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Call of Duty: Warzone

Warzone May 4 update patch notes: Armored Truck & Cold War AR nerfs, Vanguard weapon buffs

Here are the full patch notes for Warzone Pacific’s May 4 update that nerfed Armored Trucks, and delivered major weapon balancing changes.



Warzone Season 3 Operator

Warzone’s May 4 update has nerfed the Armored Truck vehicle as well as fixed broken weapon XP & Buy Station bugs. More importantly, it also issued buffs and nerfs to several popular weapons. Here are the full Warzone May 4 update patch notes.

Following the major Warzone Season 3 update, the devs have issued yet another update on May 4 that has addressed several ongoing problems including bugs and glitches in the game. In addition, several popular Warzone weapons are receiving buffs and nerfs.

The major weapon balancing changes to take note of are nerfs to certain Cold War ARs, as well as buffs to several Vanguard weapons in an attempt to make them more competitive throughout Warzone Season 3.

Warzone Armored Trucks nerfed

Following the update, Warzone players declared that Armored Trucks were ruining Solos. As a result of the new Sabotage contract, Armored Trucks were running rampant in Warzone.

These massive vehicles were deemed overpowered thanks to the turret and impossible to destroy due to their bulk. This update has not only nerfed the vehicle’s health but also decreased the damage dealt by the turret.

Cold War AR nerfs & Vanguard weapon buffs in Warzone

The Vanguard devs explained their reasoning behind the decision to buff Vanguard weapons and nerf certain Cold War weapons, “Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone.”

They explain that due to the frequent long-range engagements in Caldera, weapons with low max damage range became ineffective, “Unfortunately for Vanguard Weapons, this was often the case.”

The Cold War AK-47, which many believe to be one of the best weapons in the game, received a nerf to damage range. Alongside the AK-47, the EM2, and XM4 were also nerfed, which could have implications on the Assault Rifle meta.

Vanguard weapons were the big winners of this weapon balancing update. Several Assault Rifles and Submachine Guns like the Automaton, MP40, and Cooper Carbine had their damage range increased, which is sure to make them more powerful weapons.

Warzone May 4 update patch notes



  • Armored Truck
    • Health
      • Health and Resistances decreased to be in-line but still greater than the Cargo Truck.
    • Turret
      • Damage decreased by 40%.

It’s become clear since its return to the Warzone, that the Armored truck has become a great asset to any team. However, its overwhelming presence has felt oppressive to engage against. We’re bringing it in line with other Vehicles, while still retaining its role as a power-house. 


  • Fixed an issue preventing Players using an Xbox Live Silver Account from accessing Warzone.
  • Fixed an issue causing Players using a controller to encounter issues while navigating the Buy Station interface.
  • Fixed an issue causing the AMP63 (BOCW) Unlock Challenge to not track.
  • Fixed an issue causing the cape elements on the following skins to obscure Player vision:
    • “Ancestral Spirit” Daniel Skin (Battle Pass Tier 100)
    • “Astrakhan” Padmavati Skin
  • Fixed an issue causing the following Weapons to not gain Weapon XP:
    • KG M40 (VG)
    • Volkssturmgewehr (VG)
    • AS44 (VG)
    • NZ-41 (VG)
    • Gorenko Anti-Tank Rifle (VG)


Weapon Adjustments

Vanguard Weapons have been struggling to perform on par with their peers since they dropped into the Warzone. This update is laying the groundwork to resolve that. Engagement distances have only increased since the transition to Caldera. More skirmishes are taking place within minimum damage ranges. As a result of this, Weapons that have low maximum damage ranges or low minimum damage have become largely inviable. Unfortunately for Vanguard Weapons, this was often the case. Below you will find a myriad of changes aimed at injecting some budding competition into the upper echelon of Warzone Weaponry.

