Activision has officially revealed the details for Warzone Pacific Season 1 and its integration with Call of Duty: Vanguard.
Warzone is set to get a major update on December 8, as players will finally get to grips with the Pacific update, with Vanguard owners getting 24 hours of exclusivity. Not only will there be a brand new map called Caldera, but there will also be a ton of updates to the game, including the integration with Vanguard.
From all the Caldera POIs to the upcoming Warzone changes, here’s everything you need to know about Warzone Pacific Season 1.
Welcome to Paradise — Warzone Pacific Launches with Vanguard Season One
“On December 8, your legendary journey in Warzone Pacific begins with Season One of Call of Duty: Vanguard and Warzone Pacific.
With a brand-new map built on learnings from the community, Warzone Pacific marks a new era of pulse-pounding tactical combat on a massive scale. Featuring a dedicated Playlist with new vehicles and Vanguard weapons, Warzone Pacific’s first season kicks off another year of free content, all based in your own grand epic of stamping out the last of the Axis resistance.
Welcome to Paradise: the new home for Warzone Pacific known as Caldera.”
Where Will You Be Dropping? New Warzone Pacific Map Caldera Detailed
“On December 8, Vanguard owners will receive 24 hours of exclusive access to Caldera, the brand-new Warzone Pacific map. During this initial period, all Warzone players will be able to drop into Rebirth Island. After this exclusive period, Caldera becomes accessible to all players, with Rebirth Island returning later in Season One.
Caldera comprises 15 huge, distinct areas to explore and fight across once Operation Vulcan begins. There are also hundreds of lesser points of interest to investigate and use to your tactical advantage.
Get ready to explore Caldera with our topographical overview as we reconnoiter this dormant volcano from north to south:”
“Composed of a sprawling shipyard and an advance base, Caldera’s northwest area provides a mix of interior and exterior combat opportunities, as well as unusual tactical positions such as the deep drydock basins. Farther inland is a cluster of large buildings — a command center, admin structure, barracks compound, training course, and firing range — with beaches and a small radar array found east of the main Arsenal.”
“Once managed by the Ocean Freight Company, this large-scale industrial dock complex features the rusting superstructures of five massive cranes, a huge ship hangar, the company’s long-abandoned headquarters, and an entire shipment yard (emphasis on the word shipment). The area also bridges several nearby points of interest: fuel tanks, phosphate containers, and refineries from the Mines and Peak, a military base with Quonset barracks near the Arsenal, and an entire fishing village of bamboo residences near the Runway’s untouched jungles.”
“While the main airfield and Caldera Terminal airstrip to the southwest see most of the aircrafts’ takeoffs and landings, there’s a secondary runway in the northeastern corner of Caldera for those stationed at the Beachhead or Arsenal–Docks complex. With the area half hidden in the jungle, you’ll navigate past single dwellings and ruined farmsteads, and clamber across rugged buttress rocks to reach this coastal promontory, complete with a runway of dirt. Farther into the jungle is a military command center with its own share of secrets.”
“Nestled north of the river village and west of the expansive mine works, this untouched archaeological site contains the remains of structures, seemingly created in a megalithic style around or before the 12th century, built with baluster joints that mimic natural volcanic geological columns. Find these close to a rapidly flowing stream, and venture east through a jungle gully to discover larger ruins deeper within the hillside forests. Other surprises include a series of tiered pools and verdant hot springs.”
“A massive mining operation in the excavation, refining, and transportation of phosphate gives way to snaking switchbacks, giant grinding machines, mine gondolas stretching from the main gorge to the docks, smaller factories, a rail line, and steep embankments, which all offer a mix of engagement types. Operators can also investigate a large factory compound, look for older mine workings, and stumble across a [[REDACTED]] with its own [[REDACTED]], or explore the outer reaches containing secondary workings, run-off pools, conveyor belt structures, unloading bays, containment pools, and even a remote gas station and grocery store.”
