. As such, some players don’t believe that red dot sights belong in Vanguard.
Other players believe that Sledgehammer Games should be allowed creative liberties. Especially since Vanguard weapons will be implemented in Warzone later. It won’t make sense to add Vanguard weapons if they aren’t going to be useful.
Some comments argued that the sight was actually a period-correct reflector sight. Others stated they didn’t care if the games were historically correct as long as they are fun.
But what do you think? Do you care if Vanguard is 100% historically accurate? Or are you okay with weapons not fitting the time period? Let us know your thoughts on our Charlie INTEL Facebook Page and Charlie INTEL Twitter Page!
Image Credits: Activision
How to play CoD Vanguard Open Beta: Dates, Download, Platforms, Content, Rewards & More
Here’s everything you need to know about the Call of Duty: Vanguard Open Beta, including dates, content, pre-load, download, and rewards.
Sledgehammer Games has officially confirmed the dates, content, and download information for the second week of Call of Duty: Vanguard’s Open Beta.
Call of Duty: Vanguard was officially revealed after the event in Warzone on August 19. Vanguard will feature an explosive and expansive Campaign, running on the Modern Warfare engine, while the game’s new Combat Pacing multiplayer experience will give players more control over how they play the game.
Even though the game doesn’t release until November 5, players can get their hands on it early thanks to the Open Beta.
Here’s everything you need to know about Vanguard Beta.
When is the CoD: Vanguard Open Beta?
Activision and Sledgehammer Games have officially announced the dates for the Call of Duty: Vanguard Open Beta.
The Beta was available first for PlayStation users on both PS5 and PS4. The second weekend of the beta will open up to all PlayStation players, alongside access for Xbox & PC players.
The Call of Duty: Vanguard Beta is now live in an Open Beta on PlayStation platforms and Early Access on Xbox and PC.
Here’s the Vanguard Beta schedule:
- PlayStation Early Access (pre-order required): September 10 – 13
- PlayStation Open Beta: September 16 – 20
- Xbox & PC Early Access (pre-order required): September 16 – 17
- Xbox & PC Open Beta: September 18 – 20
The start and end times for the Beta at each of those dates is 10AM PT.
How to download the CoD: Vanguard Open Beta & which platforms it’s on
Like in previous years, the Vanguard Open Beta will be available to download from your platform’s store when it releases. Players can pre-order any edition of Vanguard to get early access to the Open Beta on all platforms.
All PlayStation players can now pre-load the Call of Duty: Vanguard Open Beta digitally on the PlayStation Store ahead of the Open Beta on the platform. No PlayStation Plus membership required.
Xbox players who pre-ordered Call of Duty: Vanguard digitally on the Xbox Store can now pre-load the beta ahead of the early access start. Note: for the early access period from Sept. 16 through Sept. 18, Xbox Live Gold is required.
PC players who have pre-ordered Call of Duty: Vanguard on Battle.net can pre-load the beta as well via the Battle.net client on your computer. Select the drop-down next to “Install” and chose the “Beta” as the version.
CoD: Vanguard Open Beta download size
The Call of Duty: Vanguard Beta on all platforms is different sizes based on console generation and region.
For PlayStation 5 and Xbox Series X|S, the Beta clocks in at around a 9GB and 16GB download, respectively. For PlayStation 4 and Xbox One, the Vanguard Beta is around 11GB download.
Vanguard Beta Rewards – Battle Pass, Weapons, CoD Mobile
Players who jump into and experience the Beta will be able to earn some rewards for their efforts.
Activision has confirmed that players who play the Vanguard Beta will be able to progress the Season 5 Battle Pass in Call of Duty: Black Ops Cold War & Call of Duty: Warzone.
This means that players can continue to level up their Season 5 Battle Pass while jumping into the Vanguard Beta across both weekends.
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In addition, there’s also rewards available to earn by playing the Vanguard Beta for both the game’s launch and Call of Duty: Mobile.
Those who reach Player XP rank Level 20 during the Vanguard Beta will receive the Rat-A-Tat weapon blueprint to use in Call of Duty: Vanguard at launch with availability in Warzone later this year.
Players who play the Call of Duty: Vanguard Beta can also receive the Operator Arthur Kingsley to use in Call of Duty: Mobile on iOS & Android.
Call of Duty: Vanguard Beta Content
The Call of Duty: Vanguard Beta will be the first chance for players to experience the game’s Multiplayer offering ahead of the November 5th launch.
Here’s a look at the content players can experience across both weekends of the Beta:
- Champion Hill
- Hotel Royal
- Red Star
- Eagle’s Nest
Outside of Champion Hill – Vanguard will introduce another new game mode: Patrol. Based on Hardpoint, this objective-based mode features a scoring zone in near-constant motion; if Operators want to rack up points for their team, they should keep up and move around the map within this Patrol point.