» Assault Rifles «

  • AK-47 (BOCW)
    • Maximum Damage decreased to 34, down from 36
    • Minimum Damage decreased to 30, down from 32 
  • AS44 (VG) 
    • Initial Recoil decreased
    • Maximum Damage Range increased to 29.8 meters, up from 28.4 meters
    • Kovalevskaya 615mm 
      • Maximum Damage Range increased by 20%, up from 15%
  • Assault Rifle Alpha (VG)
    • Headshot Damage Multiplier increased to 1.58, up from 1.5
    • Neck Damage Multiplier decreased to 1.19, down from 1.5
    • Maximum Damage increased to 33, up from 30
    • Minimum Damage increased to 30, up from 26
    • 7.62 Gorenko 50 Round Mags
      • Fire Rate Multiplier decreased to 6%, down from 6.54%
    • Krausnick 220mm Rapid
      • Sprint to Fire Speed increased by 6%, up from -15%
      • Movement Speed now increased by 1.3%
      • Initial Recoil penalty now begins at bullet 3, up from 2
      • Horizontal Recoil Control penalty decreased to 40%, down from 50%
      • Fire Rate Multiplier decreased to 15%, down from 20%
      • Maximum Damage Range now decreased by 8.6%
      • Damage now decreased by 10%
    • Recoil Booster
      • Fire Rate Multiplier decreased to 1.5%, down from 5%
  • Assault Rifle Bravo (VG)
    • Maximum Damage increased to 31, up from 29
    • Minimum Damage increased to 26, up from 22
  • Assault Rifle Charlie (VG)
    • Maximum Damage increased to 41, up from 40
    • Minimum Damage increased to 36, up from 30
    • CGC 27″ 2B Barrel
      • Maximum Damage Range increased by 20%, up from 15% 
    • Chariot 18″ Rapid Barrel 
      • Damage now decreased by 10% 
  • Assault Rifle Hotel (VG)
    • Minimum Damage increased to 20, up from 19
  • Cooper Carbine (VG)
    • Maximum Damage Range increased to 29.2 meters, up from 27.9 meters
    • 22″ Cooper Custom 
    • Damage Range now increased by 20%
    • Minimum Damage increased to 20, up from 19
  • EM2 (BOCW)
    • Headshot Damage Multiplier decreased to 1.3, down from 1.5 
    • Maximum Damage decreased to 40, down from 41
    • Minimum Damage decreased to 35, down from 37
  • KG M40 (VG)
    • Maximum Damage Range increased to 33 meters, up from 31.1 meters
    • Krausnick 700mm 01V 
    • Damage Range now increased by 20%
    • Minimum Damage increased to 24, up from 22
  • Nikita AVT (VG)
    • Magazine Capacity increased to 40, up from 35
    • Minimum Damage increased to 21, up from 19
    • .30-06 40 Round Fast Mags
      • Magazine Capacity increased to 40, up from 35
    • 6.5 Sakura 60 Round Drums
      • Magazine Capacity increased to 60, up from 55
    • 7.62x54mmR 50 Round Mags
      • Magazine Capacity increased to 50, up from 45
    • 7.62x54mmR 40 Round Fast Mags
      • Magazine Capacity increased to 40, up from 35

While the Nikita AVT (VG) has been performing moderately well, we felt that its Magazine Capacity and Minimum Damage was holding it back from becoming the sniper support allstar it was destined to become. These changes will undoubtedly instill the Nikita AVT (VG) as one of the most formidable Ground Loot Weapons.