“This is the high ground. Dominating the center of the map is a colossal peak of a dormant volcano, after which the entire island is named. The height advantage you receive for landing atop the caldera throat and Axis military battery installation under construction here is counterbalanced by the exposed nature of the environment. Rock outcrops can offer respite should the area become a “hot drop,” as can the main gondola station that shuttles from the Peak toward the Runway, or the magma chamber and what was built during its slumber…”
“Cut into dunes on the island’s northwest coast, a sprawling network of trench defenses sits below the communications center, radar array, barracks, and large-scale military compound — all built in anticipation of a beachfront storming. Farther south are battery emplacements juxtaposed against a village of bamboo homes sitting on either side of a river gorge, with plenty of main roads, dirt tracks, footpaths, goat trails, and jungle overgrowth to traverse in all directions.”
“Despite the remains of a cargo ship and recent gun emplacements tactically positioned on foothills west of the Peak, a small village’s bamboo huts, footbridges, paddy fields, and craggy slopes remain untouched and are ready to be explored. Farther south and east is the main tarmac thoroughfare that circumnavigates the entire Caldera. Either side of it is wilderness, interspersed by light industrial compounds, more modern structures from the 1930s, and suburban dwellings cut into the hillside with anti-aircraft emplacements there to deal with traffic from the adjacent Airfield.”
Clear Water Lagoon
“An old lighthouse proudly overlooks a shallow bay that holds generation-spanning bamboo huts alongside a quaint coastal community with more-recently constructed homes. Traverse the lagoon to uncover its secrets, including what remains of Captain Butcher’s plane…”
“The island’s primary airfield has no shortage of aircraft or buildings to explore, including smaller support structures for personnel and a control tower with more than one point of entry. Those wanting cover from the exposed tarmac and gaping entrances to each of its hangars may want to head toward a section of buildings near the Village, or to the southern coastal border where Allied military forces set up their base of operations.”
“By far the largest main point of interest on Caldera are the fertile agricultural fields just south of the volcano. As well as the numerous small farms, there’s light industrial depots containing agricultural machinery and storage, an administration center, water tower, stables, and other landmarks to pinpoint when you’re navigating the undulating and lush landscape of these parts. From numerous remote farm buildings, silos, and lakes to logging camps, a military outpost and communications tower, and rocky crags, these are plenty of combat opportunities and routes to all of Caldera’s southern zones.”
Shark’s Lair Submarine Pen
“Cut into a natural cove along the eastern coast of Caldera is the island’s largest military installation: the ominous Sub Pen nicknamed the Shark’s Lair. Built by Axis forces to house its naval U-boats, including one still moored here, the lair is a massive interior space to explore and hold. Outside of it, several outbuildings and a bunker compound, complete with a complex underground tunnel system, can be explored to gather necessary supplies or contracts.”
Caldera Power Plant
“A medium-sized power plant with a pair of smokestacks dominates the upper flood plain just south of the Airfield, sticking out from the lush greenery, stepped waterfalls, and ancient ruins found elsewhere in the area. Venture farther south from the plant to find a large radio antenna and a civilian radio station.”
Caldera Capital City
“Set into a huge natural basin along the southern shores of the island, Caldera’s main city offers a variety of historical structures to take control of, including the Royal Theater, main Capitol Building, and art deco structures like the Fire Station and Police Station set on either side of a working tramway system. Along the western edge of the capital, a hillside suburbia and lighthouse offer space and height compared to the bustling downtown on Main Street, while coastal developments south of the city offer a luxurious beachfront yacht club and bar where a squad could be prematurely celebrating their Battle Royale victory.”
Royal Cabana Resort
“Pristine sandy beaches, great surfing, clusters of cabana huts, and a stately main hotel structure were on offer to the well-heeled traveler at the Royal Cabana Resort. Operators dropping into Caldera should expect to see the deserted remains of this resort, with a main thoroughfare offering quick access by vehicle. There is also a small square and clock tower, bus station, and the hotel entrance itself. The grounds of the resort are large and lush, with shallow pools, ferns, and palm trees to thoroughly explore.”
