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Call of Duty: Warzone

Warzone May 7 patch notes: AMAX nerfed, shotgun & weapon updates, bug fixes

In a Warzone update on May 7, Raven Software have nerfed the CR-56 AMAX, adjusted the Streetsweeper Ground Loot, and provided bug fixes.

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Warzone Streetsweeper

Raven Software has released a new Game Settings Update for Call of Duty: Warzone on all platforms on May 7, which has nerfed some of the game’s strongest weapons.

Although Warzone Season 3 brought a ton of weapon balance changes to the game, in an update on May 7, Raven Software have made further adjustments to Cold War and Modern Warfare’s weapons in an effort to better balance the loot pool.

Also, following complaints about Verdansk ’84’s Ground Loot, adjustments have been made to the Ground Loot, specifically the Streetsweeper Shotgun.

Here’s everything you need to know about Warzone’s May 7 update.

CR-56 AMAX nerfed

best cr-56 amax warzone loadout

After Warzone Season 3’s buffs and nerfs, the CR-56 AMAX quickly climbed to the top of the pack. Although difficult to control, it was devastating in the hands of a skilled player. Raven teased that nerfs would be incoming, saying that “no king rules forever.”

In the May 7 update, they delivered on this nerf, reducing the AMAX’s damage by 1 (in Warzone only). Raven said it was performing better than they would have liked so they slightly nerfed it in the hope that this will “widen the selection of viable long-range Assault Rifles.”

With this small change, it’s likely to still be dominant, but there should hopefully be more choice for players.

Streetsweeper Ground Loot adjusted

Warzone streetsweeper

Since the Streetsweeper full-auto shotgun arrived as Ground Loot in Verdansk ’84, it became a crutch item to carry until you got your own loadout. It was so dominant in close quarters that Raven described how it “fostered a dynamic where passive play was incentivized and rewarded.”

They said this playstyle isn’t “particularly compelling,” especially when there are very few weapons that can counter it, so they have removed all variants from the ground and Supply Boxes except for the Legendary Blueprint.

Warzone Verdansk ’84 map exploits fixed

Warzone players dropping into Verdansk 84

Since Warzone’s Verdansk ’84 map arrived, players have been abusing glitch spots such as finding their way under Stadium to get cheap kills.

Raven patched a few of these spots before, but have now fixed “locations in Verdansk that allowed players to reach out-of-bounds areas.” They confirmed that these are on top of those patched before.

Warzone May 7 patch notes

Here are the full patch notes for Warzone’s May 7 update.

GAMEPLAY

  • Loot that spawns across both Verdansk and Rebirth Island has been adjusted as follows…
    • Streetsweeper
      • Common variant removed from ground loot
      • Uncommon variant removed from ground loot
      • Rare variant removed from Supply Boxes
      • Epic variant removed from Supply Boxes
         
    • Hauer 77
      • Common variant added to ground loot
      • Uncommon variant added to ground loot
      • Rare variant added to Supply Boxes
         
    • The Streetsweeper’s wide availability fostered a dynamic where passive play was incentivized and rewarded. We do not think this type of play is particularly compelling for either party when players do not have the necessary tools in the early-game to effectively counter it.

BUG FIXES

  • Fixed additional map locations in Verdansk that allowed players to reach out-of-bounds areas. This is on top of the locations that we addressed last week.
  • Fixed a bug causing Player models to initially load as low resolution at the start of a BR match.
  • Fixed a bug with the Cold War AK-47, FARA 83, XM4, and RPD where they were having their ADS Move Speed and Firing Move Speeds decreased with the Tactical and SAS Combat/Spetsnaz Stocks rather than increased.

WEAPONS

We would like to preface the following Weapon changes by providing you with some insight on our thought process.

There are millions of you, and when we reduce the effectiveness of a weapon, we are bound to make a change to someone’s favorite gun. As players of this game ourselves, it pains us just as much. However, we remain torn. We are the custodians of this game—we make it for you. In the same light, we are charged with maintaining the health and integrity of the game. In some instances, this requires us to reduce the effectiveness of some universally cherished weapons. When we make a change like this, our intent is the promotion of diversity. We believe what makes a game truly engaging is choice. When we diminish that choice, we take away the agency to play the game your way. This can happen when a weapon becomes so effective that simply not utilizing it puts you at a disadvantage. 