  • NZ-41 (VG)
    • Maximum Damage Range increased to 35.5 meters, up from 30.9 meters
    • Minimum Damage increased to 32, up from 30
    • 6.5mm Sakura 50 Round Mags
      • Damage penalty decreased to 15%, down from 30%
    • Orbweaver Custom Barrel
      • Damage Range penalty removed
      • Horizontal Recoil Control penalty decreased to 30%, down from 50%
  • Volkssturmgewehr (VG) 
    • Minimum Damage increased to 22, up from 20
  • XM4 (BOCW)
    • Headshot Damage Multiplier increased to 1.54, up from 1.5
    • Maximum Damage decreased to 29, down from 30

» Submachine Guns «

  • Armaguerra 43 (VG) 
    • Headshot Damage Multiplier increased to 1.58, up from 1.3
    • Minimum Damage increased to 19, up from 15
    • Neck Damage Multiplier increased to 1.32, up from 1.01
    • Botti 315mm CII
      • Bullet Velocity now increased by 20%
    • Botti 570mm Precisione
      • Bullet Velocity now increased by 40%
    • Imerito 550mm 03P 
      • Bullet Velocity now increased by 30%
  • M1912 (VG)
    • Mid Damage increased to 22, up from 20
    • Minimum Damage increased to 20, up from 18
    • CGC 12″ Cooling Barrel
      • Bullet Velocity increased to 30%, up from 20%
    • Chariot 5.5″ Barrel
      • Bullet Velocity now increased by 30%
  • Owen Gun (VG)
    • Min Damage increased to to 24, up from 22 
  • PPSh-41 (VG) 
    • Minimum Damage increased to 19, up from 17
    • Empress 140mm 
      • Bullet Velocity now increased by 20%
    • ZAC 300mm
      • Bullet Velocity increased to 30%, up from 10%
  • Sten (VG)
    • Mid Damage increased to 24, up from 22
    • Min Damage increased to 21, up from 18
    • Gawain 140mm Short 
      • Bullet Velocity increased to 25%, up from 11%
    • Hockenson 174mm B11S 
      • Bullet Velocity now increased by 20%
  • Submachine Gun Charlie (VG)
    • Minimum Damage increased to 22, up from 21 
    • Krausnick 317mm 04B 
      • Bullet Velocity increased to 30%, up from 20%
    • VDD 189mm Short 
      • Bullet Velocity now increased by 20%
  • Type 100 (VG)
    • Minimum Damage increased to 20, up from 18 
    • Sakura 196mm Light
      • Bullet Velocity penalty decreased to 10%, up from 12%
    • Shiraishi Precision 
      • Bullet Velocity increased to 40%, up from 20%
    • Warubachi 134mm Rapid 
      • Bullet Velocity now increased by 10%
  • Welgun (VG)
    • Min Damage increased to 24, up from 23
    • 120mm Gawain Short
      • Bullet Velocity penalty removed
    • 240mm Hockenson 43
      • Now increases Bullet Velocity by 40%


» Perks «

  • Vital
    • Upper Torso Damage Multiplier decreased to 1.046, down from 1.05
    • Vital
    • Upper Torso Damage Multiplier decreased to 1.046, down from 1.05

For more Warzone, check out how players are baffled that Warzone’s worst Sniper Rifle was nerfed in Season 3.

Source: Raven blog

Image Credit: Activision

Call of Duty: Warzone

CoD Warzone 2: Leaks, rumors, platforms & release window

Activision are developing Warzone 2, so here’s everything we know about the sequel to CoD’s popular battle royale.



Activision have confirmed a sequel to Warzone will be coming, and here’s everything we know about Warzone 2, including all leaks, rumors, and the release window.

Call of Duty: Warzone has changed significantly since its March 2020 release, with the game receiving every weapon from Black Ops Cold War as well as Vanguard, Verdansk getting nuked, and the setting now taking place in the Pacific.

Now, Activision are looking at moving the battle royale title on further, as they have confirmed that along with Modern Warfare 2, Warzone 2 is also in the works.

Here’s everything we know about Call of Duty: Warzone 2.

What is Call of Duty: Warzone 2?

Call of Duty: Warzone 2 is the sequel to CoD’s hit battle royale, which is set to bring “new technology, new features, and new gameplay that work seamlessly together.”

Warzone 2 will be closely related to Modern Warfare 2, featuring “Modern Warfare II content and systems with brand-new progression and inventories.”