Warzone Pacific — Day One Playlists, Content, and RICOHET Anti-Cheat Driver Rollout
“Outside of Caldera, which Vanguard owners can access on December 8 before all players drop in on December 9, Warzone Pacific will overflow with new content, including all Operators and Weapons from Vanguard as part of the integration:
The Vanguard Integration: All Operators, Weapons, and Personalization Content Coming on December 8.“
“When Season One launches on December 8, all Warzone players can gain access to everything that Vanguard brought to the arsenal and barracks:
- 40 Weapons: The core 38 weapons from Vanguard’s launch, plus two free functional weapons in the Season One Battle Pass. All of these can be personalized with unlocked camouflage, and every ballistics-based weapon can be further customized with up to 10 attachments through the Gunsmith.
- Over a Dozen Operators: Each of the Operators from S.O.T.F. 002–005 are ready to drop in alongside Special Operations Task Force 006 arriving this season…
- Calling Cards, Emblems, and More: Show off your progress in Vanguard since launch to everyone in Warzone.
At the start of the season, cross-progression between Vanguard and Warzone will be enabled, allowing you to rank up through Seasonal Prestige and unlock new content through the Battle Pass and Challenges. Also, expect the Store in both games to contain new Bundles featuring Vanguard content.”
Vanguard Royale — Explore All New Content with Dogfighting, Updated Land Vehicles
“Prepare for the action to heat up both on land and in the air.
Available to all players on December 9, with Vanguard players gaining exclusive play access on December 8 with Caldera, Vanguard Royale leads Season One’s featured Playlist rotation with a game mode that puts a fresh set of vehicles and a streamlined Loadout and weapon pool on the brand-new map.
Specifically, there are two major differences between a Vanguard Royale and traditional Battle Royale:
- New Vehicles and Dogfighting. Fly fighter planes that rain down fire on foes or head for the AA guns or trucks to shoot them out of the skies. There are also other ground-based vehicles, including a Squad Transport all-terrain car that will help your squad cut through and around the island.
- A Focus on Vanguard Weapons. Loadouts can only contain Vanguard weaponry, streamlining the meta for more accessibility and room for experimentation. Expect all weapons around the island to also be from Vanguard. Operator selection is also limited to Vanguard soldiers.
- Circle Collapse Changes, In-Game Events, and More. The radii and times for Circle Collapses are altered to offer a different pace of play, especially with dogfighting overhead. Also, expect an in-game event at each Circle Collapse, Bombing Runs, and different items both within Caldera’s overworld and contract rewards.”
“Vanguard owners will receive 24 hours of exclusive access to Caldera, the brand-new Warzone Pacific map. During this initial period, all Warzone players will be able to drop into Rebirth Island. After this exclusive period, Caldera becomes accessible to all players, with Rebirth Island returning later in Season One.
Expect a special one-day-only Rebirth Island Playlists – both Resurgence and Mini Royale – to drop right at the start of the season before everything shifts to Caldera for the week starting on December 9.
During the season, Featured Playlists will include returns to Rebirth Island for Resurgences and other game modes, and new limited-time modes will focus on Caldera, such as Vanguard Plunder, its own Vanguard Resurgence mode presented by Beenox, and other festive surprises…”
The Finer Points – Innovations and Additions to the Warzone Experience
“With an entire new map to explore, playlists to claim victory on, and fresh armaments to utilize, expect additional initiatives and gameplay innovation from all studios who work on Warzone – especially Raven Software, Beenox, Toys for Bob, and High Moon Studios – including some taken after listening to community feedback.
Part of the initial wave of content planned for the period around December 8 launch (for Vanguard players) and December 9 (for all players) includes the following:
The Gulag – Drop Back in Ready for Combat
The Gulag now gives you more than a second chance at victory.
