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Call of Duty: Warzone

Warzone August 16 update patch notes: Fennec buff, MW MP5 & AS VAL nerf, more

Raven Software has provided the patch notes for the Warzone August 16 update, and it includes the first set of Season 5 weapon buffs and nerfs.

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Warzone August 16 update Patch Notes Season 5 weapon buffs nerfs

A new Warzone update is rolling out on August 16, and the patch notes detail the first set of weapon buffs and nerfs coming in Season 5 and other items that we have covered for you.

Season 5 has officially launched in the world of Warzone, and it has brought various new pieces of content for players to enjoy, such as the new Combat Scout and Tempered perks.

However, Raven Software is still working to make changes to the game the studio feels will help make the battle royale better going forward.

The latest set of these changes for Warzone Season 5 were detailed in the patch notes for the August 16 update that is now live for the Call of Duty battle royale, which you can find below:

Warzone August 16 update patch notes Season 5 weapon buffs nerfs

Warzone August 16 update patch notes

Bug Fixes

  • Fixed an issue allowing multiple Squads to enter the same Red Door.
    • This addresses other related issues such as dying to Gas in the Red Door hallway.
  • Fixed an issue where Battle Pass Tiers were not unlocked correctly when the Battle Pass or the Battle Pass Bundle were received as a gift.
  • Fixed an issue with the PPSh-41 (BOCW) where the KGB Eliminator and GRU Suppressor Attachment icons were appearing as white boxes.

Weapons

We are generally pleased with the state of balance and we do not think anything needs to be immediately addressed. However, we do feel there are some outliers in the Assault Rifle category that have been top tier long enough that it is now appropriate to reduce their power level to give other Weapons some time in the spotlight.  Those changes will be coming very soon.

Assault Rifles

  • AS VAL (MW)
    • Maximum Damage decreased from 30 to 27

The AS VAL (MW), following our balance overhaul, retained one of the fastest, easily achieved TTKs in the game. While its magazine capacity does hold it back, its TTK potential has remained well outside of the range we have been targeting.

Submachine Guns

  • Fennec (MW)
    • Bullet Velocity increased by 13.4%

The Fennec (MW) has struggled to gain footing due to some glaring weaknesses. This change will make the Fennec (MW) viable at slightly further distances.

  • Submachine Gun Charlie (MW)
    • Maximum Damage decreased from 34 to 31
    • Maximum Damage Range decreased by 5.4%
    • Upper Torso Damage Multiplier increased from 1 to 1.1

This change is intended to place some of the power of the Submachine Gun Charlie (MW) behind a mechanical requirement – making it a little less forgiving. 

  • OTs 9 (BOCW)
    • ADS Weapon Sway decreased

When making large, sweeping motions while aiming down sights with the OTs 9 (BOCW), players could find most of their front iron sights obstructed by the rear iron sights. This type of sightline obstruction can be frustrating when attempting to effectively track enemies.

Handguns

  • AMP 63 (BOCW)
    • Maximum Damage decreased from 33 to 31
    • Mid Damage now 28
    • Minimum Damage decreased from 28 to 23
       
  • M19 (MW)
    • This change only applies while using Akimbo
      • Maximum Damage decreased from 33 to 29
      • Mid Damage decreased from 28 to 25
      • Minimum Damage decreased from 23 to 20
  • Sykov (MW)
    • This change only applies while using the Sorokin 140mm Auto
      • Maximum Damage decreased from 27 to 24
      • Mid Damage decreased from 23 to 20
      • Minimum Damage decreased from 19 to 17

Handguns were fortunate enough to evade the initial balance overhaul. These changes aim to place some of the most powerful Secondary Weapons at a power level that is more in line with other Weapons of their class.

According to Raven Software, some additional Warzone Season 5 weapon buffs and nerfs will be arriving in the game following the ones above that went live with the August 16 update.

These upcoming changes will be dealing with various Assault Rifles that Raven and the community feel have been too strong for too long and need dialing back for them to stop outclassing other weapons in the category that is one of the most popular in the game.

For more Warzone, check out the Season 5 loadouts that will give you the best chance of victory, and stay tuned for future news and guides.

Source: Raven Software

Image Credits: Activision / Raven Software

Call of Duty: Vanguard

DEADROP dev responds as fans accuse CoD of stealing skin from Dr Disrespect game

Dr Disrespect fans are convinced Activision copied a Variant his game for their latest Warzone skin, and a DEADROP dev has responded.

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Doomslayer skin in Warzone and Vanguard

Activision dropped Warzone and Vanguard’s Tracer Pack Malware Ultra Skin but players immediately noticed a striking similarity with Dr Disrespect’s DEADROP, and it looks like it’s even prompted a response from a Midnight Society developer.

Not long after Activision had to apologize for copying artwork from an independent artist, plagiarism accusations are flying once again. This time concerning Vanguard and Warzone’s new Doomslayer skin which Dr Disrespect fans immediately recognized.

Dr Disrespect’s ‘vertical extraction shooter’ DEADROP is currently in development, and there have already been plenty of comparisons with Call of Duty — mostly from Doc himself. He’s previously said that Modern Warfare 2 can’t “match” DEADROP.

