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Call of Duty: Warzone

Warzone May 27 update patch notes: Truck Solos spawn rate, AMAX nerfed, weapon updates

The new Warzone game settings update includes changes to the FARA, AMAX, Trucks, and more.

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Raven Software has released a new game settings update for Call of Duty: Warzone on all platforms on May 27 which brings some highly requested updates for Solo players along with more weapon balancing updates.

The new Game Settings Update for Warzone will bring a highly requested change for the Solos mode in Warzone. The Bertha, the cargo truck in Warzone, has had its spawn rate drastically reduced in Solos.

This update also brings some weapon changes and updates.

The update brings an additional nerf for the CR-56 AMAX, as Raven says they believe the weapon is still over performing in its category.

Also included are some changes to the FARA, Tactical Rifle Charlie, the optics of the Tundra, and updates to certain Cold War attachments in Call of Duty: Warzone.

Raven shared the full patch notes for the update, as seen below.

May 27 Patch Notes

GAMEPLAY 

  • Cargo Truck spawn rates for Verdansk Solo BR mode have been reduced to 5 (static) from a range of 16 to 20. 
    • This change will take effect when our Playlist update goes live later today.
    • Cargo Trucks are incredibly durable and provide ample cover from enemy fire—which makes them the optimal choice for map rotation. In Solos, players are not keen to unload a considerable amount of their resources into the removal of Cargo Trucks, which would often result in a significant number of them in final circles. The ensuing gameplay allowed players to skirt traditional engagements and created a crutch that put less of an emphasis on end game positioning and gunplay. A substantial reduction in the number of Cargo Trucks in Solos will make whittling them down over the course of the game a feasible and attractive option given their considerably reduced map presence. 

BUG FIXES 

  • Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas.
  • Fixed additional collision issues with various elements across Verdansk allowing players to exploit/peek/shoot through them. 
  • Fixed a bug where vehicles could down or kill squad mates. 
  • Fixed an issue in Nakatomi Plaza where the vault access denied audio could be heard throughout the entire building.
    • Because we can’t trust you to realize that once access has been denied, you should walk away from the button and not try again… and over again… and over again
  • Fixed a bug preventing the Ballistic Knife Camouflage skins from unlocking upon completing their respective requirements. 
  • Fixed a bug where the Swat 5mw Laser Sight for Sniper Rifles was not displaying Aiming Stability as a pro. 
  • Fixed the incorrect labeling of Sniper Rifle Echo as Sniper Rifle Delta. 

WEAPONS 

  • Assault Rifles 
    • CR-56 AMAX 
      • Headshot multiplier decreased from 1.62 to 1.5
      • The CR-56 AMAX has continued to display disproportionate levels of dominance over the long-range Assault Rifle space. As we continue our efforts to slowly raise the Time to Kill, we feel the best course of action here is to reduce the power level of outliers rather than increase others to meet it. We believe it will take some time to adjust to a landscape where the CR-56 AMAX is not the undisputed king of long-range automatic weapons, but we feel this will be a net positive given how many more weapons we expect to be introduced into viability with this update. Our hope is that this change will present players with an opportunity to showcase and expand their mastery over a multitude of weapons that had been outclassed by the CR-56 AM. 
         
    • FARA 83 
      • Recoil pattern adjusted 
      • Hip Spread increased 
      • We have not yet settled on the identity of the FARA 83. We would like to see it as a long-range viable Assault Rifle and in that light, we have smoothed out its recoil to be easier to control at range. We are also increasing its Hip Spread so it is slightly less effective in close quarters. This functional overlap is something we want to avoid and will continue to address where we identify it. 
         
  • Tactical Rifles
     
    • Tactical Rifle Charlie 
      • Recoil magnitude decreased 
      • Tactical Rifle Charlie has fallen victim to a bit of an overreduction in efficacy. While we still maintain that Tactical Rifles ride a very thin line between underwhelming and oppressive, we feel that the Tactical Rifle Charlie could be closer to that line. 
         
  • Sniper Rifles
     
    • LW3 – Tundra 
      • Base optic adjusted 
      • We have made some adjustments to reduce the fisheye lens effect. 

ATTACHMENTS 

  • Optics
     
    • Axial Arms 3x 
      • Optic reworked 
         
    • Royal & Kross 4x 
      • Optic reworked 
         
    • SUSAT Multizoom 
      • Optic reworked 
         
    • We feel the impact that these changes will have cannot be understated. We believe optics have been holding back the long-range viability of BOCW Weapons and we expect that these optics adjustments will drastically change that. When optics are too close to the camera, they can cause distracting motions and visual obfuscation and in long-range engagements especially, visual clarity is crucial. We believe with these changes, that an expanded assortment of long-range viable weapons will become available. 
       