When Warzone Pacific drops, any player who wins a Gulag will drop back in with the weapon – or weapons – and lethal equipment given to them during that deadly duel.
Those who survived Iron Trials ’84, the mode where this feature was first tested, may know a pro strategy involving loadout conservation: any ammo and remaining equipment carries over between the Gulag and the redeploy. Deal with the enemy efficiently, and you will have more at your disposal back in Caldera.
Loadout Items and Field Upgrades
Dead Silence is being nerfed. Stopping Power Rounds are gone.
In addition to detailing those exact changes, Raven Software looked closely at various equipment pieces, such as nerfs to Stun Grenades and Heartbeat Sensors. They also took another look at dual-wielded melee weapons – the Kali Stick and Sai – to give justice to all ghosts who lived a second life too short during The Haunting. The results? Expect the aforementioned equipment and weaponry to be adjusted to be less potent in the Warzone, along with gun-butting no longer being the primary method of attack on the Caldera.
Another change involves Loadout Drop Markers – they can now only be purchased from Buy Stations after the Loadout Drop event occurs in a match, effectively shifting their usefulness from an immediate power spike to a more tactical choice in the mid to end game.
Along with these nerfs, several Lethal and Tactical Equipment pieces will see much-needed buffs. Most Lethal Equipment will deal more damage, while the Snapshot Grenade will see its effective radius increase, the Stim will also apply a slight movement boost, and the Decoy Grenade will pack rubber bullets that deal just enough damage to pester enemies.”
Gas Masks and Explosive Canisters
“Gas Masks won’t interrupt as many actions as they did previously, making it easier to pull your mask off or on, as well as plating up or reloading a weapon while getting out of the Circle Collapse – but still always favoring the combat advantage to those safely inside the circle.
Gas Masks may off a modicum of protection against Gas Canisters, a brand-new item developed by High Moon Studios. If these canisters explode, they release the same noxious vapors as those comprising the Circle Collapse, albeit within a much smaller radius.
- Read more: How to make Black Ops 1’s Galil in Warzone
After picking one up in Caldera, try lighting the fuse and throwing a Canister, or clipping it onto an ascender to send a “nice gift” to someone who overstayed their welcome on high ground. Alternatively, since it requires both hands to carry, simply shooting someone carrying it, or dropping one you’re carrying, stepping out of the blast radius and firing at it, could make it effective during a few moments of an active firefight.”
“While Operators aren’t getting their sea legs in Caldera, they are now able to wade through shallow water seen in areas like the Lagoon. Walking within water makes it harder to see footsteps, even to those Operators with the Tracker Perk equipped. Crouch in knee-high water and you gain the effects of Cold Blooded, but you cannot go prone.
Speaking of science, fire-based equipment now causes smoke when it hits water, adding a new layer of tactics when traversing through open shallow pools.”
Contracts and Public Events
“During a match, squads can find new contracts to complete, such as a Supply Drop Contract, which airlifts a valuable crate onto the map for anyone to pick up, but only has its exact location revealed by the contracted squad.
Another is a Big Game Bounty, which targets the Operator with the highest kill count – but only once per game, while another – known as Top Secret Contract – is, as one could expect, [[REDACTED]] until you pick it up, but comes with greater rewards compared to the standard loot from the Contract types it chooses from.
As for Public Events, expect Restocksand Resurgences from Rebirth Island to come to Caldera, in addition to the Cash Drops event you may have seen during Operation: Flashback. There are also rumors of [[REDACTED]] Weapon Crates that can appear around the island, which contain the coveted [[REDACTED]] Weapon Blueprints seen in Verdansk, and armaments extracted from the meta-forward galaxy brains of the studios’ Gunsmith gurus.
Be sure to check in closer to Season One with Raven Software for patch notes and other important fine-detailed updates, as well as at Beenox for anything related to PC-related changes.”