With that being said, we feel we are close to a ‘balance homeostasis’ where most options are at the very least viable. Which leaves us to address Time to Kill. The following balance changes are part of our ongoing efforts to raise TTK or at least the individual skill required to reach extreme ones. We ask that you consider these changes not as targeted attacks, but rather as part of a larger initiative to raise the skill ceiling.

We want to give you the runway and the platform to show us your epic plays and proudest moments. We hope that journey of mastery brings you as much enjoyment as it does us.

  • Assault Rifles
    • CR-56 AMAX
      • Minimum Damage decreased from 32 to 31 (Warzone Only)
      • With a great damage profile, locational multipliers, and manageable recoil, the CR-56 AMAX was able to reliably reach extreme TTKs at long-range. This change reduces its fastest minimum damage TTK by about 17% in addition to its slowest minimum damage TTK by an additional shot. Its fastest maximum damage TTK however, remains intact—which is a risk we feel is equal to the reward considering how unforgiving its rate of fire is and how many other weapons it has to contest with in the mid-range engagement space. The CR-56 AMAX is just a tad more dominant than we would like it to be and with this change, our aim is to widen the selection of viable long-range assault rifles.
         
    • FARA 83
      • Headshot Multiplier decreased from 1.5 to 1.35
      • Base ADS Move Speed decreased by 7%
      • When combined with a mobility-based stock, the FARA 83 was capable of reaching exceedingly fast ADS firing speeds. We like how the FARA 83 plays, but it is a bit too versatile currently. As part of our efforts to increase the overall Time to Kill, we are reducing the FARA 83’s fastest TTK by 16.6% to compensate for its generous rate of fire and recoil control.
         
  • Shotguns
    • Streetsweeper
      • Base Hip Spread increased
      • Recoil increased slightly
      • ADS speed reduced slightly
      • While shotguns tend to have limited viability outside of early game, we find the Streetsweeper is a tad too effective given its rate of fire and ammo capacity when compared to other weapons of its class. This change will decrease its lethal range slightly, punish inaccurate sustained fire, and give a little more time to react. 
         
  • Submachine Guns
    • Bullfrog
      • Maximum Damage decreased from 34 to 32
      • Maximum Damage Range increased by 11%
      • Base Move Speed increased by 1%
      • Sprint Out Speed increased by 13%
      • The Bullfrog’s exceptional headshot multiplier has allowed it to reach one of the fastest TTKs in the game. While this change does not directly affect that multiplier, it does diminish its output. This change reduces the Bullfrog’s ability to consistently achieve extreme TTKs, while not removing it entirely. We felt it was too easy to consistently reduce the TTK to these ranges, so we are asking for a bit more accuracy in exchange for the Bullfrog’s attractive stat line. We are hesitant to label this an outright ‘nerf’ as we believe there is more value to a weapon than its damage alone.
         
    • PPSh-41
      • Maximum Damage Range increased by 4%
      • Open Bolt Delay decreased by 80%
      • We would like to push SMGs in different and interesting directions to distinguish them from one another. Ideally, we are providing a myriad of options within each weapon category that are supplementary to a multitude of diverse playstyles. In that vein, we are going to push the PPSh-41’s identity in a way that continues to diversify it from its competition in meaningful ways. To us, the PPSh-41 is the quick to fire, high-capacity, short-to-mid range SMG. Not every weapon needs to have the highest TTK potential, but every weapon should at least feel viable and have a niche where it excels given a complementary playstyle.

ATTACHMENTS

  • Barrels
    • Combat Recon (Snipers)
      • Bullet Velocity multiplier increased by 12%
      • ADS Idle Sway multiplier decreased by 33.3%
      • As we continue assess the place of Cold War snipers within Warzone, we realize there is much work to be done. In addition to improving the overall efficacy of these weapons and attachments, we will also be taking a close look at their optics. This includes addressing attachment pros where there are few, if any, use cases. In specific… we may see a Cold War equivalent to an immensely popular Modern Warfare sniper attachment very soon.
         
