Warzone Pacific update brings highly-requested Gas Mask fix

Liam Mackay
Warzone Pacific player with gas mask

Call of Duty: Warzone players have long complained that the Gas Mask animation causes frustrating deaths, but the Warzone Pacific Season 1 update is set to fix the issue.

Like any battle royale game, Warzone’s closing ring of gas is extremely lethal. If you have any hope of surviving, you’ll need to pick up a Gas Mask. However, the obtrusive animation has long been a source of frustration for Warzone players.

Warzone Pacific Season 1 launches on December 8, bringing the new Caldera map, major changes to the Gulag, RICOCHET anti-cheat, and more. It’s also bringing an update to Gas Masks, making them much less of an annoyance.

warzone players wearing gas masks

The issue with Gas Masks is that you have no control over whether the animation starts or not. This stops you from aiming down sight, plating up, reloading, or even deploying your parachute.

Being inside the gas is meant to be punishing, but Warzone players have long felt that the animation is overly frustrating and have been calling for change. It appears this change will finally arrive with Caldera and Warzone Pacific Season 1.

Warzone’s developers announced that “Gas Masks won’t interrupt as many actions as they previously did.” Now, it’ll be “easier to pull your mask off or on, as well as plating up or reloading a weapon while getting out of the Circle Collapse.”

Warzone player with Gas Mask

But it doesn’t sound like the animation will be completely gone, as the Gas Masks are still designed to punish players caught in the gas and favor those safely inside the circle.

We probably won’t know the full extent of the changes until Season 1 goes live on December 8. Alongside nerfs to Dead Silence, this is a change the community has long been asking for, so hopefully, Gas Masks will now cause far fewer unpreventable deaths.


Be sure to check out the full Warzone Pacific roadmap for all of the exciting changes coming with Caldera.

Image Credit: Activision

About The Author

Liam is CharlieIntel's Editor who focuses on Call of Duty but also plays lots of fantasy RPGs or anything else in his massive gaming backlog. After graduating in Journalism from Edinburgh Napier University, Liam freelanced in games journalism before joining CharlieIntel in November 2020. You can contact Liam at [email protected].