  • Muzzles
     
    • Suppressor (LMG) 
      • ADS Speed increased from 2% to 3.5% 
      • Sprint to Fire Speed increased from 4% to 5% 
      • We have seen some reports that the Suppressor appears to be affecting Light Machine Guns negatively, or not at all. We can assure you that is not the case. Considering the test environment frame rate and such small increments, it can be difficult to accurately measure the impact an attachment may have. Notwithstanding, we felt that the values on the LMG Suppressor could use an increase to give them more of a fighting chance in a sea of Assault Rifles.

SOURCE: Raven Software

Call of Duty: Warzone

Warzone January 20 update patch notes: Instant reload glitch, bug fixes & Katana buff

Here are the full patch notes for Warzone’s January 20 update, which fixed the instant reload glitch and buffed the Katana.

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Warzone’s developers Raven Software released a small patch on January 20 that’s sought to remove the glitch that lets players fire weapons continuously without reloading, fixed exploitable areas of Caldera, and given the Katana a major buff.

Warzone players have been desperate for some of Warzone’s most game-breaking glitches to be fixed. Raven Software released a small update on January 20, dealing with a few minor issues affecting the game.

The January 20 update has patched an issue that cancels out reload animations, fixed some areas that players were glitching through, and buffed the Katana melee weapon.

Here’s everything you need to know about Warzone’s January 20 update.

Warzone’s instant reload glitch removed

Warzone players discovered that the Type 11 LMG had a major glitch where players could continuously fire without reloading. All they had to do was quickly switch weapons after hitting the reload button, and their ammo would fill back up instantly.

Warzone’s devs patched this in the January 20 update, so players should no longer be able to fire any weapons continuously without reloading.

Warzone January 20 update patch notes

Bug Fixes

  • Fixed collision issues with various elements across Caldera allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing the menu screen to flicker when attempting to join a friend or queue with a party. 
  • Fixed an issue with reload animations allowing certain Weapons to fire continuously.
  • Fixed an issue causing Private Lobby hosts to crash.
  • Fixed an issue causing the regular/Advanced UAV rewards from Big Game Bounty and [TOP SECRET] Contracts to not trigger if the player was in a vehicle or anti-air gun.

Weapons

  • Katana (VG)
    • Damage increased from 135 to 150
    • Standing Charge Range increased by 36.5%
    • Crouching Charge Range increased by 17%
    • Move Speed decreased by 2%

The next major Warzone update will be Season 2, which has now been delayed to February 14 while the developers work on including some more much-needed fixes.

Source: Raven Software

Image Credit: Activision

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Call of Duty: Warzone

Best Vanguard Kar98k loadout for Warzone Pacific Caldera

Warzone Pacific has brought a familiar dominant weapon to the game, but this time it’s Vanguard’s rendition. Here’s our best Kar98k loadout.

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After Warzone Pacific introduced a brand new map, players who like to engage in long-range combat will be eager to find a great sniper class. Here’s our best Kar98k loadout for Warzone Pacific Caldera.

With Vanguard introducing over 40 more guns into Call of Duty’s battle royale, some Warzone players will be flustered with the amount of choice.

Sniping has always been a great playstyle in Verdansk, and in the new Warzone Pacific Caldera map, it remains dominant with a familiar sniper returning. For those looking to take advantage of long-range engagements on Caldera, here’s the best Vanguard Kar98k loadout you can use.

Best Perks and Equipment to use with the Kar98k

Best Kar98k attachments for Warzone Pacific

  • Muzzle: F8 Stabilizer
  • Barrel: VDD RE02K
  • Stock: Short Stock
  • Underbarrel: SMLE Pistol Grip
  • Magazine: 8mm Klauser 3 Round Mag
  • Ammunition: Lengthened
  • Rear Grip: Fabric Rear Grip
  • Perk: Fleet
  • Perk 2: Deep Breath

First off, the F8 Stabilizer will help boost accuracy and damage range, allowing you to hit targets at greater distances. Combined with the VDD RE02K barrel, which increases bullet velocity, the one-hit-kill area, and accuracy, you’ll be taking people down with ease.

