Warzone players have been upset that the weekly playlist updates are constantly removing their favorite game modes, and the developers have finally explained the reason behind these changes.
When you hop into a game of Warzone, you can try out several different game modes like Rebirth Resurgence and Vanguard Plunder, with each one providing a unique combat experience for players to enjoy.
However, as popular as some of these modes are, they’re sometimes missing from the game when the developers bring a new weekly playlist update, much to the frustration of Warzone players.
Now, Raven Software have explained the reason behind these changes.
The Warzone developers addressed this issue in a blog post, going over the process of putting together the weekly playlist, and they highlighted three main areas of focus: motivation, engagement, and squad sizes.
When discussing the motivation aspect, they explained that they introduce different modes so that they can satisfy the largest amount of players and then check to see which ones are gaining the most popularity.
This helps Raven Software decide which modes to keep or bring back in future updates. They also stated that while they keep some modes pretty much the same, they experiment with different party sizes to find the best fit for each one.
So, the reason they remove certain game modes is to see how many players will call for their return to the weekly playlists, helping the developers assess their overall popularity.
The blog post also provides an outline of Raven Software’s plans for Warzone Pacific Season 2, which include adding brand-new game modes along with weekly updates which could feature additions like Iron Trials.
As frustrating as it can be to see your favorite game mode missing from the game, it’s reassuring to know that the developers are always listening to player feedback so they can improve weekly playlists.
For more Warzone content, check out everything we know about the rumored Warzone 2 as well as our article on the Warzone devs reverting the loadout drop delay after community backlash.
Image Credit: Activision
Best controller settings for Warzone Pacific Season 3 Reloaded
To improve your accuracy and movement in Warzone, here are the best controller settings after the Season 3 Reloaded update.
Call of Duty: Warzone offers players many controller settings to fine-tune, such as Aim Assist and movement. We’ve put together a guide to help you find the best settings to use in Warzone Pacific’s Caldera and Rebirth Island.
Warzone Pacific Season 3 Reloaded has been one of the most game-changing updates Warzone has ever received, with Raven Software introducing a ton of weapon buffs and nerfs, even more ways to respawn, reducing the player count, and giving the squad HUD a highly-requested overhaul.
Despite the update, aim and movement remain the most important mechanics to master, so you’ll need the best settings in order to dominate. Whether you play with a controller on PC or consoles, here are the best Warzone controller settings to improve your accuracy and movement in Caldera and Rebirth Island.
- Best Warzone controller settings
- Best Warzone Aim Response Curve
- Best Warzone Aim Assist type
- Best Aim Assist for Sniping in Warzone
- Does FOV affect Aim Assist?
- How to find best Warzone controller settings
Best Warzone controller settings
- BR Button Layout: Tactical flipped
- Stick Layout Preset: Default
- Invert Vertical Look: Disabled
- Deadzone: 0 (then increase as required)
- Horizontal Stick Sensitivity: 7
- Vertical Stick Sensitivity: 7
- ADS Sensitivity Multiplier (Low Zoom): 0.75
- ADS Sensitivity Multiplier (High Zoom): 0.85
- Aim Response Curve Type: Standard/Dynamic
- Controller Vibration: Disabled
For your button layout, Tactical is the best choice. When playing Warzone, you’ll constantly be crouching, slide canceling, and going prone. Tactical maps your crouch/slide button to the thumbstick, so you don’t need to move your thumb and can be as quick as possible when using the best Warzone controller settings.
You also want Deadzone to be as low as possible for maximum response time while aiming. Start with your Deadzone set to 0 and keep increasing it until you no longer have any stick drift. This depends entirely on how old your controller is.
- Aim Assist: Precision
- Scale Aim Assist with FOV: Enabled
- Weapon Mount Activation: ADS + Melee
- Weapon Mount Movement Exit: Enabled
- Aim Down Sight Behavior: Hold
- Equipment Behavior: Hold
- Use/Reload Behavior: Tap to use
- Depleted Ammo Weapon Switch: Enabled
- Armor Plate Behavior: Apply One
Tap to use is a godsend. Your game will prioritize whether you reload or interact based on your situation. You’ll be able to instantly open crates and reload, making it a vital setting to enable.
- Slide Behavior: Hold
- Auto Move Forward: Disabled
- Automatic Sprint: Auto Tactical Sprint
- Vehicle Camera Recenter: Enabled
- Parachute Auto-Deploy: Disabled
When using Parachute Auto-Deploy, you want to get comfortable with having it Disabled. You’ll be able to pull your chute lower to the ground, meaning you can reach the ground as fast as possible. It can be daunting knowing there’s no safeguard, but pulling your chute close to the ground is extremely worthwhile.
Best Warzone Aim Response Curve
Warzone has separate Aim Response Curves, so you can fine-tune your aim to something you’re comfortable with. Their titles can be confusing, so we’ll break down exactly what they mean and what’s best for you.