Those who have bought a DEADROP Founders Pass have received one of 10,000 “Variants,” which are unique in-game characters. Senior developers have shown off their Variants, and many think they are the inspiration for Call of Duty’s latest bundle.

The Tracer Pack Malware Ultra skin dropped in Warzone and Vanguard on August 15, featuring a hooded sci-fi character with a skull-faced digital visor. Those words could also be used to describe DEADROP founder Robert Bowling’s Variant, and players were quick to make the comparison.

“Damn, they had to scrap the Dog they ripped off then went straight for a DEADROP variant,” replied one Twitter user. “Looks like whoever created this skin TRIED to copy the Variant of one of the leaders of [Midnight Society],” commented another.

While not a direct response, Bowling, who’s an ex-Infinity Ward dev, tweeted: “At least name it after me.”

Not everyone was convinced that the skin was a straight copy though, as some said that it’s a classic sci-fi design that’s been around longer than DEADROP.

We’ll need to wait and see whether Activision respond to the accusations, but Doc fans are convinced. In the meantime, check out how NICKMERCS will be “brutally honest” if he thinks DEADROP is trash.

Image Credit: Activision

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Call of Duty: Warzone

Warzone players claim lag is making game “unplayable” after Season 4 Reloaded patch

Warzone Pacific players are frustrated with the severe lag that is making the game “unplayable” in Season 4 Reloaded.

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Warzone player using redeploy balloon

Numerous Warzone Pacific players have reported experiencing severe lag which has made the game unplayable after the Season 4 Reloaded update went live.

The Season 4 Reloaded update brought a ton of changes for Warzone Pacific players to explore, including a nerf to the Serpentine Perk as well as the addition of a Terminator crossover.

However, the seasonal update also brought a frustrating problem to the popular Call of Duty title, as reports are coming in of players experiencing lag which makes it impossible to enjoy the game.

When the Season 4 Reloaded update first went live, there were numerous reports of a strange glitch that would cause frame skips and ping spikes. Now players are experiencing another issue in the game.

Reddit user ‘Clip_It_’ claimed that the game has been “unplayable” for a few days and shared a short clip of them experiencing massive lag spikes when playing in the Warzone Pacific subreddit.

In the clip, lag spikes would occur which would cause both the player and his opponents to repeatedly freeze for a few seconds before moving again. The Redditor added that this has been happening in almost every game.

This is a problem that’s also being faced by other players, as a few commenters shared their own recent experiences with the lag spikes. It seems that some Warzone maps are more affected by this than others.

One of the commenters claimed that this issue is more prominent when playing on Caldera, as matches there are “much laggier” compared to those held on the Rebirth Island or Fortune’s Keep maps.

This claim was corroborated by a few other players in the thread, as one of them reported having smooth games on Fortune’s Keep and Rebirth Island while experiencing terrible lag on Caldera.

The player added: “It’s the same thing for me. I can’t play [Caldera] without it skipping. [I] have never gotten below 90 ping, but can have smooth games on Rebirth and FK.”

The developers have yet to address the lag issues that have popped up in Season 4 Reloaded Hopefully, a fix will be implemented for them in a brand-new Warzone Pacific update patch soon.


For more Warzone Pacific content, check out why players are calling for a major buff to this forgotten equipment as well as this necessary change that players feel could save Warzone 2.

Image credits: Raven Software

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Call of Duty: Warzone

CoD fans reveal necessary change that could save Warzone 2

As players look forward to Warzone 2, they have revealed one of the issues with the current Warzone that needs to change.

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warzone players fighting in verdansk

With Warzone 2.0 on the horizon, Call of Duty fans have revealed one of the most important changes that are needed for it to succeed.

Warzone is coming to the end of its lifespan, and while the upcoming Season 5 update is looking to give the incredibly successful BR a great send-off, players are hungry for Modern Warfare 2 and Warzone 2.

While not a lot is actually known about Warzone 2, players, of course, have their recommendations and suggestions for the game. Most of these Warzone 2 wants are based on the player’s experiences with the first installment.

Lag and performance issues have been a dominant topic of player frustrations when it comes to problems with Warzone. Just recently, players had found a glitch with the ping system, which was causing very poor performance.

Now, Reddit user juicemtl has highlighted the latency issue in Warzone, saying that it “needs to stop if WZ2 wants to be successful.”

The user expands on his opinion in the comments, saying “I don’t care how good of a game WZ2 will be, if they can’t figure out a way to have the game run smoothly and if packet burst and bad servers are going to be the norm, the game will fail.”

Players in the comments of the Reddit post share similar experiences when it comes to lag and this error symbol in Warzone, with one Redditor saying “everytime that s*** pops up I lag lmao.”

While many seem to have experienced the problem, some feel that Warzone 2 will be successful regardless of server issues, as Warzone has done well even with them: “You’re joking right? If that was the case WZ would’ve failed a long time ago.”

We’ll have to wait and see how people receive Warzone 2 when it officially launches. With Modern Warfare 2 on the way and the Call of Duty Next event soon to come, it may not be long until we get our first look at the sequel to Warzone.

Image Credits: Activision

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