These modes are in addition to the classic offerings such as Team Deathmatch, Kill Confirmed, Domination, and Search & Destroy. These are also the exact modes you can play alongside Patrol during the Beta period (Patrol and Search & Destroy to be available later in the Beta).
Available modes in Beta:
- Champion Hill (Solos, Duos, Trios)
- Team Deathmatch
- Kill Confirmed
- Search and Destroy
- Weapons are persistent through matches. There are ten upgrades per weapon, each adding one attachment.
- There will be three rotating weapon sets, featuring 2 ARs, 2 LMGs, 2 snipers, 2 shotguns, and 2 pistols.
- For Core MP, you’ll be able to level up weapons to level 30.
- PlayStation players will get +2 custom loadout slots (12 total, 10 for other platforms).
Combat Pacing is a feature that allows players to select the intensity of their games. Player count is determined by map size to achieve the intensity described in the Combat Pacing System. Player counts will vary.
- Tactical: These are the lobbies that franchise veterans know well. This is the experience that you’re used to with classic Call of Duty combat timing. Tactical Combat Pacing is always 6v6.
- Assault: Balanced combat pacing that gives you enough room to breathe and a lot of targets to kill. In Beta Weekend 1, player counts will vary between 20-28 players.
- Blitz: High-action lobbies where the intensity is cranked up to frenetic levels. Prepare for plenty of combat when choosing to join a Blitz. In Beta Weekend 1, player counts will vary between 28-48 players.
OPERATORS (Each will have 1 finishing move)
- Daniel Take Yatsu
- Roland Zeimet
- Lucas Riggs
- Polina Petrova
- Wade Jackson
- Arthur Kingsley
Vanguard Beta Trailer
Image Credits: Activision
Call of Duty: Vanguard: All confirmed maps so far
With 16 confirmed 6v6 maps, here is a guide to all the maps we know of so far in Sledgehammer games’ Call of Duty: Vanguard.
The Beta for Call of Duty: Vanguard has already revealed several of the game’s maps, and we know of more to come, so here’s a quick guide to all the confirmed CoD maps so far.
Maps are a vital component of a Call of Duty game and can determine how successful it is. Campaign missions and guns are fun, but it’s the best Call of Duty maps that players remember the most fondly.
Crash, Terminal, Nuketown, Raid, Highrise, and so many others evoke memories for players and even create new ones as their popularity leads to map remasters.
Call of Duty: Vanguard looks to carry on this trend by offering prospective buyers and fans another year of compelling gameplay on interesting and varied maps.
Here is every confirmed Call of Duty: Vanguard map so far.
All Call of Duty: Vanguard 6v6 maps so far
A location that truly makes use of the capabilities of state-of-the-art, modern-day hardware. Gavutu is a stunning war-torn island that pelts the player with rain and various weather effects, whilst also offering several different ways of fighting.
There’s the classic beachfront complete with cover and means to flank the opposition, there are several pathways that link the three main channels together (even providing sniping lanes), and the matter of a giant ship situated on land that provides different levels of combat and verticality.
Centered around a giant hotel complete with a full kitchen, bar, lounge areas, and other facilities, Hotel Royal might be one of Call of Duty’s most expansive and ambitious maps ever made.
If you’re not eager to throw yourself into the inevitable carnage within the building, you can opt to flank all around the outside of it, contesting ledges and rooftops.
But the real fun is on the inside of the premises, as the game’s new emphasis on destruction leads to explosives blowing doors open and bullets puncturing holes in the walls. You’ll need to wade through scattered glass into tight rooms filled with multiple players – thanks to the game’s Combat Pacing options.
A frosty hello awaits anyone who crosses your path in this open square covered in snow. The desolation is apparent throughout each of the map’s buildings with large chunks missing, making for more devious gunfights and sniping and flanking opportunities.
The map definitely feels like the biggest map in the Call of Duty: Vanguard Beta and can become slightly problematic if it’s only a 6v6 match. But once you start to add numbers to the scenario, games become open, frantic, and extremely varied.
The fourth map is arriving in the second week of Vanguard’s Beta testing, and multiplayer footage of it showed Eagle’s Nest to be a quaint location atop some mountains.
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It’s similar to Hotel Royal in that fixates on a building located in the middle of the map, but the two spawn areas have a lot of room to negotiate and could make for some interesting duels in themselves.
The Call of Duty: Vanguard official multiplayer blog outed two remake maps that would definitely be featuring in the newest CoD shooter.