When could Warzone 2 release?

Activision have confirmed that Warzone 2 is set to release later this year, 2022, after the release of Modern Warfare 2 on October 28.

Many believe Warzone 2 could follow the same release pattern as its predecessor, releasing around five months after (Modern Warfare 2019).

We don’t yet have an official release date for Warzone 2, but as more information is released we will be sure to update this piece.

Warzone 2 platforms

Warzone 2 will be released on both current and last-gen consoles, as well as and Steam for PC. Following in Modern Warfare 2’s footsteps, Warzone 2 will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. Activision confirmed the news on June 8 as they look to provide a wide-reaching experience across both titles.

While Tom Henderson’s previously stated that Warzone 2 will only be on current-gen and PC, he also said there’s a “possibility” that it will also release on previous-gen consoles too.

While Warzone 2 will be a “completely new game for better hardware,” he said it’s possible that they will release a separate previous-gen version without cross-generation play. DICE did a similar thing with Battlefield 2042, where previous-gen consoles received a scaled-back version.

We would expect improved visuals, and maybe even the highly-requested FOV slider on next-gen consoles. He said that “it’s believed this move is to finally move over to current-gen hardware in the best way possible.”

Warzone 2 gameplay

Henderson claims that Warzone 2 will be a “clean slate” which means “starting again, scrapping everything like weapons, operators etc.”

He said that “Warzone 2 is basically a new COD title,” and players should “look at it as a sequel.” Activision later confirmed that Warzone inventory including current weapons, Operators, Perks, and Killstreaks will not transfer over to Warzone 2.

On May 18, players received plenty of new information concerning possible Warzone 2 gameplay. For starters, leakers Henderson and NerosCinema both reported that Warzone 2 will come with loadout drop changes.

A new mechanic called Strongholds is set to alter the way players receive their loadouts. According to leaks, players can approach one of the 20-30 Stronghold areas on the map and complete a set of objectives. Once these objectives are complete they’ll gain access to their loadouts.

Some of the reported objectives involve defusing a bomb or defeating AI enemies. Strongholds will surely add a new layer of strategy to Warzone as each Stronghold can only be captured once per game.

According to the same report, looting will also undergo changes and resemble the system used in Black Ops 4’s Blackout. Supposedly, you won’t spawn in with any armor and you’ll need to find a satchel to equip plates.

This isn’t the only feature that could be returning from previous CoD titles as Pro Perks could also appear. These boosted Perks first arrived in 2009’s Modern Warfare and they provide additional features that will benefit players. NerosCinema believes they’ll make their way to Warzone 2.

It seems Warzone 2 could also borrow from competitors by reportedly introducing a bag system for inventory management, similar to Apex Legends or PUBG.

Furthermore, Call of Duty devs have confirmed that the RICOCHET anti-cheat system will be available in both Modern Warfare 2 and Warzone 2 at launch. This should provide a fresh opportunity for players looking to play a cheater-free battle royale from the start.

Warzone 2 maps

At the time of writing, there’s no official confirmation concerning the maps that players will be able to drop into when Warzone 2 finally launches. But there have been a handful of leaks that might shed some light on possible POIs.

Industry insider Tom Henderson has reported that four classic Modern Warfare 2 maps are set to return as POIs for the Warzone 2 map. Once again, this information has not been confirmed but Henderson believes that High Rise, Quarry, Terminal, and Afghan are the four maps that will feature in Warzone 2.

Later Henderson would go on to reveal what he believed to be all 18 Warzone 2 POIs. He couldn’t go into specifics about each one, but he did share the names of each one:

  • Oasis
  • Wartorn
  • Quarry (Quarry)
  • Oilfield
  • Modern City (Highrise)
  • Caves (Afghan)
  • Dam
  • Marshes
  • Harbor
  • Sira
  • Observatory
  • Mountain town (possibly Favela)
  • Graveyard
  • Oldtown
  • Shipwreck
  • Fishtown
  • Fort 
  • Airport (Terminal)

Nothing is confirmed here, and there is also every chance that the names of these POIs could change ahead of release. He also stated that there could very well be more than just four MW2 maps that appear, so some of these POIs could hide another classic map from 2009.