  • Optics
    • Axial Arms 3x (Cold War AK-47)
      • Optic behavior improved
         
  • Stocks
    • Raider/KGB Skeletal Stock (Assault Rifles, Light Machine Guns, Shotguns, Snipers)
      • ADS Firing Speed multiplier decreased by 75%
      • ADS Move Speed multiplier decreased by 10%
         
    • Raider/KGB Skeletal Stock (Submachine Guns)
      • ADS Firing Speed multiplier decreased by 50%
      • ADS Move Speed multiplier decreased by 10%
         
    • SAS Combat/Spetsnaz Stock (Assault Rifles, Light Machine Guns, Shotguns, Snipers)
      • ADS Firing Speed multiplier decreased by 75%
      • ADS Move Speed multiplier decreased by 10%
         
    • SAS Combat/Spetsnaz Stock (Submachine Guns)
      • ADS Firing Speed multiplier decreased by 50%
      • ADS Move Speed multiplier decreased by 10%
         
    • Tactical Stock (Assault Rifles, Light Machine Guns, Shotguns, Snipers)
      • ADS Move Speed multiplier decreased by 75%
      • Tactical Stock (Submachine Guns) 
      • ADS Move Speed multiplier decreased by 50%
         
  • It is crucial to maintain an engagement space where each weapon type can excel, lest we risk guns becoming analogous. In that regard, some weapon types were able to elude mobility as a core weakness given the right attachments. We believe this is in part why assault rifles have been able to assume the role of submachine guns. While it is a priority for us to maintain and embrace gameplay differences between Modern Warfare and Cold War guns, we felt movement speed modifiers in their current state would undermine gameplay integrity and overall weapon diversity if left unchecked. These stocks are still a solid choice, even with such a substantial reduction—which we believe speaks to just how strong they were.

Finally, we would like to address concerns that we are only going to be making changes to Cold War weapons. In the future, we fully intend on taking a closer look at some of the Modern Warfare weapons that have been struggling.

And as always, please continue to share your feedback. We are always listening!

SOURCE: Raven

Image Credit: Activision

Call of Duty: Warzone

Best Gallo SA12 loadout for CoD: Warzone Season 5

Find out how to make the powerful Gallo SA12 Shotgun an even bigger beast in Warzone Season 5 with the best Gallo loadout.

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Best Warzone Gallo Loadout

Black Ops Cold War’s Gallo SA12 Shotgun is a force to be reckoned with, and we have the best Warzone Gallo loadout featuring the strongest attachments and Perks in Season 5.

There are a ton of exciting new changes to go through in Call of Duty: Warzone Season 5 Reloaded. This includes various weapon buffs and nerfs that have opened up the meta for the Call of Duty battle royale, with the Gallo Shotgun becoming a very viable option for players.

The Gallo SA12 is an incredibly powerful shotgun that you can use to absolutely annihilate your enemies in close-range combat. That’s why it ranked fairly well in our Season 5 weapons tier list.

Here’s the best Warzone Gallo loadout that you can use in Warzone Season 5.

Best Warzone Gallo SA12 loadout

best warzone Gallo SA12 loadout

Best Warzone Gallo loadout attachments

  • Muzzle: Duckbill Choke
  • Barrel: 24.6″ Ranger
  • Laser: SWAT 5mw Laser Sight
  • Ammunition: STANAG 12 Rnd Tube
  • Rear Grip: Field Tape

The first step in the best Warzone Gallo loadout is to apply the Duckbill Choke muzzle as it will widen the shotgun’s pellet spread, allowing you to deal damage at medium range. As a result, you won’t need to ADS.

The 24.6″ Ranger barrel does wonders for the Gallo’s effective damage range at the cost of ADS speed. Luckily, you won’t notice the loss since you’re not aiming down your sights with a shotgun often.

Since the best Warzone Gallo loadout excels in close-range firefights, the SWAT 5mw Laser Sight is an ideal addition for the boost it will provide to your hip-fire accuracy.

If you intend to unload lots of shells and need more in reserve, then the STANAG 12 Rnd Tube will sort that.

To finish off our best Warzone Gallo loadout attachments, we’ll add the Field Tape, which will massively increase the weapon’s flinch resistance. Now, you won’t have to worry about missing your targets in-between shots.

Best perks for Gallo SA12 Warzone class

Amped perk in Warzone
  • Perk 1: Double Time
  • Perk 2: Overkill / Ghost
  • Perk 3: Combat Scout

To close the gap between yourself and other players, the extra sprint afforded by Double Time is invaluable in the best Warzone Gallo loadout, as is the quicker crouching so you can sneak up on enemies.

Overkill is a given as you need a long-range weapon to pair alongside the best Warzone Gallo loadout. Ghost can be acquired in a second loadout and will stop you from being detected on UAVs and Heartbeat Sensors.

Combat Scout is a new meta perk in Season 5, thanks to Raven Software, and you’d be foolish not to have this bad boy equipped. Hit an enemy, and it’ll lock on to that opponent for a few seconds, giving you a superb advantage in battle.

