An interview with Infinity Ward’s co-studio heads describes the process involved with making Warzone, the pressure of pitching it to Activision, and how it was never meant to “step on Treyarch’s toes.”
The idea of Warzone seems like such a basic concept and you wonder why it took so long to fashion it. Fortnite launched in July 2017, and it would be nearly three years until Call of Duty followed suit with its own fully-realized version of battle royale.
Black Ops IIII’s Blackout mode certainly captured some of this vision, but Warzone is an all-encompassing experience that truly captures the magic of the last man standing format and is heading for Season 3.
Yet the 2017 vision for Warzone almost proved too much as it required a massive undertaking – casting doubt in Activision minds.
In the interview with Washington Post, Infinity Ward’s Co-Studio Heads, Patrick Kelly & Dave Stohl, described how Call of Duty: Warzone was created and pitched to Activision executives.
Kelly states as part of the interview that Call of Duty: Warzone’s development pitch occurred in early 2018 when Infinity Ward leads convened with Activision executives to pitch this idea.
Warzone’s code name at the time was Magma.
Kelly re-called some parts of his pitch for the interview. “Okay, so here’s the thing,” Kelly said, reenacting his pitch to the Activision executives. “We want to have the same fidelity [in ‘Warzone’] as the rest of the game. And we want [players] to be able to go in every one of the buildings. And we want to have these [mission] contracts and we want to have really unique geography all over the world.”
The ambition behind Warzone was big at the time.
“And, by the way, this is going to be a massive art undertaking. And, by the way, this would be a massive technical undertaking. And, by the way, we don’t have the gameplay entirely figured out yet. And by the way …”
“Some people were concerned, like, have you gone too far with this? You know, is this too big a bite to take?”
He notes that the building of Warzone was not meant to “step on Treyarch’s toes,” but rather, the focus of Warzone was to become a battle royale to better fit and match Modern Warfare’s world.
Blackout was focused on Black Ops 4, and it’s world, and Kelly believed the Modern Warfare experience needed a different take.
“[Blackout] was never the concern,” Kelly said. “The concern was like, ‘So, let me get this straight. You don’t have the tech sorted yet. You don’t have the bandwidth to do the art for the thing yet, and you don’t have gameplay entirely sorted yet.’” He told Activision executives: “But we will!”
The actual development of Warzone started in very early stages in late 2017, Kelly says, with the idea of having a fictional city of Verdansk. The popularity of PUBG and Fortnite during that time period ignited the entire industry to bring out versions of battle royale experiences to compete and match up.
The Washington Post story describes how Infinity Ward started its development. They wanted to take a real environment and city and bring it to life at a massive scale never done before in Call of Duty.
The game kept getting new buildings, locations, and they expanded the map to the point where it got too big.
“It’s funny, because it was starting to get out of control,” Kelly said. “What happened was there are some builders working on this and they just kept building, building, building. We were going to end up with this space that was going to be miles and miles and miles of city. It was like, whoa this is getting away from us here. We’ve got to rein this in a bit. And part of the reason was that we knew we were going to have certain physical limitations, you know, like how many players can you actually support in the world?”
“So we started building the space,” Kelly said. “And we still didn’t know precisely what we were going to do with it.”
Kelly did not mention if the original pitch included the game being free to play or if that came with how the industry changed and Activision’s need to adapt.
Call of Duty: Warzone officially released on March 10, 2020 and now has over 100 million players.
We’re over one year into Warzone’s release, and the game is integrated with Call of Duty: Black Ops Cold War. Infinity Ward handed off a lot of the development of the title to Raven Software, who has been supporting the project since its initial development stages.
Image credits: Activision
NICKMERCS explains why he believes Modern Warfare is overrated
Top Twitch streamer NICKMERCS has explained why he believes Call of Duty players think Modern Warfare 2019 is better than it is.
Even though Modern Warfare 2 is almost here, 2019’s Modern Warfare still has an incredibly active player base. However, top streamer Nick ‘NICKMERCS’ Kolcheff has explained why Modern Warfare 2019 might not be as good as you think.
Modern Warfare 2019 was the beginning of the Call of Duty franchise as we know it today — for better or worse, depending on who you ask. It brought doors to multiplayer, the Battle Pass, Gunsmith, Warzone, and the live-service seasonal content.
Modern Warfare 2 arrives October 28, bringing new weapons, Warzone 2, and an overhauled Gunsmith. But, top streamer NICKMERCS looked back on Modern Warfare 2019 and explained why he doesn’t believe it’s as good as you think.
“I mean this when I say this, they have not put out a good Call of Duty in years. It has been f***ing years,” claimed NICKMERCS, believing that Warzone has saved CoD. “It really did since Black Ops 3. Black Ops 3 was the last incredible Call of Duty.”
“Modern Warfare was not good. That MW game was f***ing cap… it was okay,” he continued, giving his theory on why players look back on Modern Warfare 2019 so fondly.
“You know what it was? It’s like when you eat a bad meal four or five times and then you have a good meal, so you think it’s great. It was the fact that it’s surrounded by terrible Call of Dutys.”
“You have like two or three back-to-back-to-back really bad Call of Dutys then MW,” elaborated Nick. “MW was like a decent Call of Duty, it wasn’t trash, right? Then after that, you had another two or three bad Call of Dutys.”