- Standard: Standard curve from aim stick to aim rate. When you initially aim, there will be a slight delay in speed when the stick is pressed all the way in a specific direction.
- Linear: Removes initial speed delay when the stick is pressed all the way in a direction. More for aggressive, fast movements at the cost of precision.
- Dynamic: Hybrid system between linear and standard. Your aim will speed up slightly when initially moving the stick.
The majority of players use Standard. Whether you’re new to Call of Duty or a returning player, this will feel the most natural to you.
If you’re confident in your aim and can transition between targets quickly, we’d recommend using Dynamic. Many of the top players use this response curve because of the fine aim rate control it provides.
Best Warzone Aim Assist Type
Warzone offers four Aim Assist types, so you can find what comes most naturally to you. We would never recommend turning Aim Assist off, but here’s a breakdown of the options available to controller players when it comes to the best Warzone controller settings.
- Disabled: You will have no Aim Assist.
- Standard: Traditional aim slowdown near the target. A wider area where your aim will slow around an opponent. Best for regular Call of Duty players who want some extra time to lock on the target.
- Precision: Strong aim assist slowdown that only kicks in when close to an enemy player. Only use this option if you’re a skilled and accurate player. The slowdown area is minimal and casual players will not like this.
- Focusing: Strong aim slowdown that kicks in when narrowly missing targets. If you’re new to Call of Duty, this is your best bet to improve on a controller.
The majority of players should use Standard Aim assist. It provides the perfect aim slowdown near targets while still allowing for precise adjustments if you need to make them.
If you’re new to FPS games and aren’t used to aiming with a controller yet, you should use Focusing until you feel the Aim Assist is stronger than you need, then use Standard.
Best Aim Assist for Sniping in Warzone
Some of the Warzone community believe that to be an accurate sniper. You need to play on a mouse and keyboard. This isn’t true, as with the right settings, you can down players from miles away and quickscoping with precision up-close.
For your Aim Response Curve, you should use Dynamic. You’ll be able to have finer control over how fast your crosshair is moving, allowing for easier flick shots and tracking far-off players.
For your Aim Assist Type, it’s the same situation as any other weapon. If you’re a confident player and need to make micro-adjustments to hit sniper headshots, you should use Precision. And if you’re comfortable with your aim and don’t have an issue sniping with Aim Assist, Standard will be the perfect choice.
You should also check out our ranked list of the best snipers to use in Warzone.
Does FOV affect Aim Assist?
Warzone PC players have the option to adjust the game’s field of view. Console players still don’t have this option as the devs announced it won’t be coming to console.
Increasing your FOV allows you to see much more of what’s in front of you. Console’s FOV is set to around 80 by default, while PC players can crank that value all the way up to 120. This gives PC players a major advantage in seeing more players off to the side of their screen.
Using such as high FOV will stretch and shrink everything in front of you, which can throw off your Aim Assist.
Activision has added a setting to combat this, which is well worth using if you play Warzone with a high FOV on a controller. It would be best if you had Scale Aim Assist with FOV set to Enabled, as this will keep your Aim Assist consistent, no matter your field of view.
How to find the best Warzone controller settings
Although we’ve provided the best Warzone controller settings you should try, there’s no setting that works perfectly for everyone. It’s tempting to find your favorite pro player or content creator and copy their settings, but they might not be the best for you.
We’d recommend jumping into a Custom Game of Modern Warfare and testing out some different controller settings to find the best Warzone controller settings for you, as they both use the same engine. If you don’t own MW, then Plunder, or any other respawn game mode will work well.
To maximize your time while testing out the settings, here’s what we’d recommend:
- Map: Shoot House
- Mode: Free-for-All
- Time limit: Unlimited
- Score limit: Unlimited
- Bots and players:
- Number of bots: 6
- Bot difficulty: Recruit
With these custom game settings, you’ll be able to practice shooting for as long as you like. Shoothouse is small enough that you’ll be able to fight constantly, and the Recruit level bots will hardly shoot back at you.
While you’re in this private mode, you should also try getting your Minimum Input Thresholds as low as they’ll go. Start at 0, and move it up one until you no longer receive stick drift.
Image Credit: Activision / Raven Software / Sledgehammer Games
Warzone May 26 update patch notes: Stim nerf, Whitley & Type 11 buff, bug fixes
Here are Warzone’s full May 26 patch notes which bring the Stim nerf, bug fixes, and confirm buffs to the Whitley and Type 11.
Warzone Pacific’s Season 3 Reloaded brought one of the most change-changing updates the game has ever seen, but the devs have brought more changes with the May 26 update. Here are the full patch notes.
However, it appears that a few issues made their way into the Season 3 Reloaded update, with the new H4 Blixen SMG being given the wrong name. Raven Software have released another patch on May 26 that fixes these issues, nerfs the Stim, and confirms buffs made to the Whitley and Type 11.