Most recent Gallo SA12 buffs and nerfs

Gallo SA12 in Warzone

It’s been quite some time since the Gallo SA12 was adjusted by Raven Software, as it seems to be quite balanced overall.

The weapon is banned from competitive play, and many players prefer to use Assault Rifles and SMGs anyway. If the Gallo SA12 does get any new tuning, then we’ll update this section.

How to unlock the Gallo SA12 for Warzone

Close up look at Warzone's Gallo

Unlocking the Gallo is easy in Warzone Season 4, as you need to reach Level 34 in either Warzone or Black Ops Cold War for the Shotgun to become available.

The good news is that progression carries over between Warzone and Black Ops Cold War, so no matter which game you’re playing, you’re always gaining XP towards getting the Gallo SA12.

Best alternatives

If the best Warzone Gallo loadout is maybe not your cup of tea, then the Streetsweeper is another monstrous alternative for you to consider in Warzone due to its fire rate and power.

Be sure to pick a long-range weapon to complement the best Warzone Gallo SA12 loadout. The C58 is great at mid-to-long range, whereas the Kar98k still dominates with a sniper scope.

If you’re looking to overhaul your Call of Duty: Warzone loadouts, you can check out our guides on some of the weapons dominating the meta right now.

AUG | Kilo 141 | Grau | MP5 | Krig 6 | XM4 | DMR | FFAR

Image Credits: Activision / Raven Software

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Call of Duty: Modern Warfare

How to fix Warzone & Modern Warfare Dev Error 6178

Here are all the different fixes that you can try out for Dev Error 6178 in both Call of Duty: Modern Warfare and Warzone that will help you out.

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Warzone operator running

Dev Error 6178 is an error code that various Warzone and Modern Warfare players have encountered, and this guide will cover all the different solutions you can try out.

Call of Duty: Warzone and Modern Warfare are extremely fun titles, but players can quickly encounter error issues at times. Goldflake error,  error 5476Diver Error 6, and unknown function Fatal Error are some examples.

If Modern Warfare or Warzone crashes while loading a map on PC, you may encounter Fatal Error Dev Error 6178.

This guide will go over what this error is and how you can get around it.

How to fix Warzone & Modern Warfare dev error 6178

Operator observing warzone

Disable In-Game Overlay & Nvidia Highlights

There have been various causes for this error in Warzone. Aside from the game crashing while loading a map, this can also occur when the camera returns to the player after they get killed.

Many players have reported this problem happening while they try to play the game with both In-Game Overlay and Nvidia highlights enabled at the same time, so we recommend disabling them both.

Here’s what you need to do:

  1. Open up GeForce Experience while the game is turned off
  2. Go to the General tab and disable In-Game Overlay
  3. Save and close Nvidia Experience
  4. Launch Modern Warfare
  5. Go to Options > Graphics> Nvidia Highlights 
  6. Disable Nvidia highlights and restart the game
Warzone NVIDIA DLSS support

Update your GPU drivers

If you’re still encountering Dev Error 6178 then your GPU driver might need updating. This is because the in-game graphics can only be handled with the latest version of the GPU driver.

Here’s how you can update it:

  1. Open up Device Manager
  2. Scroll down and select Display Adapters
  3. Click on the GPU that you want to update select Update Driver .
  4. Select Search Automatically for updated driver software to install the new driver
  5. Launch the game to see if it worked.
player sniping enemy in modern warfare

Run the game as Administrator

The problem might be that the game requires certain permissions that you can only grant as the admin. For this reason, you can try launching the game as an Administrator and see if that fixes things.

This is a fairly simple process:

  1. Right-click on Modern Warfare
  2. Select Run as Administrator
  3. Click yes to grant permissions
  4. Wait for the game to launch and see if you encounter the error.
warzone ghost operator aiming gun

Increase the graphics settings

Sometimes the most straightforward solutions are the best ones, and many players have reportedly fixed the error by switching the in-game graphic settings to Medium or High.

You can get this done fairly quickly:

  1. Launch Modern Warfare
  2. Go to Settings.
  3. Select Graphics
  4. Change the texture resolution to Normal in Details & Textures
cod warzone gameplay

That covers all the solutions you can try to fix Dev Error 6178 in both Warzone and Modern Warfare. This error can particularly annoying and keeps players from being able to enjoy the game.

Hopefully, our guide has helped with this problem, and you can check out other cool stuff at Charlie INTEL such as the latest Call of Duty: Vanguard news and guides!