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The first of which is Castle from Call of Duty: World at War, and has never been seen in a CoD game since, until now. Its primarily situated in and around a Japanese castle, which is evident because of the iconic rooftops and shoji screens – which are now destructible.
It will be interesting to see how much the map has changed compared to its original 2008 release, but one thing that’s certain is it’s nice to see it back.
The second of our two confirmed remasters is Dome – a map requested by Call of Duty fans in fact. It’s very reminiscent of smaller maps like Shoot House, Dust, and Shipment, and guarantees frequent bloodshed.
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Effects such as Combat Fog will tie in with enhanced levels of detail to make Dome feel more alive than ever. Expect high-intensity games, chaotic action, and a good time!
Image Credit: Activision / Sledgehammer Games
Best quickscoping loadout for Call of Duty: Vanguard Beta
Here are the best attachments, Equipment, and Perks to create the best quickscoping loadout for CoD: Vanguard’s Beta.
It wouldn’t be a Call of Duty game without quickscoping, so here’s how to make the fastest Sniper Rifle loadout in CoD Vanguard’s Beta.
Sniping is a Call of Duty staple and it’s remained just as powerful in Vanguard’s Beta. Although not as quick as Sniper Rifles we’ve seen in previous titles, Vanguard’s 3-Lane Rifle pack’s a serious punch.
The Kar98k will likely be the quicker option, but can’t be unlocked in the Beta until level 26. But until you reach the Kar’s unlock level, the 3-Line Rifle is the next best thing. What makes it so powerful is that an upper-body shot is always a one-shot kill, allowing you to take down everyone in front of you.
Here’s the best loadout set up to quickscope in Call of Duty: Vanguard’s crossplay Beta.
Best Vanguard 3-Line Rifle quickscoping attachments
- Barrel: 270mm Voz Carbine
- Stock: ZAC Custom MZ
- Ammo Type: Subsonic
- Rear Grip: Leather Grip
- Proficiency: Awareness
- Kit: On-Hand
As this is a quickscoping loadout, we’ve built the 3-Line Rifle purely for speed, allowing you to take on SMG or Assault Rifles, even if they see you first.
To start, the 270MM Voz Carbine barrel gives a solid boost to your ADS speed, but slightly reduces its range. So, you’ll want to try to use this quickscoping build at a close-medium range.
Then, the ZAC Custom MZ stock completely transforms the 3-Line. Your initial accuracy will be improved, so you can hit those quickscopes, plus, it also increases ADS speed. To further increase this speed, we recommend the Leather Grip.
Suppressors no longer hide players from the minimap in Vanguard, you need to use Subsonic ammunition. This hides the minimap ping, enemy skulls, and the enemy doesn’t see you firing. It’s a major help in taking out several enemies before they can react.
For Proficiency, Awareness is a solid choice to run as you’re leveling up your 3-Line Rifle. It will mark enemies’ nameplates without you having to aim at them, majorly helping your reaction time and decision making.
And for the Kit, we’ve opted for On-Hand. This Perk reduces the downtime after using equipment, allowing you to quickly get your 3-Lane up and at the ready immediately after using Lethal or Tacticals.
The rest of the attachment choices will only slow down the 3-Line, so we recommend sticking with these few for the fastest sniper loadout possible.
Best Perks & Equipment for quickscoping in Vanguard
- Perk 1: Ghost
- Perk 2: Radar
- Perk 3: Double Time
For Perk 1, Ghost is a solid choice as it keeps you hidden from Spy Planes, enemy intel, and Field Mics as long as you’re moving. You’ll be able to pull off some effective flanks with this Perk equipped.
If you prefer the traditional minimap where unsuppressed fire is shown on the map, you can’t go wrong with the Radar Perk.
And finally, Double Time doubles your Tactical Sprint time and increases crouched movement, allowing you to quickly dart around the map to keep the element of surprise.
- Lethal Equipment: Gammon Bomb
- Tactical Equipment: No 69 Stun Grenade
For equipment, the Gammon Bomb is an effective Lethal as it explodes on impact. Then, to limit the enemies’ vision and movement, the No 69 Stun Grenade is perfect.
How to unlock 3-Line Rifle in Vanguard’s Beta
The 3-Line Rifle will be there for you as soon as you launch the Beta. This is especially useful for Xbox and PC players, as they’re only getting to experience one weekend of Beta action.
Once Vanguard fully releases on November 5, the 3-Line may have to be unlocked at a later rank.
Best alternatives to 3-Line in Vanguard
The second weekend of the Beta will allow players to unlock and use the Kar98k, which is expected to be much quicker than the 3-Line. However, until the Kar98k is unlocked, the 3-Line is the only quickscoping option.
Image Credit: Activision / Sledgehammer Games
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