Although the patch notes said that the H4 Blixen SMG would arrive with the update, it hit Warzone under the name ‘Carl Gustav M/45.’ This was an error, and the new SMG will now be called the H4 Blixen in both Warzone and Vanguard.
Although Warzone’s Stim nerf was confirmed to arrive later in the season, players noticed the effects immediately after the update. This change has now been confirmed, with the Stim no longer healing you while you take damage, and the slide’s speed and duration have also been reduced.
You can check out the full patch notes below.
Warzone May 26 patch notes
Update to the PC kernel-level driver detection systems and server-side security. Learn more about RICOCHET Anti-Cheat here.
» Tactical Equipment «
- Effect now removed when taking damage from Weapon attacks
- Slide Speed reduced by 40%
- Max Slide Time reduced from 1.9 to 1.3 seconds
- Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
- Fixed an issue causing the Fast Travel Tac Map icons to not appear correctly in certain game modes.
- Fixed the rarity label on various Blueprints, Calling Cards, and Charms.
- Fixed an issue causing the H4 Blixen (VG) Submachine Gun to appear ingame under the wrong name.
- Fixed an issue causing the “Enhanced Risk” Weapon Blueprint to not have the correct Gunsmith functionality.
- Fixed an issue causing the Axial Arms 3x Reticle Challenge to not track correctly.
- Fixed an issue causing the Swap Attachment options in the Gunsmith menu to not show the correct stat changes.
The following changes went live with the initial release of Season Three Reloaded on May 25th, 2022.
» Light Machine Guns «
- Whitley (VG)
- Min Damage increased to 32, up from 31
- Max Damage Range increased to 38.1 meters, up from 33 meters
- Headshot Damage Multiplier increased to 1.7, up from 1.5
- Neck Damage Multiplier increased to 1.3, up from 1.24
- .303 British 45 Round Mags
- Firerate Scaler to decreased 5%, down from 18%
- Damage Penalty removed
- Bullet Velocity increased to -8%, up from -12%
- .50 BMG 150 Round Boxes
- ADS Time Scaler increased to 0.93, up from 0.88
- Bullet Velocity increased to 25%, up from 10%
- Damage Range increased to 30%, up from 20%
- CGC R4 Stock
- ADS Time Scaler increased to 0.97, up from 0.96
- Horizontal Recoil Control Increased by 3%
- Type 11 (VG)
- Max Damage increased to 26, up from 24
- Sakura 261mm
- Velocity Penalty removed
- Velocity Penalty removed
- Sakura 487mm Shrouded
- Bullet Velocity increased to 50%, up from 40%
- Bullet Velocity increased to 50%, up from 40%
- Warubachi 352mm
- Damage Range now increased by 10%
- Bullet Velocity now increased by 20%
- Max Damage increased to 26, up from 24
For more on Call of Duty, be sure to check out all of the actors set to appear in Modern Warfare 2 so far!
Source: Raven Software
Image Credit: Activision
Warzone players baffled by “most brutal” nerf in the game’s history
Players cannot understand the decision to deliver the most brutal nerf in Warzone history with the Season 3 Reloaded update.
While the Season 3 Reloaded update brought several weapon balancing changes to the game, one nerf in particular has been deemed the “most brutal” in Warzone history.
On May 25, players received the Warzone Pacific Season 3 Reloaded update that introduced an abundance of changes to the battle royale. New features like the Underground Transit System and Squad HUD were added to the game, alongside justifiable nerfs to Stims and the Roze skin.
The strange decision to nerf the CR-56 AMAX has left players stunned and utterly baffled following the Season 3 Reloaded update. The update’s Assault Rifle changes essentially buffed Vanguard ARs once again while nerfing some Modern Warfare and Cold War weapons.
The AMAX had its max damage decreased from 35 to 31, and its minimum damage decreased from 31 all the way down to 24. These are some pretty major nerfs that have essentially made the weapon “completely useless” as one Reddit user points out.
Since the AMAX had its damage decreased so heavily, players are questioning if it’s the “most brutal, unnecessary nerf in Warzone history?” While having its damage nerfed to such an extent is certainly brutal, the unnecessary nature of the nerf has also left players baffled.
The AMAX wasn’t exactly dominating the meta and it was far from a popular choice with a WZ Ranked pick rate hovering at around 0.68%. Players in the comments can’t seem to understand the odd decision to nerf the AMAX, “Were that many people even using the Amax that it needed a nerf? Haven’t seen one in a while.”
Other players were left wondering why an overpowered weapon like the STG44 with a pick rate of 16.21% was completely ignored in the latest update, “Meanwhile you will absolutely get lasered by an stg at any range.”
Whether you agree that the Season 3 Reloaded nerf to the AMAX is the most brutal in Warzone history or not, the weapon is sure to go from rarely used to never used by players.
As a result of these baffling Season 3 Reloaded weapon changes, Warzone players have also slammed the devs for forcing Vanguard weapons into the game’s meta.
Image Credit: Activision
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