RICOCHET Anti-Cheat Driver to Roll Out with Warzone Pacific Season One
“As part of the Season One update, RICOCHET Anti-Cheat will deploy a new, internally developed kernel-level driver on PC to assist in identifying cheaters in Warzone. This will allow players to focus more on the fun new offerings in Warzone Pacific as #TeamRICOCHET fights unfair play with its new anti-cheat security initiative.
This kernel-level driver is coming first to Warzone and will be required for all PC players as of this update. The kernel-level driver will subsequently be released for Vanguard at a later date.
Uncover Caldera Through Secrets of the Pacific — Limited-Time Event in Warzone and Vanguard
“Want a head start in exploring Caldera?
Before Season One begins, Operators can discover the Secrets of the Pacific, a limited-time event across Warzone and Vanguard with Rare, Epic, and Legendary rewards.
During this event, you can drop into Verdansk in its final days to decipher six clues leading to intel on Caldera’s points of interest, which must be held onto for several minutes before it can be safely extracted. Alternatively, you can hop into Vanguard and complete six Multiplayer challenges that range from playing with a fellow Clan Member to performing a Finishing Move.
- Read more: Best STG44 loadout for CoD: Vanguard
Each challenge awards a specific item, such as a Calling Card or Weapon Charm, and completing all six in a set (Warzone or Vanguard) grants the “Bomber Menace” Epic Assault Rifle Blueprint, which slots alongside the “Bonerattler” and “Warning Track” in that weapon’s Blueprint family.
Because some of these rewards are tied to Vanguard weaponry — specifically the Weapon Charms, Stickers, and the Weapon Blueprint reward — they will not be available in Warzone until after the integration in Season One but can still be used in Vanguard Multiplayer or Zombies.”
More Season One Intel Inbound
“Caldera and Warzone Pacific are just the beginning for all the free content to be offered in Season One of Call of Duty: Vanguard and Warzone.
Head back here soon and expect to learn about the two free functional weapons, new Operator, Zombies content, Multiplayer modes, and two maps all coming on December 8. That includes a Pacific-inspired take on a fan-favorite classic Call of Duty map…
Later in the season, expect the two other Operators of S.O.T.F. 006, an additional core Multiplayer map and a returning small-team tactical mode, more information on what’s coming soon in Zombies, another free weapon unlocked via Challenges, and a festive celebration across both games… all of which, and much more, are locked and loaded to carry us through the holiday season and into the new year.”
Make sure you stay tuned on CharlieINTEL for all the latest Warzone Pacific news.
Image Credits & Source: Activision / Sledgehammer / Raven Software
5 things Vanguard’s Ranked Play should steal from Halo Infinite
Here are five things Call of Duty: Vanguard’s upcoming Ranked Play should steal from Halo Infinite’s Ranked Arena.
Vanguard’s highly-anticipated Ranked Play arrives in February, allowing players to climb the competitive ranks. Halo Infinite launched with a fantastic Ranked mode, so we’re counting down five things Vanguard’s Ranked Play should steal from Halo Infinite.
The Call of Duty League 2022 season has officially kicked off, and Vanguard players are desperate for a place to test their skill in a competitive environment and earn cosmetic bragging rights while doing so.
Ranked Play is confirmed to finally arrive alongside Season 2 in February, with Treyarch and Sledgehammer Games working together on the system. We were impressed by Halo Infinite’s Ranked Arena and its simple ELO system, so we’re counting down five lessons that Vanguard should learn from Halo.
Visible ELO system
Almost every game’s Ranked mode comes with a visible ELO system where players can see exactly how many points they have accrued, and where that puts them in the ranked ladder – but not Black Ops Cold War.
League Play in Black Ops 4 and Cold War included a confusing ‘Skill Divisions’ system where you’d be placed in Competitor, Advanced, Expert, Elite, and Master. But, it was almost impossible to tell where you were in that ranking or how close you were to moving up. Instead, Cold War’s League Play rewarded the time you put in, rather than performance.