Another great attachment that will increase bullet velocity is the Lengthened Ammo Type. This will ensure that your bullets will hit faster and more accurately from range.

The Short Stock is a great attachment for those looking to use the Kar98k as a quick scoping sniper. It increases your movement speed, ADS speed, sprint to fire speed, and aim walking movement speed. At the cost of some accuracy and recoil control, this attachment makes the Kar98k a great high-power mid-range option with mobility.

Next up we have the SMLE Pistol Grip and Fabric Rear Grip. The Fabric Grip will increase mobility, making sure you hit your target first, while the SMLE Pistol Grip will increase sprint to fire speed.

Despite decreasing the magazine size, the 8mm Klauser 3 Round Mag will also increase the aim down sight speed, as well as speed up the reload time.

Lastly, the two Perk attachments we have chosen are Fleet and Deep Breath. Fleet will have you moving as quickly as possible which will enable you to take the Kar98k into close quarters while also increasing weapon swap quickness. Meanwhile, Deep Breath will allow players to steady their aim while aiming down sight for longer.

Best Perks and Equipment to use with the Kar98k

  • Perk 1: E.O.D.
  • Perk 2: Overkill
  • Perk 3: Amped
  • Secondary: MP40
  • Lethal: Molotov
  • Tactical: Stun

EOD will protect you from any explosive and fire damage that isn’t related to killstreaks, which is great for a gun that you are more likely to be holding areas down with.

Overkill gives you the option for a more close-ranged gun, and we chose the MP40, as it’s a solid close to medium range option in Warzone Pacific.

For the final Perk, we chose Amped. This Perk allows you to switch weapons faster, which is great for any sniper loadout as it means you will be able to pull your secondary weapon out quickly so that you aren’t out-gunned from close range.

The Molotov is great for getting players out of camping spots and the Stun will buy you more time for when things are getting sticky.

How to unlock the Kar98k in Warzone Pacific

In order to unlock the Kar98k in Warzone Pacific, players must reach Level 43 in Sledgehammer Games‘ Vanguard Multiplayer.

This will unlock the weapon for use in Vanguard and Warzone Pacific and if you’re looking to reach this level fast, check out our piece on how to level up quickly.

Alternatives to the Kar98k in Warzone Pacific

Some other alternatives to the Kar98k include the 3 Line Rifle, which is another Sniper Rifle worth giving a shot. If you’re looking for something a little different give the MG42 LMG a go, as it can also be deadly from range.

For more on Warzone Pacific Season 1, check out all the tiers and rewards up for grabs in this season’s battle pass.

Image Credits: Sledgehammer Games / Raven Software / Activision

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Call of Duty: Warzone

Crazy Alcatraz video shows just how accurate Warzone’s Rebirth Island really is

Warzone players can now witness a side-by-side comparison of Rebirth Island and real-life Alcatraz Island.

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Fans of the Rebirth Island map in Warzone might be shocked to discover just how much of a carbon-copy the chaotic battleground is to real-life Alcatraz.

Since Rebirth Island made its Warzone debut on December 16, 2020, players have enjoyed the close-quarters version of Call of Duty’s battle royale. The map was only meant to be a temporary inclusion as an ode to Blackout’s Alcatraz map but its popularity has made it a Warzone mainstay since its inception.

Thanks to a new comparison video, fans of the map can appreciate just how accurate the Call of Duty devs were when recreating real-life Alcatraz.

For those who may be wondering, Alcatraz is a real-life island in San Francisco, California in which a lighthouse, military base, and Federal Penitentiary can all be found. The island was notorious for its cold waters and strong currents that made escape impossible.

Naturally, these conditions make for a fantastic Call of Duty battle royale map, and thanks to a new video, players can witness just how well the real-life location translates to an in-game battleground.

The video posted to the Warzone subreddit by yoursofunny is just over four minutes long and offers a shot-by-shot comparison of Rebirth Island’s points of interest including Prison Block, Harbor, and Factory.

It’s truly astonishing to witness the attention to detail that contributed to Rebirth Island’s final design. The map is a one-for-one recreation down to the positioning of staircases and the length of hallways.

Given the success of Rebirth Island, it’s no surprise that players voice their frustration when the map is removed from the active playlist options. In fact, the map is so well-like that players have even offered a similar island as the real-life inspiration for a sequel to Rebirth Island.


For more Warzone news check out how much money does Warzone make and Warzone hackers bring flying cars to Caldera.

Image Credit: Activision / Raven Software

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