Image Credit: Activision / Infinity Ward / Raven Software

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Call of Duty: Warzone

Best XM4 loadout for CoD: Warzone Season 5

The XM4 is a superb, ranged killer in Warzone Season 5. Here are the attachments and perks to make the best Warzone XM4 loadout.

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Best Warzone XM4 loadout

The XM4 is an excellent Assault Rifle in CoD: Warzone Season 5 Reloaded, so here is the best loadout class to make the most of this meta gun.

The XM4 Assault Rifle, modeled after the original Black Ops’ Commando, is a medium-range weapon perfect for accompanying a long-range Sniper Rifle.

When sniping, you need something that can deal with targets up close and can follow up on armor breaks at a medium distance. The XM4 is an extremely powerful choice to run as your ‘pocket weapon’ if you’re looking for something to complement your favorite long-range weapon.

With Warzone Season 5 Reloaded bringing various buffs and nerfs to the game, most notable for the previously dominant Krig 6, the XM4 was left untouched, allowing it to rise in the meta. So, here are the attachments and perks to make the best Warzone XM4 loadout class to maximize the potential of this Assault Rifle in Verdansk ’84 and Rebirth Island.

Best Warzone XM4 loadout

Best Warzone XM4 loadout

Best Warzone XM4 loadout attachments

  • Muzzle: Agency Suppressor
  • Barrel: 13.5″ Task Force
  • Optic: Microflex LED or Axial Arms 3x
  • Underbarrel: Field Agent Grip
  • Ammunition: STANAG 60 Round

To make sure the best Warzone XM4 loadout is laser-accurate, we’re adding the Field Agent Grip. With this attachment, the XM4 will be as accurate as it needs to be at close-medium ranges. With some recoil control, you’ll also be able to beam enemies at a distance too.

The 13.5″ Task Force barrel received a significant buff in the Season 5 update, giving it majorly improved bullet velocity, range, and recoil control at the cost of some mobility. You should add the Agency Suppressor to the best Warzone XM4 loadout for even more velocity, which increases the weapon’s damage range while keeping you off the minimap.

We’re going with the STANAG 60 Round to ensure we have enough ammo to take down multiple enemies when using the best Warzone XM4 loadout. Finally, the XM4’s iron sights are still quite obtrusive, so you’ll want to use the Microflex LED or even the Axial Arms 3x if you’re looking for more range.

The XM4’s damage will drop off at a distance compared to some of the top Assault Rifles, so you should pair the best Warzone XM4 loadout with a long-range weapon such as the Swiss K31 or Kar98k.

Best perks to use with Warzone XM4 class

best perks warzone xm4 loadout class
  • Perk 1: E.O.D
  • Perk 2: Overkill / Ghost
  • Perk 3: Tracker

E.O.D will allow you to withstand Semtex, Grenades, and a large quantity of any other serious explosive throwables. With so many players using Semtex or C4 to gain the upper hand in a fight, you’ll need E.O.D if you have any hope of surviving.

Overkill will allow you to get two primary weapons from your loadout. Then you can take the Ghost Perk from your next one, hiding you from UAVs and Heartbeat Sensors.

While running both a Sniper Rifle and an Assault Rifle, you want to be able to swap between them quickly. Whether getting ambushed up close or following up on a snipe, the Amped Perk will allow you to switch weapons almost instantly.

Most recent XM4 buffs and nerfs in Warzone

There have not been any recent changes to the XM4 Assault Rifle in the Call of Duty battle royale, but we will be sure to update this page with any new ones when they go live.

How to unlock the XM4

best warzone xm4 loadout

To unlock the XM4 Assault Rifle for the best Warzone XM4 loadout, you’ll have to make sure you reach Level 4 in Warzone or Black Ops Cold War.

This is very easy and will be accomplished within a game or two. The main takeaway is it gets you to level up the XM4 quicker and get your attachments sooner.

Best alternatives

Following the Warzone Season 5 Reloaded update, the best Warzone XM4 loadout is still a great weapon to use alongside a Sniper Rifle. This puts it on par with the RAM-7 and Cold War’s AK-47. However, if you want something for closer ranges, then the LC10 and PPSH are excellent choices.

If you’re looking for more weapons to try out, check out some of this season’s best weapon loadouts below.

C58 | Groza | M4A1 | Milano | Swiss K31 | MG 82 | FARA 83

Image Credit: Activision / Raven Software

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