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Call of Duty: Vanguard

Viral Vanguard TikTok reveals major historical plothole

Call of Duty: Vanguard is going for a World War II setting, but the community has noticed a major historical innacuracy within the game.

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Vanguard player aiming down sights

One of the big draws of the Call of Duty series is how it places itself within real-life conflicts. But thanks to a popular TikTok, fans are already noticing historical inaccuracies in Vanguard’s version of World War II.

The hype continues to grow around the upcoming release of Call of Duty: Vanguard on November 5. With the PlayStation Alpha seeing a mostly positive response, the future looks bright for the latest game in the CoD series.

That being said, even before the game’s release fans are picking apart its issues. Most recently, a viral TikTok has pointed out a historical pothole that has some members of the community puzzled.

cod vanguard character holding a weapon

A TikTok from user spectrexgaming unearthed a mystery relating to the sights available for weapons in Vanguard.

In an upload captioned “love the historical accuracy,” the user notes that red dot sights, one of the go-to optics in the series, were not actually brought into use until decades after the end of World War II.

“If red dots weren’t deployed until 30 years after WW2, how … are they in Vanguard?” they ask in the video. According to sight’s inventor Aimpoint, red dots weren’t introduced until 1975, while WWII ended in 1945.

The TikTok has received over 250,000 likes since it was uploaded on August 28 and has been shared nearly 2,000 times.

On the face of it, this may look like a big oversight on the developer’s behalf. But Sledgehammer has said in the past that Vanguard is “rooted but not beholden” to the exact timeline of the Second World War.

There’s no doubt though that for players who value historical accuracy in their military shooters, this may be a detail that causes frustrations. We’ll have to wait until Call of Duty: Vanguard releases to see if the devs have taken any other liberties with the timeline.

For more on Vanguard, be sure to check out the changes to both healing and the mini-map players are calling for after the end of the PlayStation Alpha.

Image credits: Activision

Call of Duty: Vanguard

Vanguard devs confirm new round-based Zombies map for Season 5

Vanguard Zombies devs Treyarch have announced another round-based map will arrive with the Season 5 update.

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Vanguard Zombies The Archon map logo

Call of Duty: Vanguard’s devs brought the classic Shi No Numa with Season 4, and another round-based Zombies map will arrive with the Season 5 update.

Although being a continuation of the Dark Aether storyline from Black Ops Cold War, Call of Duty players were less-than-impressed with Vanguard’s Zombies offering. The mode was slammed for dropping the round-based format and removing classic features, and even though Season 2’s Terra Maledicta brought the Ray Gun and Decimator Shield, the non-round-based map was labeled “boring.”

Fortunately, a round-based recreation of World at War’s Shi No Numa dropped in the Season 4 update, and now the devs will bring “The Archon” in Season 5.

Both Warzone and Vanguard Season 5 are set to arrive on Wednesday, August 24, bringing “The Archon” as a new Zombies round-based experience.

What this new map will look like is anyone’s guess, but the devs teased back in June that more round-based maps are coming to Vanguard and confirmed that “yes, it’s round-based.”

The Archon is the final map for Vanguard, as Treyarch confirmed that “Vanguard Zombies concludes in Season Five.”

We would expect this map to come with all of the features you’d expect in a Call of Duty Zombies map, such as a Main Quest Easter Egg and Wonder Weapon to build. It appears Kortifex, the main antagonist of Vanguard Zombies, will be the final boss as Treyarch tweeted that “Kortifex must die.”

Hopefully, this new Zombies map will please long-time Zombies players ahead of Modern Warfare 2’s beta and October 28 launch. But, Modern Warfare won’t have its own Zombies mode.

Image Credit: Activision

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Call of Duty: Vanguard

Warzone’s frustrating demon gun glitch is back in Vanguard

Vanguard weapon camos are being plagued by the infamous demon gun glitch which fills the screen with ruined textures.

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Demon Gun Glitch in Vanguard

The demon gun glitch is one the most infamous bugs in Warzone and now reports are coming in of it ruining the textures of weapon camos in Call of Duty Vanguard again.

Warzone Pacific players have had to repeatedly deal with the frustrating demon gun glitch that blocks their screens with distorted textures, making it impossible for them to accurately aim their weapons.

This glitch has popped up at complete random numerous times and is now causing problems in CoD Vanguard again, as players are reporting the textures on their weapon camos being reduced to polygons.

Reddit user ‘EPURON’ encountered this glitch when using a weapon camo that was part of the Godzilla vs King Kong event. They then shared a clip showcasing this in the Vanguard subreddit.

Throughout the clip, the textures on the weapon camo were glitching, and the Redditor was unable to see anything through the optic when aiming down sights. They described the glitch as “polygon madness.”

While the textures looked bad when aiming down sights, they looked even worse in the killcam that played after the player was taken out. At that point, the entire screen was blocked by the glitch.

EPURON explained in the comments that this is their first time encountering the Demon Gun Glitch, and others brought up the times they had to deal with it back when Vanguard first launched.

This glitch has become infamous among Warzone Pacific and Vanguard players since it pops up repeatedly to cause mayhem on their screens and still hasn’t been removed for good after multiple update patches.


For more Vanguard content, check out the August 11 update patch notes as well as everything we know about the next Double XP event in the game.

Image credits: Activision

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Call of Duty: Vanguard

Vanguard August 11 update patch notes: Dev Error & attachment exploit fixes

Vanguard’s August 11 update patch notes delivered bug fixes for an attachment exploit and a Dev Error issue in Season 4 Reloaded.

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Vanguard Terminator skin update patch notes

Sledgehammer Games have provided a Vanguard update on August 11 that patched a weapon attachment exploit and fixed a Dev Error bug in Season 4 Reloaded.

Vanguard devs Sledgehammer Games continue to update the game and provide players with fresh content. In addition to a playlist update arriving on August 11, players were also treated to a new update that provided a fix to several of the game’s latest bugs.

The update covers both multiplayer and zombies game modes as certain bugs were hampering the fun. A particularly annoying Dev Error should no longer plague players following the August 11 Vanguard update.

Vanguard Dev Error & attachment exploit fixes

Vanguard Season 4 Reloaded

Vanguard Season 5 is fast approaching, but before we get a brand-new season of content with new weapons, maps, and Operators, Sledgehammer are dedicated to fixing current issues.

It seems an unintended exploit was allowing players to combine attachments from other weapons to achieve combinations that should not be possible. This would result in overpowered weapons running amok and the devs were quick to nerf the issue.

In addition, players will no longer have to deal with DEV ERROR 10308 that occurred on the USS Texas map.

Vanguard August 11 update patch notes

Multiplayer

Maps

  • USS Texas 1945
    • Addressed an issue that caused DEV ERROR 10308 to occur.

Progression

  • Seasonal Challenges will no longer be marked as complete if the requirements are unmet.

Weapons

  • Addressed an exploit that allowed players to achieve unintended Attachment combinations.

Zombies

Weapons

  • Vargo-S
    • Addressed an issue that prevented the Survivalist camouflage challenge from tracking when using specific magazine attachments.
  • Push Dagger
    • Addressed an issue that prevented the Plague Diamond and Dark Aether camouflage and challenge requirements from being visible in the loadout menu.

Stability

  • Addressed a rare issue where players could become stuck in spectator mode when joining a match in progress as the joined player leaves.

For more, check out Activision apologized for using an artist’s design in a now canceled Vanguard & Warzone skin.

Source: Sledgehammer Games

Image Credit: Activision

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