Halo Infinite opted for the classic ELO system, where you’d earn points for wins and lose them for losses. It’s easy to see how close you are to the next rank, so there’s clear and rewarding progression there, and it would be a tragic mistake if Vanguard doesn’t include it.
Treyarch confirmed that Ranked Play would include “visible Skill Ratings,” and there would be no better way to please fans than to copy Halo Infinite’s.
Option to Solo/Duo queue
Ranked Play is tough, especially when you’re going against a sweaty four-stack who are strategizing and giving callouts.
Halo Infinite gives the option to queue in a Solos/Duos playlist, where you’re only playing against solos and duos such as yourself. This is something Vanguard should steal from Halo, allowing Ranked play to be as fair and equal as possible.
And of course, the teams of four would get their Open playlist too, where they could come across teams of any size.
Crossplay has become the norm for multiplayer games, where PC and console can battle against each other on the input of their choice. However, many controller players don’t want to play against mouse and keyboard players, and vice versa.
Halo Infinite solved this matter once and for all by allowing for input-based matchmaking. Here, players can decide whether they want to play against only controller players, only mouse and keyboard, or a mix of both in the Open Queue.
A controller’s thumbstick simply can’t replicate the accuracy of a mouse, but MKB players often claim aim assist is like an aimbot. Vanguard stealing this feature would appease both sides of the argument and give players the choice of who they match against.
Stick to the basics
There’s a lot going on in Vanguard’s multiplayer. Each weapon has around 70 attachments to choose from, as well as there being a ton of Scorestreaks, Perks, and Field Upgrades.
Halo Infinite’s Ranked Play is a streamlined version of the multiplayer, stripping the game to its basics where skill and teamwork become the most important aspects.
Vanguard’s Ranked Play should do something similar, only offering a handful of the weapons, attachments, and Equipment. Not only should Vanguard’s Ranked Play follow the CDL’s restrictions, but Treyarch and Sledgehammer should also take into account some of the CDL’s GAs (Gentleman’s Agreements) to make the mode as simple and skill-based as possible.
Worthwhile cosmetic rewards
Rather than being something Vanguard should steal from Halo Infinite, this is something that Treyarch and Sledgehammer Games could best them at.
A major part of a Ranked mode’s appeal is the unique cosmetics you can earn to show off your gaming prowess. Cold War’s League Play got there eventually, but Vanguard should come right out the gate with unique Operator skins, flashy weapon Blueprints, and Calling Cards that prove you’re one of the best there is.
Halo Infinite is sorely lacking in this department, and Treyarch and Sledgehammer could show 343 Industries how it’s done with some great cosmetic rewards.
And those are the five things we believe Vanguard’s Ranked Play should steal from Halo Infinite’s Ranked Arena.
You can also check out the recent news that Activision executives are reportedly discussing ending annual CoD releases.
Image Credit: Activision / 343 Industries
When is Ranked Play coming to Vanguard? Release date, Skill Divisions & Ratings, rewards, more
Vanguard’s Ranked Play mode is just weeks from launch, and we’ve got all news, including possible release date, ranks, and rewards.
Ranked Play is officially back in Vanguard, with Sledgehammer Games confirming that the competitive playlist is on its way. Here’s everything we know about the mode, including the likely release date, Skill Divisions, and more.
Call of Duty has always had a large competitive community, with fans jumping into League Play to test their skills, and compete in matches just like those seen in the Call of Duty League.
While frustration has been rampant surrounding the esports side of the game, including the decision not to include a ranked playlist in Vanguard at launch, excitement for League Play is at an all-time high following January’s CDL Kickoff Classic tournament.
Thankfully, we already know for sure that League Play is on the way, and we’ve got all the details.