Continuing with the leaks, TheMW2Ghost shared a recreation of what they claim to be the Warzone 2 map.

The map lacks detail at this stage, but it shows what appear to be roads passing through the map. In addition, there’s a large river cutting through the middle of the map. While this isn’t official artwork they claim that it is a “remake based off of the actual map image.”

While we don’t have official images of the map as of yet, Tom Henderson also revealed a drawing of the map that highlights map information from the industry insider.

As you can see the map is set to be on the coast similar to Verdansk, and the POIs by the water could make use of the new swimming mechanic that is expected in Warzone 2.

When speaking of the map size, Henderson said “it does seem bigger than that of Verdansk and Caldera, especially considering if the grid reference is accurate.” Henderson also claimed that Warzone 2 would share the same map with Modern Warfare 2’s DMZ game mode.

On July 2, a major Modern Warfare 2 leak revealed images of several multiplayer maps including Ground War maps. As previously mentioned by Infinity Ward, Ground War maps will come together to form the new Warzone 2 map.

Hydro was the first Ground War map to leak, and the image above showcases a desert landscape with water flowing through the center. Given that Infinity Ward confirmed the Warzone 2 engine will support swimming, don’t be surprised to see many POIs featuring water.

The next map that was a part of the Ground War leak is Fishtown. If we take the name of the map into account this could turn out to be a port city of some sort. The image already reveals a beach that trails off right before we see the shore.

The final Ground War map revealed in the leak is called Sira. Sira looks much less rural than the previous two maps, with a modern-looking facility taking center stage. There is still evidence of a tropical environment given the number of palm trees in the image.

Will Warzone still exist after Warzone 2 releases?

Activision have confirmed that Warzone will continue to exist after Warzone 2 is released: “Warzone will continue as a separate experience that will include a continuation of player progression and inventories within that Warzone experience.”

Having said that, Warzone 2 will be a brand new game, separate from the original, meaning that player inventories will be reset.

For more details, Check out our piece on whether the inventory will carry over to Warzone 2 from Warzone.

For more Warzone content, check out the best SMGs you can use in Warzone.

Image Credit: Activision

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Call of Duty: Warzone

Cheaters infest Warzone again as players claim providers are back with free hacks

Warzone players are frustrated with a recent increase in the number of cheaters running rampant in Season 4 of the battle royale.



Frustrated players are claiming that an uptick in cheaters during Warzone Season 4 is a direct effect of cheat providers offering free hacks.

Warzone Season 4 delivered a ton of new content to enjoy including the brand-new Fortune’s Keep map that players have praised for its exciting gameplay. Unfortunately, a recent increase in the number of cheaters is ruining the fun and leading to a frustrated community of players.

After RICOCHET anti-cheat made running into Warzone hacks less frequent, players claim that cheat providers are returning with new and improved software to bypass the anti-cheat. To make matters worse, it seems providers are offering their cheats free of charge.

Warzone has always had a major issue with cheaters ruining matches for legitimate players. Without a proper anti-cheat protecting Warzone players, cheat providers had nothing to worry about.

This all changed with the launch of RICOCHET during Warzone Pacific Season 1. Since then, RICOCHET has implemented several methods to prevent cheaters from running rampant.

For a while, it became less common for cheaters to appear in-game, as the anti-cheat successfully snuffed out hacks. However, it seems that cheat providers have finally caught up to RICOCHET in Season 4, with many players reporting an increase in cheaters.