With Modern Warfare being the only Call of Duty game that wasn’t “trash” in recent years, Nick believes that it’s considered to be a lot better than it actually is.
He’s hopeful for Modern Warfare 2 though, saying that if the rumors of it bringing weapons and maps from the original MW2 are true, then they “can’t f**k it up.”
Image Credit: NICKMERCS
Modern Warfare players furious as new update makes graphics even worse
Issues with Modern Warfare’s graphics are leaving players furious as they look to enjoy the game ahead of MW2.
With Modern Warfare 2 on the horizon, players have gone back to experience everything Modern Warfare has to offer, but graphics issues are resulting in a frustrating ordeal.
Both Cold War and Vanguard arrived after 2019’s Modern Warfare, yet players continue to enjoy the Infinity Ward-developed Call of Duty title. The game is beloved by fans of the franchise and many are flocking back to Modern Warfare ahead of Modern Warfare 2‘s October 28 release date.
Unfortunately, the quality of the game has taken a major dip with recent updates practically breaking Modern Warfare’s graphics. Not only are players furious with the storage demands of these recent updates, but they’re not pleased with the visual issues that have appeared.
In case you missed it, Modern Warfare 2 will be the Infinity Ward-developed direct sequel to 2019’s Modern Warfare. In an attempt to get a taste of what’s ahead, players have returned to Modern Warfare as the style of play and feel will be similar to Modern Warfare 2.
Previously, issues have been plaguing PlayStation 5 players as the game was rendered unplayable. Fans of the game called out the lack of dev support for the title. Although it’s only natural that the devs focus on delivering a polished Modern Warfare 2 experience, players are disappointed with the current state of Modern Warfare.
Players were shocked by the continued updates for the game that came with a massive download size. In addition, it seems the graphic issues that have appeared as a result of the updates are having a negative impact on players’ perception of MW2: “This just made me not want to purchase mw2.”
Some players questioned if the game was beyond repair at this point with comments like, “this looks like things just got deleted to me, unplayable,” and “another update that further destabilizes the matrix.”
While it is understandable that the devs prioritize the new title, one player suggests that these issues could lead to the poor perception of MW2: “I gotta say, this event is giving a more negative feedback response from the community.”
It’s unfortunate that CoD fans are unable to enjoy the game to build hype for MW2. With the devs focused on the new title, most players agreed that the state of Modern Warfare would not improve, but we’ll keep you posted if it does.
For more, check out the one rumored feature that CoD players would be thrilled to discover in Modern Warfare 2.
Image Credit: Activision
Modern Warfare players slam state of “unplayable” game on PS5
Modern Warfare players have hit out at the condition of the game on PS5, after visual issues have left the game “unplayable.”
Modern Warfare players have hit out at the current condition of the game on PS5, after visual issues and glitches have left the 2019 CoD title “unplayable.”
Despite being nearly three years old, 2019’s Modern Warfare has still retained a healthy player count. With Vanguard failing to make a big impact with the community, those looking for an alternative to Warzone have flocked back to Infinity Ward’s last release.
However, since Modern Warfare is no longer the main focus of the devs, who are gearing up for Modern Warfare 2 later in 2022, fans have been growing frustrated with the condition the game is in.
A number of bugs and glitches have cropped up, and the game appears to be completely broken on PlayStation 5.
Reddit user BchLasagna uploaded a clip on August 7 simply titled: “The state of Modern Warfare on PS5.” It showed the beginning of a Ground War match on Krovnik Farmland, but the map was unrecognizable due to severe visual issues.
Textures on many of the map’s key features had failed to load in, leaving the game looking like a mess. The ground had no grass or detail on it, while trees were replaced with floating blobs of green and brown.
The Redditor added that it “stayed like this the entire game,” ruining the match for everyone in the lobby.
Other players on PS5 have reported similar issues, while some claimed it was actually affecting gameplay. “It’s not even just a visual issue, you sink into the ground and can’t see anything. Makes it unplayable basically,” said Ram5673.
Meanwhile, many replies called out the devs for allowing Modern Warfare to reach this state, especially since the game worked fine when it was the current CoD release. “This game has been crapped all over by the devs. It comes very low on their priorities,” replied Zimifrein.
It’s no surprise that with Modern Warfare 2 set to drop very soon, Infinity Ward’s focus is mostly on the sequel. However, the players that still enjoy Modern Warfare regularly will be hoping to see the problems on PS5 solved sooner rather than later.
For more on Call of Duty: Modern Warfare, check out how to fix error 5476 and which packs you need to download for its multiplayer.
Image credits: Activision
New FIFA 23 FUT Hero cards revealed: Yaya Toure, Forlan, Mascherano, more
FUT Hero cards are set to return as an exciting item in FIFA 23's Ultimate Team mode. Here's a look...
Warzone 2 leak claims long-awaited console FOV slider is coming to sequel
According to a top Warzone player's leak, the long-awaited FOV slider could be available to Warzone 2 console players upon...
How to use Doomsday Station in Warzone & unlock unique cosmetic
The Doomsday Station is making its way to Caldera with the Warzone Season 5 update, and here's how the device...