- Vanguard Ranked Play release date
- Vanguard Ranked Play Skill Divisions and Ratings
- Vanguard Ranked Play Rewards
CoD: Vanguard Ranked Play release date
While we don’t have a definite release date for Vanguard’s ranked playlist, we do know League Play is definitely releasing in February 2022.
In a post on the official Call of Duty League website, General Manager Daniel Tsay confirmed that it would “roll out alongside new Call of Duty: Vanguard,” and said the team were “excited about the future of Ranked Play.”
In terms of exact dates, there’s a good chance that February 14th is a date to look out for, as that’s when Vanguard Season 2 begins.
CoD: Vanguard Ranked Play Skill Divisions and Ratings
In a tweet in October 2021, Treyarch confirmed that they had been working in partnership with the Call of Duty League to bring a “new level of Ranked Play” to the franchise, starting in 2022 with Vanguard.
- Read More: Best controller settings for CoD: Vanguard
Vanguard’s Ranked Play will include “competitive modes, Ranked Skill Divisions, and visible Skill Ratings,” which will allow players to see how they stack up against their friends and other players.
How this mode will be implemented is still yet to be confirmed, but we’ll be sure to update this post with any new information.
Vanguard Ranked Play Rewards
Players will also be able to earn various kinds of rewards for their efforts in Vanguard’s Ranked game mode. In Black Ops Cold War, players were able to earn special weapon charms based on their ladder placements and Skill Divisions.
How these will look in Vanguard remains unclear, but it’s likely that we will see a similar system implemented in the Sledgehammer title.
Image Credits: Activision
Vanguard’s fastest killing guns: Lowest TTK weapons in Season 1
Here are the fastest killing weapons you can use in Call of Duty: Vanguard which boast the lowest time-to-kill.
You’ll need to kill your enemies as fast as possible to win gunfights in Call of Duty: Vanguard, so we’re taking a look at the fastest killing weapons in Season 1.
Time-to-kill, or TTK, is king in Call of Duty. Killing your enemies as fast as possible is key to winning gunfights, so you’ll need the weapons with the lowest TTK possible.
Thanks to data compiled by YouTuber TheXclusiveAce and TrueGameData, we can see which Vanguard weapons have the fastest theoretical TTK in the game – helping you decide which weapons you need to kill your enemies as fast as possible.
AS44 – Lowest TTK Assault Rifle in Vanguard
|Rate of Fire: 923 RPM||Bullet velocity: 885 m/s||Base TTK: 195 – 260 ms|
|Chest Damage (0-34.3m): 27||Chest Damage (34.3m+): 20||ADS Time: 263 ms|
Vanguard’s AS44 has proved itself to be the fastest-killing Assault Rifle. Boasting an impressively fast fire rate, with its base version being capable of killing players in only 195 ms, which puts it 15 ms faster than a one-burst from the ITRA Burst Assault Rifle.
The only downside to the AS44 is its recoil, but there are very few weapons that are capable of outgunning it – especially when using the best AS44 loadout.
Welgun – Lowest TTK SMG in Vanguard
|Rate of Fire: 659.3 RPM||Bullet velocity: 353 m/s||Base TTK: 182 – 273 ms|
|Chest Damage (0-15m): 36||Chest Damage (15-20m): 31||ADS Time: 245 ms|
Season 1’s Welgun is the fastest killing SMG in Vanguard, being able to take down players in only 182 ms. This makes it the fastest killing automatic weapon in Vanguard, only being beaten out by Shotguns.
Using the best Welgun loadout will net you this rapid TTK, allowing you to outgun any weapon in the 0-15m range, where most close-range SMG fights will take place. But of course, it will still lose to a one-shot Shotgun at point-blank range.
Those are the two weapons we recommend picking up if you’re looking to take down your enemies as fast as possible. But, you can check out our ranking of every weapon in Vanguard, which takes into account every aspect of the gun.
Also, be sure to check out the fastest killing weapons in Warzone too.
Image Credit: Activision
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