A post from the Warzone subreddit has players discussing why the recent uptick in cheaters has occurred. For starters, most players claimed that cheat providers have been offering their hacks for free as of late: “Engineowning Hack company is giving out a free wall hack this weekend for the fourth!! that’s why.”

The fact that Warzone cheats are available for free is a major issue in itself, but the most pressing matter that players discussed was the fact that cheat providers have updated their services to counter RICOCHET in its current state.

After being relativity quiet for a long period of time, it seems cheat providers have returned with new products that are designed to bypass the current version of RICOCHET: “A streamer said that a company that makes the cheats put out a update to be able to cheat again.”

It looks like RICOCHET and cheat providers will continue to trade blows in a repetitive cycle. We already know that RICOCHET is a form of software that adapts to new cheats and improves its ability to pinpoint cheaters over time.

As cheat providers continue to develop new and improved cheats, RICOCHET will take some time to catch up before it can detect and eliminate hackers. However, once it does catch up, the number of hackers should drop significantly thus repeating the cycle once more.

For more Call of Duty content, take a look at how FaZe Swagg built the ASM1 Speakeasy from Advanced Warfare in Warzone.

Image Credit: Activision

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Call of Duty: Warzone

FaZe Swagg shows how to build Advanced Warfare’s OP ASM1 Speakeasy in Warzone

Top streamer FaZe Swagg has shown how to bring Advanced Warfare’s infamous ASM1 Speakeasy SMG to Warzone Season 4.



The ASM1 Speakeasy was one of Advanced Warfare’s most overpowered SMGs and FaZe star Kris ‘Swagg’ Lamberson has brought it to Warzone with a powerful loadout.

Warzone’s Gunsmith allows players to create a ton of unique weapon builds, especially with over 100 weapons from three games on offer. Thanks to all these wild attachment combinations, players can bring back fan-favorite weapons from previous games such as the UMP45, MP5K, ACR, and TAR-21.

Now, Faze Swagg has gone back to Advanced Warfare and brought the infamous variant everyone was chasing to Warzone — the ASM1 Speakeasy. Here’s everything you need to build this powerful variant in Warzone.

Advanced Warfare’s ASM1 Speakeasy was an Elite variant of the ASM1 SMG which came with a default extended drum mag that made it look like the classic Tommy Gun. The Speakeasy immediately became one of the game’s most sought-after thanks to its fast fire rate and huge magazine.

Of course, the Thompson is in Warzone thanks to Vanguard’s M1928, so players can create a weapon that looks and feels almost exactly the same as the Speakeasy. Top streamer FaZe Swagg spotted TikTok creator ‘justklutch_’ remake the Speakeasy in Warzone and tried it out in Caldera and Rebirth Island.

It appears the Speakeasy has retained its power in Warzone, where Swagg used its large magazine, high fire rate, and mobility to drop an incredible 33 kills in Rebirth Island.

Swagg’s ASM1 Speakeasy Warzone loadout

  • Muzzle: Recoil Booster
  • Barrel: CGC 12″ Cooling
  • Optic: Large Iron Sights
  • Stock: CGC Wire Grip
  • Underbarrel: Mark VI Skeletal
  • Magazine: 9mm 50 Round Drums
  • Ammunition: Hollow Point
  • Rear Grip: Fabric Grip
  • Perk: Fleet
  • Perk 2: Quick

The combination of Large Iron Sights and 9mm 50 Round Drums are what really turns Warzone’s M1928 into Advanced Warfare’s ASM1 Speakeasy. The iron sights make it look and feel almost exactly the same, and it wouldn’t be a Speakeasy without the drum mag.

Of course, the ASM1 Speakeasy was known for its high rate of fire, so the Recoil Booster muzzle is a must-pick to boost the fire rate and rip through the competition. The rest of the attachments are used to boost its accuracy and mobility, allowing you to finesse other players in close-range fights.

For more Warzone, be sure to check out the Modern Warfare weapon that’s even better than the NZ-41.

Image Credit: Activision / Mavix

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